GIR v2.0 the level 15 Doomelf Doombringer by moopamoop

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceDoomelf
ClassDoombringer
Level / Exp15 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength45 (base 41)
Dexterity29 (base 10)
Constitution13 (base 12)
Magic42 (base 30)
Willpower8 (base 10)
Cunning26 (base 11)

Resources

Life475/475
Mana54/54
Stamina137/137
Vim59/59
Healing Factor1.0283363011315
Regeneration0.25708407528287

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+110.69806268692%

Vision

Sight10
Lite3

Offense: Mainhand

Damage88
Accuracy48
Crit Chance17%
APR11
Speed1.00

Offense: Spell

Spellpower34
Crit Chance6%
Speed1

Offense: Mind

Mindpower16
Crit Chance6%
Speed1

Offense: Damage Bonus

Acid+9%
Cold+10%
Lightning+20%
Fire+6%
All0%

Offense: Damage Penetration

Darkness+10%
Acid+5%

Defense: Base

Armour (hardiness)35.624535626616 (89.749889547741%)
Defense15
Ranged Defense15
Fatigue19
Physical Save27
Spell Save33
Mental Save10

Defense: Resistances

Acid+ 17%( 70%)
Blight+ 23%( 70%)
Arcane+ 7%( 70%)
Cold+ 17%( 70%)
All+ 2%( 70%)
Lightning+ 26%( 70%)
Light+ 5%( 70%)
Temporal+ 8%( 70%)
Darkness+ 29%( 70%)
Fire+ 19%( 70%)
Mind+ 5%( 70%)

Defense: Immunities

Disarm Resistance20%
Confusion Resistance23%
Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Wrath1.30
1/5
1/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
1/5
2/5
0/5
Corruption / Torture1.30
1/5
1/5
3/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
1/5
1/5
0/5
Corruption / Brutality1.30
3/5
1/5
1/5
1/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
1/5
1/5
1/5
Technique / Combat training1.30
0/5
4/5
0/5
2/5
5/5
0/5
Corruption / Oppression1.30
1/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Race / Doomelf1.00
1/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
done
done
done
done
active
active
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By GIR v2.0 the Doomelf Doombringer level 11
11st Dusk 122nd year of Ascendancy at 23:01
see stats
Hell has no fury like a demon scorned! (Nightmare (Roguelike) difficulty) Escaped the Searing Halls.
By GIR v2.0 the Doomelf Doombringer level 6
77th Pyre 122nd year of Ascendancy at 18:46
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By GIR v2.0 the Doomelf Doombringer level 10
7th Flare 122nd year of Ascendancy at 12:17
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By GIR v2.0 the Doomelf Doombringer level 9
2nd Flare 122nd year of Ascendancy at 11:48
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By GIR v2.0 the Doomelf Doombringer level 8
1st Flare 122nd year of Ascendancy at 06:03
see stats

Log

Talent Burning Sacrifice is ready to use.
Talent Incinerating Blows is ready to use.
Talent Draining Assault is ready to use.
Talent Rune: Shielding is ready to use.
Talent Detonating Charge is ready to use.
Talent Obliterating Smash is ready to use.
Rested for 29 turns (stop reason: all resources and life at maximum).


GIR v2.0 wears (replacing
Zydunayon the linen wizard hat (1 def, 0 armour)): Yvassra (1 def, 2 armour).

Bought:
aquamarine for 28.03 gold.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


You remove your ametrine.

You imbue your Tirakai's Maul (32-42 power, 6 apr) with aquamarine.

Resting starts...

Rested for 11 turns (stop reason: all resources and life at maximum).


You remove your aquamarine.

You imbue your Tirakai's Maul (32-42 power, 6 apr) with ametrine.

Resting starts...

Rested for 12 turns (stop reason: all resources and life at maximum).


You remove your ametrine.

You imbue your Tirakai's Maul (32-42 power, 6 apr) with aquamarine.

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