This Will Win 3/6 the level 50 Drem Doomed by fredcerty1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDrem
ClassDoomed
Level / Exp50 / 1697%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength74.272733630532 (base 36)
Dexterity40.545467261063 (base 15)
Constitution86.545467261064 (base 60)
Magic33.272733630532 (base 15)
Willpower104.54546726106 (base 61)
Cunning118.84706203869 (base 65)

Resources

Life1475/1475
Hate76/120
Equilibrium48
Psi265/265
Healing Factor1.2283194959917
Regeneration19.960191809866

Speed

Mental+10%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision2
See Invisible10.545467261063

Offense: Mainhand

Damage153
Accuracy53
Crit Chance67%
APR94
Speed0.91

Offense: Offhand

Damage184
Accuracy53
Crit Chance67%
APR94
Speed0.91

Offense: Spell

Spellpower10.333333333333
Crit Chance35%
Speed1

Offense: Mind

Mindpower96
Crit Chance100%
Speed1

Offense: Damage Bonus

Lightning+23%
Mind+19%
Nature+32%
Darkness+17%
Physical+97%
Cold+27%
All+7%

Offense: Damage Penetration

Lightning+36%
Fire+57%
Nature+56%
Physical+69%
Mind+46%
All+31%

Defense: Base

Armour (hardiness)28 (50%)
Defense59
Ranged Defense59
Fatigue12
Physical Save49
Spell Save46
Mental Save57

Defense: Resistances

Acid+ 65%( 70%)
Blight+ 60%( 70%)
Arcane+ 59%( 70%)
Cold+ 65%( 70%)
All+ 59%( 70%)
Physical+ 70%( 73%)
Lightning+ 70%( 70%)
Light+ 53%( 70%)
Temporal+ 66%( 70%)
Mind+ 70%( 70%)
Darkness+ 79%( 80%)
Fire+ 70%( 70%)
Nature+ 59%( 70%)

Defense: Immunities

Pinning Resistance31%
Confusion Resistance100%
Fear Resistance18%
Stun Resistance100%
Instadeath Resistance100%
Knockback Resistance100%

Inscriptions (4/5)

Infusions
Infusions
Infusions
Infusions

Class Talents

Cursed / Darkness1.30
0/5
0/5
0/5
0/5
Cursed / Shadows1.30
5/5
5/5
5/5
1/5
Cursed / Punishments1.70
0/5
0/5
0/5
0/5
Cursed / One with shadows1.30
4/5
4/5
4/5
1/5
Cursed / Advanced shadowmancy1.30
5/5
5/5
5/5
5/5
Cursed / Force of will1.30
5/5
5/5
5/5
5/5

Generic Talents

Cursed / Cursed aura1.00
5/5
5/5
1/5
4/5
Cursed / Cursed form1.00
1/5
1/5
1/5
1/5
Wild-gift / Mindstar mastery1.20
5/5
0/5
0/5
0/5
Cursed / Gestures1.30
1/5
1/5
1/5
5/5
Race / Drem1.00
1/5
1/5
2/5
2/5
Cursed / Dark sustenance1.50
1/5
1/5
1/5
1/5
Technique / Combat training1.00
5/5
1/5
0/5
0/5
0/5
0/5
Wild-gift / Antimagic1.10
3/5
1/5
1/5
1/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect
detrimental effect
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
done
active
failed
done
failed
failed
failed
failed
failed
done
failed
done
done
done
done
done
active
done
done
done
done
done
done
done
failed
done
active
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.


Achievements

A dangerous secret (Insane (Adventure) difficulty) Found the mysterious staff and told Last Hope about it.
By This Will Win 3/6 the Drem Doomed level 34
5th Shortage 122nd year of Ascendancy at 21:57
see stats
A different point of view (Insane (Adventure) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By This Will Win 3/6 the Drem Doomed level 46
33rd Stralite 123rd year of Ascendancy at 14:06
see stats
Against all odds (Insane (Adventure) difficulty) Killed Ukruk in the ambush.
By This Will Win 3/6 the Drem Doomed level 33
4th Shortage 122nd year of Ascendancy at 03:29
see stats
Antimagic! (Insane (Adventure) difficulty) Completed antimagic training in the Ziguranth camp.
By This Will Win 3/6 the Drem Doomed level 26
1st Loss 122nd year of Ascendancy at 12:16
see stats
Are you out of your mind?! (Insane (Adventure) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By This Will Win 3/6 the Drem Doomed level 38
22nd Shortage 122nd year of Ascendancy at 21:44
see stats
Back and there again (Insane (Adventure) difficulty) Opened a portal to the Far East from Maj'Eyal.
By This Will Win 3/6 the Drem Doomed level 44
23rd Stralite 123rd year of Ascendancy at 13:52
see stats
Brave new world (Insane (Adventure) difficulty) Went to the Far East and took part in the war.
By This Will Win 3/6 the Drem Doomed level 37
17th Shortage 122nd year of Ascendancy at 01:08
see stats
Bringer of Doom (Insane (Adventure) difficulty) Killed a Bringer of Doom.
By This Will Win 3/6 the Drem Doomed level 50
8th Wealth 123rd year of Ascendancy at 18:41
see stats
Demonic Invasion (Insane (Adventure) difficulty) Stopped a demonic invasion by closing their portal.
By This Will Win 3/6 the Drem Doomed level 50
30th Voratun 123rd year of Ascendancy at 20:01
see stats
Destroyer's bane (Insane (Adventure) difficulty) Killed Golbug the Destroyer.
By This Will Win 3/6 the Drem Doomed level 36
13rd Shortage 122nd year of Ascendancy at 01:17
see stats
Dragon's Greed (Insane (Adventure) difficulty) Amassed 8000 gold pieces.
By This Will Win 3/6 the Drem Doomed level 34
11st Shortage 122nd year of Ascendancy at 00:04
see stats
Evil denied (Insane (Adventure) difficulty) Won ToME by preventing the Void portal from opening.
By This Will Win 3/6 the Drem Doomed level 50
11st Wealth 123rd year of Ascendancy at 11:11
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By This Will Win 3/6 the Drem Doomed level 23
16th Dearth 122nd year of Ascendancy at 01:58
see stats
Eye of the storm (Insane (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By This Will Win 3/6 the Drem Doomed level 27
13rd Loss 122nd year of Ascendancy at 22:21
see stats
Fear of Fours (Insane (Adventure) difficulty) Killed all four bosses of the Slime Tunnels.
By This Will Win 3/6 the Drem Doomed level 50
2nd Acquisition 123rd year of Ascendancy at 15:32
see stats
I cleared the room of death and all I got was this lousy achievement! (Insane (Adventure) difficulty) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By This Will Win 3/6 the Drem Doomed level 40
23rd Shortage 122nd year of Ascendancy at 03:38
see stats
Invasion from the Depths (Insane (Adventure) difficulty) Stopped a naga invasion by closing their portal.
By This Will Win 3/6 the Drem Doomed level 46
32nd Stralite 123rd year of Ascendancy at 20:24
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By This Will Win 3/6 the Drem Doomed level 10
9th Profit 122nd year of Ascendancy at 03:24
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By This Will Win 3/6 the Drem Doomed level 20
26th Wealth 122nd year of Ascendancy at 01:50
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By This Will Win 3/6 the Drem Doomed level 30
26th Loss 122nd year of Ascendancy at 06:39
see stats
Level 40 (Insane (Adventure) difficulty) Got a character to level 40.
By This Will Win 3/6 the Drem Doomed level 40
23rd Shortage 122nd year of Ascendancy at 02:36
see stats
Level 50 (Insane (Adventure) difficulty) Got a character to level 50.
By This Will Win 3/6 the Drem Doomed level 50
13rd Voratun 123rd year of Ascendancy at 20:03
see stats
Orcrist (Insane (Adventure) difficulty) Killed the leaders of the Orc Pride.
By This Will Win 3/6 the Drem Doomed level 50
31st Voratun 123rd year of Ascendancy at 07:04
see stats
Poisonous (Insane (Adventure) difficulty) Sided with the assassin lord.
By This Will Win 3/6 the Drem Doomed level 26
5th Loss 122nd year of Ascendancy at 14:23
see stats
Race through fire (Insane (Adventure) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By This Will Win 3/6 the Drem Doomed level 47
44th Stralite 123rd year of Ascendancy at 06:32
see stats
Shasshhiy'Kaish (Insane (Adventure) difficulty) Killed Shasshhiy'Kaish after letting her grow as powerful as possible.
By This Will Win 3/6 the Drem Doomed level 27
16th Loss 122nd year of Ascendancy at 19:01
see stats
Size is everything (Insane (Adventure) difficulty) Did over 1500 damage in one attack.
By This Will Win 3/6 the Drem Doomed level 32
2nd Shortage 122nd year of Ascendancy at 02:53
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By This Will Win 3/6 the Drem Doomed level 19
25th Wealth 122nd year of Ascendancy at 18:36
see stats
Sliders (Insane (Adventure) difficulty) Activated a portal using the Orb of Many Ways.
By This Will Win 3/6 the Drem Doomed level 36
13rd Shortage 122nd year of Ascendancy at 05:05
see stats
Tactical master (Insane (Adventure) difficulty) Fought the two Sorcerers without closing any invocation portals.
By This Will Win 3/6 the Drem Doomed level 50
11st Wealth 123rd year of Ascendancy at 11:09
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By This Will Win 3/6 the Drem Doomed level 16
6th Wealth 122nd year of Ascendancy at 21:22
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By This Will Win 3/6 the Drem Doomed level 7
2nd Profit 122nd year of Ascendancy at 00:23
see stats
The Sun Still Shines (Insane (Adventure) difficulty) Aeryn survived the last battle.
By This Will Win 3/6 the Drem Doomed level 50
11st Wealth 123rd year of Ascendancy at 11:11
see stats
The bigger the better! (Insane (Adventure) difficulty) Did over 3000 damage in one attack.
By This Will Win 3/6 the Drem Doomed level 50
8th Wealth 123rd year of Ascendancy at 13:46
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By This Will Win 3/6 the Drem Doomed level 16
1st Wealth 122nd year of Ascendancy at 04:57
see stats
There and back again (Insane (Adventure) difficulty) Opened a portal to Maj'Eyal from the Far East.
By This Will Win 3/6 the Drem Doomed level 41
14th Iron 123rd year of Ascendancy at 14:25
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By This Will Win 3/6 the Drem Doomed level 25
18th Dearth 122nd year of Ascendancy at 13:14
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By This Will Win 3/6 the Drem Doomed level 15
34th Profit 122nd year of Ascendancy at 22:23
see stats
Vampire crusher (Insane (Adventure) difficulty) Destroyed the Master in its lair of the Dreadfell.
By This Will Win 3/6 the Drem Doomed level 32
3rd Shortage 122nd year of Ascendancy at 10:34
see stats

Log

Talent Frenzy is ready to use.
Talent Deflection is ready to use.
Talent Attune Mindstar is ready to use.
This Will Win 3/6 activates
Deflection.
This Will Win 3/6 activates
Shadows Empathy.
Talent Infusion: Regeneration is ready to use.
Talent Unseen Force is ready to use.
Talent Ruined Earth is ready to use.
Talent Shadow Decoy is ready to use.
This Will Win 3/6 activates
Shadow Decoy.
Rested for 39 turns (stop reason: all resources and life at maximum).


You may not auto-explore this level.

Resting starts...

Talent Relentless Pursuit is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


You may not auto-explore this level.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You may not auto-explore this level.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You may not auto-explore this level.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You may not auto-explore this level.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You may not auto-explore this level.