My Head Is Four Waters the level 30 Drem Alchemist by fredcerty1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDrem
ClassAlchemist
Level / Exp30 / 83%
Sizebig
Lifes / Deaths

Primary Stats

Strength36 (base 18)
Dexterity50 (base 36)
Constitution22 (base 15)
Magic82 (base 60)
Willpower41 (base 21)
Cunning20 (base 12)

Resources

Life-157/567
Mana83/538
Healing Factor1.2024166372473
Regeneration0.30060415931181

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision3
See Invisible9
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage82
Accuracy32
Crit Chance16%
APR21
Speed1.00

Offense: Spell

Spellpower70
Crit Chance19%
Speed1

Offense: Mind

Mindpower35
Crit Chance10%
Speed1

Offense: Damage Bonus

Lightning+3%
Light+10%
Physical+37%
Blight+9%
Arcane+5%
Cold+33%
All0%

Offense: Damage Penetration

Darkness+24%
Light+14%
Physical+20%
Blight+39%
Arcane+19%
Cold+24%
All+9%

Defense: Base

Armour (hardiness)32.551211628464 (73.607947236566%)
Defense39
Ranged Defense39
Fatigue19
Physical Save28
Spell Save39
Mental Save37

Defense: Resistances

Acid+ 40%( 70%)
Blight+ 18%( 70%)
Arcane+ 8%( 70%)
Cold+ 70%( 70%)
All+ 3%( 70%)
Darkness+ 29%( 70%)
Light+ 21%( 70%)
Temporal+ 16%( 70%)
Physical+ 13%( 70%)
Lightning+ 59%( 70%)
Fire+ 23%( 70%)
Nature+ 21%( 70%)

Defense: Immunities

Pinning Resistance100%
Silence Resistance22%
Confusion Resistance52%
Knockback Resistance20%
Stun Resistance100%
Instadeath Resistance100%
Blind Resistance0%

Inscriptions (5/5)

Runes
Runes
Runes
Infusions
Infusions

Class Talents

Spell / Fire alchemy1.30
1/5
1/5
5/5
4/5
Spell / Explosive admixtures1.30
5/5
5/5
5/5
1/5
Spell / Acid alchemy1.30
1/5
1/5
0/5
0/5
Spell / Golemancy1.30
1/5
2/5
0/5
0/5
Spell / Frost alchemy1.30
1/5
1/5
1/5
5/5

Generic Talents

Race / Drem1.00
1/5
2/5
2/5
1/5
Spell / Stone alchemy1.30
4/5
5/5
1/5
3/5
Spell / Staff combat1.30
3/5
3/5
0/5
0/5
Technique / Combat training1.00
1/5
3/5
0/5
0/5
0/5
0/5

Prodigies

1/1

Effects

Quests

done
active
done
done
done
done
failed
done
done
active
done
done
active
done
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By My Head Is Four Waters the Drem Alchemist level 22
13rd Dearth 122nd year of Ascendancy at 15:27
see stats
Eye of the storm (Insane (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By My Head Is Four Waters the Drem Alchemist level 29
17th Iron 123rd year of Ascendancy at 15:08
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By My Head Is Four Waters the Drem Alchemist level 10
26th Voratun 122nd year of Ascendancy at 08:13
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By My Head Is Four Waters the Drem Alchemist level 20
45th Profit 122nd year of Ascendancy at 07:02
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By My Head Is Four Waters the Drem Alchemist level 30
30th Iron 123rd year of Ascendancy at 10:45
see stats
Poisonous (Insane (Adventure) difficulty) Sided with the assassin lord.
By My Head Is Four Waters the Drem Alchemist level 23
26th Dearth 122nd year of Ascendancy at 18:20
see stats
Shasshhiy'Kaish (Insane (Adventure) difficulty) Killed Shasshhiy'Kaish after letting her grow as powerful as possible.
By My Head Is Four Waters the Drem Alchemist level 23
23rd Loss 122nd year of Ascendancy at 01:49
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By My Head Is Four Waters the Drem Alchemist level 21
11st Dearth 122nd year of Ascendancy at 15:53
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By My Head Is Four Waters the Drem Alchemist level 25
2nd Iron 123rd year of Ascendancy at 10:27
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By My Head Is Four Waters the Drem Alchemist level 10
26th Voratun 122nd year of Ascendancy at 08:26
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By My Head Is Four Waters the Drem Alchemist level 18
41st Profit 122nd year of Ascendancy at 07:05
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By My Head Is Four Waters the Drem Alchemist level 29
17th Iron 123rd year of Ascendancy at 01:52
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By My Head Is Four Waters the Drem Alchemist level 16
23rd Profit 122nd year of Ascendancy at 01:55
see stats
Unstoppable (Insane (Adventure) difficulty) Returned from the dead.
By My Head Is Four Waters the Drem Alchemist level 30
1st Steel 123rd year of Ascendancy at 11:00
see stats

Log

Talent Block is ready to use.
Talent Taunt is ready to use.

Golem (servant of My Head Is Four Waters) casts
Eye Beam.
golem (servant of My Head Is Four Waters) hits Mayatha the skeleton warrior for 115 fire damage.
Mayatha the skeleton warrior uses
Stunning Blow.
Golem (servant of My Head Is Four Waters) is pinned to the ground.

golem (servant of My Head Is Four Waters) reflects damage back to Mayatha the skeleton warrior!
golem (servant of My Head Is Four Waters) hits Mayatha the skeleton warrior for 14 physical, 17 physical (31 total damage).
Mayatha the skeleton warrior hits golem (servant of My Head Is Four Waters) for 84 physical, 120 physical (203 total damage).
Talent Knockback is ready to use.

Golem (servant of My Head Is Four Waters) uses
Knockback.
Your golem cannot do that currently.

Golem (servant of My Head Is Four Waters) is confused and fails to use Knockback.

Mayatha the skeleton warrior uses
Bone Armour.
A shield forms around Mayatha the skeleton warrior.

Golem (servant of My Head Is Four Waters) seems more focused.

Talent Block is ready to use.
Talent Crush is ready to use.
Talent Molten Skin is ready to use.
Talent Taunt is ready to use.
Talent Self-destruction is ready to use.
Talent Arcane Pull is ready to use.
Voryretta the ghoul uses
Heartseeker.
Character control switched to My Head Is Four Waters.
Golem (servant of My Head Is Four Waters) reflects damage back to Voryretta the ghoul!
Voryretta the ghoul hits Golem (servant of My Head Is Four Waters) for 127 physical damage.
Golem (servant of My Head Is Four Waters) hits Voryretta the ghoul for 21 physical damage.
My Head Is Four Waters the level 30 drem alchemist was hacked apart to death by Voryretta the ghoul on level 8 of Dreadfell.