Adinobro the level 4 Skeleton Archmage by Adinobro

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArchmage
Level / Exp4 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity21 (base 10)
Constitution13 (base 13)
Magic18 (base 18)
Willpower16 (base 16)
Cunning11 (base 11)

Resources

Life130/130
Mana126/126
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy24
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27.195911627476
Crit Chance4%
Speed1

Offense: Mind

Mindpower20.3
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)5 (33%)
Defense5.85
Ranged Defense5.85
Fatigue6
Physical Save12.85
Spell Save11.9
Mental Save9.45

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
2/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done

Equipment

Tool
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Ran for 13 turns (stop reason: at door).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


Adinobro uses elm wand of clairvoyance [power 9] (6 cooldown)!


Adinobro wears (replacing
linen robe (0 def, 0 armour)): spiked rough leather armour of temporal resistance (1 def, 2 armour).

You gain 0.74 gold from the transmogrification of
enveloping linen cloak (6 def, 0 armour).
You gain 1.00 gold from the transmogrification of
iron plate armour (3 def, 7 armour).
You gain 1.10 gold from the transmogrification of
reinforced iron shield (4 def, 7 armour, 49 block).
You gain 0.93 gold from the transmogrification of
horrifying mossy mindstar (2-2.2 power, 12 apr, nature damage).
You gain 2.13 gold from the transmogrification of
iron dagger of vileness (9.5-12.35 power, 5 apr).
You gain 3.68 gold from the transmogrification of
balanced iron dagger of phasing (9.5-12.35 power, 10 apr).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (15-19.5 power, 25 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, darkness element).
There is a previous level here (press '' or right click to use).
There is a next level here (press '' or right click to use).
Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


You feel very confident walking into this place.
Adinobro deactivates Arcane Power.