











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.5 |
| Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.0Donators/Buyers bonus! Experience Controller 1.7.4
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
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Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Possessor Bonus Class 1.7.4Donators/Buyers bonus! Spell Merchants 1.7.6T.O.M.E 1.7.6 This mod adds 14 Merchants who will sell Talents, Class, Stat, Category & Prodigy points! Unlock Extra Lives, Increase Health and Mana! Imbue Unique items! Conquer 3 Custom Dungeons and defeat 8 Unique Bosses! Build your Ultimate Character!
There are 21 Class talent categories (295 talent trees) available for purchase:Alchemy, Arcane, Celestial, Chronomancy, Psionic, Possession, Corruptions, Curses, Necromancy, Wyrmic, Summoner, Wilder Gifts, Cunning, Archery, Combat Techniques, Demonologist, Doombringer, Demented, Steamtech, Annihilator & Technomancer!
Increase character stats:Pay gold to increase: Stat, Class, Category & Prodigy points. Buy extra lives, increase health, mana, stamina & steam pool/regen. Increase physical, magical and mental critical damage and resistance.
Master jeweler:Imbue jewelry, armor & weapons. Imbue yellow/orange Unique items! You can imbue them as many times, with as many different gems as you want! Includes a custom shop that sells gems and a wide variety of rare and unique jewelry.
New Dungeons:
3 Custom dungeons have been added to the world map [Blood Soaked Ruins, Infested Ruins & Road to Derth].
New Bosses:There are 8 unique bosses that will spawn in the new dungeons (With custom sprites). Battle against vampires, werewolves and wererats in your journey to glory! Bosses drop gold on death *They will also spawn in Infinite Dungeon*
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.For pre-existing saves you can enable developer mode (in the main menu, under options) When in game, press "ctrl+a" then press "r" to reload the zone and the new content will load in. (Enabling developer mode will disable achievements)
2. Dialog to purchase spells wont appear unless you have the required amount of gold.You can [reveal] the talent tree for free, talents will be [revealed] in the level up menu ('p'). You will need the required amount of gold to be your inventory for the dialog option to [unlock] the talent tree to appear. The cost will be listed for each talent.
3. DLC is NOT required to play this addonTalents that require dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.
4. Will CONFLICT with any mod that changes the world map (eyal.lua) Incompatible with \"Extra Dungeons\", \"Godmode Merchant\" & \"Infinite Dungeons Merchants\"
This mod is where it's at, thanks to this amazing community giving feedback and bug reports! This was a hobby project I started to add things that I wanted in the game, and it grew due to community feedback! I want to give a Heartfelt Thank You to all who contributed with ideas, requests and bug reports. This mod wouldn't be where its at without you! If you enjoy this mod please consider giving it a like. <3 Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] |
| Campaign | Maj'Eyal |
| Mode | Nightmare Exploration |
| Sex | Female |
| Race | Higher |
| Class | Alchemist |
| Level / Exp | 50 / 4136% |
| Size | big |
| Lifes / Deaths | Killed by Forest Troll Hedge-Wizard at level 1 on the 74th Pyre 122nd year of Ascendancy at 13:23 / 156Killed by Forest Troll Hedge-Wizard at level 1 on the 74th Pyre 122nd year of Ascendancy at 13:55 Killed by Forest Troll Hedge-Wizard at level 1 on the 74th Pyre 122nd year of Ascendancy at 14:10 Killed by Forest Troll Hedge-Wizard at level 1 on the 74th Pyre 122nd year of Ascendancy at 14:31 Killed by Forest Troll Hedge-Wizard at level 1 on the 74th Pyre 122nd year of Ascendancy at 14:56 Killed by skeleton warrior at level 6 on the 78th Pyre 122nd year of Ascendancy at 02:10 Killed by skeleton warrior at level 6 on the 78th Pyre 122nd year of Ascendancy at 10:52 Killed by golem (servant of Doomfat) at level 8 on the 9th Flare 122nd year of Ascendancy at 03:38 Killed by golem (servant of Doomfat) at level 8 on the 9th Flare 122nd year of Ascendancy at 16:35 Killed by golem (servant of Doomfat) at level 9 on the 1st Dusk 122nd year of Ascendancy at 03:01 Killed by Yribo the halfling at level 11 on the 9th Dusk 122nd year of Ascendancy at 17:51 Killed by Dehanth the human at level 11 on the 9th Dusk 122nd year of Ascendancy at 20:09 Killed by golem (servant of Doomfat) at level 11 on the 47th Dusk 122nd year of Ascendancy at 03:38 Killed by golem (servant of Doomfat) at level 11 on the 47th Dusk 122nd year of Ascendancy at 14:33 Killed by golem (servant of Doomfat) at level 13 on the 49th Dusk 122nd year of Ascendancy at 18:56 Killed by snow giant at level 13 on the 49th Dusk 122nd year of Ascendancy at 19:22 Killed by thief at level 13 on the 49th Dusk 122nd year of Ascendancy at 22:11 Killed by Saleriabeth the rogue at level 14 on the 71st Dusk 122nd year of Ascendancy at 02:12 Killed by Aerimina the cutpurse at level 14 on the 71st Dusk 122nd year of Ascendancy at 07:24 Killed by armoured skeleton warrior at level 14 on the 71st Dusk 122nd year of Ascendancy at 07:40 Killed by worm that walks at level 15 on the 72nd Dusk 122nd year of Ascendancy at 23:55 Killed by worm that walks at level 15 on the 73rd Dusk 122nd year of Ascendancy at 00:04 Killed by worm that walks at level 15 on the 73rd Dusk 122nd year of Ascendancy at 01:31 Killed by carrion worm mass at level 15 on the 73rd Dusk 122nd year of Ascendancy at 03:15 Killed by worm that walks at level 15 on the 73rd Dusk 122nd year of Ascendancy at 04:59 Killed by worm that walks at level 15 on the 73rd Dusk 122nd year of Ascendancy at 05:12 Killed by worm that walks at level 15 on the 73rd Dusk 122nd year of Ascendancy at 07:33 Killed by worm that walks at level 15 on the 73rd Dusk 122nd year of Ascendancy at 07:53 Killed by worm that walks at level 15 on the 73rd Dusk 122nd year of Ascendancy at 09:48 Killed by bandit at level 15 on the 73rd Dusk 122nd year of Ascendancy at 13:32 Killed by thief at level 15 on the 73rd Dusk 122nd year of Ascendancy at 15:27 Killed by golem (servant of Doomfat) at level 16 on the 14th Haze 122nd year of Ascendancy at 13:25 Killed by ritch flamespitter at level 16 on the 14th Haze 122nd year of Ascendancy at 16:24 Killed by gigantic corrosive tunneler at level 16 on the 15th Haze 122nd year of Ascendancy at 02:13 Killed by Porubeth the sandworm at level 16 on the 15th Haze 122nd year of Ascendancy at 04:32 Killed by ritch flamespitter at level 16 on the 15th Haze 122nd year of Ascendancy at 05:01 Killed by Nerytira the sand-drake at level 16 on the 15th Haze 122nd year of Ascendancy at 08:17 Killed by Nerytira the sand-drake at level 16 on the 15th Haze 122nd year of Ascendancy at 08:30 Killed by Nerytira the sand-drake at level 16 on the 15th Haze 122nd year of Ascendancy at 08:45 Killed by Neryma the gigantic corrosive tunneler at level 17 on the 15th Haze 122nd year of Ascendancy at 10:23 Killed by Neryma the gigantic corrosive tunneler at level 17 on the 15th Haze 122nd year of Ascendancy at 10:35 Killed by Iseriatha the red ooze at level 17 on the 15th Haze 122nd year of Ascendancy at 13:28 Killed by Gloth the red jelly at level 17 on the 15th Haze 122nd year of Ascendancy at 14:20 Killed by Layeseth the sandworm destroyer at level 17 on the 15th Haze 122nd year of Ascendancy at 16:00 Killed by Mayawyn the yellow jelly at level 17 on the 15th Haze 122nd year of Ascendancy at 16:07 Killed by Mayawyn the yellow jelly at level 17 on the 15th Haze 122nd year of Ascendancy at 16:16 Killed by gigantic sandworm tunneler at level 17 on the 15th Haze 122nd year of Ascendancy at 17:23 Killed by gigantic sandworm tunneler at level 17 on the 15th Haze 122nd year of Ascendancy at 20:43 Killed by gigantic corrosive tunneler at level 17 on the 15th Haze 122nd year of Ascendancy at 20:58 Killed by gigantic corrosive tunneler at level 17 on the 15th Haze 122nd year of Ascendancy at 22:51 Killed by Adida the honey tree at level 17 on the 42nd Haze 122nd year of Ascendancy at 17:25 Killed by Norgos, the Guardian at level 18 on the 43rd Haze 122nd year of Ascendancy at 01:36 Killed by golem (servant of Doomfat) at level 18 on the 43rd Haze 122nd year of Ascendancy at 07:31 Killed by thought-forged bowman at level 18 on the 43rd Haze 122nd year of Ascendancy at 23:44 Killed by Isloth the snow giant at level 19 on the 58th Haze 122nd year of Ascendancy at 23:12 Killed by Glyssra the storm drake hatchling at level 19 on the 59th Haze 122nd year of Ascendancy at 07:34 Killed by Urkis, the High Tempest at level 19 on the 59th Haze 122nd year of Ascendancy at 21:41 Killed by Urkis, the High Tempest at level 19 on the 59th Haze 122nd year of Ascendancy at 23:16 Killed by luminous horror at level 20 on the 75th Haze 122nd year of Ascendancy at 22:01 Killed by luminous horror at level 20 on the 76th Haze 122nd year of Ascendancy at 07:50 Killed by luminous horror at level 20 on the 76th Haze 122nd year of Ascendancy at 09:12 Killed by golem (servant of Doomfat) at level 20 on the 76th Haze 122nd year of Ascendancy at 12:21 Killed by luminous horror at level 20 on the 76th Haze 122nd year of Ascendancy at 17:11 Killed by golem (servant of Doomfat) at level 20 on the 76th Haze 122nd year of Ascendancy at 19:07 Killed by golem (servant of Doomfat) at level 20 on the 77th Haze 122nd year of Ascendancy at 03:22 Killed by Urbeick the dwarf at level 21 on the 4th Allure 123rd year of Ascendancy at 10:29 Killed by Eisond the thalore at level 21 on the 4th Allure 123rd year of Ascendancy at 12:16 Killed by Urbeick the dwarf at level 21 on the 4th Allure 123rd year of Ascendancy at 13:45 Killed by Mpaalrci the halfling at level 21 on the 4th Allure 123rd year of Ascendancy at 15:00 Killed by Urbeick the dwarf at level 21 on the 4th Allure 123rd year of Ascendancy at 15:55 Killed by Urbeick the dwarf at level 21 on the 4th Allure 123rd year of Ascendancy at 17:50 Killed by Urbeick the dwarf at level 21 on the 4th Allure 123rd year of Ascendancy at 19:27 Killed by Urbeick the dwarf at level 21 on the 4th Allure 123rd year of Ascendancy at 21:16 Killed by Urbeick the dwarf at level 21 on the 4th Allure 123rd year of Ascendancy at 21:58 Killed by Urbeick the dwarf at level 21 on the 4th Allure 123rd year of Ascendancy at 22:32 Killed by golem (servant of Doomfat) at level 21 on the 4th Allure 123rd year of Ascendancy at 23:21 Killed by Polomina the cold drake at level 21 on the 75th Regrowth 123rd year of Ascendancy at 10:13 Killed by Shasshhiy'Kaish at level 22 on the 75th Regrowth 123rd year of Ascendancy at 22:21 Killed by golem (servant of Doomfat) at level 22 on the 76th Regrowth 123rd year of Ascendancy at 04:38 Killed by Isuranne the minotaur at level 22 on the 76th Regrowth 123rd year of Ascendancy at 20:40 Killed by snow giant thunderer at level 22 on the 77th Regrowth 123rd year of Ascendancy at 03:25 Killed by snow giant boulder thrower at level 22 on the 77th Regrowth 123rd year of Ascendancy at 05:27 Killed by golem (servant of Doomfat) at level 23 on the 78th Regrowth 123rd year of Ascendancy at 14:15 Killed by Yvyriwe the dredgling at level 23 on the 79th Regrowth 123rd year of Ascendancy at 22:36 Killed by golem (servant of Doomfat) at level 24 on the 1st Time of Balance 123rd year of Ascendancy at 23:14 Killed by Eilineriatira the snow giant at level 24 on the 1st Pyre 123rd year of Ascendancy at 08:59 Killed by golem (servant of Doomfat) at level 25 on the 1st Pyre 123rd year of Ascendancy at 13:05 Killed by golem (servant of Doomfat) at level 25 on the 14th Pyre 123rd year of Ascendancy at 04:02 Killed by golem (servant of Doomfat) at level 25 on the 14th Pyre 123rd year of Ascendancy at 07:13 Killed by Isamida the skeleton master archer at level 26 on the 27th Pyre 123rd year of Ascendancy at 08:24 Killed by golem (servant of Doomfat) at level 26 on the 27th Pyre 123rd year of Ascendancy at 11:38 Killed by Ce'Nemina the armoured skeleton warrior at level 26 on the 27th Pyre 123rd year of Ascendancy at 12:42 Killed by golem (servant of Doomfat) at level 27 on the 31st Pyre 123rd year of Ascendancy at 05:26 Killed by golem (servant of Doomfat) at level 27 on the 31st Pyre 123rd year of Ascendancy at 08:35 Killed by Poronor the skeleton magus at level 28 on the 31st Pyre 123rd year of Ascendancy at 14:29 Killed by golem (servant of Doomfat) at level 28 on the 32nd Pyre 123rd year of Ascendancy at 00:53 Killed by luminous horror at level 28 on the 32nd Pyre 123rd year of Ascendancy at 09:18 Killed by worm that walks at level 28 on the 32nd Pyre 123rd year of Ascendancy at 10:45 Killed by radiant horror at level 28 on the 32nd Pyre 123rd year of Ascendancy at 12:30 Killed by radiant horror at level 28 on the 32nd Pyre 123rd year of Ascendancy at 13:58 Killed by luminous horror at level 28 on the 32nd Pyre 123rd year of Ascendancy at 15:25 Killed by luminous horror at level 28 on the 32nd Pyre 123rd year of Ascendancy at 16:42 Killed by luminous horror at level 28 on the 32nd Pyre 123rd year of Ascendancy at 17:46 Killed by radiant horror at level 28 on the 32nd Pyre 123rd year of Ascendancy at 18:26 Killed by radiant horror at level 28 on the 32nd Pyre 123rd year of Ascendancy at 20:14 Killed by luminous horror at level 28 on the 32nd Pyre 123rd year of Ascendancy at 22:47 Killed by luminous horror at level 28 on the 33rd Pyre 123rd year of Ascendancy at 01:08 Killed by luminous horror at level 28 on the 33rd Pyre 123rd year of Ascendancy at 02:15 Killed by luminous horror at level 28 on the 33rd Pyre 123rd year of Ascendancy at 04:20 Killed by luminous horror at level 28 on the 33rd Pyre 123rd year of Ascendancy at 04:33 Killed by luminous horror at level 28 on the 33rd Pyre 123rd year of Ascendancy at 05:13 Killed by onilug at level 28 on the 33rd Pyre 123rd year of Ascendancy at 06:15 Killed by forge-giant at level 28 on the 33rd Pyre 123rd year of Ascendancy at 06:58 Killed by forge-giant at level 28 on the 33rd Pyre 123rd year of Ascendancy at 08:01 Killed by forge-giant at level 28 on the 33rd Pyre 123rd year of Ascendancy at 09:21 Killed by forge-giant at level 28 on the 33rd Pyre 123rd year of Ascendancy at 09:30 Killed by forge-giant at level 28 on the 33rd Pyre 123rd year of Ascendancy at 09:38 Killed by forge-giant at level 28 on the 33rd Pyre 123rd year of Ascendancy at 10:56 Killed by golem (servant of Doomfat) at level 28 on the 33rd Pyre 123rd year of Ascendancy at 13:06 Killed by Mayarin the skeleton magus at level 28 on the 34th Pyre 123rd year of Ascendancy at 03:34 Killed by Gilemina the lesser vampire at level 28 on the 35th Pyre 123rd year of Ascendancy at 00:58 Killed by golem (servant of Doomfat) at level 28 on the 35th Pyre 123rd year of Ascendancy at 06:40 Killed by Cenol the halfling at level 28 on the 39th Pyre 123rd year of Ascendancy at 18:21 Killed by golem (servant of Doomfat) at level 29 on the 39th Pyre 123rd year of Ascendancy at 20:10 Killed by golem (servant of Doomfat) at level 29 on the 4th Mirth 123rd year of Ascendancy at 23:10 Killed by Vampire Queen at level 29 on the 5th Mirth 123rd year of Ascendancy at 01:05 Killed by Vampire Queen at level 29 on the 5th Mirth 123rd year of Ascendancy at 02:56 Killed by Lord of Skulls (warrior) at level 29 on the 5th Mirth 123rd year of Ascendancy at 05:04 Killed by shadow at level 30 on the 67th Dusk 123rd year of Ascendancy at 03:41 Killed by Anirabid the thalore at level 30 on the 67th Dusk 123rd year of Ascendancy at 06:19 Killed by Poltergeist Bloomsoul at level 30 on the 73rd Dusk 123rd year of Ascendancy at 14:44 Killed by Poltergeist Bloomsoul at level 30 on the 73rd Dusk 123rd year of Ascendancy at 16:01 Killed by golem (servant of Doomfat) at level 31 on the 74th Dusk 123rd year of Ascendancy at 01:49 Killed by Gloryldamira the slimy ooze at level 33 on the 19th Haze 123rd year of Ascendancy at 07:50 Killed by Emogatha the mean looking elven guard at level 34 on the 71st Haze 123rd year of Ascendancy at 18:09 Killed by Xaneta the elven blood mage at level 34 on the 71st Haze 123rd year of Ascendancy at 19:56 Killed by golem (servant of Doomfat) at level 34 on the 71st Haze 123rd year of Ascendancy at 22:03 Killed by Borfast the Broken at level 34 on the 1st Allure 124th year of Ascendancy at 22:04 Killed by orc corruptor at level 34 on the 2nd Allure 124th year of Ascendancy at 22:59 Killed by ghoulking at level 34 on the 3rd Allure 124th year of Ascendancy at 07:47 Killed by Ariba the barrow wight at level 34 on the 3rd Allure 124th year of Ascendancy at 13:31 Killed by Silokira the barrow wight at level 35 on the 5th Allure 124th year of Ascendancy at 20:56 Killed by elven blood mage at level 35 on the 15th Regrowth 124th year of Ascendancy at 05:33 Killed by elven corruptor at level 35 on the 16th Regrowth 124th year of Ascendancy at 02:48 Killed by Grand Corruptor at level 35 on the 16th Regrowth 124th year of Ascendancy at 13:50 Killed by Grand Corruptor at level 35 on the 17th Regrowth 124th year of Ascendancy at 19:56 Killed by Grand Corruptor at level 35 on the 17th Regrowth 124th year of Ascendancy at 21:28 Killed by faerlhing at level 36 on the 23rd Regrowth 124th year of Ascendancy at 10:06 Killed by blade horror at level 36 on the 40th Regrowth 124th year of Ascendancy at 14:03 Killed by master vampire at level 36 on the 40th Regrowth 124th year of Ascendancy at 18:11 Killed by elven cultist at level 36 on the 79th Regrowth 124th year of Ascendancy at 18:55 Killed by The Master at level 37 on the 77th Pyre 124th year of Ascendancy at 08:09 Killed by Doomfat's Inner Demon at level 50 on the 75th Dusk 125th year of Ascendancy at 18:02 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 20th Haze 125th year of Ascendancy at 11:12 Killed by Doomed Shade of Doomfat at level 50 on the 50th Regrowth 126th year of Ascendancy at 07:57 Killed by Mirror Challenge of Doomfat at level 50 on the 39th Dusk 126th year of Ascendancy at 17:34 |
Primary Stats
| Strength | 135 (base 33) |
| Dexterity | 94 (base 33) |
| Constitution | 107 (base 32) |
| Magic | 156 (base 60) |
| Willpower | 93 (base 60) |
| Cunning | 74 (base 30) |
Resources
| Mana | 353/353 |
| Equilibrium | 10 |
| Negative | 217/222 |
| Life | 1599/1599 |
| Positive | 232/232 |
| Stamina | 432/432 |
| Soul | 16/16 |
| Healing Factor | 2.2450850726482 |
| Regeneration | 82.464285229508 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +187.41751956098% |
| Spell | +40.461641562004% |
| Global | +100% |
Vision
| Sight | 13 |
| Lite | 17 |
| Infravision | 16 |
| See Invisible | 14 |
| ESP Range | 15 |
| ESP Kinds | demon/minor, demon/major, animal/canine, immovable/plants |
Offense: Mainhand
| Damage | 252 |
| Accuracy | 61 |
| Crit Chance | 39% |
| APR | 103 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 117 |
| Crit Chance | 84% |
| Speed | 0.7119381411747 |
Offense: Mind
| Mindpower | 75 |
| Crit Chance | 38% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +89% |
| Blight | +78% |
| Arcane | +130% |
| Cold | +155% |
| All | +70% |
| Darkness | +174% |
| Light | +194% |
| Temporal | +82% |
| Lightning | +242% |
| Fire | +281% |
| Nature | +88% |
Offense: Damage Penetration
| Lightning | +129% |
| Light | +92% |
| Nature | +58% |
| Cold | +73% |
| Arcane | +73% |
| Fire | +88% |
| All | +43% |
Defense: Base
| Armour (hardiness) | 84.991890612687 (61.702447179237%) |
| Defense | 88 |
| Ranged Defense | 101 |
| Fatigue | 0 |
| Physical Save | 61 |
| Spell Save | 82 |
| Mental Save | 61 |
Defense: Resistances
| Acid | + 90%( 90%) |
| Blight | + 84%( 90%) |
| Arcane | + 89%( 90%) |
| Cold | + 90%( 90%) |
| All | + 81%( 90%) |
| Darkness | + 86%(180%) |
| Light | + 93%(180%) |
| Temporal | + 86%( 90%) |
| Physical | + 87%( 90%) |
| Lightning | + 90%( 90%) |
| Fire | + 90%( 90%) |
| Nature | + 84%( 90%) |
Defense: Immunities
| Stun Resistance | 100% |
| Confusion Resistance | 20% |
| Pinning Resistance | 100% |
| Instadeath Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (5/5)
| Runes | Effective talent level: 2.5 Rune: PrismaticUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (71% of a turn) Is: a spell Description: Activate the rune to create a shield for 6 turns blocking several instances of damage of the following types: 5 lightning, 3 physical, 5 blight, 3 fire, 5 mind, 4 arcane |
| Runes | Effective talent level: 2.5 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 880 damage for 5 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 2.5 Rune: Mirror ImageUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (71% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. |
| Runes | Effective talent level: 2.5 Rune: DissipationUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (71% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. |
| Runes | Effective talent level: 2.5 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (71% of a turn) Is: a spell Description: Inflicts 950.04 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
Class Talents
| Spell / Animus | 1.90 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Spell / Fire alchemy | 1.90 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Celestial / Star fury | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Golemancy | 1.90 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Grave | 1.90 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Arcane | 1.90 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.90 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Wild-gift / Eyal's fury | 1.40 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Explosive admixtures | 1.90 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Spell / Meta | 1.90 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Cold drake aspect | 1.90 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Celestial / Guardian | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Combat | 1.90 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Frost alchemy | 1.90 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Acid alchemy | 1.90 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Eldritch shield | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Storm | 1.90 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Celestial / Radiance | 1.90 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Air | 1.90 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Enhancement | 1.90 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Wild-gift / Storm drake aspect | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Sunlight | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Aether | 1.90 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Advanced-golemancy | 1.90 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Nightfall | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Energy alchemy | 1.90 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Spell / Wildfire | 1.90 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Master necromancer | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Age of dusk | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Glacial waste | 1.90 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Technique / Unarmed training | 1.20 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Celestial / Hymns | 1.90 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Technique / Combat training | 1.90 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Spectre | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Aegis | 1.90 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Divination | 1.90 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.90 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Fungus | 1.90 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Steamtech / Blacksmith | 1.90 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Necrosis | 1.90 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Race / Higher | 1.90 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Celestial / Light | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Chants | 1.90 |
| 5/5 |
| Spell / Stone alchemy | 1.90 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Spell / Conveyance | 1.90 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Staff combat | 1.90 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
Effects
| talent | Fiery Hands |
| talent | Thunderstorm |
| talent | Tempest |
| talent | Searing Sight |
| talent | Shock Hands |
| talent | Living Lightning |
| talent | Chant of Light |
| talent | Body of Fire |
| talent | Spikes of Decrepitude |
| talent | Hymn Nocturnalist |
| talent | Hurricane |
| talent | Hymn of Shadows |
| talent | Hiemal Shield |
| talent | Icy Skin |
| talent | Feather Wind |
| talent | Reaping |
| talent | Lightning Infusion |
| detrimental effect | Zone-wide effect: +10% fire damage, -10% fire resistance, -10% armour, -2 sight range. Oil mist |
| beneficial effect | Detects creatures of type immovable/plants in radius 15. Overseer of Nations |
| beneficial effect | Darkness damage increased by 20%. Born into Magic |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 5 of Dreadfell. Escort: injured seer (level 5 of Dreadfell)As a reward you improved Willpower by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: lone alchemist (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Dreadfell. Escort: lost defiler (level 2 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 3 of Dreadfell. Escort: lost defiler (level 3 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 3 of Trollmire. Escort: lost defiler (level 3 of Trollmire)As a reward you improved Magic by +5. | done |
You failed to protect the lost defiler from death by Silokira the barrow wight. Escort: lost defiler (level 4 of Dreadfell) | failed |
You successfully escorted the temporal explorer to the recall portal on level 2 of Trollmire. Escort: temporal explorer (level 2 of Trollmire)As a reward you improved Magic by +5. | done |
You successfully escorted the worried loremaster to the recall portal on level 3 of Old Forest. Escort: worried loremaster (level 3 of Old Forest)As a reward you improved Magic by +5. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
The affairs of this mortal world are trifling compared to your true goal: To conquer death. From Death, LifeYour studies have uncovered much surrounding this subject, but now you must prepare for your glorious rebirth. You will need: * You are experienced enough. * The beating heart of a powerful necromancer. * Yiilkgur the Sher'tul Fortress is a suitable location. * Yiilkgur has enough energy. * Use the control orb of Yiilkgur to begin the ceremony. | active |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 76): Pacifist | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 77): Exterminator | failed |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 81): Pacifist | failed |
Proceed to the next Infinite Dungeon level with -7 sight range. Infinite Dungeon Challenge (Level 82): Near SightedYou completed the challenge and received: Random Artifact: Yvidassra (5 def, 4 armour) | done |
Proceed directly to the next Infinite Dungeon level in less than 428 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 84): Rush Hour (428)Turns left: -1 | failed |
Find, challenge, and kill your mirror clone on the level. Infinite Dungeon Challenge (Level 85): Mirror MatchYou completed the challenge and received: +3 Stat Points | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girl | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded the transmogrification chest to automatically transmute metallic items into gems before transmogrifying them. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 4729. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Marus of Elvala. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. You have aided Marus of Elvala in creating an elixir of mysticism. Marus of Elvala has completed an elixir of the savior without your aid. Marus of Elvala has completed an elixir of mastery without your aid. Agrimley the hermit has completed an elixir of explosive force without your aid. You have aided Ungrol of Last Hope in creating an elixir of brawn. Having failed to gain admittance to the Brotherhood of the Alchemists, Ungrol of Last Hope no longer needs your help making the elixir of stoneskin. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. In the aftermath you turned against the Grand Corruptor and dispatched him. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs Clear | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | pair of drakeskin leather boots 'Morningmark' (0 def, 12 armour)2.0 T5 feet armor [Random Unique] Master While equipped: Stats +4 Str +6 Dex +8 Mag +2 Con +13 Lck dps ---------- Phys.crit +6.0% Phys.pwr +6 (+1 eff.) Dmg.mod +9% acid +9% light Apr +12 ----- def ----- Armour +12 Resists +3% acid Stealth +14 ---------- misc Infravis +4 A pair of boots made of leather. |
| Quiver | 35 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
| Light source | piercing dwarven lantern of the moons1.0 T5 lite [Ego++] Arcane/Master While equipped: dps ---------- Dmg.mod +11% darkness Res.pen +8% all Apr +7 ----- def ----- Resists +8% light Affinity +5% darkness ---------- misc Light +7 Infravis +3 Moonlight Ray: Puts all charms on 8 cooldown Level 5.5 Pwr.cost 8 out of 8/8. Range 10 Travel.spd instantaneous Is a spell Description: Focuses the power of the Moon into a beam of shadows, doing 948.07 damage. The damage dealt will increase with your Spellpower. Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | defender's dwarven-steel helm of ire (6 def, 15 armour)3.0 T3 head armor Reqs Heavy armour training [Ego++] Master While equipped: Stats +3 Str +3 Con ----- def ----- Armour +15 Defense +6 (+2 eff.) Fatigue +4% Resists +9% all Phys.save +17 (+4 eff.) Mind.save +8 (+2 eff.) Battle Cry: Puts all charms on 28 cooldown Level 3.5 Pwr.cost 28 out of 28/28. Range melee/personal Travel.spd instantaneous Description: Your battle cry shatters the will of your foes within a radius of 6, lowering their Defense by 24 for 7 turns, making them easier to hit. All evasion and concealment bonuses are also disabled. The chance to hit increases with your Physical Power. A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | Void Shard2.0 T5 wand charm [Unique] Arcane While equipped: Stats +8 Mag dps ---------- Spell.pwr +10 (+2 eff.) Dmg.mod +12% darkness +12% temporal Melee Ret 16 void ----- def ----- Resists +10% darkness +10% temporal Release a radius 2 burst of void energy at up to range 5, dealing 465.92 temporal and 702.58 darkness damage (based on Magic). Uses 20 power out of 40/40 This jagged shape looks like a hole in space, yet it is solid, though light in weight. |
| On fingers | painweaver's gold ring of corrosion (+20%)0.1 T3 ring jewelry [Ego+] Nature/Master While equipped: dps ---------- Phys.pwr +7 (+1 eff.) Spell.pwr +8 (+2 eff.) Mind.pwr +8 (+2 eff.) Dmg.mod +10% acid +6% all ----- def ----- Resists +20% acid Rings make your fingers look great! |
| On fingers | Earthwedge0.1 T3 ring jewelry [Rare] Master While equipped: dps ---------- Phys.pwr +13 (+3 eff.) Spell.pwr +13 (+3 eff.) Mind.pwr +14 (+4 eff.) Dmg.mod +21% lightning +9% fire +18% nature +7% all Res.pen +15% nature +15% fire ----- def ----- Resists +30% lightning Rings make your fingers look great! |
| Around waist | Girdle of Preservation 1.0 T5 belt armor [Unique] Nature While equipped: Stats +5 Con +5 Wil ----- def ----- Armour +5 Resists +15% lightning +15% temporal +15% light +15% fire +15% nature +5% all +15% acid +10% physical +15% blight +15% cold +10% arcane +15% darkness Phys.save +15 (+4 eff.) Spell.save +15 (+3 eff.) Mind.save +15 (+4 eff.) Confus- +20% A pristine belt of purest white leather with a runed voratun buckle. The ravages of neither time nor the elements have touched it. |
| In main hand | Awakened Staff of Absorption (60-72 power, 60 apr, arcane element)7.0 T5 staff 2H weapon [Godslayer] Unknown Power 60.0 - 72.0 Arcane Uses 130% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Acc +30 Apr +60 Atk.spd 100% While equipped: Stats +10 Mag +10 Wil dps ---------- Spell.crit +15% Spell.pwr +48 (+8 eff.) Dmg.mod +60% lightning +60% fire +60% arcane +60% cold Res.pen +30% lightning +30% fire +30% arcane +30% cold ---------- misc Max.mana +100.00 Max.P.En +50.00 Max.N.En +50.00 Talents +1 Command Staff May understand old Sher'Tul language. Absorb the essence (ignoring resistance and bypassing most defenses) of a target in range 8, draining 30% of its life and increasing your own damage by 30% for 7 turns. Uses 200 power out of 200/200 Carved with runes of power, this staff seems to have been made long ago, yet it bears no signs of tarnish. Light around it seems to dim and you can feel its tremendous power simply by touching it. The Sorcerers seem to have awakened its power. "And lo they came to Amakthel himself, and thousands were killed in the assault on his throne, and three of the Godslayers were broken beneath his feet. But Falion with his dying breath pierced the great god on his knee with the icy sword Arkil, and seeing his opportunity Caldizar, leader of the Godslayers, advanced with the Staff of Absorption and struck a terrifying blow against Amakthel. So fell the greatest of the gods by the hands of his own children, and his face was forced into the dust." |
| On hands | Will of Ul'Gruth (0 def, 15 armour)1.5 T5 hands armor Reqs Heavy armour training [Unique] Arcane/Master While equipped: Stats +5 Str +5 Mag dps ---------- Dmg.mod +15% all Res.pen +10% all ----- def ----- Armour +15 ---------- misc Masteries +0.10 Corruption/Wrath +0.10 Corruption/Brutality Unarmed combat: Power 38.0 - 53.2 Physical Uses 40% Dex, 40% Cun, 10% Mag 40% Str Acc+ +0.2% base dam (max 20%) Apr +10 Crit +7.0% Atk.spd 100% On Hit: 20% Obliterating Smash 3 Your Obliterating Smash can destroy walls. Obliterating Smash: Level 8.5 Pwr.cost 25 out of 25/25. Range 3 Travel.spd instantaneous Is a spell Description: Swing your weapon with incredible force, striking all enemies in a radius 3 semicircle, dealing 225% weapon damage to all targets. Starting from talent level 5, all targets hit will have their armour and saves reduced by 26. This attack can not miss. These massive gauntlets once belonged to a very powerful demon named Ul'Gruth. The behemoth was said to be able to level entire buildings with a single swing of his hands. |
| Main armor | mindwoven silk robe of power (0 def, 5 armour)2.0 T4 cloth armor [Ego+] Arcane/Psionic While equipped: dps ---------- Mind.crit +6% Spell.pwr +14 (+3 eff.) Mind.pwr +3 (+1 eff.) Dmg.mod +16% all ----- def ----- Armour +5 Resists +18% all Mind.save +19 (+5 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | Frozen Shroud (12 def, 0 armour)2.0 T5 cloak armor [Unique] Arcane While equipped: Stats +12 Mag dps ---------- Dmg.mod +25% cold Melee Ret 60 ice ----- def ----- Defense +12 (+3 eff.) Resists +25% cold -15% fire +8% all Release a radius 4 chilling blast, instantly dealing 1384.65 cold damage and condensing the air into freezing vapors that deal 461.55 cold damage (based on Magic) each turn for 10 turns. Uses 30 power out of 30/30 All that remains of the Glacial Legion. This cloak seems to exude an icy cold vapor that freezes all it touches. |
| Around neck | Limmir's Amulet of the Moon0.1 T5 amulet jewelry [Unique] While equipped: dps ---------- Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Phys.pwr +12 (+2 eff.) Spell.pwr +16 (+3 eff.) Dmg.mod +19% all Melee Ret 34 darkness ----- def ----- Armour +5 Resists +5% all Heal.mod +50% ---------- misc Infravis +3 See.Invis +14 Telepathy Demon/Major Demon/Minor Amulets make your neck look great! |
Inventory
Primal Infusion (affinity 19%; reduction 3; dur 4; cd 18)0.1 infusion scroll [Unique] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 18 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to heal for 19% of all damage taken (calculated before resistances) and reduce the duration of a random debuff by 3 each turn for 4 turns. Its effects scale with your Willpower stat. Inscribe your skin with the infusion. This wild infusion has evolved. |
Antimagic Wyrm Bile Extract0.4 potion [Unique] Master Quaff the elixir. This potent elixir extracted from a powerful wyrm can grant the power to repel arcane forces. |
Blood of Life0.4 potion [Unique] Nature Quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
Blood of Undeath0.4 potion [Unique] Arcane Quaff the Blood of Undeath to prepare your body for undeath. This vial of corrupted blood reeks of death and decay. Yet somehow you feel drawn to it... Is it the tentalizing notion of eternal life? Or power? You can not tell, but the urge to drink it is great. |
Elixir of the Fox0.0 potion [Plot Item] Nature Permanently increase your dexterity and cunning by three. A vial of pink, airy fluid. |
ethereal rune (power 24; resist 35%; move 61%; dur 5; cd 17)0.1 rune scroll [Normal] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 17 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to become ethereal for 5 turns. While ethereal all damage you deal is reduced by 50%, you gain 35% all resistance, you move 61% faster, and you are invisible (power 24). Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
stormshield rune (threshold 65; blocks 6; dur 4; cd 12)0.1 rune scroll [Normal] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 12 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to summon a protective storm around you for 4 turns. While active the storm will completely block all damage over 65 up to 6 times. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.1 scroll [Unique] Open the seal and read the message. Magical scrolls can have wildly different effects! |
Pendant of the Sun and Moons0.1 T4 amulet jewelry [Unique] Arcane While equipped: dps ---------- Spell.crit +5% Spell.pwr +8 (+2 eff.) Dmg.mod +8% light +8% darkness Res.pen +15% light +15% darkness ----- def ----- Resists +10% light +10% darkness Res.Cap +5% light +5% darkness All your damage is converted and split into light and darkness. Circle of Sanctity: (Instant) Level 4.5 Pwr.cost 30 out of 60/60. Range melee/personal Travel.spd instantaneous Is a spell Description: Creates a circle of radius 4 at your feet; the circle protects you from silence effects while you remain in its radius while silencing and dealing 112 light damage to everyone else who enters. The circle lasts 5 turns. This small pendant depicts a hematite moon eclipsing a golden sun and according to legend was worn by one of the Sunwall's founders. |
archmage's stralite amulet of murder0.1 T4 amulet jewelry [Ego++] Arcane/Master While equipped: Stats +3 Mag dps ---------- Spell.crit +4% Crit.mult +14.00% Spell.pwr +4 (+1 eff.) Dmg.mod +7% acid +6% fire +6% cold +6% lightning Acc +5 (+2 eff.) Apr +14 Amulets make your neck look great! |
wanderer's voratun amulet0.1 T5 amulet jewelry [Ego+] Master While equipped: Stats +8 Dex +8 Cun +6 Con dps ---------- Mov.spd +10% ----- def ----- Fatigue -7% HP.reg +3.00 ---------- misc Stam/turn +1.10 Amulets make your neck look great! |
warmaker's voratun amulet0.1 T5 amulet jewelry [Ego+] Master While equipped: Stats +6 Str +7 Dex +6 Wil Amulets make your neck look great! |
Orb of Many Ways1.0 orb jewelry [Plot Item] Unknown Activate a portal. Uses 10 power out of 30/30 The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Glitternaught0.1 T5 ring jewelry [Rare] Nature While equipped: Stats +6 Mag +8 Cun +4 Con dps ---------- Crit.mult +20.00% Dmg.mod +18% temporal +20% nature +24% physical ----- def ----- Armour +21 Resists +40% nature +4% physical ---------- misc Light +4 Rings make your fingers look great! |
Ring of the Archlich0.1 T4 ring jewelry [Unique] Arcane It desires to be surrounded by undeath. While equipped: dps ---------- Spell.pwr +8 (+2 eff.) Dmg.mod +10% darkness +10% cold ----- def ----- Resists +10% darkness +10% cold Spell.save +8 (+2 eff.) Poison- +25% Cut- +25% ---------- misc Max.souls +3.00 This ring is filled with an overwhelming, yet restrained, power. It lashes, grasps from its metal prison, searching for life to snuff out. You alone are unharmed. Perhaps it feels all the death you will bring to others in the near future. |
Ring of the Dead0.1 T4 ring jewelry [Unique] Nature While equipped: Stats +10 Lck ----- def ----- Phys.save +10 (+2 eff.) Spell.save +10 (+2 eff.) Mind.save +10 (+3 eff.) Die.at -100.00 life Will bring you back from death, but only once! This ring is imbued with powers from beyond the grave. It is said that those who wear it may find a new path when all other roads turn dim. |
steel greatmaul of massacre (38-57 power, 2 apr)5.0 T2 greatmaul 2H weapon [Ego] Master Power 38.0 - 57.0 Physical Uses 120% Str Acc+ +0.2% base dam (max 20%) Apr +2 Crit +1.0% Atk.spd 100% Massive two-handed mauls. |
acidic stralite greatsword of rage (50-80 power, 3 apr)3.0 T4 greatsword 2H weapon [Ego+] Arcane/Master Power 50.0 - 80.0 Physical Uses 120% Str Acc+ +0.4% crit mult (max 40%) Apr +3 Crit +4.5% Atk.spd 100% On Crit: * Splash the target with acid dealing 279 damage over 5 turns and reducing armor and accuracy by 35 While equipped: Stats +13 Str dps ---------- Dmg.mod +13% physical Acc +27 (+9 eff.) Massive two-handed swords. |
dragonbone longbow 'Kindlenaught'4.0 T5 longbow 2H weapon [Random Unique] Arcane/Master Acc+ +0.2% crit chance (max 25%) Atk.spd 100% Range +10 Proj.spd +200% Ranged+ +30 fire On Crit.r2 +8 arcane While equipped: Stats +11 Str dps ---------- Crit.mult +15.00% Phys.pwr +23 (+5 eff.) Dmg.mod +42% fire +33% temporal +27% physical Res.pen +15% physical +20% temporal ----- def ----- Resists +7% arcane Phys.save +6 (+1 eff.) ---------- misc Reload +5 Cooldown Arrow Stitching -1 Longbows are used to shoot arrows at your foes. |
Corpathus (40-56 power, 12 apr)3.0 T4 longsword 1H weapon [Unique] Master/Unknown Power 40.0 - 56.0 Physical Uses 100% Str Acc+ +0.4% crit mult (max 40%) Apr +12 Crit +4.0% Atk.spd 100% Melee+ +18 draining blight On Crit: * grows in power On Kill: * grows dramatically in power While equipped: dps ---------- Dmg.mod +5% blight ----- def ----- Cut- -25% ---------- misc Max.vim +20.00 Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength. |
elemental steel longsword of corruption (14-20 power, 3 apr)3.0 T2 longsword 1H weapon [Ego++] Arcane Power 14.0 - 19.6 Physical Uses 100% Str Acc+ +0.4% crit mult (max 40%) Apr +3 Crit +3.0% Atk.spd 100% On Hit: 20% Curse of Death 2 On Hit: * Create an explosion dealing 167 fire damage (1/turn) While equipped: dps ---------- Dmg.mod +11% fire Res.pen +9% fire Sharp, long, and deadly. |
iron longsword of crippling (12-17 power, 2 apr)3.0 T1 longsword 1H weapon [Ego+] Master Power 12.0 - 16.8 Physical Uses 100% Str Acc+ +0.4% crit mult (max 40%) Apr +2 Crit +2.5% Atk.spd 100% On Crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: dps ---------- Phys.crit +7.0% Sharp, long, and deadly. |
truestriking voratun longsword of massacre (56-79 power, 6 apr)3.0 T5 longsword 1H weapon [Ego+] Master Power 56.5 - 79.1 Physical Uses 100% Str Acc+ +0.4% crit mult (max 40%) Apr +6 Crit +5.0% Atk.spd 100% While equipped: dps ---------- Res.pen +14% physical Acc +25 (+8 eff.) Apr +15 Sharp, long, and deadly. |
Bloomsoul (8-9 power, 13 apr, nature damage)3.0 T2 mindstar 1H weapon [Unique] Nature Power 8.0 - 8.8 Nature Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +13 Crit +7.0% Atk.spd 100% While equipped: dps ---------- Mind.crit +4% Mind.pwr +8 (+2 eff.) ----- def ----- HP.reg +2.00 Heal.mod +20% ---------- misc Masteries +0.30 Wild-gift/Fungus Bloom Heal: (Instant) Level 2.5 Pwr.cost 40 out of 40/40. Range melee/personal Travel.spd instantaneous Description: Call upon the power of nature to regenerate your body for 54 life every turn for 6 turns. The life healed will increase with the Willpower stat. Pristine flowers coat the surface of this mindstar. Touching it fills you with a sense of calm and refreshes your body. |
Great Caller (10-11 power, 18 apr, nature damage)3.0 T3 mindstar 1H weapon [Unique] Nature Power 10.0 - 11.0 Nature Uses 30% Wil, 50% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +18 Crit +2.5% Atk.spd 100% While equipped: Stats +3 Cun +3 Wil dps ---------- Mind.crit +6% Mind.pwr +12 (+3 eff.) Dmg.mod +8% fire +8% physical +8% cold ----- def ----- Heal/summ +30 ---------- misc Max.summ +2 Masteries +0.10 Wild-gift/Summoning (utility) +0.10 Wild-gift/Summoning (augmentation) +0.10 Wild-gift/Summoning (melee) +0.10 Wild-gift/Summoning (distance) +0.10 Wild-gift/Summoning (advanced) Gives a 30% chance that your nature summons appear as wild summons. This mindstar constantly emits a low tone. Life seems to be pulled towards it. |
honing living mindstar (16-18 power, 40 apr, nature damage)3.0 T5 mindstar 1H weapon [Ego+] Nature/Psionic Power 16.5 - 18.2 Nature Uses 50% Wil, 30% Cun Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +40 Crit +5.0% Atk.spd 100% While equipped: Stats +4 Cun +4 Wil dps ---------- Mind.crit +5% Mind.pwr +10 (+3 eff.) Dmg.mod +10% physical Res.pen +10% physical ----- def ----- Resists +10% physical ---------- misc Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
hardened leather sling4.0 T3 sling 1H weapon [Normal] Acc+ +0.2% base dam (max 20%) Atk.spd 100% Range +8 Slings are used to hurl stones or metal shots at your foes. |
Bolbum's Big Knocker (64-77 power, 10 apr, physical element)5.0 T3 staff 2H weapon [Unique] Arcane Power 64.0 - 76.8 Physical Uses 140% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +10 Atk.spd 100% Melee+ +10% confusion While equipped: dps ---------- Spell.crit +18% Spell.pwr +12 (+2 eff.) Dmg.mod +20% physical Acc +7 (+3 eff.) ---------- misc Masteries +0.20 Spell/Staff combat Channel Staff: Level 6.6 Pwr.cost 9 out of 20/20. Range 8 Travel.spd 2000% of base Is a spell Description: Channel raw mana through your staff, projecting a bolt of your staff's damage type, doing 121% staff damage. The bolt will only hurt hostile targets, and pass safely through friendly ones. This attack always has a 100% chance to hit, and ignores the target's Armour. When projecting a bolt with your staff its damage modifier is increased by 20%. A thick staff with a heavy knob on the end. It was said to be used by the grand alchemist Bolbum in the Age of Allure. Much renowned is the fear of his students for their master, and the high rate of cranial injuries amongst them. Bolbum died with seven daggers in his back and his much-cursed staff went missing after. |
Rod of Sarrilon (30-36 power, 4 apr, temporal element)5.0 T5 staff 2H weapon [Unique] Unknown Power 30.0 - 36.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +4 Atk.spd 100% While equipped: Stats +7 Wil +8 Mag dps ---------- Spell.crit +15% Spell.pwr +40 (+6 eff.) Dmg.mod +40% temporal Res.pen +30% temporal ----- def ----- Anom.red +25 Teleport- +100% ---------- misc Cooldown Attenuate -1 Stop -2 Time Shield -3 Temporal Shield -3 Masteries +0.10 Chronomancy/Stasis +0.10 Chronomancy/Flux +0.10 Spell/Temporal A plain looking ceremonial rod. It has connections with Time that even chronomancers do not yet understand. |
Sceptre of the Archlich (40-48 power, 12 apr, darkness element)5.0 T5 staff 2H weapon [Unique] Arcane It desires to be surrounded by undeath. Power 40.0 - 48.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +12 Atk.spd 100% While equipped: dps ---------- Spell.crit +15% Spell.pwr +40 (+6 eff.) Dmg.mod +35% darkness ---------- misc Masteries +0.20 Spell/Animus +0.20 Spell/Master of flesh +0.20 Spell/Master necromancer +0.20 Spell/Master of bones This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out. |
Staff of Destruction (20-24 power, 4 apr, fire element)5.0 T3 staff 2H weapon [Unique] Arcane Power 20.0 - 24.0 Fire Uses 100% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +4 Atk.spd 100% While equipped: dps ---------- Spell.crit +15% Spell.pwr +10 (+2 eff.) Dmg.mod +20% lightning +20% fire +20% arcane +20% cold ---------- misc Talents +1 Command Staff On Spell Hit: 10% Impending Doom 1 This unique-looking staff is carved with runes of destruction. |
Telos's Staff (Bottom Half)5.0 staff 1H weapon [Unique] Arcane A part of set. Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Atk.spd 100% While equipped: Stats +4 Mag dps ---------- Spell.crit +8% Crit.mult +20.00% Dmg.mod +20% acid +20% cold ----- def ----- Mind.save +8 (+2 eff.) Confus- +20% ---------- misc Max.mana +50.00 The bottom part of Telos' broken staff. |
Telos's Staff (Top Half) (35-42 power, 0 apr, cold element)2.5 T5 staff 1H weapon [Unique] Arcane A part of set. Power 35.0 - 42.0 Physical Uses 100% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Crit +1.5% Atk.spd 100% While equipped: Stats +5 Wil dps ---------- Spell.crit +15% Spell.pwr +30 (+5 eff.) Dmg.mod +35% cold ----- def ----- Mind.save +8 (+2 eff.) ---------- misc Talents +1 Command Staff The top part of Telos' broken staff. |
Toxinpython the dragonbone magestaff (39-47 power, 6 apr, cold element)5.0 T5 staff 2H weapon [Random Unique] Arcane Power 39.0 - 46.8 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +6 Crit +5.0% Atk.spd 100% While equipped: dps ---------- Spell.crit +5% Crit.mult +40.00% Spell.pwr +33 (+5 eff.) Melee+ 29 fire Dmg.mod +18% acid +39% lightning +39% fire +39% arcane +39% cold Res.pen +5% nature On Hit (Melee): * 10% chance to reduce armor by 54% ----- def ----- Resists +12% acid ---------- misc See.Invis +12 Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
infernal yew starstaff of channeling (20-24 power, 4 apr, physical element)5.0 T3 staff 2H weapon [Ego++] Arcane Power 20.0 - 24.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +4 Crit +3.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +3% Crit.mult +29.00% Spell.pwr +29 (+5 eff.) Melee+ 27 fire Dmg.mod +20% physical ---------- misc Mana/turn +0.36 See.Invis +13 Talents +1 Command Staff Channel mana (increasing mana regeneration by 2000% for 5 turns) Puts all charms on 30 cooldown Staves designed for wielders of magic, by the greats of the art. |
Whip of Urh'Rok (55-60 power, 0 apr)3.0 T5 whip 1H weapon [Unique] Arcane Power 55.0 - 60.5 Devouring flames Uses 100% Dex Mastery Exotic Weapons Mastery Acc+ +0.4% crit mult (max 40%) Crit +9.0% Atk.spd 125% On Hit: 20% Bone Nova 4 On Hit: 15% Blood Boil 3 While equipped: dps ---------- Spell.pwr +15 (+3 eff.) Dmg.mod +20% blight +20% fire ---------- misc See.Invis +2 Telepathy Demon/Minor Demon/Major While carried: dps ---------- Dmg.mod +8% blight With this unbearably bright whip of flame, the demon master Urh'Rok has become known for never having lost in combat. |
Radiance (15 def, 0 armour)2.0 T5 cloak armor [Unique] Arcane While equipped: Stats +10 Cun +10 Mag dps ---------- Spell.pwr +20 (+4 eff.) Dmg.mod +25% light Melee Ret 30 blinding light ----- def ----- Defense +15 (+3 eff.) Resists +30% light +30% darkness Res.Cap +10% light Talent.cat+ +0.20 Celestial This pristine golden cloak flows with a wind that seems to be conjured from nowhere. Its inner surface is a completely plain white, but the outside shines with intense light. |
Ureslak's Molted Scales (0 def, 0 armour)2.0 T5 cloak armor [Unique] Nature It would go well with another part of Ureslak. While equipped: ----- def ----- Resists +20% lightning +20% darkness +20% fire +20% cold +20% nature -30% arcane Res.Cap +10% lightning +10% darkness +10% fire +10% cold +10% nature -30% arcane Energize the scales for 16 turns, increasing resistance to Fire, Cold, Lightning, Nature, or Darkness damage by 15% just before you are damaged. (This effect lasts 5 turns and only works on one type of damage.). Uses 50 power out of 50/50 This cloak is fashioned from the scales of some large reptilian creature. It appears to reflect every color of the rainbow. |
elven-silk cloak 'Delirotar' (3 def, 0 armour)2.0 T5 cloak armor [Random Unique] Nature/Master While equipped: Stats +3 Str +4 Dex +2 Con dps ---------- Dmg.mod +9% darkness +21% arcane Res.pen +7% darkness +25% arcane ----- def ----- Defense +3 (+1 eff.) Resists +16% darkness +5% arcane Spell.save +9 (+2 eff.) Stealth +19 Max.HP +60.00 ---------- misc Stam/turn +0.90 Masteries +0.30 Technique/Combat training A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
elven-silk cloak 'Singeobeisance' (3 def, 0 armour)2.0 T5 cloak armor [Random Unique] Arcane/Master/Psionic While equipped: Stats +5 Str +6 Dex +6 Wil +6 Cun +6 Con dps ---------- Spell.crit +3% Mind.crit +8% Dmg.mod +12% blight +15% fire +6% arcane ----- def ----- Defense +3 (+1 eff.) Spell.save +30 (+6 eff.) Mind.save +12 (+3 eff.) ---------- misc Stam/turn +1.40 Max.mana +80.00 Masteries +0.30 Technique/Combat training A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
elven-silk robe of power (0 def, 0 armour)2.0 T5 cloth armor [Ego+] Arcane While equipped: dps ---------- Spell.pwr +15 (+3 eff.) Dmg.mod +18% all ----- def ----- Resists +15% all A cloth vestment. It offers no intrinsic protection but can be enchanted. |
stone warden's hardened leather gloves of the starseeker (0 def, 13 armour)1.0 T2 hands armor [Ego++] Arcane While equipped: Stats +3 Mag +1 Cun +6 Con ----- def ----- Armour +13 Hardiness +5% Resists +6% physical +6% light +6% darkness ---------- misc Infravis +1 Unarmed combat: Power 16.0 - 17.6 Physical Uses 40% Str, 40% Cun, 40% Dex Acc+ +0.2% crit chance (max 25%) Apr +3 Crit +3.0% Atk.spd 125% On Crit.r2 +18 light +15 darkness On Hit: 5% Stone Touch 3 Starfall: Puts all charms on 20 cooldown Level 2.5 Pwr.cost 20 out of 20/20. Range 6 Travel.spd instantaneous Is a spell Description: A star falls on a radius 1 area, doing 474.62 darkness damage on impact and stunning all within the area for 4 turns. The damage dealt will increase with your Spellpower. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Blizzardcut (0 def, 3 armour)2.0 T3 head armor [Rare] Master While equipped: Stats +14 Dex +5 Con dps ---------- Phys.crit +3.0% Phys.pwr +39 (+8 eff.) Dmg.mod +9% temporal +21% cold Apr +3 ----- def ----- Armour +3 Fatigue +3% Resists +7% arcane +5% physical Phys.save +12 (+3 eff.) A cap made of leather. |
rejuvenating voratun mail armour of command (20 def, 18 armour)14.0 T5 heavy armor Reqs Heavy armour training [Ego+] Nature/Psionic While equipped: Stats +6 Cun ----- def ----- Armour +18 Defense +20 (+4 eff.) Fatigue +12% Mind.save +25 (+6 eff.) HP.reg +7.40 ---------- misc Stam/turn +2.50 A suit of armour made of mail. |
searing dwarven-steel mail armour of fire resistance (3 def, 8 armour)14.0 T3 heavy armor Reqs Heavy armour training [Ego+] Arcane/Master While equipped: dps ---------- Melee+ 16 acid 17 fire Melee Ret 13 acid 13 fire ----- def ----- Armour +8 Defense +3 (+1 eff.) Fatigue +12% Resists +22% acid +45% fire A suit of armour made of mail. |
Nature's Blessing (8 def, 6 armour)9.0 T2 light armor [Unique] Nature/Disrupt While equipped: Stats +3 Wil +4 Con ----- def ----- Armour +6 Defense +8 (+2 eff.) Rng.Def +4 (+0 eff.) Fatigue +8% Resists +20% nature +25% arcane Spell.save +18 (+4 eff.) HP.reg +1.00 Heal.mod +20% Stun/Frz- +25% ---------- misc Masteries +0.20 Wild-gift/Antimagic Worn by Protector Ardon, who first formed the Ziguranth during the mage wars between the Humans and the Halflings. This armour is infused with the powers of nature, and protected against the disruptive forces of magic. |
duelist's hardened leather armour of resilience (16 def, 13 armour)9.0 T3 light armor [Ego+] Nature/Master While equipped: Stats +7 Cun +8 Dex ----- def ----- Armour +13 Defense +16 (+4 eff.) Fatigue +8% Max.HP +40.00 A suit of armour made of leather. |
fortifying stralite plate armour of the deep (0 def, 18 armour)17.0 T4 massive armor Reqs Massive armour training [Ego++] Nature/Master While equipped: Stats +6 Str +6 Con ----- def ----- Armour +18 Fatigue +22% Resists +9% acid +13% cold Max.HP +66.00 ---------- misc Breathe water A suit of armour made of metal plates. |
Sanguine Shield (0 def, 15 armour, 220 block)7.0 T4 shield armor Reqs Shield usage training [Unique] Master Learn shield attack talent or enable 'Always show shield combat' to see combat stats. While equipped: Stats +10 Con dps ---------- Melee Ret 15 draining blight ----- def ----- Armour +15 Fatigue +19% Resists +25% blight +10% light HP.reg +5.00 ---------- misc Talents +1 Block Masteries +0.30 Cursed/Bloodstained Though tarnished and spattered with blood, the emblem of the Sun still manages to shine through on this shield. |
reinforced voratun shield of resilience (0 def, 21 armour, 288.5 block)7.0 T5 shield armor Reqs Shield usage training [Ego] Nature/Master Learn shield attack talent or enable 'Always show shield combat' to see combat stats. While equipped: ----- def ----- Armour +21 Fatigue +8% Max.HP +100.00 ---------- misc Talents +1 Block Handheld deflection devices. |
shocking iron shield of shrapnel (0 def, 2 armour, 17.5 block)7.0 T1 shield armor Reqs Shield usage training [Ego+] Nature/Master Learn shield attack talent or enable 'Always show shield combat' to see combat stats. While equipped: dps ---------- Melee+ 11 lightning On shield block: * Cause enemies within radius 6 to bleed for 331 physical damage over 5 turns (1/turn) Melee Ret 3 lightning ----- def ----- Armour +2 Fatigue +8% ---------- misc Talents +1 Block Handheld deflection devices. |
8 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con When used as an alchemist bomb: Bomb damage +5% Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
758 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
5 onyx0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con When used as an alchemist bomb: Bomb damage +15% Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Windborne Azurite0.0 T4 blue gem [Unique] Arcane While equipped: Stats +8 Cun +8 Dex Mov.spd +20% Dmg.mod +20% lightning Ignore.dmg +8% Affinity +20% lightning Item imbue powers: Stats +8 Cun +8 Dex Mov.spd +15% Dmg.mod +20% lightning Ignore.dmg +8% Affinity +20% lightning Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
9 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all When used as an alchemist bomb: Mana regain 20 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 lapis lazuli0.0 T3 blue gem [Normal] While equipped: Defense +6 (+2 eff.) Phys.save +6 (+1 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+2 eff.) Item imbue powers: Defense +6 (+2 eff.) Phys.save +6 (+1 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+2 eff.) When used as an alchemist bomb: Mana regain 30 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
10 opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con When used as an alchemist bomb: Bomb damage +10% Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
15 sapphire0.0 T4 blue gem [Normal] While equipped: Defense +8 (+2 eff.) Phys.save +8 (+2 eff.) Spell.save +8 (+2 eff.) Mind.save +8 (+2 eff.) Item imbue powers: Defense +8 (+2 eff.) Phys.save +8 (+2 eff.) Spell.save +8 (+2 eff.) Mind.save +8 (+2 eff.) When used as an alchemist bomb: Additional 30 ice damage Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+1 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+1 eff.) Item imbue powers: Defense +4 (+1 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+1 eff.) When used as an alchemist bomb: Bomb thrown range +3 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns)3.0 T1 digger tool [Unique] Unknown While equipped: dps ---------- Dmg.mod +5% blight Apr +15 Melee Ret 10 draining blight While carried: ---------- misc Talents +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
dwarven-steel pickaxe 'Tidetitan' (dig speed 25 turns)3.0 T3 digger tool [Rare] Arcane While equipped: Stats +2 Str +11 Cun dps ---------- Mind.pwr +35 (+8 eff.) Dmg.mod +24% mind Melee Ret 10 cold ----- def ----- Resists +12% lightning +18% cold Mind.save +24 (+6 eff.) Def/telep +20 Res/telep +20% Dur/telep +20% ---------- misc Hate/m.crit +4.00 Spell.cld 10% While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
iron pickaxe 'Zubyrin' (dig speed 39 turns)3.0 T1 digger tool [Rare] Nature While equipped: Stats +4 Str +4 Dex +1 Wil dps ---------- Dmg.mod +6% nature ----- def ----- Resists +11% nature While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Mummified Egg-sac of Ungolë2.0 egg misc [Unique] Nature While carried: ---------- misc Light -2 Summon up to 2 spiders. Uses 80 power out of 100/100 Dry and dusty to the touch, it still seems to retain some shadow of life. |
Rungof's Fang1.0 fang misc [Unique] Nature While carried: dps ---------- Apr +7 ---------- misc Telepathy Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
9 emerald0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all When used as an alchemist bomb: Additional 50 poison damage Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
11 jade0.0 T4 green gem [Normal] While equipped: Armour +4 Resists +4% all Item imbue powers: Armour +4 Resists +4% all When used as an alchemist bomb: Slows by 17% Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
15 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+0 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+0 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) When used as an alchemist bomb: Mana regain 10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
13 turquoise0.0 T4 green gem [Normal] While equipped: Res.pen +10% all Acc +10 (+4 eff.) Item imbue powers: Res.pen +10% all Acc +10 (+4 eff.) When used as an alchemist bomb: Additional 30 acid damage Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
1.0 lite [Unique] Arcane While equipped: ---------- misc Light +3 Fearscape Shift: Level 3.5 Pwr.cost 25 out of 25/25. Range 6 Travel.spd instantaneous Is a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 1060.59 demonfire damage to everyone within 4 spaces and leaving flames which will deal an additional 1060.59 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
Spectral Cage0.0 T3 lite [Unique] Arcane While equipped: dps ---------- Spell.pwr +10 (+2 eff.) Dmg.mod +15% cold Res.pen +10% cold ----- def ----- Resists +20% cold ---------- misc Light +5 Release a will o' the wisp that will explode against your foes for 1275 cold damage (based on your Magic). Uses 20 power out of 20/20 This ancient, weathered lantern glows with a pale blue light emanating from several ghostly forms trapped within. The metal is icy cold to the touch. |
Eternity's Counter2.0 T4 misc tool [Unique] Arcane While equipped: dps ---------- Mov.spd +16% Phys.spd -12% Spell.spd -12% Mind.spd -12% Dmg.mod +15% temporal ----- def ----- Resists +12% all +15% temporal Dmg.red +10 all Offers either offensive or defensive benefits, depending on the position of the sands. Switching the direction of flow takes no time. Flip the hourglass (sands currently flowing towards stability). Uses 20 power out of 20/20 This hourglass of otherworldly crystal appears to be filled with countless tiny gemstones in place of sand. As they fall, you feel the flow of time change around you. |
Crystal Focus0.0 T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Dmg.mod +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself. |
Crystal Heart0.0 T5 multi-hued gem [Unique] Arcane While equipped: Stats +5 Con Resists +20% arcane +20% blight (The created item can be activated to recover the Heart.) Latent Damage Type: Arcane Combine with a suit of body armor (makes a non enchanted armour into an artifact). Uses 1 power out of 1/1 This crystal is huge, easily the size of your head. It sparkles brilliantly almost of its own accord. |
Telos's Staff Crystal0.0 T5 multi-hued gem [Unique] Arcane A part of set. While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Resists +30% mind Confus- +30% Fear- +30% Light +2 While carried: Light +2 Item imbue powers: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Resists +30% mind Confus- +30% Fear- +30% Light +2 Latent Damage Type: Blight Combine with a staff. Uses 1 power out of 1/1 A closer look at this pure white crystal reveals that it is really a plethora of colors swirling and scintillating. |
Dragon Orb (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Cun Use the orb. Uses 1 power out of 1/1 This orb is warm to the touch. |
Elemental Orb (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Mag Use the orb. Uses 1 power out of 1/1 Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Str Use the orb. Uses 1 power out of 1/1 Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Dex Use the orb. Uses 1 power out of 1/1 Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Atamathon's Ruby Eye0.0 T5 red gem [Plot Item] While equipped: Dmg.mod +20% fire Melee Ret 100 fire Max.HP +60.00 Pinning- +50% Light +2 Item imbue powers: Dmg.mod +20% fire Melee Ret 100 fire Max.HP +60.00 Pinning- +50% Light +2 One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed, it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
Petrified Wood0.0 T4 red gem [Unique] Nature While equipped: Stats +25 Con Resists +10% cold +25% nature +10% darkness Crit.chn- 23.00% Item imbue powers: Stats +25 Con Resists +10% cold +25% nature +10% darkness Crit.chn- 23.00% Latent Damage Type: Fire A piece of the scorched wood taken from the remains of Snaproot. |
Runed Skull3.0 T5 red gem [Unique] Arcane While carried: Spell.pwr +7 (+2 eff.) Melee Ret 25 fire Latent Damage Type: Fire Dull red runes are etched all over this blackened skull. |
67 alchemist bloodstone0.0 T5 red alchemist-gem [Normal] When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
33 bloodstone0.0 T5 red gem [Normal] While equipped: Stun/Frz- +60% Item imbue powers: Stun/Frz- +60% When used as an alchemist bomb: Life regen 10% of max life Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
57 fire opal0.0 T5 red gem [Normal] While equipped: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Item imbue powers: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all When used as an alchemist bomb: Additional 40 fire damage Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
11 garnet0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all When used as an alchemist bomb: Life regen 5% of max life Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
6 ruby0.0 T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con When used as an alchemist bomb: Bomb damage +20% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (1/1)2.0 rod charm [Unique] Nature Shoot a bolt of spydric poison out to range 8, dealing 1549.12 nature damage (based on Magic) over 6 turns while rendering the target unable to move. Uses 25 power out of 25/25 This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
focusing elm totem of healing [power 128] (15 cooldown)2.0 T1 totem charm [Ego+] Nature Heal yourself and all friendly characters within 10 spaces for 128 Puts all charms on 15 cooldown 100% to reduce 2 talent cooldowns by 2. Natural totems are made by powerful wilders to store nature power. |
11 amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all When used as an alchemist bomb: Additional 25 arcane damage Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Burning Star1.0 T3 white gem [Unique] Arcane While carried: Light +1 Latent Damage Type: Light Map surroundings within range 20. Uses 30 power out of 30/30 The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
Pearl of Life and Death2.0 white gem [Unique] Nature While carried: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con +10 Lck Dmg.mod +7% all Resists +7% all Stun/Frz- +100% Light +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
34 diamond0.0 T5 white gem [Normal] While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Item imbue powers: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con When used as an alchemist bomb: Bomb damage +25% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
37 moonstone0.0 T5 white gem [Normal] While equipped: Defense +10 (+2 eff.) Phys.save +10 (+2 eff.) Spell.save +10 (+2 eff.) Mind.save +10 (+3 eff.) Item imbue powers: Defense +10 (+2 eff.) Phys.save +10 (+2 eff.) Spell.save +10 (+2 eff.) Mind.save +10 (+3 eff.) When used as an alchemist bomb: 20% chance to stun for 3 turns Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
42 pearl0.0 T5 white gem [Normal] While equipped: Armour +5 Resists +5% all Item imbue powers: Armour +5 Resists +5% all When used as an alchemist bomb: Lights terrain (power 100) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
7 quartz0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% When used as an alchemist bomb: Additional 10 physical repulsion damage Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
8 amber0.0 T4 yellow gem [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all When used as an alchemist bomb: 10% chance to stun for 2 turns Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
10 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all When used as an alchemist bomb: Lights terrain (power 10) Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 citrine0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 When used as an alchemist bomb: Bomb thrown range +1 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
24 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all When used as an alchemist bomb: 20% chance to daze for 3 turns Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Doomfat the Higher Alchemist level 38
58th Dusk 124th year of Ascendancy at 15:22 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Doomfat the Higher Alchemist level 47
45th Regrowth 125th year of Ascendancy at 22:06 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Doomfat the Higher Alchemist level 38
78th Pyre 124th year of Ascendancy at 00:30 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Doomfat the Higher Alchemist level 35
16th Regrowth 124th year of Ascendancy at 16:02 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Doomfat the Higher Alchemist level 49
77th Regrowth 125th year of Ascendancy at 11:27 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Doomfat the Higher Alchemist level 43
43rd Regrowth 125th year of Ascendancy at 02:34 see stats
Atamathoned! (Exploration mode)
Killed the giant golem Atamathon after foolishly reactivating it.By Doomfat the Higher Alchemist level 50
62nd Haze 125th year of Ascendancy at 15:11 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Doomfat the Higher Alchemist level 50
35th Dusk 125th year of Ascendancy at 16:01 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Doomfat the Higher Alchemist level 41
25th Regrowth 125th year of Ascendancy at 04:49 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Doomfat the Higher Alchemist level 34
71st Haze 123rd year of Ascendancy at 07:13 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Doomfat the Higher Alchemist level 50
50th Regrowth 126th year of Ascendancy at 13:38 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Doomfat the Higher Alchemist level 34
9th Decay 123rd year of Ascendancy at 10:45 see stats
Demonic Invasion (Exploration mode)
Stopped a demonic invasion by closing their portal.By Doomfat the Higher Alchemist level 50
36th Dusk 126th year of Ascendancy at 18:57 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Doomfat the Higher Alchemist level 40
45th Haze 124th year of Ascendancy at 08:26 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Doomfat the Higher Alchemist level 37
23rd Pyre 124th year of Ascendancy at 08:25 see stats
Emancipation (Exploration mode)
Had the golem kill a boss while its master was already dead.By Doomfat the Higher Alchemist level 13
49th Dusk 122nd year of Ascendancy at 18:54 see stats
Evil denied (Exploration mode)
Won ToME by preventing the Void portal from opening.By Doomfat the Higher Alchemist level 50
76th Dusk 125th year of Ascendancy at 04:44 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Doomfat the Higher Alchemist level 19
59th Haze 122nd year of Ascendancy at 02:03 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Doomfat the Higher Alchemist level 20
61st Haze 122nd year of Ascendancy at 12:40 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Doomfat the Higher Alchemist level 50
68th Dusk 125th year of Ascendancy at 19:21 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By Doomfat the Higher Alchemist level 50
70th Dusk 125th year of Ascendancy at 02:52 see stats
Gem of the Moon (Exploration mode)
Completed the Master Jeweler quest with Limmir.By Doomfat the Higher Alchemist level 50
21st Pyre 125th year of Ascendancy at 20:43 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Doomfat the Higher Alchemist level 21
77th Haze 122nd year of Ascendancy at 05:45 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Doomfat the Higher Alchemist level 44
43rd Regrowth 125th year of Ascendancy at 03:07 see stats
Infinite x80 (Exploration mode)
Got to level 80 of the infinite dungeon.By Doomfat the Higher Alchemist level 50
37th Dusk 126th year of Ascendancy at 00:32 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Doomfat the Higher Alchemist level 10
1st Dusk 122nd year of Ascendancy at 04:33 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Doomfat the Higher Alchemist level 20
60th Haze 122nd year of Ascendancy at 09:20 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Doomfat the Higher Alchemist level 30
5th Mirth 123rd year of Ascendancy at 06:52 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Doomfat the Higher Alchemist level 40
44th Haze 124th year of Ascendancy at 07:04 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Doomfat the Higher Alchemist level 50
21st Pyre 125th year of Ascendancy at 13:23 see stats
Now, this is impressive! (Exploration mode)
Killed Linaniil, the Supreme Archmage of Angolwen.By Doomfat the Higher Alchemist level 50
20th Haze 125th year of Ascendancy at 17:14 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Doomfat the Higher Alchemist level 50
48th Dusk 125th year of Ascendancy at 16:06 see stats
Overpowered! (Exploration mode)
Did over 6000 damage in one attack.By Doomfat the Higher Alchemist level 50
20th Haze 125th year of Ascendancy at 17:14 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By Doomfat the Higher Alchemist level 25
14th Pyre 123rd year of Ascendancy at 16:21 see stats
Race through fire (Exploration mode)
Raced through the fires of the Charred Scar to stop the Sorcerers.By Doomfat the Higher Alchemist level 49
75th Regrowth 125th year of Ascendancy at 10:42 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Doomfat the Higher Alchemist level 39
2nd Haze 124th year of Ascendancy at 05:49 see stats
Shasshhiy'Kaish (Exploration mode)
Killed Shasshhiy'Kaish after letting her grow as powerful as possible.By Doomfat the Higher Alchemist level 22
75th Regrowth 123rd year of Ascendancy at 23:36 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Doomfat the Higher Alchemist level 40
53rd Haze 124th year of Ascendancy at 20:42 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Doomfat the Higher Alchemist level 25
25th Pyre 123rd year of Ascendancy at 18:10 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Doomfat the Higher Alchemist level 40
22nd Regrowth 125th year of Ascendancy at 08:31 see stats
Tactical master (Exploration mode)
Fought the two Sorcerers without closing any invocation portals.By Doomfat the Higher Alchemist level 50
76th Dusk 125th year of Ascendancy at 04:43 see stats
Take you with me (Exploration mode)
Killed a boss while already dead.By Doomfat the Higher Alchemist level 13
49th Dusk 122nd year of Ascendancy at 18:54 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Doomfat the Higher Alchemist level 6
78th Pyre 122nd year of Ascendancy at 02:10 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Doomfat the Higher Alchemist level 50
68th Pyre 125th year of Ascendancy at 05:04 see stats
The Sun Still Shines (Exploration mode)
Aeryn survived the last battle.By Doomfat the Higher Alchemist level 50
76th Dusk 125th year of Ascendancy at 04:44 see stats
The bigger the better! (Exploration mode)
Did over 3000 damage in one attack.By Doomfat the Higher Alchemist level 50
10th Haze 125th year of Ascendancy at 10:19 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Doomfat the Higher Alchemist level 16
8th Haze 122nd year of Ascendancy at 23:28 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By Doomfat the Higher Alchemist level 23
77th Regrowth 123rd year of Ascendancy at 16:33 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Doomfat the Higher Alchemist level 50
5th Dusk 125th year of Ascendancy at 16:22 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Doomfat the Higher Alchemist level 37
23rd Pyre 124th year of Ascendancy at 08:25 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Doomfat the Higher Alchemist level 26
28th Pyre 123rd year of Ascendancy at 10:46 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Doomfat the Higher Alchemist level 37
77th Pyre 124th year of Ascendancy at 10:43 see stats
Log
Doomfat activates Hiemal Shield.
Doomfat casts Supercharge Golem.
Golem (servant of Doomfat) is overloaded with power.
Golem (servant of Doomfat) casts Rune: Shielding.
A shield forms around golem (servant of Doomfat).
Resting starts...
The shield around golem (servant of Doomfat) crumbles.
Rested for 6 turns (stop reason: all resources and life at maximum).
Resting starts...
Golem (servant of Doomfat) seems less dangerous.
Talent Supercharge Golem is ready to use.
Rested for 138 turns (stop reason: all resources and life at maximum).
Ran for 14 turns (stop reason: hostile spotted to the west (treant)).
Doomfat's spell attains critical power!
Doomfat's spell attains critical power!
Doomfat's spell attains critical power!
Doomfat's spell attains critical power!
Doomfat's spell attains critical power!
Hymn of Shadows hits Treant for 423 darkness, 849 physical, 2094 fire (3367 total damage).
Hymn of Shadows killed Treant!
Saving game...
Saving done.
The furious lightning storm around Doomfat calms down and disappears.
The raging fire around Doomfat calms down and disappears.













































































































































































































































































































