Derrida the level 19 Shalore Archmage by aswandamn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp19 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity11 (base 10)
Constitution16 (base 10)
Magic53 (base 46)
Willpower46 (base 34)
Cunning21 (base 14)

Resources

Life259/259
Mana384/384
Positive79/84
Healing Factor1.3
Regeneration0.325

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision6

Offense: Mainhand

Damage21
Accuracy10
Crit Chance11%
APR3
Speed1.00

Offense: Spell

Spellpower44
Crit Chance11%
Speed1

Offense: Mind

Mindpower30
Crit Chance9%
Speed1

Offense: Damage Bonus

All+6%

Defense: Base

Armour (hardiness)11 (30%)
Defense8
Ranged Defense8
Fatigue3
Physical Save26
Spell Save30
Mental Save34

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Pinning Resistance26%
Confusion Resistance24%
Disarm Resistance42%
Knockback Resistance20%
Instadeath Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
2/5
5/5
3/5
3/5
Spell / Phantasm1.30
4/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
4/5
5/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
5/5
2/5
1/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
done
done
done
done
failed
done
active
active
done
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom (Nightmare (Adventure) difficulty) Killed a Bringer of Doom.
By Derrida the Shalore Archmage level 15
35th Haze 122nd year of Ascendancy at 16:00
see stats
Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Derrida the Shalore Archmage level 12
47th Dusk 122nd year of Ascendancy at 15:04
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Derrida the Shalore Archmage level 18
64th Haze 122nd year of Ascendancy at 22:52
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Derrida the Shalore Archmage level 18
65th Haze 122nd year of Ascendancy at 14:56
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Derrida the Shalore Archmage level 10
13rd Dusk 122nd year of Ascendancy at 00:57
see stats
Orbituary (Nightmare (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Derrida the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 19:05
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Derrida the Shalore Archmage level 11
24th Dusk 122nd year of Ascendancy at 10:57
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Derrida the Shalore Archmage level 13
74th Dusk 122nd year of Ascendancy at 03:33
see stats

Log

Talent Shielding is ready to use.

Today is the 78th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:18.

Ran for 2 turns (stop reason: hostile spotted to the west (ziguranth patrol)).


Today is the 79th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:33.


Talent Arcane Power is ready to use.
Talent Arcane Shield is ready to use.

Today is the 80th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:45.


There is a Teleportation portal to the Sher'Tul Fortress here (press '' or right click to use).

You gain 8.00 gold from the transmogrification of
topaz.
There is a teleportation circle to the surface here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Derrida activates Chant of Fortress.

Derrida activates Arcane Shield.

Derrida activates Shielding.


Saving done.


You transfer Elemental Fury to the offline item's vault.
Saving game...

Saving done.

Derrida deactivates Chant of Fortress.

Derrida deactivates Arcane Shield.

Derrida deactivates Shielding.