Shackleton the level 21 Higher Archmage by aswandamn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Semi-Roguelike (mild)
SexMale
RaceHigher
ClassArchmage
Level / Exp21 / 25%
Sizebig
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity13 (base 10)
Constitution10 (base 10)
Magic64 (base 48)
Willpower45 (base 40)
Cunning26 (base 11)

Resources

Life-2/284
Mana495/495
Paradox300
Healing Factor1.0000003099961
Regeneration4.2500013174834

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite8
Infravision3
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage27
Accuracy11
Crit Chance8%
APR15
Speed1.00

Offense: Spell

Spellpower51
Crit Chance39%
Speed1

Offense: Mind

Mindpower30
Crit Chance5%
Speed1

Offense: Damage Bonus

Blight+6%
Arcane+25%
Cold+45%
All0%
Darkness+8%
Light+15%
Temporal+8%
Mind+9%
Nature+3%

Offense: Damage Penetration

Darkness+10%
Temporal+10%
Acid+20%
Cold+40%
Mind+20%
Nature+30%

Defense: Base

Armour (hardiness)3 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save7
Spell Save46
Mental Save22

Defense: Resistances

Acid+ 11%( 70%)
Arcane+ 28%( 70%)
Mind+ 14%( 70%)
All+ 9%( 70%)
Darkness+ 16%( 70%)
Light+ 17%( 70%)
Temporal+ 25%( 70%)
Cold+ 20%( 70%)
Fire+ 16%( 70%)
Nature+ 19%( 70%)

Defense: Immunities

Pinning Resistance20%
Stun Resistance41%
Blind Resistance15%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/4)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
3/5
1/5
1/5
2/5
Spell / Earth1.30
2/5
0/5
0/5
0/5
Spell / Ice1.30
1/5
3/5
3/5
0/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
4/5
1/5
1/5
3/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
3/5
0/5
Race / Higher1.00
1/5
1/5
4/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

Quests

done
active
done
done
done
done
done
active
done
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Shackleton the Higher Archmage level 10
2nd Dusk 122nd year of Ascendancy at 09:21
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Shackleton the Higher Archmage level 20
75th Dusk 122nd year of Ascendancy at 01:53
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Shackleton the Higher Archmage level 10
2nd Dusk 122nd year of Ascendancy at 09:19
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Shackleton the Higher Archmage level 20
70th Dusk 122nd year of Ascendancy at 14:52
see stats
Matrix style! (Nightmare (Adventure) difficulty) Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Shackleton the Higher Archmage level 5
74th Pyre 122nd year of Ascendancy at 22:10
see stats
Orbituary (Nightmare (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Shackleton the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 20:54
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Shackleton the Higher Archmage level 20
74th Dusk 122nd year of Ascendancy at 03:31
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Shackleton the Higher Archmage level 9
2nd Mirth 122nd year of Ascendancy at 22:31
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Shackleton the Higher Archmage level 17
61st Dusk 122nd year of Ascendancy at 16:24
see stats
Unstoppable (Nightmare (Adventure) difficulty) Returned from the dead.
By Shackleton the Higher Archmage level 20
75th Dusk 122nd year of Ascendancy at 05:56
see stats

Log

Rested for 15 turns (stop reason: all resources and life at maximum).

You pickup 0.70 gold pieces.

You pickup 0.80 gold pieces.

Shackleton picks up (q.):
chilling steel waraxe of massacre (19-27 power, 3 apr).
Ran for 4 turns (stop reason: hostile spotted to the northeast (red jelly)).


Shackleton casts
Frozen Ground.
Shackleton's spell attains critical power!
Shackleton is surging arcane power.

Shackleton hits Red jelly for 366 cold damage.
Shackleton killed Red jelly!

Resting starts...

Talent Born into Magic is ready to use.
Talent Frozen Ground is ready to use.
Shackleton is no longer surging arcane power.

Rested for 15 turns (stop reason: all resources and life at maximum).


You pickup 0.75 gold pieces.

Shackleton misses Something.
Ran for 3 turns (stop reason: didn't move).

Shackleton resists the stunning strike!

Something performs a melee critical strike against Shackleton!
Something hits
Shackleton for 49 physical, 128 physical, 5 mind (184 total damage).
Gunsnake performs a melee critical strike against Shackleton!
Gunsnake performs a melee critical strike against Shackleton!
Gunsnake hits Shackleton for 102 physical damage.
Melee retaliation hits Gunsnake for
(4 flat reduction), 0 acid, (2 flat reduction), 0 nature, (4 flat reduction), 0 acid, (2 flat reduction), 0 nature (0 total damage).
Shackleton the level 21 higher archmage was squished to death by Gunsnake on level 2 of The Maze.