Yeek the level 6 Cornac Writhing One by bkandon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassWrithing One
Level / Exp6 / 65%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 20)
Dexterity14 (base 10)
Constitution15 (base 15)
Magic22 (base 22)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life208/208
Insanity89/100
Healing Factor1.0405405405405
Regeneration0.26013513513512

Speed

Mental0%
Attack0%
Movement-59.13001655783%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage14
Accuracy37
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+3%
All0%

Defense: Base

Armour (hardiness)9 (30%)
Defense7
Ranged Defense7
Fatigue3
Physical Save12
Spell Save11
Mental Save7

Defense: Resistances

Physical+ 15%( 70%)
Cold+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Horrific body1.30
1/5
1/5
0/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
1/5
1/5
0/5
0/5
Demented / Path of horror1.30
2/5
2/5
0/5
0/5
Demented / Slow death1.30
2/5
1/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
5/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
0/5
0/5

Effects

talent
detrimental effect

Quests

active
done

Equipment

On hands
Light source
Main armor
In main hand

Inventory

Achievements

Log

Bandit hits Yeek for 42 physical, 6 fire, 23 physical, 7 light (79 total damage).
Thief stops regenerating health quickly.

Yeek uses
Infusion: Regeneration.
Yeek starts regenerating health quickly.

Acid Splash from Bandit hits
Yeek for 3 acid damage.
Deadly Poison from Thief hits
Yeek for 33 nature damage.
Thief hits Yeek for 25 physical damage.
Yeek the level 6 cornac writhing one was ground to death by a thief on level 2 of Trollmire.
You have 1 life(s) left.
Yeek stops regenerating health quickly.

Yeek feels pain again.

Yeek is no longer poisoned.

Yeek deactivates
Chaos Orbs.
Yeek is free from the acid.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Thief killed Yeek!
Saving done.

Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Lash Out is ready to use.
Talent Infusion: Wild is ready to use.
Talent Chaos Orbs is ready to use.
Talent Carrion Feet is ready to use.
Yeek activates
Chaos Orbs.
Talent Infusion: Healing is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Saving game...