Yeller Tusk the level 1 Troll Adventurer by jordarian84

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceTroll
ClassAdventurer
Level / Exp1 / 0%
Sizebig
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity11 (base 12)
Constitution17 (base 12)
Magic12 (base 15)
Willpower10 (base 12)
Cunning10 (base 12)

Resources

Life128/128
Mana100/100
Stamina100/100
Positive0/30
Healing Factor1.0561497326203
Regeneration2.3763368983957

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy15
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense2
Ranged Defense2
Fatigue6
Physical Save11
Spell Save12
Mental Save7

Defense: Resistances

Cold+ 3%( 70%)
Lightning+ 3%( 70%)
Fire -7%( 70%)
Acid+ 3%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Spell / Meta1.00
1/5
0/5
0/5
0/5
Technique / Magical combat1.00
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Shield offense1.00
1/5
0/5
0/5
0/5
Technique / Shield defense1.00
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.00
1/5
0/5
0/5
0/5
Race / Troll1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Quiver
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Talent Arcane Combat is ready to use.

You gain 0.10 gold from the transmogrification of
pouch of iron shots (18/18, 13-15.6 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10.5-13.65 power, 5 apr).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
mossy mindstar (3-3.3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron longsword (11-15.4 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron greatsword (16-25.6 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (9.5-12.35 power, 5 apr).
Disperse Magic is still on cooldown for 2 turns.

Yeller Tusk activates Arcane Combat.

Resting starts...

Talent Shield Pummel is ready to use.
Talent Disperse Magic is ready to use.
Talent Healing Light is ready to use.
Talent Shield Wall is ready to use.
Rested for 79 turns (stop reason: all resources and life at maximum).


Yeller Tusk deactivates Arcane Combat.

Resting starts...

Talent Arcane Combat is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Yeller Tusk activates Chant of Resistance.

You require a weapon and a shield to use this talent.

Yeller Tusk activates Arcane Combat.

To celebrate the
release's anniversary, I am happy to say I've slipped up
a little present in your inventory!

The fires have died out. Now only ashes remains.
The Fearscape is now positioned in high orbit over Eyal.
Prepare for the wrath of Urh'Rok !

Ashes of Urh'Rok, the first expansion for Tales of Maj'Eyal, offers new classes, lore, zones, ...
If you ever wondered why demons are attacking Eyal, where they come from or what their plans are, wait no more!
If you want to bring fiery doom to your foes, wait no more!
If you want to discover 2 new classes, a new race, 20 new artifacts, more than 10 thousands words of lore, new systems and tons of talents, wait no more!

Yeller Tusk deactivates Chant of Resistance.