Zakkrath the level 2 Ghoul Doombringer by Zakkrath

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.2
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceGhoul
ClassDoombringer
Level / Exp2 / 70%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 20)
Dexterity11 (base 10)
Constitution20 (base 12)
Magic12 (base 12)
Willpower8 (base 10)
Cunning9 (base 11)

Resources

Life-47/180
Stamina98/98
Vim104/104
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2
See Stealth6
See Invisible5

Offense: Mainhand

Damage36
Accuracy5
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower17
Crit Chance1%
Speed1

Offense: Mind

Mindpower14.2
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.46 (63.098591549296%)
Defense2.35
Ranged Defense2.35
Fatigue13
Physical Save21.05
Spell Save7
Mental Save11.95

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Torture1.30
2/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
0/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
2/5
0/5

Effects

beneficial effect
detrimental effect

Quests

active

Equipment

Tool
On feet
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Burning from Zakkrath hits Skeleton archer for 10 fire damage.
Skeleton archer's Shoot hits
Zakkrath for (42 absorbed), 0 physical, (1 absorbed), 0 physical, (6 absorbed), 0 fire (0 total damage).

Zakkrath misses Skeleton archer.
Skeleton archer hits Zakkrath for (4 absorbed), 0 physical (0 total damage).
Burning from Zakkrath hits Skeleton archer for
10 fire damage.

Zakkrath misses Skeleton archer.
Skeleton archer shoots!

Skeleton archer's Shoot hits
Zakkrath for (51 absorbed), 0 physical, (1 absorbed), 0 physical, (6 absorbed), 0 fire (0 total damage).
Burning from Zakkrath hits Skeleton archer for
10 fire damage.
Skeleton archer shoots!

Your shield crumbles under the damage!

The shield around Zakkrath crumbles.

Skeleton archer's Shoot hits
Zakkrath for (11 absorbed), 43 physical, 1 physical, 6 fire (50 total damage).

Zakkrath casts Rune: Phase Door.

Zakkrath is out of phase.

Skeleton archer stops burning.


Resting starts...

Rested for 2 turns (stop reason: taken damage).

Skeleton archer's Shoot hits
Zakkrath for 44 physical, 1 physical, 6 fire (50 total damage).
Skeleton archer's Shoot hits
Zakkrath for 48 physical, 1 physical, 6 fire (55 total damage).

Rune: Shielding is still on cooldown for 5 turns.

Zakkrath is no longer out of phase.


Talent Rune: Phase Door is ready to use.
Saving game...