Skellie the level 50 Skeleton Archer by tabs

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceSkeleton
ClassArcher
Level / Exp50 / 851%
Sizemedium
Lifes / Deaths

Primary Stats

Strength116 (base 66)
Dexterity134 (base 60)
Constitution32 (base 10)
Magic105 (base 60)
Willpower53 (base 10)
Cunning89 (base 42)

Resources

Mana764/764
Equilibrium0
Life1443/1443
Positive60/197
Stamina252/252
Steam100/100
Healing Factor1.5333663366337
Regeneration14.796985148515

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight13
Lite12
Infravision8
See Stealth42.840619376272
See Invisible42.840619376272

Offense: Mainhand

Damage371
Accuracy104
Crit Chance80%
APR99
Speed0.80

Offense: Spell

Spellpower70
Crit Chance37%
Speed1

Offense: Mind

Mindpower44
Crit Chance32%
Speed1

Offense: Damage Bonus

Physical+32%
Lightning+16%
Cold+16%
Temporal+23%
Blight+30%
Arcane+92%
Fire+16%
All+12%

Offense: Damage Penetration

Physical+31%
Blight+25%
Arcane+55%
Mind+26%
All0%

Defense: Base

Armour (hardiness)16 (38.536585365854%)
Defense64
Ranged Defense64
Fatigue0
Physical Save60
Spell Save61
Mental Save66

Defense: Resistances

Acid+ 21%( 70%)
Blight+ 21%( 70%)
Arcane+ 38%( 70%)
Cold+ 35%( 70%)
All+ 14%( 70%)
Lightning+ 19%( 70%)
Temporal+ 23%( 70%)
Mind+ 37%( 70%)
Nature+ 35%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance10%
Fear Resistance100%
Poison Resistance100%
Blind Resistance100%
Silence Resistance30%
Bleed Resistance100%
Teleport Resistance100%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (4/4)

Implants
Runes
Runes
Implants

Class Talents

Technique / Combat techniques1.00
1/5
1/5
1/5
5/5
Technique / Sniper1.30
4/5
4/5
5/5
2/5
Technique / Munitions1.30
2/5
3/5
1/5
1/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Archery prowess1.30
3/5
1/5
5/5
4/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
2/5
2/5
5/5
3/5
Technique / Marksmanship1.30
5/5
2/5
1/5
4/5

Generic Talents

Technique / Combat training1.30
2/5
1/5
1/5
3/5
0/5
0/5
Steamtech / Chemistry1.00
5/5
1/5
1/5
0/5
Steamtech / Physics1.00
4/5
2/5
1/5
0/5
Technique / Mobility1.20
3/5
1/5
1/5
3/5
Cunning / Survival1.00
1/5
1/5
1/5
0/5
Undead / Skeleton1.10
5/5
5/5
5/5
5/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
active
active
done
done
done
done
done
done
done
done
done
completed
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.


Achievements

A dangerous secret (Nightmare (Adventure) difficulty) Found the mysterious staff and told Last Hope about it.
By Skellie the Skeleton Archer level 28
49th Regrowth 123rd year of Ascendancy at 08:55
see stats
A different point of view (Nightmare (Adventure) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Skellie the Skeleton Archer level 45
16th Dusk 123rd year of Ascendancy at 14:39
see stats
Against all odds (Nightmare (Adventure) difficulty) Killed Ukruk in the ambush.
By Skellie the Skeleton Archer level 28
47th Regrowth 123rd year of Ascendancy at 15:46
see stats
Arachnophobia (Nightmare (Adventure) difficulty) Destroyed the spydric menace.
By Skellie the Skeleton Archer level 32
75th Regrowth 123rd year of Ascendancy at 20:40
see stats
Back and there again (Nightmare (Adventure) difficulty) Opened a portal to the Far East from Maj'Eyal.
By Skellie the Skeleton Archer level 38
57th Pyre 123rd year of Ascendancy at 01:40
see stats
Brave new world (Nightmare (Adventure) difficulty) Went to the Far East and took part in the war.
By Skellie the Skeleton Archer level 31
71st Regrowth 123rd year of Ascendancy at 19:54
see stats
Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Skellie the Skeleton Archer level 12
9th Dusk 122nd year of Ascendancy at 09:28
see stats
Destroyer's bane (Nightmare (Adventure) difficulty) Killed Golbug the Destroyer.
By Skellie the Skeleton Archer level 30
68th Regrowth 123rd year of Ascendancy at 06:41
see stats
Evil denied (Nightmare (Adventure) difficulty) Won ToME by preventing the Void portal from opening.
By Skellie the Skeleton Archer level 50
73rd Dusk 123rd year of Ascendancy at 12:44
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Skellie the Skeleton Archer level 16
43rd Dusk 122nd year of Ascendancy at 21:08
see stats
Eye of the storm (Nightmare (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Skellie the Skeleton Archer level 23
2nd Allure 123rd year of Ascendancy at 04:48
see stats
Fear of Fours (Nightmare (Adventure) difficulty) Killed all four bosses of the Slime Tunnels.
By Skellie the Skeleton Archer level 47
34th Dusk 123rd year of Ascendancy at 15:04
see stats
Guiding Hand (Nightmare (Adventure) difficulty) Saved all escorted adventurers.
By Skellie the Skeleton Archer level 23
2nd Decay 122nd year of Ascendancy at 10:34
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Skellie the Skeleton Archer level 20
67th Haze 122nd year of Ascendancy at 13:51
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Skellie the Skeleton Archer level 10
9th Flare 122nd year of Ascendancy at 23:10
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Skellie the Skeleton Archer level 20
41st Haze 122nd year of Ascendancy at 04:44
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Skellie the Skeleton Archer level 30
67th Regrowth 123rd year of Ascendancy at 22:53
see stats
Level 40 (Nightmare (Adventure) difficulty) Got a character to level 40.
By Skellie the Skeleton Archer level 40
66th Pyre 123rd year of Ascendancy at 11:10
see stats
Level 50 (Nightmare (Adventure) difficulty) Got a character to level 50.
By Skellie the Skeleton Archer level 50
72nd Dusk 123rd year of Ascendancy at 01:47
see stats
Orcrist (Nightmare (Adventure) difficulty) Killed the leaders of the Orc Pride.
By Skellie the Skeleton Archer level 46
32nd Dusk 123rd year of Ascendancy at 12:35
see stats
Overpowered! (Nightmare (Adventure) difficulty) Did over 6000 damage in one attack.
By Skellie the Skeleton Archer level 43
5th Mirth 123rd year of Ascendancy at 12:48
see stats
Race through fire (Nightmare (Adventure) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By Skellie the Skeleton Archer level 43
7th Mirth 123rd year of Ascendancy at 14:02
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Skellie the Skeleton Archer level 17
47th Dusk 122nd year of Ascendancy at 10:50
see stats
Savior of the damsels in distress (Nightmare (Adventure) difficulty) Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.
By Skellie the Skeleton Archer level 26
3rd Regrowth 123rd year of Ascendancy at 07:20
see stats
Size is everything (Nightmare (Adventure) difficulty) Did over 1500 damage in one attack.
By Skellie the Skeleton Archer level 30
68th Regrowth 123rd year of Ascendancy at 04:15
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Skellie the Skeleton Archer level 21
74th Haze 122nd year of Ascendancy at 11:30
see stats
Sliders (Nightmare (Adventure) difficulty) Activated a portal using the Orb of Many Ways.
By Skellie the Skeleton Archer level 30
68th Regrowth 123rd year of Ascendancy at 11:18
see stats
Tactical master (Nightmare (Adventure) difficulty) Fought the two Sorcerers without closing any invocation portals.
By Skellie the Skeleton Archer level 50
73rd Dusk 123rd year of Ascendancy at 12:43
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Skellie the Skeleton Archer level 8
2nd Flare 122nd year of Ascendancy at 08:18
see stats
The Legend of Garkul (Nightmare (Adventure) difficulty) Learned the five chapters of the Legend of Garkul.
By Skellie the Skeleton Archer level 46
32nd Dusk 123rd year of Ascendancy at 10:45
see stats
The Sun Still Shines (Nightmare (Adventure) difficulty) Aeryn survived the last battle.
By Skellie the Skeleton Archer level 50
73rd Dusk 123rd year of Ascendancy at 12:44
see stats
The bigger the better! (Nightmare (Adventure) difficulty) Did over 3000 damage in one attack.
By Skellie the Skeleton Archer level 32
79th Regrowth 123rd year of Ascendancy at 22:26
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Skellie the Skeleton Archer level 12
18th Dusk 122nd year of Ascendancy at 04:10
see stats
The sky is falling! (Nightmare (Adventure) difficulty) Saw a huge meteor falling from the sky.
By Skellie the Skeleton Archer level 17
23rd Haze 122nd year of Ascendancy at 22:36
see stats
There and back again (Nightmare (Adventure) difficulty) Opened a portal to Maj'Eyal from the Far East.
By Skellie the Skeleton Archer level 33
15th Pyre 123rd year of Ascendancy at 17:45
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By Skellie the Skeleton Archer level 26
3rd Regrowth 123rd year of Ascendancy at 07:20
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Skellie the Skeleton Archer level 15
42nd Dusk 122nd year of Ascendancy at 06:44
see stats
Vampire crusher (Nightmare (Adventure) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Skellie the Skeleton Archer level 27
46th Regrowth 123rd year of Ascendancy at 15:12
see stats

Log


Saving done.


Ran for 5 turns (stop reason: didn't move).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Space around you starts to dissolve...

Skellie deactivates Concealment.


Resting starts...

Talent Concealment is ready to use.
You are yanked out of this place!

Rested for 40 turns (stop reason: saving).

There is a teleportation circle to the surface here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Skellie activates Concealment.


Saving done.

Skellie deactivates Aim.

Skellie deactivates Concealment.

Skellie deactivates Intuitive Shots.

Skellie deactivates Piercing Ammunition.

Skellie deactivates Trained Reactions.