Grompwomp the level 10 Dwarf Berserker by Stopwatched

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassBerserker
Level / Exp10 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength38 (base 32)
Dexterity14 (base 11)
Constitution30 (base 25)
Magic8 (base 10)
Willpower21 (base 11)
Cunning12 (base 10)

Resources

Life452/452
Stamina134/134
Healing Factor1.1592147729953
Regeneration6.5699041817866

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage69
Accuracy23
Crit Chance2%
APR7
Speed1.00

Offense: Spell

Spellpower4
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance5%
Speed1

Offense: Damage Bonus

Nature+5%

Offense: Damage Penetration

Nature+5%

Defense: Base

Armour (hardiness)21.317011280365 (72.903125182002%)
Defense6
Ranged Defense6
Fatigue15
Physical Save27
Spell Save14
Mental Save11

Defense: Resistances

Fire+ 9%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Technique / Berserker's strength1.30
2/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
5/5
1/5
2/5
0/5
Technique / Combat veteran1.30
2/5
1/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
1/5
3/5
0/5

Effects

talent

Quests

done
done
failed
active
done
active
done
active

Equipment

On feet
On hands
On head
Tool
Around neck
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Grompwomp the Dwarf Berserker level 10
34th Profit 122nd year of Ascendancy at 01:09
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Grompwomp the Dwarf Berserker level 5
17th Voratun 122nd year of Ascendancy at 02:10
see stats

Log

Talent Rune: Acid Wave is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Grompwomp picks up (c.):
blink rune of the wizard (range 3; phase 11; cd 14).

There is nothing to pick up here.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Grompwomp picks up (F.):
zircon.
There is a way to the previous level here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


Space around you starts to dissolve...


You are yanked out of this place!

Ran for 3 turns (stop reason: dialog is displayed).


You gain 0.95 gold from the transmogrification of
prismatic rough leather armour (3 def, 2 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (13-18 power, 2 apr).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the wizard (absorb 28; cd 16).
You gain 2.00 gold from the transmogrification of
blink rune of the wizard (range 3; phase 11; cd 14).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.


Saving game...

Saving done.