Spellpowerman III the level 3 Cornac Paradox Mage by sir Concretus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassParadox Mage
Level / Exp3 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution12 (base 12)
Magic24 (base 24)
Willpower12 (base 12)
Cunning10 (base 10)

Resources

Life-9/121
Paradox340
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement+36.804258065936%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy4
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save10
Spell Save15
Mental Save10

Defense: Resistances

Physical+ 10%( 70%)
All 0%( 70%)
Temporal-10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Teleport Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Chronomancy / Stasis1.30
1/5
0/5
0/5
0/5
Chronomancy / Speed Control1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Timetravel1.30
1/5
0/5
0/5
0/5
Chronomancy / Matter1.30
1/5
0/5
0/5
0/5
Chronomancy / Gravity1.30
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
3/5
0/5
0/5
0/5
Chronomancy / Fate Weaving1.30
1/5
0/5
0/5
0/5

Effects

detrimental effect
beneficial effect
beneficial effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Spellpowerman III is not stunned anymore.
Spellpowerman III stops regenerating health quickly.

Talent Repulsion Blast is ready to use.
Talent Command Staff is ready to use.
Talent Dust to Dust is ready to use.
Talent Spacetime Tuning is ready to use.
Spellpowerman III stops spinning fate.


Spellpowerman III feels pain again.


Spellpowerman III casts Dust to Dust.

Emumivena the fate weaver spins fate.

Emumivena the fate weaver weaves fate.

Spellpowerman III hits Emumivena the fate weaver for 29 temporal, 24 physical (53 total damage).
Emumivena the fate weaver casts Sun Ray.

Spellpowerman III spins fate.

Spellpowerman III loses sight!

Emumivena the fate weaver hits Spellpowerman III for 60 light damage.

Infusion: Wild is still on cooldown for 7 turns.

Talent Infusion: Regeneration is ready to use.

Talent Dust to Dust is ready to use.

Spellpowerman III stops spinning fate.

Spellpowerman III recovers sight.


Emumivena the fate weaver rushes out!

Spellpowerman III spins fate.

Saving game...