
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
| Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Possessor Bonus Class 1.5.4Donators/Buyers bonus! Items Vault 1.5.0Donators/Buyers bonus! Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: |
| Campaign | Maj'Eyal |
| Mode | Nightmare Exploration |
| Sex | Male |
| Race | Shalore |
| Class | Doomed |
| Level / Exp | 48 / 20% |
| Size | medium |
| Lifes / Deaths | Killed by Aerelaith the copperhead snake at level 3 on the 75th Pyre 122nd year of Ascendancy at 23:56 / 67Killed by Layuvena the mean looking elven guard at level 5 on the 77th Pyre 122nd year of Ascendancy at 16:44 Killed by elven corruptor at level 6 on the 79th Pyre 122nd year of Ascendancy at 11:28 Killed by elven corruptor at level 6 on the 79th Pyre 122nd year of Ascendancy at 12:00 Killed by elven corruptor at level 6 on the 79th Pyre 122nd year of Ascendancy at 12:43 Killed by elven corruptor at level 6 on the 79th Pyre 122nd year of Ascendancy at 13:59 Killed by elven corruptor at level 6 on the 79th Pyre 122nd year of Ascendancy at 15:14 Killed by elven corruptor at level 6 on the 79th Pyre 122nd year of Ascendancy at 16:39 Killed by elven corruptor at level 6 on the 79th Pyre 122nd year of Ascendancy at 17:56 Killed by elven blood mage at level 6 on the 79th Pyre 122nd year of Ascendancy at 22:40 Killed by elven blood mage at level 6 on the 1st Mirth 122nd year of Ascendancy at 00:49 Killed by umbral horror at level 15 on the 11st Dusk 122nd year of Ascendancy at 03:04 Killed by shadow at level 15 on the 11st Dusk 122nd year of Ascendancy at 04:35 Killed by shadow at level 15 on the 11st Dusk 122nd year of Ascendancy at 05:41 Killed by worm that walks at level 15 on the 11st Dusk 122nd year of Ascendancy at 10:07 Killed by bloated horror at level 15 on the 11st Dusk 122nd year of Ascendancy at 11:38 Killed by worm that walks at level 15 on the 11st Dusk 122nd year of Ascendancy at 16:03 Killed by luminous horror at level 15 on the 11st Dusk 122nd year of Ascendancy at 17:26 Killed by worm that walks at level 15 on the 11st Dusk 122nd year of Ascendancy at 19:19 Killed by worm that walks at level 15 on the 11st Dusk 122nd year of Ascendancy at 20:00 Killed by luminous horror at level 15 on the 11st Dusk 122nd year of Ascendancy at 20:40 Killed by worm that walks at level 15 on the 12nd Dusk 122nd year of Ascendancy at 04:12 Killed by Ematira the brown bear at level 16 on the 16th Dusk 122nd year of Ascendancy at 07:15 Killed by war hound at level 16 on the 16th Dusk 122nd year of Ascendancy at 11:30 Killed by Silerilaith the black bear at level 16 on the 17th Dusk 122nd year of Ascendancy at 05:00 Killed by Dainnton the human at level 19 on the 5th Haze 122nd year of Ascendancy at 17:19 Killed by Layera the bloated horror at level 23 on the 36th Haze 122nd year of Ascendancy at 04:16 Killed by Layera the bloated horror at level 23 on the 36th Haze 122nd year of Ascendancy at 06:52 Killed by Layera the bloated horror at level 23 on the 36th Haze 122nd year of Ascendancy at 08:01 Killed by Peaon the human at level 23 on the 41st Haze 122nd year of Ascendancy at 00:44 Killed by ogre rune-spinner at level 23 on the 47th Haze 122nd year of Ascendancy at 00:42 Killed by ogre rune-spinner at level 23 on the 47th Haze 122nd year of Ascendancy at 07:02 Killed by ogre guard at level 23 on the 47th Haze 122nd year of Ascendancy at 08:42 Killed by Grand Corruptor at level 26 on the 55th Haze 122nd year of Ascendancy at 14:32 Killed by emperor wight at level 27 on the 61st Haze 122nd year of Ascendancy at 01:36 Killed by barrow wight at level 30 on the 69th Haze 122nd year of Ascendancy at 12:49 Killed by emperor wight at level 30 on the 69th Haze 122nd year of Ascendancy at 13:59 Killed by elven corruptor at level 31 on the 75th Haze 122nd year of Ascendancy at 01:47 Killed by wretchling at level 31 on the 75th Haze 122nd year of Ascendancy at 13:25 Killed by elven cultist at level 31 on the 76th Haze 122nd year of Ascendancy at 11:21 Killed by war hound at level 32 on the 7th Decay 122nd year of Ascendancy at 10:02 Killed by Poleba the crimson ooze at level 34 on the 62nd Regrowth 123rd year of Ascendancy at 04:51 Killed by Yvarin the crimson ooze at level 34 on the 62nd Regrowth 123rd year of Ascendancy at 06:16 Killed by Xanyma the brittle clear ooze at level 34 on the 62nd Regrowth 123rd year of Ascendancy at 21:03 Killed by Xanyma the brittle clear ooze at level 34 on the 62nd Regrowth 123rd year of Ascendancy at 22:36 Killed by Betymira the gelatinous cube at level 34 on the 63rd Regrowth 123rd year of Ascendancy at 02:25 Killed by ritch flamespitter at level 34 on the 63rd Regrowth 123rd year of Ascendancy at 12:10 Killed by ritch flamespitter at level 34 on the 63rd Regrowth 123rd year of Ascendancy at 14:11 Killed by ritch flamespitter at level 34 on the 64th Regrowth 123rd year of Ascendancy at 04:24 Killed by orc berserker at level 38 on the 1st Flare 123rd year of Ascendancy at 12:18 Killed by orc high cryomancer at level 40 on the 10th Flare 123rd year of Ascendancy at 03:47 Killed by Elesekira the orc high pyromancer at level 40 on the 9th Dusk 123rd year of Ascendancy at 07:06 Killed by Velowe the icy orc wyrmic at level 40 on the 18th Dusk 123rd year of Ascendancy at 19:37 Killed by Xanolralle the orc high pyromancer at level 41 on the 26th Dusk 123rd year of Ascendancy at 16:15 Killed by Xanolralle the orc high pyromancer at level 41 on the 26th Dusk 123rd year of Ascendancy at 17:32 Killed by Xanolralle the orc high pyromancer at level 41 on the 26th Dusk 123rd year of Ascendancy at 18:58 Killed by orc necromancer at level 42 on the 58th Dusk 123rd year of Ascendancy at 16:08 Killed by will o' the wisp at level 42 on the 58th Dusk 123rd year of Ascendancy at 21:06 Killed by skeleton master archer at level 43 on the 61st Dusk 123rd year of Ascendancy at 11:41 Killed by orc corruptor at level 43 on the 63rd Dusk 123rd year of Ascendancy at 07:32 Killed by overpowered greater multi-hued wyrm at level 43 on the 1st Time of Equilibrium 123rd year of Ascendancy at 18:46 Killed by overpowered greater multi-hued wyrm at level 44 on the 1st Time of Equilibrium 123rd year of Ascendancy at 20:15 Killed by overpowered greater multi-hued wyrm at level 44 on the 1st Time of Equilibrium 123rd year of Ascendancy at 21:10 Killed by overpowered greater multi-hued wyrm at level 44 on the 1st Time of Equilibrium 123rd year of Ascendancy at 23:14 Killed by orc high pyromancer at level 45 on the 2nd Haze 123rd year of Ascendancy at 02:53 Killed by Vor, Grand Geomancer of the Pride at level 46 on the 7th Haze 123rd year of Ascendancy at 19:15 Killed by skeleton master archer at level 47 on the 43rd Haze 123rd year of Ascendancy at 18:38 |
Primary Stats
| Strength | 14 (base 10) |
| Dexterity | 30.340449927278 (base 16) |
| Constitution | 70 (base 60) |
| Magic | 30 (base 10) |
| Willpower | 65 (base 60) |
| Cunning | 79 (base 60) |
Resources
| Mana | 639/639 |
| Equilibrium | 20 |
| Life | 1211/1211 |
| Positive | 38/171 |
| Hate | 50/100 |
| Healing Factor | 1.1244999999999 |
| Regeneration | 0.73092499999993 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | -7 |
| Infravision | 11 |
| See Invisible | 4.3404499272777 |
Offense: Barehand
| Damage | 34 |
| Accuracy | 42 |
| Crit Chance | 39% |
| APR | 15 |
| Speed | 1.20 |
Offense: Spell
| Spellpower | 25 |
| Crit Chance | 26% |
| Speed | 1 |
Offense: Mind
| Mindpower | 51 |
| Crit Chance | 33% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +8% |
| Mind | +10% |
| All | 0% |
Offense: Damage Penetration
| Mind | +30% |
| Physical | +7% |
| Light | +10% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 38 (50%) |
| Defense | 25 |
| Ranged Defense | 29 |
| Fatigue | 0 |
| Physical Save | 68 |
| Spell Save | 35 |
| Mental Save | 53 |
Defense: Resistances
| Nature | + 27%( 70%) |
| Darkness | + 15%( 74%) |
| Light | + 10%( 70%) |
| Temporal | + 9%( 70%) |
| Cold | + 9%( 70%) |
| Fire | + 9%( 70%) |
| Mind | -7%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Stun Resistance | 79% |
| Confusion Resistance | 100% |
| Fear Resistance | 50% |
| Poison Resistance | 10% |
| Silence Resistance | 29% |
| Teleport Resistance | 15% |
| Pinning Resistance | 38% |
| Disarm Resistance | 100% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 81% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 410.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 378 life over 5 turns. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: PrimalUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical, physical or mental effect and increase affinity for all damage by 17% (scales with Constitution) for 6 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Constitution stat. |
Class Talents
| Cursed / Darkness | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 1/5 |
| Cursed / Shadows | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 1/5 |
| Cursed / Punishments | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Cursed / One with shadows | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Fears | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Force of will | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Cursed / Cursed aura | 1.00 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Cursed / Cursed form | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 1/5 |
| Wild-gift / Harmony | 1.00 |
| 1/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Cursed / Dark sustenance | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Race / Shalore | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Gestures | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 1/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Mental Tyranny |
| talent | Gesture of Pain |
| talent | Chant of Fortitude |
| talent | Deflection |
| talent | Call Shadows |
| talent | Secrets of the Eternals |
| talent | Elemental Harmony |
| beneficial effect | You feel your grip on reality slipping. Curse of Madness (power 2.2)Penalty : Fractured Sanity: -7% Mind Resistance, -9% Confusion Immunity Power 1+: Unleashed: +7% critical damage, +10% off-hand weapon damage Power 2+: -2 Luck, +3 Dexterity Power 3+: Conspirator: When you are confused, any foe that hits you or that you hit in melee becomes confused. Power 4+: Mania: Any time you lose more than 18.7% of your life over a single turn, the remaining cooldown of one of your talents is reduced by 1. |
| beneficial effect | Guarding against melee damage: Will dismiss up to 8 damage from the next 1.9 attack(s) with a 4% chance to counterattack. Guarded |
| beneficial effect | Mayhem and destruction seem to follow you. Curse of Misfortune (power 1.2)Penalty : Lost Fortune: You seem to find less gold in your journeys. Power 1+: Missed Opportunities: +2 Defense, +1 Ranged Defense Power 2+: -1 Luck, +3 Cunning Power 3+: Devious Mind: You have an affinity for seeing the devious plans of others (+35% chance to avoid traps). Power 4+: Unfortunate End: There is a 30% chance that the damage you deal will increase by 30% if the increase would be enough to kill your opponent. |
| beneficial effect | An aura of death surrounds you. Curse of Corpses (power 1.2)Penalty : Fear of Death: -2% resistance against damage from the undead. Power 1+: Power over Death: +4% damage against the undead. Power 2+: -1 Luck, +2 Strength, +2 Magic Power 3+: Corpselight: Each death you cause leaves behind a trace of itself, an eerie light of radius 4. Power 4+: Reprieve from Death: Humanoids you slay have a 35% chance to rise to fight beside you as ghouls for 6 turns. |
| beneficial effect | A shroud of darkness seems to fall across your path. Curse of Shrouds (power 1.2)Penalty : Shroud of Weakness: Small chance of becoming enveloped in a Shroud of Weakness (reduces damage dealt by 6%) for 4 turns. Power 1+: Nightwalker: +5 Darkness Resistance, +4% Max Darkness Resistance, +4 See Invisible Power 2+: -1 Luck, +3 Constitution Power 3+: Shroud of Passing: Your form seems to fade as you move, reducing all damage taken by 10% for 1 turn after movement. Power 4+: Shroud of Death: The power of every kill seems to envelop you like a shroud, reducing all damage taken by 15% for 3 turns. |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 1 of Dreadfell. Escort: injured seer (level 1 of Dreadfell)As a reward you improved Magic by +2. | done |
You successfully escorted the injured seer to the recall portal on level 6 of Dreadfell. Escort: injured seer (level 6 of Dreadfell)As a reward you improved Magic by +2. | done |
You failed to protect the lone alchemist from death by skeleton warrior. Escort: lone alchemist (level 5 of Dreadfell) | failed |
You failed to protect the lost anorithil from death by giant venus flytrap. Escort: lost anorithil (level 1 of Old Forest) | failed |
You successfully escorted the lost anorithil to the recall portal on level 2 of Old Forest. Escort: lost anorithil (level 2 of Old Forest)As a reward you improved talent Healing Light (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Heart of the Gloom. Escort: lost sun paladin (level 1 of Heart of the Gloom)As a reward you improved talent Chant of Fortitude (+1 level(s)). | done |
You failed to protect the repented thief from death by barrow wight. Escort: repented thief (level 4 of Dreadfell) | failed |
You successfully escorted the temporal explorer to the recall portal on level 2 of Daikara. Escort: temporal explorer (level 2 of Daikara)As a reward you improved talent Foresight (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 3 of Scintillating Caves. Escort: temporal explorer (level 3 of Scintillating Caves)As a reward you improved talent Foresight (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girl | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 946. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsMarus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * You've found the needed minotaur nose. * You've found the needed vampire lord fang. * You've found the needed multi-hued wyrm scale. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed faerlhing fang. * You've found the needed vial of wight ectoplasm. * You've found the needed honey tree root. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed pouch of faeros ash. * You've found the needed red crystal shard. * 'Needed: one electric eel tail. I know, I know. Where does the eel stop and the tail start? It doesn't much matter. The last ten inches or so should do nicely.' | active |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On fingers | gold ring 'Hathoneg'Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +15 Changes resistances: +9% cold / +15% nature / +6% fire Physical save: +30 (+8 eff.) Mental save: +15 (+5 eff.) Disarm immunity: +34% Pinning immunity: +38% Knockback immunity: +31% Maximum life: +32.00 Rings can have magical properties. |
| On fingers | Glory of the PrideCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +10 (+3 eff.) Physical power: +10 (+5 eff.) Armour: +10 Armour Hardiness: +20% Defense: +5 (+3 eff.) Fatigue: -15% Changes damage: +8% physical Talent cooldown: Rush (-6 turns) Physical save: +45 (+11 eff.) Confusion immunity: +50% Maximum mana: -40.00 Maximum stamina: +40.00 The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue. |
| Around waist | spiritwalker's hardened leather belt of burglary (Corpses)Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +4 Dex / +3 Mag / +4 Cun / +7 Lck Trap disarming bonus: +11 Stealth bonus: +10 Mana each turn: +0.25 Maximum mana: +22.00 Infravision radius: +3 Curse of Corpses A belt that goes around your waist. |
| Quiver | Quiver of Domination (20/20, 24-33.6 power, 8 apr)Requires: - Dexterity 24 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 4 Base power: 24.0 - 33.6 Uses stats: 20% Wil, 60% Dex, 50% Str Damage type: Mind Accuracy bonus: +0.2% crit / acc Armour Penetration: +8 Crit. chance: +2.0% Capacity: 20 On weapon crit: * dominate the target Powerful telepathic forces emanate from the arrows of this quiver. The tips appear dull, but touching them causes you intense pain. |
| On hands | Nightradiance (Misfortune) (0 def, 3 armour)Requires: - Talent Heavy Armour Training Powered by arcane forces Crafted by a master Infused by psionic forces 1.50 Encumbrance. [Random Unique] Type: armor / hands ; tier 5 When wielded/worn: Accuracy: +20 (+6 eff.) Physical crit. chance: +4.0% Armour: +3 Damage when hit (Melee): 8 darkness / 8 physical Changes stats: +5 Mag / +6 Cun / +6 Con Changes resistances: +10% light / +10% darkness Changes resistances penetration: +10% light Physical save: +39 (+10 eff.) Spell save: +10 (+5 eff.) Mental save: +19 (+6 eff.) Disarm immunity: +100% Life regen: +0.40 Infravision radius: +2 Activating this item is instant. Curse of Misfortune It can be used to activate talent Juggernaut, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 22% and provides a 11% chance to shrug off critical damage for 20 turns. Metal gloves protecting the hands up to the middle of the lower arm. |
| On feet | Scorpionhue the pair of dwarven-steel boots (Shrouds) (0 def, 4 armour)Requires: - Talent Heavy Armour Training Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: +3% Effects on melee hit: * Slows global speed by 15% Damage when hit (Melee): 8 nature Changes stats: +4 Con / +4 Wil Changes resistances: +12% nature / +3% fire Changes resistances penetration: +7% physical Physical save: +10 (+3 eff.) Spell save: +7 (+4 eff.) Mental save: +5 (+1 eff.) Silence immunity: +29% Confusion immunity: +32% Stun/Freeze immunity: +29% Mindpower: +3 (+1 eff.) Curse of Shrouds It can be used to activate talent Blindside, placing all other charms into a 25 cooldown : Effective talent level: 3.0 Power cost: 25 out of 25/25. Range: 6 Travel Speed: instantaneous Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 49% (at 0 Hate) to 163% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 9 extra Defense for 1 turn. The Defense boost improves with your Strength. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | Purespike the alchemist's lampCrafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Armour: +6 Defense: +6 (+3 eff.) Ranged Defense: +6 (+3 eff.) Effects on melee hit: * Slows global speed by 30% Changes stats: +8 Cun Changes resistances: +9% temporal Poison immunity: +10% Disarm immunity: +25% Teleport immunity: +15% Light radius: -7 Infravision radius: +6 A normal brass lantern, enhanced by alchemy to make it brighter. |
Inventory
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
8 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
420 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
4 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
9 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
12 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
8 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+0 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
11 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Blood-Runed Athame1.00 Encumbrance. [Plot Item] Type: misc / misc An athame, covered in blood runes. It radiates power. |
Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Petrified WoodInfused by nature 0.00 Encumbrance. [Unique] Type: gem / red ; tier 4 When wielded/worn: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% When used to imbue an object: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% Latent Damage Type: Fire A piece of the scorched wood taken from the remains of Snaproot. |
11 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
7 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
7 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
3 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
8 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
5 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
7 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+5 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+5 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
9 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
5 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
4 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
7 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
12 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By crawlers III the Shalore Doomed level 34
40th Pyre 123rd year of Ascendancy at 05:21 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By crawlers III the Shalore Doomed level 16
13rd Dusk 122nd year of Ascendancy at 02:07 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By crawlers III the Shalore Doomed level 31
70th Haze 122nd year of Ascendancy at 02:17 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By crawlers III the Shalore Doomed level 37
59th Pyre 123rd year of Ascendancy at 01:50 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By crawlers III the Shalore Doomed level 43
1st Time of Equilibrium 123rd year of Ascendancy at 18:28 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By crawlers III the Shalore Doomed level 36
54th Pyre 123rd year of Ascendancy at 11:37 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By crawlers III the Shalore Doomed level 17
19th Dusk 122nd year of Ascendancy at 12:19 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By crawlers III the Shalore Doomed level 37
72nd Pyre 123rd year of Ascendancy at 17:31 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By crawlers III the Shalore Doomed level 35
50th Pyre 123rd year of Ascendancy at 12:07 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By crawlers III the Shalore Doomed level 40
5th Flare 123rd year of Ascendancy at 09:02 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By crawlers III the Shalore Doomed level 17
19th Dusk 122nd year of Ascendancy at 01:12 see stats
Gem of the Moon (Exploration mode)
Completed the Master Jeweler quest with Limmir.By crawlers III the Shalore Doomed level 47
51st Haze 123rd year of Ascendancy at 15:39 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By crawlers III the Shalore Doomed level 16
13rd Dusk 122nd year of Ascendancy at 01:36 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By crawlers III the Shalore Doomed level 45
1st Haze 123rd year of Ascendancy at 00:11 see stats
Level 10 (Exploration mode)
Got a character to level 10.By crawlers III the Shalore Doomed level 10
4th Flare 122nd year of Ascendancy at 06:15 see stats
Level 20 (Exploration mode)
Got a character to level 20.By crawlers III the Shalore Doomed level 20
7th Haze 122nd year of Ascendancy at 04:30 see stats
Level 30 (Exploration mode)
Got a character to level 30.By crawlers III the Shalore Doomed level 30
68th Haze 122nd year of Ascendancy at 15:00 see stats
Level 40 (Exploration mode)
Got a character to level 40.By crawlers III the Shalore Doomed level 40
5th Flare 123rd year of Ascendancy at 03:13 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By crawlers III the Shalore Doomed level 34
63rd Regrowth 123rd year of Ascendancy at 16:31 see stats
Pest Control (Exploration mode)
Killed 1000 reproducing vermin.By crawlers III the Shalore Doomed level 34
64th Regrowth 123rd year of Ascendancy at 00:11 see stats
Race through fire (Exploration mode)
Raced through the fires of the Charred Scar to stop the Sorcerers.By crawlers III the Shalore Doomed level 41
26th Dusk 123rd year of Ascendancy at 09:46 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By crawlers III the Shalore Doomed level 33
51st Regrowth 123rd year of Ascendancy at 11:04 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By crawlers III the Shalore Doomed level 32
77th Haze 122nd year of Ascendancy at 23:14 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By crawlers III the Shalore Doomed level 40
10th Dusk 123rd year of Ascendancy at 09:12 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By crawlers III the Shalore Doomed level 27
62nd Haze 122nd year of Ascendancy at 11:30 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By crawlers III the Shalore Doomed level 36
50th Pyre 123rd year of Ascendancy at 14:57 see stats
Slimefest (Exploration mode)
Have 100 walls on the sludgenest turn into hostile creatures.By crawlers III the Shalore Doomed level 34
62nd Regrowth 123rd year of Ascendancy at 19:30 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By crawlers III the Shalore Doomed level 16
13rd Dusk 122nd year of Ascendancy at 02:07 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By crawlers III the Shalore Doomed level 12
1st Dusk 122nd year of Ascendancy at 00:33 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By crawlers III the Shalore Doomed level 16
13rd Dusk 122nd year of Ascendancy at 02:07 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By crawlers III the Shalore Doomed level 34
1st Pyre 123rd year of Ascendancy at 16:32 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By crawlers III the Shalore Doomed level 22
18th Haze 122nd year of Ascendancy at 23:48 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By crawlers III the Shalore Doomed level 29
67th Haze 122nd year of Ascendancy at 16:17 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By crawlers III the Shalore Doomed level 17
18th Dusk 122nd year of Ascendancy at 17:56 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By crawlers III the Shalore Doomed level 29
68th Haze 122nd year of Ascendancy at 15:00 see stats
Log
Shadow casts Phase Door.
Shadow casts Phase Door.
Shadow casts Phase Door.
Shadow casts Phase Door.
Shadow casts Phase Door.
Shadow casts Phase Door.
Shadow casts Phase Door.
Shadow casts Phase Door.
Shadow casts Phase Door.
Shadow casts Phase Door.
Shadow casts Phase Door.
You transfer The Black Ring to the online item's vault.
Saving done.
Saving game...
Saving done.
Crawlers III deactivates Call Shadows.
Crawlers III deactivates Deflection.
Crawlers III deactivates Secrets of the Eternals.
Crawlers III deactivates Mental Tyranny.
Crawlers III deactivates Elemental Harmony.
Crawlers III deactivates Gesture of Pain.
Crawlers III deactivates Chant of Fortitude.

































































































