Tim the level 8 Ogre Writhing One by Lizard_Wizard

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassWrithing One
Level / Exp8 / 61%
Sizebig
Lifes / Deaths

Primary Stats

Strength38 (base 32)
Dexterity11 (base 10)
Constitution16 (base 13)
Magic20 (base 18)
Willpower11 (base 10)
Cunning12 (base 10)

Resources

Life302/302
Insanity0/100
Healing Factor1.3483870967742
Regeneration1.6854838709678

Speed

Mental0%
Attack0%
Movement+22.609950326513%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth27.649482394541
See Invisible27.649482394541

Offense: Mainhand

Damage37
Accuracy20
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+4%
All0%

Defense: Base

Armour (hardiness)12 (30%)
Defense16
Ranged Defense19
Fatigue5
Physical Save21
Spell Save15
Mental Save8

Defense: Resistances

Nature+ 20%( 70%)
Blight+ 25%( 70%)
Physical+ 15%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Disarm Resistance20%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Demented / Horrific body1.30
1/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
3/5
0/5
0/5
0/5
Demented / Tentacles1.30
1/5
0/5
0/5
0/5
Demented / Path of horror1.30
2/5
0/5
0/5
0/5
Demented / Disfigured face1.30
4/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
1/5
0/5
0/5
Demented / Beyond sanity1.30
4/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

Space around you starts to dissolve...

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.05 gold from the transmogrification of
iron torque of kinetic psionic shield [power 23] (20 cooldown).
You gain 2.72 gold from the transmogrification of
steady rough leather gloves of dexterity (+2) (0 def, 1 armour).
You gain 1.05 gold from the transmogrification of
mindwoven linen robe of darkness (+15%) (0 def, 0 armour).
You gain 1.05 gold from the transmogrification of
reinforced iron shield (4 def, 6 armour, 37 block).
You gain 0.96 gold from the transmogrification of
arcing iron waraxe (10.5-14.7 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (12.5-17.5 power, 2 apr).
You gain 1.15 gold from the transmogrification of
arcing iron longsword of massacre (16-22.4 power, 2 apr).
You gain 1.10 gold from the transmogrification of
acidic iron greatsword (16.5-26.4 power, 1 apr).
You gain 2.84 gold from the transmogrification of
copper ring of tenacity.
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 7.74 gold from the transmogrification of
Ce'Nytha.
You gain 1.80 gold from the transmogrification of
starlit copper amulet of magic (+2).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (resist 16%; cure magical).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Tim deactivates Chaos Orbs.