


















Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Playable Vampire Race 1.3.0Adds Vampires as a playable race, as jack of all trades with access to necromantic trees. This addon is now DEPRECATED and might cause bugs. Instead, please use the Inferno Race Pack! Items Vault 1.7.0Donators/Buyers bonus! Experience Controller 1.7.4
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
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Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Possessor Bonus Class 1.7.4Donators/Buyers bonus! Spell Merchants 1.7.4T.O.M.E 1.7.6 This mod adds 13 Merchants who will sell Talents, Class, Stat, Category & Prodigy points! Unlock Extra Lives, Increase Health and Mana! Imbue Unique items! Conquer 5 Custom Dungeons and defeat 16 Unique Bosses! Build your Ultimate Character!
There are 21 Class talent categories (295 talent trees) available for purchase:Alchemy, Arcane, Celestial, Chronomancy, Psionic, Possession, Corruptions, Curses, Necromancy, Wyrmic, Summoner, Wilder Gifts, Cunning, Archery, Combat Techniques, Demonologist, Doombringer, Demented, Steamtech, Annihilator & Technomancer!
Increase character stats:Pay gold to increase: Stat, Class, Category & Prodigy points. Buy extra lives, increase health, mana, stamina & steam pool/regen. Increase physical, magical and mental critical damage and resistance.
Master jeweler:Imbue jewelry, armor & weapons. Imbue yellow/orange Unique items! You can imbue them as many times, with as many different gems as you want! Includes a custom shop that sells gems and a wide variety of rare and unique jewelry.
New Dungeons:
5 Custom dungeons have been added to the world map [Blood Soaked Ruins, Infested Ruins Pine Meadow, Drake Queens Lair & Road to Derth].
New Bosses:There are 16 bosses that will spawn in the new dungeons (With custom sprites). Battle against vampires, werewolves, wererats, temporal mages and dragon queens and discover unique artifacts in your journey to glory!
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.
Merchant Locations
2. DLC is NOT required to play this addonTalents that require dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.
This mod is where it's at, thanks to this amazing community giving feedback and bug reports! This was a hobby project I started to add things that I wanted in the game, and it grew due to community feedback! I want to give a Heartfelt Thank You to all who contributed with ideas, requests and bug reports. This mod wouldn't be where its at without you! If you enjoy this mod please consider giving it a like. <3 Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: |
| Campaign | Maj'Eyal |
| Mode | Nightmare Exploration |
| Sex | Female |
| Race | Lich |
| Class | Adventurer |
| Level / Exp | 40 / 7% |
| Size | big |
| Lifes / Deaths | Killed by demonic clerk at level 1 on the 74th Pyre 122nd year of Ascendancy at 11:24 / 126Killed by demonic clerk at level 1 on the 74th Pyre 122nd year of Ascendancy at 12:18 Killed by demonic clerk at level 1 on the 74th Pyre 122nd year of Ascendancy at 13:28 Killed by Planar Controller at level 3 on the 77th Pyre 122nd year of Ascendancy at 10:46 Killed by Planar Controller at level 3 on the 77th Pyre 122nd year of Ascendancy at 12:49 Killed by Planar Controller at level 3 on the 77th Pyre 122nd year of Ascendancy at 13:21 Killed by Eminor the large brown snake at level 6 on the 9th Flare 122nd year of Ascendancy at 18:02 Killed by thief at level 10 on the 23rd Dusk 122nd year of Ascendancy at 19:22 Killed by Salosevena the bandit at level 12 on the 39th Dusk 122nd year of Ascendancy at 08:21 Killed by Salosevena the bandit at level 12 on the 39th Dusk 122nd year of Ascendancy at 09:33 Killed by black jelly at level 12 on the 66th Dusk 122nd year of Ascendancy at 22:03 Killed by Eilinaremira the giant white ant at level 12 on the 68th Dusk 122nd year of Ascendancy at 15:17 Killed by Aryrilaith the fox at level 13 on the 71st Dusk 122nd year of Ascendancy at 03:20 Killed by Walrog at level 14 on the 72nd Dusk 122nd year of Ascendancy at 06:15 Killed by naga myrmidon at level 14 on the 72nd Dusk 122nd year of Ascendancy at 11:37 Killed by naga myrmidon at level 14 on the 72nd Dusk 122nd year of Ascendancy at 14:19 Killed by naga myrmidon at level 14 on the 72nd Dusk 122nd year of Ascendancy at 17:33 Killed by naga myrmidon at level 14 on the 72nd Dusk 122nd year of Ascendancy at 22:03 Killed by swarm hive at level 14 on the 73rd Dusk 122nd year of Ascendancy at 02:29 Killed by naga myrmidon at level 14 on the 73rd Dusk 122nd year of Ascendancy at 05:53 Killed by naga myrmidon at level 14 on the 73rd Dusk 122nd year of Ascendancy at 09:08 Killed by naga myrmidon at level 14 on the 73rd Dusk 122nd year of Ascendancy at 12:46 Killed by naga myrmidon at level 14 on the 73rd Dusk 122nd year of Ascendancy at 16:27 Killed by abyssal horror at level 14 on the 73rd Dusk 122nd year of Ascendancy at 19:51 Killed by abyssal horror at level 14 on the 73rd Dusk 122nd year of Ascendancy at 20:45 Killed by abyssal horror at level 14 on the 73rd Dusk 122nd year of Ascendancy at 21:50 Killed by abyssal horror at level 14 on the 74th Dusk 122nd year of Ascendancy at 00:30 Killed by Lisinne the luminous horror at level 15 on the 74th Dusk 122nd year of Ascendancy at 16:29 Killed by blade horror at level 15 on the 74th Dusk 122nd year of Ascendancy at 20:08 Killed by worm that walks at level 15 on the 75th Dusk 122nd year of Ascendancy at 21:21 Killed by worm that walks at level 15 on the 76th Dusk 122nd year of Ascendancy at 00:30 Killed by Weirdling Beast at level 15 on the 76th Dusk 122nd year of Ascendancy at 07:21 Killed by shadow at level 15 on the 76th Dusk 122nd year of Ascendancy at 11:02 Killed by Weirdling Beast at level 15 on the 76th Dusk 122nd year of Ascendancy at 13:12 Killed by Weirdling Beast at level 15 on the 76th Dusk 122nd year of Ascendancy at 15:33 Killed by Glimira the snow giant boulder thrower at level 15 on the 4th Haze 122nd year of Ascendancy at 06:52 Killed by snow giant boulder thrower at level 16 on the 7th Haze 122nd year of Ascendancy at 00:47 Killed by Eilinyralaith the greater telugoroth at level 17 on the 8th Haze 122nd year of Ascendancy at 16:46 Killed by Islinor the temporal stalker at level 17 on the 9th Haze 122nd year of Ascendancy at 07:01 Killed by Islinor the temporal stalker at level 17 on the 9th Haze 122nd year of Ascendancy at 09:13 Killed by Chronolith Twin at level 18 on the 10th Haze 122nd year of Ascendancy at 07:53 Killed by Glathra the wolf at level 18 on the 10th Haze 122nd year of Ascendancy at 22:55 Killed by Glolebeth the cold drake hatchling at level 18 on the 11st Haze 122nd year of Ascendancy at 05:07 Killed by Zubobrenn the slaver at level 20 on the 28th Haze 122nd year of Ascendancy at 19:42 Killed by Zubobrenn the slaver at level 20 on the 28th Haze 122nd year of Ascendancy at 22:05 Killed by Zubobrenn the slaver at level 20 on the 29th Haze 122nd year of Ascendancy at 00:25 Killed by Urkis, the High Tempest at level 20 on the 34th Haze 122nd year of Ascendancy at 11:00 Killed by Urkis, the High Tempest at level 20 on the 34th Haze 122nd year of Ascendancy at 14:43 Killed by Urkis, the High Tempest at level 20 on the 34th Haze 122nd year of Ascendancy at 17:19 Killed by Urkis, the High Tempest at level 20 on the 34th Haze 122nd year of Ascendancy at 20:42 Killed by Urkis, the High Tempest at level 20 on the 34th Haze 122nd year of Ascendancy at 22:55 Killed by Urkis, the High Tempest at level 20 on the 35th Haze 122nd year of Ascendancy at 02:08 Killed by Heslk the wretchling at level 21 on the 37th Haze 122nd year of Ascendancy at 15:33 Killed by Viessa at level 22 on the 46th Haze 122nd year of Ascendancy at 20:05 Killed by Poltergeist Shantiz the Stormblade at level 23 on the 47th Haze 122nd year of Ascendancy at 20:41 Killed by Poltergeist Stormfront at level 23 on the 48th Haze 122nd year of Ascendancy at 01:11 Killed by orc master assassin at level 24 on the 49th Haze 122nd year of Ascendancy at 02:45 Killed by orc archer at level 24 on the 49th Haze 122nd year of Ascendancy at 06:37 Killed by faerlhing at level 25 on the 52nd Haze 122nd year of Ascendancy at 02:31 Killed by Elowyn the orc assassin at level 25 on the 53rd Haze 122nd year of Ascendancy at 01:37 Killed by dreadmaster at level 25 on the 53rd Haze 122nd year of Ascendancy at 17:15 Killed by Lord of Skulls (warrior) at level 25 on the 53rd Haze 122nd year of Ascendancy at 20:08 Killed by Lord of Skulls (warrior) at level 26 on the 57th Haze 122nd year of Ascendancy at 02:53 Killed by Vampire Queen at level 26 on the 57th Haze 122nd year of Ascendancy at 06:27 Killed by elder vampire at level 26 on the 57th Haze 122nd year of Ascendancy at 09:32 Killed by ghoulking at level 26 on the 57th Haze 122nd year of Ascendancy at 12:43 Killed by armoured skeleton warrior at level 26 on the 57th Haze 122nd year of Ascendancy at 16:25 Killed by Vampire Queen at level 26 on the 57th Haze 122nd year of Ascendancy at 19:57 Killed by Vampire Queen at level 26 on the 57th Haze 122nd year of Ascendancy at 21:34 Killed by ghoul at level 26 on the 58th Haze 122nd year of Ascendancy at 01:18 Killed by armoured skeleton warrior at level 26 on the 58th Haze 122nd year of Ascendancy at 04:43 Killed by armoured skeleton warrior at level 26 on the 58th Haze 122nd year of Ascendancy at 08:20 Killed by armoured skeleton warrior at level 26 on the 58th Haze 122nd year of Ascendancy at 11:43 Killed by Vampire Queen at level 26 on the 58th Haze 122nd year of Ascendancy at 14:41 Killed by elder vampire at level 26 on the 58th Haze 122nd year of Ascendancy at 18:07 Killed by armoured skeleton warrior at level 26 on the 58th Haze 122nd year of Ascendancy at 21:42 Killed by Gloramina the skeleton warrior at level 28 on the 59th Haze 122nd year of Ascendancy at 08:43 Killed by Glorydalle the animated skull at level 28 on the 14th Pyre 123rd year of Ascendancy at 04:35 Killed by ghoul at level 30 on the 49th Pyre 123rd year of Ascendancy at 14:40 Killed by Mayiriatta the orc master assassin at level 30 on the 50th Pyre 123rd year of Ascendancy at 15:34 Killed by Belewyn the bandit lord at level 31 on the 3rd Dusk 123rd year of Ascendancy at 14:20 Killed by Gloryldamina the skeleton warrior at level 33 on the 39th Dusk 123rd year of Ascendancy at 15:00 Killed by The Master at level 34 on the 44th Dusk 123rd year of Ascendancy at 02:29 Killed by The Master at level 34 on the 44th Dusk 123rd year of Ascendancy at 06:08 Killed by The Master at level 34 on the 44th Dusk 123rd year of Ascendancy at 09:52 Killed by The Master at level 34 on the 44th Dusk 123rd year of Ascendancy at 14:14 Killed by Borfast the Broken at level 35 on the 44th Dusk 123rd year of Ascendancy at 19:23 Killed by Emuretira the skeleton warrior at level 35 on the 44th Dusk 123rd year of Ascendancy at 23:32 Killed by Neryrevea the elven tempest at level 36 on the 54th Dusk 123rd year of Ascendancy at 21:50 Killed by Celia at level 37 on the 62nd Haze 123rd year of Ascendancy at 02:03 Killed by Celia at level 37 on the 62nd Haze 123rd year of Ascendancy at 05:37 Killed by Lisitira the eternal bone giant at level 37 on the 76th Haze 123rd year of Ascendancy at 02:55 Killed by Elessra the dreaming horror at level 37 on the 77th Haze 123rd year of Ascendancy at 12:22 Killed by Torpida at level 37 on the 77th Haze 123rd year of Ascendancy at 13:15 Killed by Elessra the dreaming horror at level 37 on the 77th Haze 123rd year of Ascendancy at 16:00 Killed by Elessra the dreaming horror at level 37 on the 77th Haze 123rd year of Ascendancy at 19:47 Killed by Elessra the dreaming horror at level 37 on the 77th Haze 123rd year of Ascendancy at 23:53 Killed by Elessra the dreaming horror at level 37 on the 78th Haze 123rd year of Ascendancy at 03:04 Killed by Elessra the dreaming horror at level 37 on the 78th Haze 123rd year of Ascendancy at 06:42 Killed by Elessra the dreaming horror at level 37 on the 78th Haze 123rd year of Ascendancy at 09:54 Killed by Elessra the dreaming horror at level 37 on the 78th Haze 123rd year of Ascendancy at 10:11 Killed by dream seed at level 37 on the 78th Haze 123rd year of Ascendancy at 11:44 Killed by Elessra the dreaming horror at level 37 on the 78th Haze 123rd year of Ascendancy at 13:14 Killed by Elessra the dreaming horror at level 37 on the 78th Haze 123rd year of Ascendancy at 13:41 Killed by Elessra the dreaming horror at level 37 on the 78th Haze 123rd year of Ascendancy at 15:57 Killed by Elessra the dreaming horror at level 37 on the 78th Haze 123rd year of Ascendancy at 22:11 Killed by Elessra the dreaming horror at level 37 on the 78th Haze 123rd year of Ascendancy at 23:22 Killed by Elessra the dreaming horror at level 37 on the 79th Haze 123rd year of Ascendancy at 01:05 Killed by Elessra the dreaming horror at level 37 on the 79th Haze 123rd year of Ascendancy at 01:33 Killed by dream seed at level 37 on the 79th Haze 123rd year of Ascendancy at 07:35 Killed by Elessra the dreaming horror at level 37 on the 79th Haze 123rd year of Ascendancy at 10:24 Killed by Elessra the dreaming horror at level 37 on the 79th Haze 123rd year of Ascendancy at 12:01 Killed by Elessra the dreaming horror at level 37 on the 79th Haze 123rd year of Ascendancy at 12:53 Killed by Elessra the dreaming horror at level 37 on the 79th Haze 123rd year of Ascendancy at 13:14 Killed by Elessra the dreaming horror at level 37 on the 79th Haze 123rd year of Ascendancy at 13:48 Killed by dream seed at level 37 on the 79th Haze 123rd year of Ascendancy at 14:02 Killed by Elessra the dreaming horror at level 37 on the 79th Haze 123rd year of Ascendancy at 15:11 Killed by Elessra the dreaming horror at level 38 on the 80th Haze 123rd year of Ascendancy at 18:03 Killed by Elessra the dreaming horror at level 38 on the 80th Haze 123rd year of Ascendancy at 22:50 Killed by Elessra the dreaming horror at level 38 on the 1st Decay 123rd year of Ascendancy at 02:14 Killed by Elessra the dreaming horror at level 38 on the 1st Decay 123rd year of Ascendancy at 05:11 Killed by Elessra the dreaming horror at level 38 on the 1st Decay 123rd year of Ascendancy at 08:32 Killed by Elessra the dreaming horror at level 38 on the 1st Decay 123rd year of Ascendancy at 12:01 Killed by Elessra the dreaming horror at level 38 on the 1st Decay 123rd year of Ascendancy at 16:43 Killed by Elessra the dreaming horror at level 38 on the 1st Decay 123rd year of Ascendancy at 18:00 Killed by Elessra the dreaming horror at level 38 on the 1st Decay 123rd year of Ascendancy at 18:25 |
Primary Stats
| Strength | 43 (base 16) |
| Dexterity | 19 (base 13) |
| Constitution | 66 (base 29) |
| Magic | 106 (base 60) |
| Willpower | 103 (base 60) |
| Cunning | 46 (base 14) |
Resources
| Mana | 699/699 |
| Paradox | 300 |
| Vim | 256/256 |
| Life | 1097/1097 |
| Positive | 147/147 |
| Stamina | 414/414 |
| Soul | 9/12 |
| Healing Factor | 1.6838369623247 |
| Regeneration | 52.387787248114 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +10% |
| Spell | 0% |
| Global | +85.666343404276% |
Vision
| Sight | 10 |
| Lite | 8 |
| See Stealth | 12 |
| See Invisible | 5 |
Offense: Mainhand
| Damage | 140 |
| Accuracy | 19 |
| Crit Chance | 11% |
| APR | 10 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 73 |
| Crit Chance | 33% |
| Speed | 1 |
Offense: Mind
| Mindpower | 56 |
| Crit Chance | 11% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +44% |
| Blight | +22% |
| Physical | +36% |
| Cold | +22% |
| All | +16% |
| Lightning | +28% |
| Mind | +31% |
| Fire | +49% |
| Nature | +25% |
Offense: Damage Penetration
| Lightning | +25% |
| Acid | +10% |
| Temporal | +14% |
| Blight | +10% |
| Darkness | +15% |
| Fire | +10% |
| Nature | +20% |
Defense: Base
| Armour (hardiness) | 23 (30%) |
| Defense | 44 |
| Ranged Defense | 50 |
| Fatigue | 0 |
| Physical Save | 32 |
| Spell Save | 78 |
| Mental Save | 54 |
Defense: Resistances
| Acid | + 70%( 70%) |
| Blight | + 54%( 70%) |
| Arcane | + 47%( 70%) |
| Cold | + 70%( 70%) |
| All | + 38%( 70%) |
| Physical | + 45%( 70%) |
| Lightning | + 70%( 70%) |
| Light | + 47%( 70%) |
| Temporal | + 49%( 70%) |
| Mind | + 45%( 70%) |
| Darkness | + 61%( 70%) |
| Fire | + 70%( 70%) |
| Nature | + 59%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Confusion Resistance | 18% |
| Fear Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 25% |
| Silence Resistance | 50% |
| Bleed Resistance | 100% |
| Instadeath Resistance | 100% |
| Pinning Resistance | 100% |
Inscriptions (4/4)
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 630 damage for 5 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: DissipationUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. |
| Runes | Effective talent level: 1.0 Rune: Mirror ImageUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. |
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 651.92 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
Class Talents
| Spell / Glacial waste | 1.00 |
| 5/5 |
| 5/5 |
| 2/5 |
| 5/5 |
| Spell / Nightfall | 1.20 |
| 5/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Chronomancy / Temporal Hounds | 1.00 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Tireless Combatant | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Air | 1.00 |
| 1/5 |
| 1/5 |
| 3/5 |
| 5/5 |
| Technique / Combat veteran | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Cursed / Gloom | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Spell / Animus | 1.00 |
| 3/5 |
| 1/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Celestial / Chants | 1.00 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Undead / Lich | 1.00 |
| 1/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| Steamtech / Blacksmith | 1.00 |
| 5/5 |
| 5/5 |
| 3/5 |
| 0/5 |
| Race / Doomelf | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Necrosis | 1.00 |
| 5/5 |
| 2/5 |
| 1/5 |
| 5/5 |
| Technique / Conditioning | 1.00 |
| 1/5 |
| 3/5 |
| 1/5 |
| 0/5 |
| Spell / Staff combat | 1.20 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Fungus | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Hexes | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Reaping |
| talent | Doomed For Eternity |
| talent | Chant of Resistance |
| talent | Thunderstorm |
| talent | Pace Yourself |
| talent | Spikes of Decrepitude |
| talent | Temporal Hounds |
| talent | Feather Wind |
| talent | Gloom |
| talent | Daunting Presence |
| talent | Hiemal Shield |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her failed experiments. You have taken her heart, for your own experiments. You do not plan to fail as she did. | done |
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons' spells failing to divert its course! It lands near you, knocking you off your feet with its shockwave and killing your handler instantly. As you recover, and your platform of searing earth splits from the main continent, your old memories flood your mind and you come to your senses - the demons are out to destroy your home! You must escape... but not without destroying the crystal they've used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You successfully escorted the injured seer to the recall portal on level 1 of Daikara. Escort: injured seer (level 1 of Daikara)As a reward you improved Magic by +5. | done |
You successfully escorted the injured seer to the recall portal on level 2 of Daikara. Escort: injured seer (level 2 of Daikara)As a reward you improved Willpower by +5. | done |
You successfully escorted the injured seer to the recall portal on level 2 of Dreadfell. Escort: injured seer (level 2 of Dreadfell)As a reward you improved Willpower by +5. | done |
You successfully escorted the injured seer to the recall portal on level 2 of Scintillating Caves. Escort: injured seer (level 2 of Scintillating Caves)As a reward you improved Willpower by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Dreadfell. Escort: lone alchemist (level 1 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 8 of Dreadfell. Escort: lone alchemist (level 8 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 1 of Heart of the Gloom. Escort: lost defiler (level 1 of Heart of the Gloom)As a reward you improved Magic by +5. | done |
You successfully escorted the temporal explorer to the recall portal on level 2 of Heart of the Gloom. Escort: temporal explorer (level 2 of Heart of the Gloom)As a reward you improved Magic by +5. | done |
You successfully escorted the temporal explorer to the recall portal on level 3 of Old Forest. Escort: temporal explorer (level 3 of Old Forest)As a reward you improved talent Foresight (+1 level(s)). | done |
The affairs of this mortal world are trifling compared to your true goal: To conquer death. From Death, LifeYour studies have uncovered much surrounding this subject, but now you must prepare for your glorious rebirth. You will need: * You are experienced enough. * You have 'extracted' the heart of one of your fellow necromancers. * Yiilkgur the Sher'tul Fortress is a suitable location. * Yiilkgur has enough energy. * You are now on the path of lichdom. * You have ascended to Lichdom! | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
You have found clues about the legendary plumpkin. If you find more maybe you could find and capture it? Hunt for the legendary Plumpkin!You seem to have enough clues to enter the portal, which should be.. somewhere in Maj'Eyal.. | done |
Somehow you did not recall out as usual but instead ended up on a sadly familiar area. I've a feeling we're not on Eyal anymoreYou are back in the Fearscape. Back and with a welcome committee. You must find a way to escape, again. * You have found your way out of the primary ambush. * You have destroyed Rogroth the Eater of Souls and made your escape possible. Flee! | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have forced a recall while in an exploratory farportal zone. The farportal was rendered unusable in the process. The fortress's current energy level is: 319. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of serendipity. He has given you some notes on the ingredients: * You've found the needed hummerhorn wing. * You've found the needed vial of greater demon bile. * You've found the needed vial of fire wyrm saliva. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * 'Needed: one ritch stinger. Keep as much venom in it as possible.' * You've found the needed naga tongue. * You've found the needed snow giant kidney. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | active |
You have found a slavers' compound and entered it. Till the Blood Runs Clear | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | insulating pair of hardened leather boots of void walking (0 def, 3 armour)2.0 T3 feet armor [Ego+] Arcane/Master While equipped: dps ---------- Res.pen +15% darkness +14% temporal ----- def ----- Armour +3 Resists +19% temporal +8% fire +15% darkness +7% cold Def/telep +13 Res/telep +12% Dur/telep +19% A pair of boots made of leather. |
| Light source | Greenhunt1.0 T3 lite [Rare] Master While equipped: dps ---------- Dmg.mod +9% nature Res.pen +20% nature +10% fire Melee Ret 4 lightning ----- def ----- Resists +15% nature +12% lightning Blind- +25% Confus- +18% ---------- misc Light +8 See.Stealth +12 See.Invis +5 Track: Puts all charms on 40 cooldown Level 4.0 Pwr.cost 40 out of 40/40. Range melee/personal Travel.spd instantaneous Description: Sense foes around you in a radius of 22 for 7 turns. The radius will increase with your Cunning. A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | defender's hardened leather cap of constitution (+4) (6 def, 8 armour)2.0 T3 head armor [Ego+] Master While equipped: Stats +4 Con ----- def ----- Armour +8 Defense +6 (+2 eff.) Fatigue +3% Resists +4% all Phys.save +7 (+4 eff.) A cap made of leather. |
| Tool | Shimmerstreaker [power 370] (15 cooldown)2.0 T4 torque charm [Rare] Psionic While equipped: dps ---------- Dmg.mod +6% lightning +15% fire +15% mind Res.pen +15% lightning Melee Ret 4 mind ----- def ----- Resists +21% lightning +6% light +12% mind Project a gust of wind in a cone knocking all creatures back 12 spaces and dealing 503 physical damage Puts all charms on 15 cooldown Torques are made by powerful psionics to store psionic powers. |
| On fingers | Wheel of Fate0.1 T3 ring jewelry [Unique] Arcane While equipped: Stats +12 Str +10 Con dps ---------- Phys.pwr +16 (+6 eff.) Dmg.mod +13% acid +6% blight +6% lightning Res.pen +10% blight +10% lightning On Hit (Melee): * 20% chance to reduce strength, dexterity, and constitution by 32 ----- def ----- Resists +26% acid Can be unequipped or rerolled. Re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50. Uses 1 power out of 1/1 "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
| On fingers | Snowream0.1 T2 ring jewelry [Rare] Nature While equipped: dps ---------- Dmg.mod +6% cold +13% fire ----- def ----- Resists +6% acid +3% darkness +6% blight +26% fire +5% arcane +9% light Rings make your fingers look great! |
| Around waist | Girdle of the Calm Waters1.0 T2 belt armor [Unique] Nature While equipped: Stats +3 Wil ----- def ----- Resists +20% blight +20% cold +20% nature Heal.mod +15% A belt rumoured to have been worn by the Conclave healers. |
| In main hand | Bolbum's Big Knocker (64-76 power, 10 apr, physical element)5.0 T3 staff 2H weapon [Unique] Arcane Power 64.0 - 76.8 Physical Uses 140% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +10 Atk.spd 100% Melee+ +10% confusion While equipped: dps ---------- Spell.crit +18% Spell.pwr +12 (+3 eff.) Dmg.mod +20% physical Acc +7 (+3 eff.) ---------- misc Masteries +0.20 Spell/Staff combat Channel Staff: Level 2.4 Pwr.cost 9 out of 20/20. Range 8 Travel.spd 2000% of base Is a spell Description: Channel raw mana through your staff, projecting a bolt of your staff's damage type, doing 88% staff damage. The bolt will only hurt hostile targets, and pass safely through friendly ones. This attack always has a 100% chance to hit, and ignores the target's Armour. When projecting a bolt with your staff its damage modifier is increased by 20%. A thick staff with a heavy knob on the end. It was said to be used by the grand alchemist Bolbum in the Age of Allure. Much renowned is the fear of his students for their master, and the high rate of cranial injuries amongst them. Bolbum died with seven daggers in his back and his much-cursed staff went missing after. |
| On hands | Flamewrought (0 def, 2 armour)1.0 T1 hands armor [Unique] Nature While equipped: Stats +2 Cun +3 Wil dps ---------- Mind.pwr +2 (+0 eff.) Dmg.mod +5% fire ----- def ----- Armour +2 Resists +10% fire Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Flamespit: Level 3.0 Pwr.cost 8 out of 24/24. Range 10 Travel.spd instantaneous Is a nature gift Description: Spits a bolt of fire, doing 99.28 fire damage. The damage will increase with your Mindpower. These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch. |
| Main armor | Robe of the Archmage (10 def, 10 armour)2.0 T4 cloth armor [Unique] Arcane While equipped: Stats +6 Mag +6 Wil +6 Cun dps ---------- Spell.pwr +15 (+4 eff.) Dmg.mod +12% all Melee Ret 15 arcane ----- def ----- Armour +10 Defense +10 (+3 eff.) Resists +10% lightning +10% cold +10% fire +10% arcane +13% all Spell.save +20 (+4 eff.) Mind.save +15 (+5 eff.) Silence- +50% ---------- misc Mana/turn +2.00 Light +1 A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates. |
| Cloak | Destala's Scales (10 def, 0 armour)2.0 T3 cloak armor [Unique] Nature While equipped: Stats +6 Cun dps ---------- Mind.pwr +6 (+2 eff.) Dmg.mod +15% acid Res.pen +10% acid ----- def ----- Defense +10 (+3 eff.) ---------- misc Masteries +0.20 Wild-gift/Venom drake aspect On Nature Hit: 10% Acidic Spray 2 Dissolve: Level 2.4 Pwr.cost 20 out of 20/20. Range melee/personal Travel.spd instantaneous Is a mind power a nature gift Description: You strike the enemy with a rain of fast, acidic blows. You strike four times for pure acid damage. Every blow does 44% damage. Every two talent levels, one of your strikes becomes blinding acid instead of normal acid, blinding the target 25% of the time if it hits. Each point in acid drake talents also increases your acid resistance by 1%. This talent will also attack with your shield, if you have one equipped. This cloak is made from the scales of an infamous Venom Drake that terrorized the country side towards the end of the Age of Dusk. It was slain by a party led by Kestin Highfin, who had this cloak fashioned personally. |
| Around neck | gold amulet 'Dourstone'0.1 T3 amulet jewelry [Rare] Master While equipped: Stats +5 Dex +2 Wil +6 Cun +5 Con dps ---------- Mov.spd +10% Melee Ret 10 darkness ----- def ----- Defense +20 (+6 eff.) Fatigue -6% Resists +9% lightning +6% fire Max.HP +100.00 HP.reg +3.00 ---------- misc Stam/turn +0.80 Amulets make your neck look great! |
Inventory
Primal Infusion (affinity 20%; reduction 4; dur 4; cd 18)0.1 infusion scroll [Unique] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 18 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to heal for 20% of all damage taken (calculated before resistances) and reduce the duration of a random debuff by 4 each turn for 4 turns. Its effects scale with your Willpower stat. Inscribe your skin with the infusion. This wild infusion has evolved. |
manasurge rune (regen 600% over 10 turns; mana 30; cd 17)0.1 rune scroll [Normal] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 17 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 600% for 10 turns (814 total) and instantly restoring 30 mana. Also when resting your mana will regenerate at 0.5 per turn. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.1 scroll [Unique] Open the seal and read the message. Magical scrolls can have wildly different effects! |
The Far-Hand0.1 T3 amulet jewelry [Unique] Unknown While equipped: Stats +10 Con ----- def ----- Teleport- +100% Teleport: Level 4.0 Pwr.cost 36 out of 36/36. Range 10 Travel.spd instantaneous Is a spell Description: Teleports you randomly within a large range (173). At level 4, it allows you to specify which creature to teleport. At level 5, it allows you to choose the target area (radius 15). If the target area is not in line of sight, there is a chance the spell will partially fail and teleport the target randomly. Random teleports have a minimum range of 15. The range will increase with your Spellpower. You can feel this strange metallic hand wriggling around, it feels as if space distorts around it. |
Spelldrinker (27-35 power, 8 apr)1.0 T3 dagger 1H weapon Reqs Dex 30 [Unique] Arcane Power 27.0 - 35.1 Physical Uses 35% Str, 20% Mag, 55% Dex Acc+ +0.2% crit chance (max 25%) Apr +8 Crit +9.0% Atk.spd 100% On Hit: 15% Disperse Magic 1 On Hit: * steals up to 50 mana from the target While equipped: Stats +6 Cun +6 Mag ----- def ----- Resists +12% arcane Spell.save +12 (+2 eff.) Countless mages have fallen victim to the sharp sting of this blade, betrayed by those among them with greed for ever greater power. Passed on and on, this blade has developed a thirst of its own. |
Shocksorrow (30-36 power, 6 apr, blight element)5.0 T5 staff 2H weapon [Rare] Master Power 30.0 - 36.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +6 Crit +5.0% Atk.spd 100% While equipped: Stats +5 Str dps ---------- Spell.crit +16% Crit.mult +16.00% Spell.pwr +15 (+4 eff.) Dmg.mod +30% blight +3% arcane +15% lightning Res.pen +5% lightning ---------- misc Light +1 See.Invis +3 Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
Fearfire Mantle (14 def, 0 armour)2.0 T3 cloak armor [Unique] Arcane While equipped: dps ---------- Melee Ret 30 fire ----- def ----- Defense +14 (+4 eff.) Resists +10% fire +10% darkness +10% cold ---------- misc Masteries +0.20 Corruption/Fearfire All enemies in radius 2 take 20 fire damage each turn and healing you for 10% of the damage dealt. Black fires born of a blackened heart. |
Spider-Silk Robe of Spydrë (10 def, 15 armour)2.0 T3 cloth armor [Unique] Nature While equipped: Stats +5 Con +4 Wil dps ---------- Mind.crit +5% Mind.pwr +10 (+3 eff.) Dmg.mod +15% acid +15% nature +15% mind Melee Ret 20 nature slow 20 poison ----- def ----- Armour +15 Hardiness +30% Defense +10 (+3 eff.) Resists +30% nature +11% all Phys.save +10 (+5 eff.) Spell.save +10 (+2 eff.) This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal. |
ancient silk robe of Angolwen (0 def, 0 armour)2.0 T4 cloth armor [Ego++] Arcane While equipped: Stats +6 Mag +4 Wil dps ---------- Spell.pwr +12 (+3 eff.) S.pwr/crit +3 Dmg.mod +17% temporal +6% physical Res.pen +9% temporal +9% physical ----- def ----- Resists +13% all Anom.red +11 Silence- +37% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
cashmere robe of power (0 def, 0 armour)2.0 T3 cloth armor [Ego+] Arcane While equipped: dps ---------- Spell.pwr +12 (+3 eff.) Dmg.mod +8% all ----- def ----- Resists +11% all A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Frost Treads (1 def, 4 armour)2.0 T2 feet armor [Unique] Nature While equipped: Stats +4 Str +4 Wil +4 Cun dps ---------- Mov.spd +20% Dmg.mod +15% cold ----- def ----- Armour +4 Defense +1 (+0 eff.) Fatigue +7% Resists +10% nature +20% cold ---------- misc Light +1 Each step taken casts a ground frost effect in a radius of 1 around you for 5 turns, giving you a 20% cold damage bonus for 3 turns. Additionally, any enemy standing in the frost has a 20% chance of talent failure for 3 turns. A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
Aletta's Diadem (0 def, 0 armour)2.0 T3 head armor [Unique] Psionic While equipped: Stats +4 Cun +4 Wil dps ---------- Mind.crit +5% Mind.pwr +12 (+4 eff.) Dmg.mod +10% mind Melee Ret 12 mind Psychic Lobotomy: Level 3.0 Pwr.cost 8 out of 10/10. Range 7 Travel.spd instantaneous Is a mind power Description: Inflicts 150.41 mind damage and cripples the target's higher mental functions, reducing cunning by 13 and confusing (31% power) the target for 4 turns. The damage, cunning penalty, and confusion power will scale with your Mindpower. A filigree of silver set with many small jewels, this diadem seems radiant - ethereal almost. But its touch seems to freeze your skin and brings wild thoughts to your mind. You want to drop it, throw it away, and yet you cannot resist thinking of what powers it might bring you. Is this temptation a weak will on your part, or some domination from the artifact itself...? |
Hat of Arcane Understanding (2 def, 0 armour)2.0 T3 head armor [Unique] Arcane Only supremacy of the arcane can release its full power. While equipped: ----- def ----- Defense +2 (+0 eff.) Resists +20% arcane ---------- misc Mana/turn +2.00 Cooldown Disruption Shield -10 Masteries +0.20 Spell/Meta A traditional pointed wizard's hat, made of fine purple elven-silk and decorated with bright silver runes. You sense it has been passed from ancient times, and has been born on the heads of great mages. Touching the cloth you feel a sense of knowledge and power from bygone ages, yet it is partly sealed away, waiting for a trigger to release it. |
Helm of the Dwarven Emperors (0 def, 6 armour)3.0 T2 head armor Reqs Heavy armour training [Unique] Master While equipped: Stats +3 Wil +4 Mag dps ---------- Dmg.mod +10% light ----- def ----- Armour +6 Fatigue +4% Resists +10% darkness Blind- +30% Confus- +30% ---------- misc Light +6 A Dwarven helm embedded with a single diamond that can banish all underground shadows. |
stabilizing cashmere wizard hat of decomposition (2 def, 0 armour)2.0 T3 head armor [Ego+] Arcane/Master While equipped: Stats +3 Wil ----- def ----- Defense +2 (+0 eff.) Resists +5% lightning +5% temporal +5% light +5% fire +5% nature +6% acid +3% blight +5% cold +5% darkness Phys.save +8 (+4 eff.) A pointy cloth hat, very wizardly... |
Essence of Bearness3.0 animal misc [Unique] Nature Invoke your inner bearness. Uses 100 power out of 100/100 The very essence of bearness! |
10 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
445 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
9 onyx0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
6 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 lapis lazuli0.0 T3 blue gem [Normal] While equipped: Defense +6 (+2 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+1 eff.) Mind.save +6 (+2 eff.) Item imbue powers: Defense +6 (+2 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+1 eff.) Mind.save +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 sapphire0.0 T4 blue gem [Normal] While equipped: Defense +8 (+2 eff.) Phys.save +8 (+4 eff.) Spell.save +8 (+2 eff.) Mind.save +8 (+2 eff.) Item imbue powers: Defense +8 (+2 eff.) Phys.save +8 (+4 eff.) Spell.save +8 (+2 eff.) Mind.save +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+1 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+1 eff.) Item imbue powers: Defense +4 (+1 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Demonic Soul0.0 T3 demonic misc [Legendary] Arcane 15% chances once per turn, when you deal damage to do a burst of fire damage in radius 1 equal to your spellpower A tiny, jagged gem, dredged up from the very core of Mal'Rok, the homeworld of demons. It still burns with the fires of the Spellblaze that blew it apart. |
woodsman's iron pickaxe (dig speed 37 turns)3.0 T1 digger tool [Ego] Nature While equipped: Stats +1 Str dps ---------- Dmg.mod +6% nature ----- def ----- Resists +10% nature While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Mummified Egg-sac of Ungolë2.0 egg misc [Unique] Nature While carried: ---------- misc Light -2 Summon up to 2 spiders. Uses 80 power out of 100/100 Dry and dusty to the touch, it still seems to retain some shadow of life. |
6 emerald0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
jade0.0 T4 green gem [Normal] While equipped: Armour +4 Resists +4% all Item imbue powers: Armour +4 Resists +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
6 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+0 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+0 eff.) Mind.save +2 (+0 eff.) Item imbue powers: Defense +2 (+0 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+0 eff.) Mind.save +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 turquoise0.0 T4 green gem [Normal] While equipped: Res.pen +10% all Acc +10 (+5 eff.) Item imbue powers: Res.pen +10% all Acc +10 (+5 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Celia's Still Beating Heart2.0 heart misc [Unique] Arcane Extract a tiny part of Celia's soul. Uses 75 power out of 75/75 The living heart of the necromancer Celia, carved out of her chest and preserved with magic. |
Heart of the Sandworm Queen0.0 heart corpse [Plot Item] Nature Consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Heart of Poosh5.0 land misc [Unique] Nature While carried: dps ---------- Dmg.mod +2% all Natural balance. Uses 100 power out of 100/100 The very heart of the lost land of Poosh. What did Kelad need with it? |
1.0 lite [Unique] Arcane While equipped: ---------- misc Light +3 Fearscape Shift: Level 2.0 Pwr.cost 25 out of 25/25. Range 5 Travel.spd instantaneous Is a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 215.27 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 215.27 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
Umbraphage0.0 T3 lite [Unique] Psionic While equipped: dps ---------- Mind.pwr +10 (+3 eff.) Dmg.mod +15% light +15% darkness Res.pen +10% darkness ----- def ----- Resists +20% darkness Affinity +20% darkness Mind.save +10 (+3 eff.) ---------- misc Light +5 Masteries +0.20 Cursed/Shadows Absorbs all darkness (power 100, based on Willpower and Cunning) within its light radius, increasing its own brightness. (current charge 0). Release absorbed darkness in a 5 radius cone with a 50% chance to blind (based on lite radius), dealing 212.28 darkness damage (based on Mindpower and charge). Uses 10 power out of 10/10 This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
alchemist's lamp 'Chamyhor'1.0 T3 lite [Rare] Master While equipped: Stats +3 Wil dps ---------- Mind.crit +4% Crit.mult +15.00% Res.pen +25% arcane +10% all Apr +10 ----- def ----- Resists +5% arcane ---------- misc Light +6 A normal brass lantern, enhanced by alchemy to make it brighter. |
Crystal Focus0.0 T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Dmg.mod +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself. |
Prothotipe's Prismatic Eye0.0 T3 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag +5 Con Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane On Spell Hit: 10% Eye Beam 2 Casts lasers on spellcast when worn or imbued. Item imbue powers: Stats +5 Mag +5 Con Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane Latent Damage Type: Lightning This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Orb of Many Ways1.0 orb [Plot Item] Unknown Activate a portal. Uses 10 power out of 30/30 The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Plumpkin Plumpkin15.0 T3 plant misc [Plot Item] Unknown While carried: dps ---------- Dmg.mod +2% all Against +20% Immovable Become the plumpkin. Uses 100 power out of 100/100 The legendary Plumpkin is finaly yours! It lashes at immovable foes with extreme force (+20% damage against immovables). |
3 garnet0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
6 ruby0.0 T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Arthichak the Shimmerpall [power 386] (15 cooldown)2.0 T4 totem charm [Rare] Nature While equipped: dps ---------- Dmg.mod +12% lightning +12% light Res.pen +10% darkness +25% lightning On Hit (Melee): * 20% chance to reduce damage dealt by 27% ----- def ----- Resists +15% light Heal yourself and all friendly characters within 10 spaces for 386 Puts all charms on 15 cooldown 100% to increase the duration of 2 beneficial effects by 2. Natural totems are made by powerful wilders to store nature power. |
11 amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Burning Star1.0 T3 white gem [Unique] Arcane While carried: Light +1 Latent Damage Type: Light Map surroundings within range 20. Uses 30 power out of 30/30 The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
6 quartz0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
8 amber0.0 T4 yellow gem [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 citrine0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Torpida the Doomelf Adventurer level 37
41st Haze 123rd year of Ascendancy at 13:51 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Torpida the Doomelf Adventurer level 30
8th Mirth 123rd year of Ascendancy at 03:41 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Torpida the Doomelf Adventurer level 35
46th Dusk 123rd year of Ascendancy at 05:12 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Torpida the Doomelf Adventurer level 37
7th Haze 123rd year of Ascendancy at 21:06 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By Torpida the Doomelf Adventurer level 29
18th Pyre 123rd year of Ascendancy at 19:31 see stats
Catch that Plumpkin! (Exploration mode)
Finish the Plumpkin event.By Torpida the Doomelf Adventurer level 28
15th Pyre 123rd year of Ascendancy at 05:17 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Torpida the Doomelf Adventurer level 37
28th Haze 123rd year of Ascendancy at 20:16 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Torpida the Lich Adventurer level 39
54th Regrowth 124th year of Ascendancy at 19:07 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By Torpida the Lich Adventurer level 38
21st Regrowth 124th year of Ascendancy at 01:28 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun.By Torpida the Doomelf Adventurer level 18
11st Haze 122nd year of Ascendancy at 07:56 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Torpida the Doomelf Adventurer level 19
16th Haze 122nd year of Ascendancy at 12:55 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Torpida the Doomelf Adventurer level 28
60th Regrowth 123rd year of Ascendancy at 10:54 see stats
Guiding Hand (Exploration mode)
Saved all escorted adventurers.By Torpida the Doomelf Adventurer level 34
42nd Dusk 123rd year of Ascendancy at 01:56 see stats
Hell has no fury like a demon scorned! (Exploration mode)
Escaped the Searing Halls.By Torpida the Doomelf Adventurer level 6
79th Pyre 122nd year of Ascendancy at 12:17 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Torpida the Doomelf Adventurer level 30
8th Mirth 123rd year of Ascendancy at 02:52 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Torpida the Doomelf Adventurer level 10
7th Dusk 122nd year of Ascendancy at 16:10 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Torpida the Doomelf Adventurer level 20
18th Haze 122nd year of Ascendancy at 16:51 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Torpida the Doomelf Adventurer level 30
47th Pyre 123rd year of Ascendancy at 00:59 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Torpida the Lich Adventurer level 40
54th Regrowth 124th year of Ascendancy at 19:07 see stats
Lichform (Exploration mode)
Achieved your wild dreams of power and eternal life: you turned into a Lich!By Torpida the Lich Adventurer level 37
76th Haze 123rd year of Ascendancy at 02:55 see stats
Lucky Girl (Exploration mode)
Saved Melinda again and invited her to the Fortress to cure her.By Torpida the Doomelf Adventurer level 37
60th Haze 123rd year of Ascendancy at 07:07 see stats
Once bitten, twice shy (Exploration mode)
Escaped the Anteroom of Agony.By Torpida the Doomelf Adventurer level 22
39th Haze 122nd year of Ascendancy at 06:00 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By Torpida the Doomelf Adventurer level 12
40th Dusk 122nd year of Ascendancy at 02:34 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Torpida the Doomelf Adventurer level 36
55th Dusk 123rd year of Ascendancy at 22:40 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Torpida the Doomelf Adventurer level 34
44th Dusk 123rd year of Ascendancy at 06:06 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Torpida the Doomelf Adventurer level 10
23rd Dusk 122nd year of Ascendancy at 14:28 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Torpida the Doomelf Adventurer level 30
8th Mirth 123rd year of Ascendancy at 03:41 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Torpida the Doomelf Adventurer level 12
26th Dusk 122nd year of Ascendancy at 22:13 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Torpida the Doomelf Adventurer level 24
49th Haze 122nd year of Ascendancy at 17:24 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Torpida the Doomelf Adventurer level 34
44th Dusk 123rd year of Ascendancy at 16:55 see stats
Log
Torpida activates Thunderstorm.
A furious lightning storm forms around Torpida!
Torpida deactivates Pace Yourself.
Torpida activates Pace Yourself.
Torpida deactivates Daunting Presence.
Torpida activates Daunting Presence.
Torpida deactivates Spikes of Decrepitude.
Torpida activates Spikes of Decrepitude.
Torpida deactivates Gloom.
Torpida activates Gloom.
Torpida deactivates Feather Wind.
Torpida activates Feather Wind.
Torpida deactivates Hiemal Shield.
Torpida activates Hiemal Shield.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Temporal Hounds
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.
Today is the 61st Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:35.
Today is the 62nd Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:03.
The necromancer spends a great deal of time going over the finer details of nightfall with you.
You cannot do that on the world map.
Today is the 63rd Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:16.
Today is the 64th Regrowth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:45.
Saving game...
Saving done.
The furious lightning storm around Torpida calms down and disappears.











































































































































