Arge the level 5 Halfling Rogue by wamu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp5 / 46%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity18 (base 15)
Constitution17 (base 16)
Magic10 (base 10)
Willpower12 (base 10)
Cunning23 (base 20)

Resources

Life-37/185
Stamina95/117
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage18
Accuracy30
Crit Chance18%
APR5
Speed1.00

Offense: Offhand

Damage12
Accuracy30
Crit Chance18%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower17.6
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense6.8
Ranged Defense6.8
Fatigue6
Physical Save10.325
Spell Save8.575
Mental Save13.125

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Stealth1.30
2/5
1/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Dual weapons1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
2/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
4/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
1/5
0/5
0/5
Technique / Acrobatics1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
1/5

Effects

talent
detrimental effect
detrimental effect
beneficial effect

Quests

done
active
active
active
done

Equipment

Tool
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By Arge the Halfling Rogue level 5
79th Pyre 122nd year of Ascendancy at 00:05
see stats

Log

Arge stops regenerating health quickly.

Arge's awareness returns to normal.


Talent Stealth is ready to use.
Unrci the halfling casts Empathic Hex.

Arge is hexed.

Arge activates Stealth.


Arge picks up (c.):
agate.
Arge picks up (c.):
spiked iron mail armour of cold resistance (2 def, 4 armour).
Arge picks up (b.):
balanced iron greatsword of massacre (22.5-36 power, 1 apr).
Something misses
Arge.
Something performs a melee critical strike against Arge!
Arge is crippled.

Something hits
Arge for 13 physical, 5 fire (18 total damage).

Talent Infusion: Regeneration is ready to use.
Talent Deadly Strikes is ready to use.
Talent Dirty Fighting is ready to use.
Unrci the halfling is no longer evading attacks.


Arge uses Infusion: Wild.

Arge is not cripple anymore.

Arge is cured!

Arge lessens the pain.

Arge deactivates Stealth.


Unrci the halfling casts Drain.

Saving game...