Dor'Kazak the level 13 Skeleton Necromancer by SolaceBuster

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassNecromancer
Level / Exp13 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity17 (base 10)
Constitution21 (base 21)
Magic51 (base 39)
Willpower23 (base 13)
Cunning19 (base 15)

Resources

Life256/256
Mana239/239
Soul9/9
Healing Factor1.094804467222
Regeneration0.2737011168055

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision5
See Stealth20.783939787388
See Invisible20.783939787388
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage19
Accuracy11
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower38
Crit Chance19%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Offense: Damage Bonus

Arcane+6%
Darkness+21%

Defense: Base

Armour (hardiness)5 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save21
Spell Save37
Mental Save26

Defense: Resistances

Darkness+ 24%( 70%)
Mind+ 17%( 70%)
Fire+ 14%( 70%)
Cold+ 14%( 70%)
All+ 9%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance20%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
2/5
1/5
2/5
Spell / Nightfall1.30
1/5
1/5
0/5
0/5
Spell / Dreadmaster1.30
1/5
1/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
1/5
0/5
0/5
Spell / Eradication1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Glacial waste1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
3/5
1/5
1/5
0/5
Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Spell / Necrosis1.30
4/5
1/5
1/5
2/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
done
active
active
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Dor'Kazak the Skeleton Necromancer level 10
1st Summertide 122nd year of Ascendancy at 10:34
see stats
That was close Killed your target while having only 1 life left.
By Dor'Kazak the Skeleton Necromancer level 8
9th Mirth 122nd year of Ascendancy at 14:29
see stats
The Arena Unlocked Arena mode.
By Dor'Kazak the Skeleton Necromancer level 10
2nd Summertide 122nd year of Ascendancy at 06:10
see stats
The secret city Discovered the truth about mages.
By Dor'Kazak the Skeleton Necromancer level 10
3rd Summertide 122nd year of Ascendancy at 22:10
see stats

Log

Ran for 81 turns (stop reason: at exit).

--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


--------------------------------

Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


--------------------------------

You gain 5.25 gold from the transmogrification of
soothing elm wand of shielding [power 116] (20 cooldown).
You gain 5.00 gold from the transmogrification of
iron torque of gale force [power 105] (15 cooldown).
You gain 0.95 gold from the transmogrification of
prismatic rough leather armour (3 def, 2 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 3.50 gold from the transmogrification of
Sludgegrip (0 def, 0 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 1.31 gold from the transmogrification of
elm starstaff of might (10-12 power, 2 apr, light element).
You gain 2.21 gold from the transmogrification of
cruel elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 2.09 gold from the transmogrification of
cruel elm magestaff (10-12 power, 2 apr, lightning element).
You gain 1.05 gold from the transmogrification of
ranger's rough leather sling.
You gain 2.53 gold from the transmogrification of
flaming iron greatsword of phasing (14-22 power, 11 apr).
You gain 2.02 gold from the transmogrification of
movement infusion of the psychic (speed 482%; cd 17).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.