Raza the level 11 Ghoul Archmage by skilld14

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGhoul
ClassArchmage
Level / Exp11 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity11 (base 10)
Constitution18 (base 10)
Magic34 (base 34)
Willpower25 (base 24)
Cunning15 (base 11)

Resources

Life359/359
Mana245/245
Healing Factor1.1811363549267
Regeneration2.0669886211218

Speed

Mental0%
Attack0%
Movement+12.5%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Mainhand

Damage14
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance6%
Speed1

Offense: Mind

Mindpower22
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+10%
Fire+5%
Temporal+10%

Defense: Base

Armour (hardiness)7 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save17
Spell Save23
Mental Save19

Defense: Resistances

Lightning+ 13%( 70%)
Temporal+ 22%( 70%)
Blight+ 12%( 70%)
Fire+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
5/5
0/5
0/5
0/5
Spell / Phantasm1.30
5/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
4/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
4/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
1/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5

Effects

Quests

done
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Raza the Ghoul Archmage level 10
10th Flare 122nd year of Ascendancy at 00:28
see stats

Log

Resting starts...
You are yanked out of this place!

Rested for 32 turns (stop reason: dialog is displayed).


You gain 1.31 gold from the transmogrification of
impenetrable iron plate armour of acid resistance (0 def, 13 armour).
You gain 1.62 gold from the transmogrification of
prismatic iron mail armour of stability (2 def, 4 armour).
You gain 1.21 gold from the transmogrification of
prismatic iron mail armour (2 def, 4 armour).
You gain 0.60 gold from the transmogrification of
rough leather cap of strength (+2) (0 def, 1 armour).
You gain 0.80 gold from the transmogrification of
iron helm of constitution (+3) (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 7.03 gold from the transmogrification of
Porotta the iron gauntlets (5 def, 3 armour).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, cold element).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-8 power, 15 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron longsword (13-18 power, 2 apr).
You gain 1.50 gold from the transmogrification of
blink rune (range 3; phase 10; cd 10).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.


Ran for 2 turns (stop reason: hostile spotted to the northeast (Allied Kingdoms halfling patrol)).


Today is the 4th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:11.


Ran for 2 turns (stop reason: hostile spotted to the southwest (Novice mage)).


There is a A gate into the Maze here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).