This Will Win 5/10 the level 50 Lich Necromancer by fredcerty1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceLich
ClassNecromancer
Level / Exp50 / 1899%
Sizemedium
Lifes / Deaths

Primary Stats

Strength66 (base 29)
Dexterity23 (base 9)
Constitution70 (base 60)
Magic135 (base 60)
Willpower60 (base 23)
Cunning91 (base 60)

Resources

Life1308/1308
Mana572/572
Soul20/21
Healing Factor1.3772792565121
Regeneration0.34431981412802

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite10
Infravision4
See Invisible3
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage74
Accuracy20
Crit Chance38%
APR31
Speed1.00

Offense: Spell

Spellpower96
Crit Chance61%
Speed1

Offense: Mind

Mindpower56
Crit Chance36%
Speed1

Offense: Damage Bonus

Darkness+137%
Physical+68%
Lightning+36%
Arcane+25%
Cold+141%
All+13%

Offense: Damage Penetration

Darkness+82%
Fire+31%
Temporal+26%
Blight+36%
Arcane+21%
Cold+76%
All+11%

Defense: Base

Armour (hardiness)42 (30%)
Defense38
Ranged Defense38
Fatigue3
Physical Save59
Spell Save82
Mental Save83

Defense: Resistances

Acid+ 58%( 70%)
Physical+ 68%( 70%)
Cold+ 70%( 70%)
All+ 53%( 70%)
Darkness+ 70%( 70%)
Light+ 59%( 70%)
Temporal+ 65%( 70%)
Lightning+ 69%( 70%)
Fire+ 57%( 70%)
Mind+ 60%( 70%)

Defense: Immunities

Teleport Resistance47%
Disarm Resistance0%
Bleed Resistance100%
Confusion Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Stun Resistance100%

Inscriptions (5/5)

Runes
Runes
Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
5/5
1/5
1/5
3/5
Spell / Master of flesh1.50
0/5
0/5
0/5
0/5
Spell / Nightfall1.50
5/5
4/5
4/5
4/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Age of dusk1.30
5/5
4/5
4/5
3/5
Spell / Grave1.30
1/5
5/5
0/5
0/5
Spell / Master of bones1.50
0/5
0/5
0/5
0/5
Spell / Animus1.50
4/5
1/5
5/5
4/5
Spell / Death1.30
5/5
1/5
1/5
0/5

Generic Talents

Undead / Lich1.20
2/5
4/5
5/5
4/5
Spell / Spectre1.30
1/5
1/5
1/5
1/5
Race / Drem1.00
1/5
2/5
4/5
3/5
Technique / Combat training1.00
5/5
1/5
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
5/5
1/5
5/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent

Quests

done
done
done
done
done
done
done
done
done
failed
done
failed
failed
done
done
done
done
done
done
active
active
done
done
done
done
done
done
failed
done
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.


Achievements

A dangerous secret (Insane (Adventure) difficulty) Found the mysterious staff and told Last Hope about it.
By This Will Win 5/10 the Lich Necromancer level 33
30th Iron 123rd year of Ascendancy at 06:03
see stats
A different point of view (Insane (Adventure) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By This Will Win 5/10 the Lich Necromancer level 50
14th Profit 123rd year of Ascendancy at 12:49
see stats
Against all odds (Insane (Adventure) difficulty) Killed Ukruk in the ambush.
By This Will Win 5/10 the Lich Necromancer level 32
28th Iron 123rd year of Ascendancy at 10:14
see stats
Are you out of your mind?! (Insane (Adventure) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By This Will Win 5/10 the Lich Necromancer level 37
16th Steel 123rd year of Ascendancy at 03:58
see stats
Back and there again (Insane (Adventure) difficulty) Opened a portal to the Far East from Maj'Eyal.
By This Will Win 5/10 the Lich Necromancer level 44
8th Voratun 123rd year of Ascendancy at 05:43
see stats
Brave new world (Insane (Adventure) difficulty) Went to the Far East and took part in the war.
By This Will Win 5/10 the Lich Necromancer level 36
9th Steel 123rd year of Ascendancy at 06:51
see stats
Can you bear it? So much bearness! (Insane (Adventure) difficulty) Killed Borius in the Bearscape.
By This Will Win 5/10 the Lich Necromancer level 42
36th Stralite 123rd year of Ascendancy at 07:25
see stats
Destroyer's bane (Insane (Adventure) difficulty) Killed Golbug the Destroyer.
By This Will Win 5/10 the Lich Necromancer level 35
6th Steel 123rd year of Ascendancy at 02:37
see stats
Dragon's Greed (Insane (Adventure) difficulty) Amassed 8000 gold pieces.
By This Will Win 5/10 the Lich Necromancer level 30
25th Iron 123rd year of Ascendancy at 02:43
see stats
Earth Master (Insane (Adventure) difficulty) Killed Harkor'Zun.
By This Will Win 5/10 the Lich Necromancer level 46
1st Profit 123rd year of Ascendancy at 03:01
see stats
Evil denied (Insane (Adventure) difficulty) Won ToME by preventing the Void portal from opening.
By This Will Win 5/10 the Lich Necromancer level 50
20th Dearth 123rd year of Ascendancy at 09:47
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By This Will Win 5/10 the Drem Necromancer level 22
25th Wealth 122nd year of Ascendancy at 05:39
see stats
Eye of the storm (Insane (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By This Will Win 5/10 the Drem Necromancer level 25
14th Dearth 122nd year of Ascendancy at 09:49
see stats
Fear me not! (Insane (Adventure) difficulty) Survived the Fearscape!
By This Will Win 5/10 the Drem Necromancer level 25
13rd Dearth 122nd year of Ascendancy at 14:27
see stats
Fear of Fours (Insane (Adventure) difficulty) Killed all four bosses of the Slime Tunnels.
By This Will Win 5/10 the Lich Necromancer level 50
39th Profit 123rd year of Ascendancy at 20:11
see stats
Home sweet home (Insane (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By This Will Win 5/10 the Drem Necromancer level 26
30th Dearth 122nd year of Ascendancy at 19:30
see stats
I cleared the room of death and all I got was this lousy achievement! (Insane (Adventure) difficulty) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By This Will Win 5/10 the Lich Necromancer level 39
16th Steel 123rd year of Ascendancy at 09:35
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By This Will Win 5/10 the Drem Necromancer level 10
10th Profit 122nd year of Ascendancy at 22:51
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By This Will Win 5/10 the Drem Necromancer level 20
11st Wealth 122nd year of Ascendancy at 16:03
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By This Will Win 5/10 the Lich Necromancer level 30
22nd Iron 123rd year of Ascendancy at 14:40
see stats
Level 40 (Insane (Adventure) difficulty) Got a character to level 40.
By This Will Win 5/10 the Lich Necromancer level 40
30th Steel 123rd year of Ascendancy at 17:49
see stats
Level 50 (Insane (Adventure) difficulty) Got a character to level 50.
By This Will Win 5/10 the Lich Necromancer level 50
14th Profit 123rd year of Ascendancy at 01:01
see stats
Lichform (Insane (Adventure) difficulty) Achieved your wild dreams of power and eternal life: you turned into a Lich!
By This Will Win 5/10 the Lich Necromancer level 26
7th Loss 122nd year of Ascendancy at 19:41
see stats
Orcrist (Insane (Adventure) difficulty) Killed the leaders of the Orc Pride.
By This Will Win 5/10 the Lich Necromancer level 50
39th Profit 123rd year of Ascendancy at 01:40
see stats
Poisonous (Insane (Adventure) difficulty) Sided with the assassin lord.
By This Will Win 5/10 the Lich Necromancer level 27
7th Iron 123rd year of Ascendancy at 02:53
see stats
Race through fire (Insane (Adventure) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By This Will Win 5/10 the Lich Necromancer level 48
4th Profit 123rd year of Ascendancy at 21:43
see stats
Size is everything (Insane (Adventure) difficulty) Did over 1500 damage in one attack.
By This Will Win 5/10 the Lich Necromancer level 45
1st Acquisition 123rd year of Ascendancy at 13:58
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By This Will Win 5/10 the Drem Necromancer level 17
38th Profit 122nd year of Ascendancy at 12:13
see stats
Sliders (Insane (Adventure) difficulty) Activated a portal using the Orb of Many Ways.
By This Will Win 5/10 the Lich Necromancer level 35
6th Steel 123rd year of Ascendancy at 05:51
see stats
Tactical master (Insane (Adventure) difficulty) Fought the two Sorcerers without closing any invocation portals.
By This Will Win 5/10 the Lich Necromancer level 50
20th Dearth 123rd year of Ascendancy at 09:46
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By This Will Win 5/10 the Drem Necromancer level 8
24th Voratun 122nd year of Ascendancy at 16:51
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By This Will Win 5/10 the Drem Necromancer level 7
21st Voratun 122nd year of Ascendancy at 21:11
see stats
The Sun Still Shines (Insane (Adventure) difficulty) Aeryn survived the last battle.
By This Will Win 5/10 the Lich Necromancer level 50
20th Dearth 123rd year of Ascendancy at 09:47
see stats
The bigger the better! (Insane (Adventure) difficulty) Did over 3000 damage in one attack.
By This Will Win 5/10 the Lich Necromancer level 50
39th Profit 123rd year of Ascendancy at 12:47
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By This Will Win 5/10 the Drem Necromancer level 18
5th Wealth 122nd year of Ascendancy at 18:31
see stats
There and back again (Insane (Adventure) difficulty) Opened a portal to Maj'Eyal from the Far East.
By This Will Win 5/10 the Lich Necromancer level 40
39th Steel 123rd year of Ascendancy at 08:17
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By This Will Win 5/10 the Drem Necromancer level 22
25th Wealth 122nd year of Ascendancy at 17:03
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By This Will Win 5/10 the Drem Necromancer level 15
27th Profit 122nd year of Ascendancy at 01:11
see stats
Vampire crusher (Insane (Adventure) difficulty) Destroyed the Master in its lair of the Dreadfell.
By This Will Win 5/10 the Lich Necromancer level 31
27th Iron 123rd year of Ascendancy at 08:33
see stats

Log

Shadow casts Phase Door.

Shadow casts
Phase Door.

Shadow casts
Phase Door.

Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
Your summoned shadow disappears.
Shadow casts
Phase Door.
Shadow casts
Phase Door.
There is an exit to the worldmap here (press '' or right click to use).
Ran for 31 turns (stop reason: at exit).


Space around you starts to dissolve...

Shadow casts
Phase Door.

Space restabilizes around you.