Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.3 |
| Addons | Ashes of Urh'Rok 1.4.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Ignore Campaign/Difficulty Locks 1.1.0Modifies the character creation dialog to bypass the lock check for campaigns and difficulty levels, allowing characters to play campaigns and difficulty levels that you haven't unlocked. Doesn't actually unlock anything. Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Experience Controller 1.3.3
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
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Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Overpowered Levelup Bonuses 1.3.1Gives extra talent, generic, category, prodigy, and saves every level. Also gives increased bonuses for wil, dex, con. Items Vault 1.3.0Donators/Buyers bonus! Exponential Leveling 1.3.3Exponential Leveling is an addon that changes the amount of points (stats, class, ..) and optionally resources (hp/stamina/mana/regen..) you gain upon EACH level up. Being fully configurable, it can also be used to make the game easier as you wish to. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS. How to use this addon: - Download and install, of course. Check if the addon is ACTIVATED. If you have another addon that superload/overload player.lua, it might conflict.
- Start a New Game.
- Under Options > Gameplay, you can enable or disable the addon. This will work from the next levelup. It cannot be used retroactively.
- You can also change mode of operating (Default is balanced) and optional modes of operation (Also increase resources, life, etc on levelup) or be left as is.
Operating Modes: - Balanced -> Gives extra points in a fair way depending on your difficulty (Nightmare, Insane and Madness)
- Extra Points -> Gives many more points than vanilla in any difficulty
- Cheatish -> Gives way more points than you'll ever need
- Only Life -> Does NOT change how many points you gain on levelup, but provide some extra MAX HP on levelup. How much per level can be configured under the options.
Optional Modes (These work alongside Operating Modes): - None -> Nothing else than what chosen under Operating Modes
- All Resources -> Increase stamina, mana, hate, vim, etc (MAX and regen) upon levelup. How much per level can be configured under the options.
- MAX HP -> Increase only MAX HP and not all resources upon levelup. How much per level can be configured under the options. Stacks with Only Life if you want to.
POINTS COMPARISON (Example: Cornac Rogue at lv50): STATS | TALENTS | GENERIC | CATEGORY | PRODIGIES | MAX HP | STAMINA VANILLA | 160 | 70 | 49 | 4 | 2 | 958 | 247 BALANCED NIGHTMARE | 181 | 127 | 101 | 9 | 5 | 958 | 247 BALANCED INSANE | 217 | 145 | 119 | 12 | 8 | 958 | 247 BALANCED MADNESS | 269 | 166 | 140 | 20 | 17 | 958 | 247 EXTRA POINTS | 212 | 171 | 150 | 14 | 17 | 958 | 247 CHEATISH | 1140 | 560 | 539 | 102 | 202 | 958 | 247 ONLY LIFE | 160 | 70 | 49 | 4 | 2 | 1252+ | 247 + ALL RESOURCES | - | - | - | - | - | 1252+ | 396+ All resources ALSO gives, by a small amount, resources regeneration like: mana, stamina, vim, positive/negative, hate (per kill, not passively generated), psi and reduces equilibrium (by a small amount) every turn even in combat. Update v4.0.3
|
| Campaign | Arena |
| Mode | Madness Roguelike |
| Sex | Male |
| Race | Cornac |
| Class | Shadowblade |
| Level / Exp | 50 / 607% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 100 (base 60) |
| Dexterity | 60 (base 60) |
| Constitution | 60 (base 60) |
| Magic | 60 (base 60) |
| Willpower | 60 (base 60) |
| Cunning | 60 (base 60) |
Resources
| Life | 32341/32341 |
| Mana | 2269/2269 |
| Stamina | 1562/1562 |
| Psi_feedback | 0/735 |
| Healing Factor | 1 |
| Regeneration | 136.79615246198 |
Speed
| Mental | +262.23252791425% |
| Attack | +216.17% |
| Movement | +245% |
| Spell | +216.17% |
| Global | +345% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 9 |
Offense: Mainhand
| Damage | 146 |
| Accuracy | 87 |
| Crit Chance | 77% |
| APR | 173 |
| Speed | 0.28 |
Offense: Offhand
| Damage | 130 |
| Accuracy | 87 |
| Crit Chance | 77% |
| APR | 173 |
| Speed | 0.28 |
Offense: Spell
| Spellpower | 113.62051220533 |
| Crit Chance | 54% |
| Speed | 0.31628554258785 |
| Cooldown Reduction | 95.55 |
Offense: Mind
| Mindpower | 118.33333333333 |
| Crit Chance | 54% |
| Speed | 0.31628554258785 |
Defense: Base
| Armour (hardiness) | 164.7 (100%) |
| Defense | 90.746704826 |
| Ranged Defense | 90.746704826 |
| Fatigue | 0 |
| Physical Save | 167.88888888889 |
| Spell Save | 172.83333333333 |
| Mental Save | 166.33333333333 |
Defense: Resistances
| All | +113%(100%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 2 Travel Speed: instantaneous Usage Speed: Spell (32% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% for 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Cunning / Shadow magic | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat techniques | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cunning / Stealth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Dual techniques | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Dual weapons | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cunning / Lethality | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cunning / Dirty fighting | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Phantasm | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Celestial / Chants | 0.90 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cunning / Survival | 1.10 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Conveyance | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cunning / Scoundrel | 0.90 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Prodigies
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
Effects
| talent | Momentum |
| talent | Precision |
| talent | Shadow Combat |
| beneficial effect | Parrying melee attacks: Has a 17% chance to deflect up to 13 damage from the next 1.5 attack(s). Parrying |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
| Main armor | rough leather armour (1 def, 2 armour) rough leather armour (1 def, 2 armour)Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 (+0 eff.) Fatigue: +6% A suit of armour made of leather. |
| In off hand | iron dagger (11-14.3 power, 5 apr) iron dagger (11-14.3 power, 5 apr)Requires: - Dexterity 11 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 11.0 - 14.3 Uses stats: 30% Wil, 45% Dex, 50% Mag, 45% Cun Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| In main hand | arcing iron dagger (10-13 power, 5 apr) arcing iron dagger (10-13 power, 5 apr)Requires: - Dexterity 11 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 10.0 - 13.0 Uses stats: 30% Wil, 45% Dex, 50% Mag, 45% Cun Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to arc to a second target Damage (Melee): +6 lightning Sharp, short and deadly. |
Inventory
healing infusion (heal 50) healing infusion (heal 50)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and poison effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
iron dagger (10.5-13.65 power, 5 apr) iron dagger (10.5-13.65 power, 5 apr)Requires: - Dexterity 11 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 10.5 - 13.7 Uses stats: 30% Wil, 45% Dex, 50% Mag, 45% Cun Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
citrine citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Dragon's Greed (Madness (Roguelike) difficulty)
Amassed 8000 gold pieces.By Deathroll60 the Cornac Shadowblade level 9
74th Pyre 122nd year of Ascendancy at 11:23 see stats
Level 10 (Madness (Roguelike) difficulty)
Got a character to level 10.By Deathroll60 the Cornac Shadowblade level 10
74th Pyre 122nd year of Ascendancy at 11:25 see stats
Level 20 (Madness (Roguelike) difficulty)
Got a character to level 20.By Deathroll60 the Cornac Shadowblade level 20
74th Pyre 122nd year of Ascendancy at 13:29 see stats
Level 30 (Madness (Roguelike) difficulty)
Got a character to level 30.By Deathroll60 the Cornac Shadowblade level 30
74th Pyre 122nd year of Ascendancy at 14:18 see stats
Level 40 (Madness (Roguelike) difficulty)
Got a character to level 40.By Deathroll60 the Cornac Shadowblade level 40
74th Pyre 122nd year of Ascendancy at 17:22 see stats
Level 50 (Madness (Roguelike) difficulty)
Got a character to level 50.By Deathroll60 the Cornac Shadowblade level 50
74th Pyre 122nd year of Ascendancy at 23:01 see stats
Size is everything (Madness (Roguelike) difficulty)
Did over 1500 damage in one attack.By Deathroll60 the Cornac Shadowblade level 48
74th Pyre 122nd year of Ascendancy at 23:01 see stats
Size matters (Madness (Roguelike) difficulty)
Did over 600 damage in one attack.By Deathroll60 the Cornac Shadowblade level 40
74th Pyre 122nd year of Ascendancy at 17:23 see stats
Ten at one blow (Madness (Roguelike) difficulty)
Killed 10 or more enemies in one single attack in the arena.By Deathroll60 the Cornac Shadowblade level 50
74th Pyre 122nd year of Ascendancy at 23:01 see stats
The bigger the better! (Madness (Roguelike) difficulty)
Did over 3000 damage in one attack.By Deathroll60 the Cornac Shadowblade level 50
75th Pyre 122nd year of Ascendancy at 03:30 see stats
Treasure Hoarder (Madness (Roguelike) difficulty)
Amassed 3000 gold pieces.By Deathroll60 the Cornac Shadowblade level 4
74th Pyre 122nd year of Ascendancy at 11:23 see stats
Treasure Hunter (Madness (Roguelike) difficulty)
Amassed 1000 gold pieces.By Deathroll60 the Cornac Shadowblade level 2
74th Pyre 122nd year of Ascendancy at 11:00 see stats
XXX the Destroyer (Madness (Roguelike) difficulty)
Earned the rank of Destroyer in the arena.By Deathroll60 the Cornac Shadowblade level 50
75th Pyre 122nd year of Ascendancy at 01:48 see stats
Log
Deathroll60 HEALS from acid damage!
Gladiator hits Deathroll60 for 4 acid, 1 healing, 4 acid, 1 healing (7 total damage) [2 healing].
Deathroll60 hits Gladiator for 611 physical, 21 lightning, 267 darkness (898 total damage).
Deathroll60 killed Gladiator!
You pickup 0.80 gold pieces.
There is an item here: flaming steel mace of erosion (14.5-20.3 power, 3 apr)
Deathroll60 is less impervious to physical effects.
There is an item here: elm longbow of lightning
There is an item here: steel shield of radiance (6 def, 2 armour, 37.5 block)
You pickup 0.90 gold pieces.
There is an item here: rough leather cap (0 def, 1 armour)
There is an item here: insidious steel battleaxe of erosion (20.5-30.75 power, 2 apr)
There is an item here: rough leather cap (0 def, 1 armour)
There is an item here: insidious steel battleaxe of erosion (20.5-30.75 power, 2 apr)
Talent Windblade is ready to use.
There is an item here: rough leather cap (0 def, 1 armour)
There is an item here: insidious steel battleaxe of erosion (20.5-30.75 power, 2 apr)
There is an item here: rough leather cap (0 def, 1 armour)
There is an item here: insidious steel battleaxe of erosion (20.5-30.75 power, 2 apr)
Deathroll60 deactivates Momentum.
Deathroll60 deactivates Shadow Combat.
Deathroll60 deactivates Precision.
