William Champions the level 9 Cornac Sun Paladin by sir Concretus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassSun Paladin
Level / Exp9 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 21)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic14 (base 14)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life229/229
Positive67/74
Stamina124/124
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage21
Accuracy15
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.596689338462 (59.10447761194%)
Defense6
Ranged Defense10
Fatigue18
Physical Save10
Spell Save8
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/4)

Infusions
Infusions

Class Talents

Celestial / Combat1.30
1/5
0/5
0/5
0/5
Celestial / Sun1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
3/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

William Champions picks up (b.): teleportation rune of the sneak (range 83).
William Champions picks up (b.):
biting gale rune of the warrior (112 cold damage; freeze 3 turns with power 34).
William Champions picks up (e.):
stralite greatmaul of phasing (52-78 power, 17 apr).
William Champions picks up (g.):
pair of voratun boots 'Aeryromidor' (10 def, 5 armour).
William Champions picks up (h.):
insulating voratun helm of absorption (0 def, 5 armour).
William Champions picks up (i.):
spiked drakeskin leather armour (5 def, 8 armour).
William Champions picks up (e.):
insidious voratun dagger of erosion (39.5-51.35 power, 9 apr).
William Champions picks up (h.):
acidic voratun waraxe of massacre (48-67.2 power, 6 apr).

William Champions picks up (l.):
Iviyamina the Bleakschism (20/20, 32-44.8 power, 10 apr).

William Champions picks up (g.):
Torohell the stralite greatsword (48.5-77.6 power, 3 apr).

William Champions picks up (l.):
hardened leather armour 'Ce'Nutira' (3 def, 17 armour).

William Champions picks up (c.):
lightning rune (198 lightning damage).
William Champions picks up (d.):
shielding rune of the duelist (absorb 492 for 6 turns).
William Champions picks up (g.):
blazebringer's iron battleaxe (15.5-23.25 power, 1 apr).
William Champions picks up (o.):
Treeream the voratun mail armour (17 def, 21 armour).
William Champions picks up (n.):
cinder dwarven-steel gauntlets of strength (+4) (0 def, 2 armour).
William Champions picks up (r.):
hardened leather armour of spell shielding (3 def, 6 armour).
William Champions picks up (h.):
arcing voratun dagger of massacre (43-55.9 power, 9 apr).
William Champions picks up (j.):
voratun dagger of daylight (38-49.4 power, 9 apr).
Lore found:
Rod of Recall (1/1)
You can read all your collected lore in the game menu, by pressing Escape.

William Champions picks up (y.):
Rod of Recall (1/1).

There is a Way into the Slazish fens here (press '' or right click to use).
Ran for 10 turns (stop reason: at exit).