Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.5 |
| Addons | Items Vault 1.3.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Berserker |
| Level / Exp | 50 / 1042% |
| Size | big |
| Lifes / Deaths | Killed by multi-hued drake hatchling at level 9 on the 26th Dusk 122nd year of Ascendancy at 18:51 / 270Killed by Glusevea the white wolf at level 11 on the 30th Haze 122nd year of Ascendancy at 04:43 Killed by Belywe the warg at level 11 on the 30th Haze 122nd year of Ascendancy at 05:44 Killed by Bethoma the snow giant chieftain at level 12 on the 30th Haze 122nd year of Ascendancy at 18:20 Killed by Bethoma the snow giant chieftain at level 12 on the 30th Haze 122nd year of Ascendancy at 19:25 Killed by snow giant boulder thrower at level 12 on the 30th Haze 122nd year of Ascendancy at 22:22 Killed by snow giant boulder thrower at level 12 on the 30th Haze 122nd year of Ascendancy at 23:03 Killed by snow giant boulder thrower at level 12 on the 30th Haze 122nd year of Ascendancy at 23:39 Killed by snow giant boulder thrower at level 12 on the 31st Haze 122nd year of Ascendancy at 00:42 Killed by Vorelle the snow giant chieftain at level 12 on the 44th Haze 122nd year of Ascendancy at 23:12 Killed by cold drake hatchling at level 12 on the 44th Haze 122nd year of Ascendancy at 23:58 Killed by Vorelle the snow giant chieftain at level 12 on the 45th Haze 122nd year of Ascendancy at 00:59 Killed by Mayoyana the telugoroth at level 13 on the 46th Haze 122nd year of Ascendancy at 15:01 Killed by ultimate telugoroth at level 13 on the 46th Haze 122nd year of Ascendancy at 20:19 Killed by ultimate telugoroth at level 13 on the 47th Haze 122nd year of Ascendancy at 06:22 Killed by greater teluvorta at level 13 on the 47th Haze 122nd year of Ascendancy at 07:26 Killed by Emelavena the teluvorta at level 13 on the 47th Haze 122nd year of Ascendancy at 07:42 Killed by ultimate telugoroth at level 13 on the 47th Haze 122nd year of Ascendancy at 20:54 Killed by dredge at level 13 on the 48th Haze 122nd year of Ascendancy at 12:52 Killed by dredge at level 13 on the 48th Haze 122nd year of Ascendancy at 13:54 Killed by Adidhemina the dredge at level 13 on the 48th Haze 122nd year of Ascendancy at 19:29 Killed by Adidhemina the dredge's temporal clone at level 13 on the 48th Haze 122nd year of Ascendancy at 20:02 Killed by Adidhemina the dredge at level 13 on the 48th Haze 122nd year of Ascendancy at 21:08 Killed by Chronolith Clone at level 14 on the 49th Haze 122nd year of Ascendancy at 13:47 Killed by Chronolith Clone at level 14 on the 49th Haze 122nd year of Ascendancy at 14:52 Killed by Rantha the Worm at level 15 on the 65th Haze 122nd year of Ascendancy at 02:37 Killed by Poliwyn the snow giant at level 15 on the 65th Haze 122nd year of Ascendancy at 05:12 Killed by Areth the cave troll at level 16 on the 16th Pyre 123rd year of Ascendancy at 23:56 Killed by Adabeth the Guardian at level 16 on the 17th Pyre 123rd year of Ascendancy at 14:41 Killed by uruivellas at level 17 on the 61st Pyre 123rd year of Ascendancy at 02:21 Killed by Urkis, the High Tempest at level 17 on the 61st Pyre 123rd year of Ascendancy at 08:07 Killed by Urkis, the High Tempest at level 17 on the 61st Pyre 123rd year of Ascendancy at 09:11 Killed by Urkis, the High Tempest at level 17 on the 61st Pyre 123rd year of Ascendancy at 09:42 Killed by Urkis, the High Tempest at level 17 on the 61st Pyre 123rd year of Ascendancy at 10:22 Killed by Urkis, the High Tempest at level 17 on the 61st Pyre 123rd year of Ascendancy at 10:59 Killed by storm drake at level 18 on the 61st Pyre 123rd year of Ascendancy at 14:10 Killed by Eluba the thief at level 19 on the 72nd Pyre 123rd year of Ascendancy at 00:47 Killed by Nerynor the slimy ooze at level 19 on the 50th Dusk 123rd year of Ascendancy at 23:36 Killed by Beldar at level 19 on the 51st Dusk 123rd year of Ascendancy at 10:34 Killed by Beldar at level 19 on the 51st Dusk 123rd year of Ascendancy at 23:04 Killed by Beldar at level 19 on the 52nd Dusk 123rd year of Ascendancy at 04:56 Killed by Beldar at level 20 on the 53rd Dusk 123rd year of Ascendancy at 11:22 Killed by fire drake at level 20 on the 70th Dusk 123rd year of Ascendancy at 20:35 Killed by snow giant thunderer at level 20 on the 70th Dusk 123rd year of Ascendancy at 23:33 Killed by skeleton master archer at level 20 on the 71st Dusk 123rd year of Ascendancy at 01:03 Killed by Emidabeth the bloated horror at level 21 on the 71st Dusk 123rd year of Ascendancy at 07:11 Killed by Emidabeth the bloated horror at level 21 on the 71st Dusk 123rd year of Ascendancy at 08:55 Killed by Emidabeth the bloated horror at level 21 on the 71st Dusk 123rd year of Ascendancy at 09:31 Killed by mountain troll thunderer at level 21 on the 71st Dusk 123rd year of Ascendancy at 15:55 Killed by skeleton master archer at level 21 on the 72nd Dusk 123rd year of Ascendancy at 08:21 Killed by Xanyta the gigantic sandworm tunneler at level 21 on the 73rd Dusk 123rd year of Ascendancy at 00:15 Killed by Gubeth the grave wight at level 21 on the 74th Dusk 123rd year of Ascendancy at 01:16 Killed by skeleton warrior at level 21 on the 74th Dusk 123rd year of Ascendancy at 03:21 Killed by skeleton warrior at level 21 on the 74th Dusk 123rd year of Ascendancy at 13:14 Killed by skeleton master archer at level 22 on the 74th Dusk 123rd year of Ascendancy at 14:45 Killed by skeleton master archer at level 22 on the 74th Dusk 123rd year of Ascendancy at 15:39 Killed by skeleton master archer at level 22 on the 75th Dusk 123rd year of Ascendancy at 10:04 Killed by skeleton master archer at level 22 on the 75th Dusk 123rd year of Ascendancy at 11:19 Killed by skeleton magus at level 22 on the 75th Dusk 123rd year of Ascendancy at 12:13 Killed by master vampire at level 22 on the 75th Dusk 123rd year of Ascendancy at 18:56 Killed by Polylraba the skeleton archer at level 22 on the 76th Dusk 123rd year of Ascendancy at 06:41 Killed by skeleton magus at level 22 on the 76th Dusk 123rd year of Ascendancy at 09:25 Killed by skeleton magus at level 22 on the 77th Dusk 123rd year of Ascendancy at 05:51 Killed by Aletta Soultorn at level 22 on the 77th Dusk 123rd year of Ascendancy at 10:52 Killed by Belemina the ghoul at level 22 on the 77th Dusk 123rd year of Ascendancy at 14:56 Killed by ghoulking at level 23 on the 77th Dusk 123rd year of Ascendancy at 16:16 Killed by luminous horror at level 23 on the 77th Dusk 123rd year of Ascendancy at 21:28 Killed by luminous horror at level 23 on the 77th Dusk 123rd year of Ascendancy at 22:08 Killed by luminous horror at level 23 on the 77th Dusk 123rd year of Ascendancy at 22:43 Killed by The Master at level 23 on the 77th Dusk 123rd year of Ascendancy at 23:35 Killed by The Master at level 23 on the 78th Dusk 123rd year of Ascendancy at 00:47 Killed by skeleton master archer at level 23 on the 78th Dusk 123rd year of Ascendancy at 02:13 Killed by uruivellas at level 24 on the 79th Dusk 123rd year of Ascendancy at 06:58 Killed by uruivellas at level 24 on the 79th Dusk 123rd year of Ascendancy at 07:48 Killed by elven blood mage at level 24 on the 5th Haze 123rd year of Ascendancy at 12:01 Killed by elven cultist at level 24 on the 5th Haze 123rd year of Ascendancy at 12:45 Killed by elven cultist at level 24 on the 5th Haze 123rd year of Ascendancy at 21:34 Killed by elven corruptor at level 24 on the 5th Haze 123rd year of Ascendancy at 22:18 Killed by elven blood mage at level 24 on the 5th Haze 123rd year of Ascendancy at 23:02 Killed by elven corruptor at level 24 on the 5th Haze 123rd year of Ascendancy at 23:31 Killed by fire drake hatchling at level 25 on the 42nd Haze 123rd year of Ascendancy at 15:50 Killed by Emonne the skeleton mage at level 26 on the 47th Haze 123rd year of Ascendancy at 23:46 Killed by skeleton magus at level 26 on the 48th Haze 123rd year of Ascendancy at 06:38 Killed by skeleton magus at level 26 on the 48th Haze 123rd year of Ascendancy at 07:43 Killed by Headless Horseman at level 27 on the 74th Haze 123rd year of Ascendancy at 05:03 Killed by Glyth the slaver at level 28 on the 74th Haze 123rd year of Ascendancy at 14:54 Killed by Isyrevea the slaver at level 28 on the 75th Haze 123rd year of Ascendancy at 21:21 Killed by Iterohro the shalore at level 28 on the 1st Wintertide 124th year of Ascendancy at 21:09 Killed by Inlde the halfling at level 28 on the 5th Regrowth 124th year of Ascendancy at 20:48 Killed by Lisynn the cave bear at level 28 on the 16th Regrowth 124th year of Ascendancy at 18:53 Killed by Zubena the black bear at level 29 on the 18th Regrowth 124th year of Ascendancy at 10:38 Killed by minotaur at level 29 on the 18th Regrowth 124th year of Ascendancy at 19:24 Killed by Betomitta the grizzly bear at level 29 on the 19th Regrowth 124th year of Ascendancy at 12:33 Killed by Bethubrerin the icy orc wyrmic at level 29 on the 22nd Pyre 124th year of Ascendancy at 23:38 Killed by Elytta the mountain troll thunderer at level 30 on the 26th Pyre 124th year of Ascendancy at 17:14 Killed by Gadheta the stone troll at level 30 on the 28th Pyre 124th year of Ascendancy at 19:17 Killed by icy orc wyrmic at level 31 on the 29th Pyre 124th year of Ascendancy at 15:02 Killed by fiery orc wyrmic at level 31 on the 29th Pyre 124th year of Ascendancy at 15:59 Killed by Velolratta the orc summoner at level 32 on the 47th Pyre 124th year of Ascendancy at 23:33 Killed by orc necromancer at level 32 on the 48th Pyre 124th year of Ascendancy at 00:26 Killed by orc blood mage at level 32 on the 60th Pyre 124th year of Ascendancy at 09:35 Killed by orc soldier at level 32 on the 74th Pyre 124th year of Ascendancy at 21:51 Killed by orc pyromancer at level 32 on the 74th Pyre 124th year of Ascendancy at 23:20 Killed by orc cryomancer at level 32 on the 75th Pyre 124th year of Ascendancy at 01:40 Killed by overpowered greater multi-hued wyrm at level 32 on the 75th Pyre 124th year of Ascendancy at 05:11 Killed by orc cryomancer at level 32 on the 75th Pyre 124th year of Ascendancy at 08:39 Killed by orc high pyromancer at level 32 on the 75th Pyre 124th year of Ascendancy at 09:41 Killed by orc master wyrmic at level 33 on the 10th Mirth 124th year of Ascendancy at 09:21 Killed by orc corruptor at level 33 on the 10th Mirth 124th year of Ascendancy at 10:21 Killed by Gloretta the orc blood mage at level 33 on the 10th Mirth 124th year of Ascendancy at 11:03 Killed by orc blood mage at level 33 on the 10th Mirth 124th year of Ascendancy at 12:00 Killed by orc necromancer at level 33 on the 2nd Flare 124th year of Ascendancy at 16:58 Killed by skeleton archer at level 33 on the 2nd Flare 124th year of Ascendancy at 17:50 Killed by orc necromancer at level 33 on the 2nd Flare 124th year of Ascendancy at 18:27 Killed by orc blood mage at level 33 on the 2nd Flare 124th year of Ascendancy at 19:24 Killed by skeleton master archer at level 33 on the 2nd Flare 124th year of Ascendancy at 20:31 Killed by armoured skeleton warrior at level 33 on the 2nd Flare 124th year of Ascendancy at 21:25 Killed by orc pyromancer at level 33 on the 3rd Flare 124th year of Ascendancy at 00:26 Killed by skeleton archer at level 33 on the 3rd Flare 124th year of Ascendancy at 08:38 Killed by skeleton archer at level 33 on the 4th Flare 124th year of Ascendancy at 00:09 Killed by Velywen the bone giant at level 33 on the 4th Flare 124th year of Ascendancy at 07:50 Killed by Velywen the bone giant at level 33 on the 4th Flare 124th year of Ascendancy at 09:19 Killed by orc corruptor at level 33 on the 5th Flare 124th year of Ascendancy at 19:52 Killed by Rak'shor, Grand Necromancer of the Pride at level 33 on the 5th Flare 124th year of Ascendancy at 21:16 Killed by sanguine horror at level 33 on the 5th Flare 124th year of Ascendancy at 22:40 Killed by orc necromancer at level 33 on the 6th Flare 124th year of Ascendancy at 08:47 Killed by skeleton warrior at level 33 on the 6th Flare 124th year of Ascendancy at 09:20 Killed by skeleton warrior at level 33 on the 6th Flare 124th year of Ascendancy at 10:15 Killed by orc archer at level 33 on the 6th Flare 124th year of Ascendancy at 11:13 Killed by skeleton master archer at level 33 on the 6th Flare 124th year of Ascendancy at 12:04 Killed by skeleton warrior at level 34 on the 6th Flare 124th year of Ascendancy at 12:54 Killed by skeleton warrior at level 34 on the 6th Flare 124th year of Ascendancy at 13:31 Killed by orc necromancer at level 34 on the 6th Flare 124th year of Ascendancy at 14:19 Killed by skeleton master archer at level 34 on the 6th Flare 124th year of Ascendancy at 15:15 Killed by skeleton archer at level 34 on the 6th Flare 124th year of Ascendancy at 15:50 Killed by skeleton archer at level 34 on the 6th Flare 124th year of Ascendancy at 16:51 Killed by orc blood mage at level 34 on the 6th Flare 124th year of Ascendancy at 17:36 Killed by shadow at level 34 on the 6th Flare 124th year of Ascendancy at 19:30 Killed by Rotting Titan at level 34 on the 6th Flare 124th year of Ascendancy at 20:07 Killed by Arch Zephyr at level 34 on the 6th Flare 124th year of Ascendancy at 21:01 Killed by Rotting Titan at level 34 on the 6th Flare 124th year of Ascendancy at 21:31 Killed by orc blood mage at level 34 on the 7th Flare 124th year of Ascendancy at 03:34 Killed by orc blood mage at level 34 on the 7th Flare 124th year of Ascendancy at 04:40 Killed by Rotting Titan at level 34 on the 7th Flare 124th year of Ascendancy at 06:00 Killed by orc blood mage at level 34 on the 7th Flare 124th year of Ascendancy at 06:54 Killed by orc archer at level 34 on the 7th Flare 124th year of Ascendancy at 07:52 Killed by orc corruptor at level 34 on the 7th Flare 124th year of Ascendancy at 08:40 Killed by shadow at level 34 on the 7th Flare 124th year of Ascendancy at 18:02 Killed by Islawyn the orc mage-hunter at level 34 on the 5th Dusk 124th year of Ascendancy at 10:42 Killed by multi-hued drake at level 35 on the 6th Dusk 124th year of Ascendancy at 16:30 Killed by orc mage-hunter at level 35 on the 6th Dusk 124th year of Ascendancy at 17:08 Killed by greater multi-hued wyrm at level 35 on the 6th Dusk 124th year of Ascendancy at 18:02 Killed by greater multi-hued wyrm at level 35 on the 6th Dusk 124th year of Ascendancy at 21:27 Killed by greater multi-hued wyrm at level 35 on the 7th Dusk 124th year of Ascendancy at 00:54 Killed by snow giant boulder thrower at level 35 on the 7th Dusk 124th year of Ascendancy at 09:52 Killed by orc corruptor at level 35 on the 7th Dusk 124th year of Ascendancy at 10:43 Killed by Isunn the orc summoner at level 35 on the 7th Dusk 124th year of Ascendancy at 20:47 Killed by Gorbat, Supreme Wyrmic of the Pride at level 36 on the 8th Dusk 124th year of Ascendancy at 23:39 Killed by Gorbat, Supreme Wyrmic of the Pride at level 36 on the 9th Dusk 124th year of Ascendancy at 00:28 Killed by Gorbat, Supreme Wyrmic of the Pride at level 36 on the 9th Dusk 124th year of Ascendancy at 01:25 Killed by Elyriagavea the orc master wyrmic at level 36 on the 9th Dusk 124th year of Ascendancy at 12:35 Killed by Glorildavea the orc summoner at level 36 on the 11st Dusk 124th year of Ascendancy at 01:06 Killed by minotaur at level 36 on the 17th Dusk 124th year of Ascendancy at 00:26 Killed by assassin at level 36 on the 17th Dusk 124th year of Ascendancy at 07:30 Killed by thief at level 36 on the 17th Dusk 124th year of Ascendancy at 10:49 Killed by mountain troll thunderer at level 37 on the 17th Dusk 124th year of Ascendancy at 16:31 Killed by assassin at level 37 on the 17th Dusk 124th year of Ascendancy at 21:00 Killed by assassin at level 37 on the 18th Dusk 124th year of Ascendancy at 02:14 Killed by assassin at level 37 on the 18th Dusk 124th year of Ascendancy at 06:31 Killed by eldritch eye at level 37 on the 19th Dusk 124th year of Ascendancy at 17:49 Killed by fire drake at level 38 on the 21st Dusk 124th year of Ascendancy at 17:20 Killed by orc cryomancer at level 38 on the 35th Dusk 124th year of Ascendancy at 21:46 Killed by skeleton master archer at level 38 on the 40th Dusk 124th year of Ascendancy at 02:09 Killed by orc pyromancer at level 38 on the 44th Dusk 124th year of Ascendancy at 15:24 Killed by armoured skeleton warrior at level 38 on the 77th Dusk 124th year of Ascendancy at 23:51 Killed by Isiriwyn the ink squid at level 39 on the 1st Time of Equilibrium 124th year of Ascendancy at 14:06 Killed by Glorariana the naga myrmidon at level 39 on the 1st Time of Equilibrium 124th year of Ascendancy at 15:48 Killed by naga tide huntress at level 39 on the 1st Time of Equilibrium 124th year of Ascendancy at 16:31 Killed by naga myrmidon at level 40 on the 2nd Haze 124th year of Ascendancy at 09:56 Killed by orc necromancer at level 40 on the 8th Haze 124th year of Ascendancy at 20:24 Killed by orc archer at level 40 on the 8th Haze 124th year of Ascendancy at 21:21 Killed by Beldar at level 40 on the 20th Haze 124th year of Ascendancy at 12:28 Killed by archlich at level 40 on the 21st Haze 124th year of Ascendancy at 10:30 Killed by shadow at level 40 on the 21st Haze 124th year of Ascendancy at 11:37 Killed by orc fighter at level 41 on the 21st Haze 124th year of Ascendancy at 19:52 Killed by orc fighter at level 41 on the 22nd Haze 124th year of Ascendancy at 05:15 Killed by orc berserker at level 41 on the 22nd Haze 124th year of Ascendancy at 06:26 Killed by Ce'Nowyn the orc elite berserker at level 41 on the 23rd Haze 124th year of Ascendancy at 01:00 Killed by orc fighter at level 41 on the 23rd Haze 124th year of Ascendancy at 02:11 Killed by armoured skeleton warrior at level 42 on the 25th Haze 124th year of Ascendancy at 23:49 Killed by will o' the wisp at level 42 on the 27th Haze 124th year of Ascendancy at 01:26 Killed by overpowered greater multi-hued wyrm at level 42 on the 61st Haze 124th year of Ascendancy at 23:11 Killed by overpowered greater multi-hued wyrm at level 43 on the 61st Haze 124th year of Ascendancy at 23:56 Killed by overpowered greater multi-hued wyrm at level 43 on the 62nd Haze 124th year of Ascendancy at 01:02 Killed by orc high cryomancer at level 44 on the 62nd Haze 124th year of Ascendancy at 09:15 Killed by orc necromancer at level 44 on the 75th Haze 124th year of Ascendancy at 17:25 Killed by skeleton mage at level 44 on the 75th Haze 124th year of Ascendancy at 18:22 Killed by mucus ooze at level 45 on the 13rd Pyre 125th year of Ascendancy at 01:08 Killed by Xanelratira the poison ooze at level 45 on the 14th Pyre 125th year of Ascendancy at 10:50 Killed by Xanelratira the poison ooze at level 45 on the 14th Pyre 125th year of Ascendancy at 11:39 Killed by Xanelratira the poison ooze at level 45 on the 14th Pyre 125th year of Ascendancy at 12:29 Killed by Xanelratira the poison ooze at level 45 on the 14th Pyre 125th year of Ascendancy at 14:02 Killed by thought-forged warrior at level 45 on the 14th Pyre 125th year of Ascendancy at 15:22 Killed by Islunne the gelatinous cube at level 45 on the 14th Pyre 125th year of Ascendancy at 16:22 Killed by slimy ooze at level 45 on the 14th Pyre 125th year of Ascendancy at 17:26 Killed by Belobeth the crimson ooze at level 45 on the 14th Pyre 125th year of Ascendancy at 20:16 Killed by Glorenn the brittle clear ooze at level 45 on the 15th Pyre 125th year of Ascendancy at 00:29 Killed by Zubuwen the crimson ooze at level 45 on the 15th Pyre 125th year of Ascendancy at 00:59 Killed by Zubuwen the crimson ooze at level 45 on the 15th Pyre 125th year of Ascendancy at 01:57 Killed by Zubuwen the crimson ooze at level 45 on the 15th Pyre 125th year of Ascendancy at 02:54 Killed by Emeba the brittle clear ooze at level 45 on the 15th Pyre 125th year of Ascendancy at 04:06 Killed by rimebark at level 45 on the 15th Pyre 125th year of Ascendancy at 06:10 Killed by Neriravea the poison ooze at level 45 on the 15th Pyre 125th year of Ascendancy at 07:14 Killed by zombie bunny at level 45 on the 23rd Pyre 125th year of Ascendancy at 11:44 Killed by Velima the skeleton master archer at level 45 on the 25th Pyre 125th year of Ascendancy at 20:33 Killed by Tannen at level 47 on the 2nd Dusk 125th year of Ascendancy at 16:06 Killed by orc corruptor at level 47 on the 62nd Dusk 125th year of Ascendancy at 05:06 Killed by Xanedhena the Silent Death at level 47 on the 71st Dusk 125th year of Ascendancy at 16:45 Killed by Eilinuth the Neverdead at level 47 on the 71st Dusk 125th year of Ascendancy at 17:30 Killed by Eilinuth the Neverdead at level 47 on the 71st Dusk 125th year of Ascendancy at 18:08 Killed by Forgery of Haze (Eilinuth the Neverdead) at level 47 on the 71st Dusk 125th year of Ascendancy at 18:50 Killed by Vaep the Crusher at level 47 on the 71st Dusk 125th year of Ascendancy at 23:44 Killed by orc master wyrmic at level 47 on the 72nd Dusk 125th year of Ascendancy at 22:44 Killed by orc cryomancer at level 47 on the 73rd Dusk 125th year of Ascendancy at 14:33 Killed by orc soldier at level 47 on the 73rd Dusk 125th year of Ascendancy at 23:02 Killed by skeleton archer at level 48 on the 74th Dusk 125th year of Ascendancy at 00:14 Killed by multi-hued drake at level 48 on the 74th Dusk 125th year of Ascendancy at 10:21 Killed by Ureslak the Prismatic at level 48 on the 74th Dusk 125th year of Ascendancy at 11:08 Killed by uruivellas at level 48 on the 74th Dusk 125th year of Ascendancy at 17:36 Killed by naga tide huntress at level 48 on the 74th Dusk 125th year of Ascendancy at 18:19 Killed by orc mage-hunter at level 48 on the 74th Dusk 125th year of Ascendancy at 19:13 Killed by minotaur at level 48 on the 74th Dusk 125th year of Ascendancy at 21:22 Killed by skeleton assassin at level 48 on the 75th Dusk 125th year of Ascendancy at 01:15 Killed by shadow at level 48 on the 76th Dusk 125th year of Ascendancy at 08:02 Killed by shadow at level 48 on the 76th Dusk 125th year of Ascendancy at 08:48 Killed by shadow at level 48 on the 76th Dusk 125th year of Ascendancy at 09:36 Killed by shadow at level 48 on the 76th Dusk 125th year of Ascendancy at 10:20 Killed by shadow at level 48 on the 76th Dusk 125th year of Ascendancy at 11:28 Killed by dread at level 48 on the 76th Dusk 125th year of Ascendancy at 14:37 Killed by Islyma the bone giant at level 49 on the 77th Dusk 125th year of Ascendancy at 16:06 Killed by Islyma the bone giant at level 49 on the 77th Dusk 125th year of Ascendancy at 16:37 Killed by Islyma the bone giant at level 49 on the 77th Dusk 125th year of Ascendancy at 17:11 Killed by Islyma the bone giant at level 49 on the 77th Dusk 125th year of Ascendancy at 17:51 Killed by wretchling at level 49 on the 79th Dusk 125th year of Ascendancy at 08:12 Killed by Deahel the human at level 49 on the 1st Time of Equilibrium 125th year of Ascendancy at 06:09 Killed by ritch flamespitter at level 49 on the 1st Time of Equilibrium 125th year of Ascendancy at 16:11 Killed by orc soldier at level 50 on the 1st Haze 125th year of Ascendancy at 12:42 Killed by Islurera the naga tide huntress at level 50 on the 1st Haze 125th year of Ascendancy at 13:44 Killed by Islurera the naga tide huntress at level 50 on the 1st Haze 125th year of Ascendancy at 14:13 Killed by Islurera the naga tide huntress at level 50 on the 1st Haze 125th year of Ascendancy at 15:14 Killed by orc pyromancer at level 50 on the 2nd Haze 125th year of Ascendancy at 10:14 Killed by Fallen Sun Paladin Aeryn at level 50 on the 2nd Haze 125th year of Ascendancy at 11:41 Killed by Fallen Sun Paladin Aeryn at level 50 on the 2nd Haze 125th year of Ascendancy at 12:25 Killed by Elandar at level 50 on the 3rd Haze 125th year of Ascendancy at 17:16 Killed by Elandar at level 50 on the 3rd Haze 125th year of Ascendancy at 17:58 Killed by Elandar at level 50 on the 3rd Haze 125th year of Ascendancy at 18:33 Killed by Elandar at level 50 on the 3rd Haze 125th year of Ascendancy at 19:10 Killed by Elandar at level 50 on the 3rd Haze 125th year of Ascendancy at 19:43 Killed by Elandar at level 50 on the 3rd Haze 125th year of Ascendancy at 20:24 Killed by Elandar at level 50 on the 3rd Haze 125th year of Ascendancy at 20:58 Killed by Elandar at level 50 on the 3rd Haze 125th year of Ascendancy at 21:38 Killed by Elandar at level 50 on the 3rd Haze 125th year of Ascendancy at 22:20 Killed by Elandar at level 50 on the 3rd Haze 125th year of Ascendancy at 23:32 Killed by Elandar at level 50 on the 4th Haze 125th year of Ascendancy at 00:08 Killed by Elandar at level 50 on the 4th Haze 125th year of Ascendancy at 00:42 Killed by Elandar at level 50 on the 4th Haze 125th year of Ascendancy at 01:19 Killed by Elandar at level 50 on the 4th Haze 125th year of Ascendancy at 01:52 Killed by Elandar at level 50 on the 4th Haze 125th year of Ascendancy at 03:03 Killed by Elandar at level 50 on the 4th Haze 125th year of Ascendancy at 03:52 Killed by Beldar at level 50 on the 4th Haze 125th year of Ascendancy at 05:12 |
Primary Stats
| Strength | 169 (base 60) |
| Dexterity | 52 (base 25) |
| Constitution | 113 (base 60) |
| Magic | 21 (base 10) |
| Willpower | 32 (base 17) |
| Cunning | 82 (base 60) |
Resources
| Life | 954/1954 |
| Mana | 464/464 |
| Stamina | 302/302 |
| Positive | 188/197 |
| Healing Factor | 1 |
| Regeneration | 52.295072740865 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 7 |
| See Stealth | 18 |
| See Invisible | 18 |
| ESP Range | 10 |
| ESP Kinds | animal/canine |
Offense: Mainhand
| Damage | 329 |
| Accuracy | 62 |
| Crit Chance | 60% |
| APR | 24 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 20 |
| Crit Chance | 26% |
| Speed | 1 |
Offense: Mind
| Mindpower | 41 |
| Crit Chance | 34% |
| Speed | 1 |
Offense: Damage Bonus
| All | +11% |
Offense: Damage Penetration
| All | 0% |
Defense: Base
| Armour (hardiness) | 77.2 (100%) |
| Defense | 29 |
| Ranged Defense | 29 |
| Fatigue | 0 |
| Physical Save | 81 |
| Spell Save | 41 |
| Mental Save | 49 |
Defense: Resistances
| All | + 22%( 70%) |
Defense: Immunities
| Pinning Resistance | 31% |
| Disarm Resistance | 32% |
| Confusion Resistance | 72% |
| Knockback Resistance | 39% |
| Stun Resistance | 100% |
| Instadeath Resistance | 100% |
| Blind Resistance | 21% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 739 life over 5 turns. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 761 life over 5 turns. Its effects scale with your Strength stat. |
Class Talents
| Technique / Combat techniques | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Berserker's strength | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Bloodthirst | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Technique / Superiority | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 5/5 |
| 5/5 |
| 2/5 |
| 5/5 |
| Technique / Warcries | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Two-handed assault | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Technique / Combat training | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Field control | 1.00 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Daunting Presence |
| talent | Berserker Rage |
| beneficial effect | The thrill of combat improves the target's maximum life by 12%, life regeneration by 27.85, and stamina regeneration by 5.57. Bloodbath |
| beneficial effect | The target is recovering 76 life each turn. Recovery |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You failed to protect the lone alchemist from death by grave wight. Escort: lone alchemist (level 2 of Daikara) | failed |
You successfully escorted the lone alchemist to the recall portal on level 2 of Dreadfell. Escort: lone alchemist (level 2 of Dreadfell)As a reward you gained talent category Spell / Stone alchemy (at mastery 0.80). | done |
You successfully escorted the lost anorithil to the recall portal on level 3 of Dreadfell. Escort: lost anorithil (level 3 of Dreadfell)As a reward you improved talent Bathe in Light (+1 level(s)). | done |
You successfully escorted the lost anorithil to the recall portal on level 7 of Dreadfell. Escort: lost anorithil (level 7 of Dreadfell)As a reward you improved Cunning by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 4 of Old Forest. Escort: lost sun paladin (level 4 of Old Forest)As a reward you gained talent category Celestial / Chants (at mastery 0.80). | done |
You successfully escorted the lost sun paladin to the recall portal on level 6 of Dreadfell. Escort: lost sun paladin (level 6 of Dreadfell)As a reward you improved Strength by +2. | done |
You failed to protect the lost warrior from death by snow giant. Escort: lost warrior (level 1 of Daikara) | failed |
You successfully escorted the repented thief to the recall portal on level 5 of Dreadfell. Escort: repented thief (level 5 of Dreadfell)As a reward you improved Cunning by +1. | done |
You failed to protect the temporal explorer from death by large white snake. Escort: temporal explorer (level 2 of Old Forest) | failed |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall, but you spared her. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
You have found clues about the legendary plumpkin. If you find more maybe you could find and capture it? Hunt for the legendary Plumpkin!You seem to have enough clues to enter the portal, which should be.. somewhere in Maj'Eyal.. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed pouch of bone giant dust. * You've found the needed bloated horror heart. * You've found the needed honey tree root. | active |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | completed |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have sided with Ukllmswwik and killed Slasul. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
Equipment
| On feet | blood-soaked pair of dwarven-steel boots of evasion (13 def, 4 armour) blood-soaked pair of dwarven-steel boots of evasion (13 def, 4 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour penetration: +4 Physical crit. chance: +4.0% Physical power: +4 (+1 eff.) Armour: +4 Defense: +13 (+7 eff.) Fatigue: +3% It can be used to activate talent Evasion, placing all other charms into a 30 cooldown : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 34% chance to completely evade them and granting you 34 defense for 9 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | watchleader's alchemist's lamp of clarity watchleader's alchemist's lamp of clarityCrafted by a master Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Mental save: +7 (+3 eff.) Blindness immunity: +21% Confusion immunity: +12% Light radius: +6 See stealth: +18 See invisible: +18 It can be used to activate talent Track, placing all other charms into a 40 cooldown : Effective talent level: 3.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 40 for 6 turns. The radius will increase with your Cunning. A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | werebeast's drakeskin leather cap of ire (0 def, 5 armour) werebeast's drakeskin leather cap of ire (0 def, 5 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +7 Str / +3 Dex / +4 Cun / +8 Con Changes resistances: -34% light Physical save: +11 (+2 eff.) Mental save: +14 (+5 eff.) Life regen: +8.00 It can be used to activate talent Battle Cry, placing all other charms into a 28 cooldown : Effective talent level: 2.6 Power cost: 28 out of 28/28. Range: melee/personal Travel Speed: instantaneous Description: Your battle cry shatters the will of your foes within a radius of 5, lowering their Defense by 18 for 7 turns, making them easier to hit. All evasion and concealment bonuses are also disabled. The chance to hit increases with your Physical Power. A cap made of leather. |
| Tool | bloodhexed voratun pickaxe (dig speed 18 turns) bloodhexed voratun pickaxe (dig speed 18 turns)Powered by arcane forces 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Physical crit. chance: +7.0% Changes stats: +11 Str / +3 Wil Mental crit. chance: +8% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | gladiator's stralite ring of tenacity gladiator's stralite ring of tenacityCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Physical power: +8 (+2 eff.) Changes stats: +7 Str / +4 Con Disarm immunity: +32% Pinning immunity: +31% Knockback immunity: +39% Maximum life: +24.00 Rings can have magical properties. |
| On fingers | Glory of the Pride Glory of the PrideCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +10 (+2 eff.) Physical power: +10 (+2 eff.) Armour: +10 Armour Hardiness: +20% Defense: +5 (+3 eff.) Fatigue: -15% Changes damage: +8% physical Talent cooldown: Rush (-6 turns) Physical save: +45 (+9 eff.) Confusion immunity: +50% Maximum mana: -40.00 Maximum stamina: +40.00 The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue. |
| Around waist | monstrous drakeskin leather belt of the vagrant monstrous drakeskin leather belt of the vagrantInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Physical power: +9 (+2 eff.) Changes stats: +5 Str / +9 Con Physical save: +15 (+3 eff.) Mental save: +12 (+4 eff.) Mindpower: +10 (+4 eff.) Size category: +1 A belt that goes around your waist. |
| In main hand | Khulmanar's Wrath (70-105 power, 8 apr) =Acc.59 Dam.319 AP:24 Cr51= Khulmanar's Wrath (70-105 power, 8 apr) =Acc.59 Dam.319 AP:24 Cr51=Requires: - Strength 52 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 70.0 - 105.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +8 Physical crit. chance: +8.0% Attack speed: 100% Damage (Melee): +50 fire Damage conversion: 20% fire When wielded/worn: Changes resistances: +20% fire Changes resistances penetration: +25% fire Changes damage: +20% fire The wearer is treated as a demon. It can be used to activate talent Infernal Breath (costing 35 power out of 35/35) : Effective talent level: 3.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Exhale a wave of dark fire with radius 6. Any non demon caught in the area will take 325.22 fire damage, and flames will be left dealing a further 76.22 each turn. Demons will be healed for the same amount. The damage will increase with your Strength Stat. Blackened with soot and covered in spikes, this battleaxe roars with the flames of the Fearscape. Given by Urh'Rok himself to his general, this powerful weapon can burn even the most resilient of foes. |
| On hands | stone warden's dwarven-steel gauntlets of strength (+4) (0 def, 10 armour) stone warden's dwarven-steel gauntlets of strength (+4) (0 def, 10 armour)Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Physical power: +7 (+2 eff.) Armour: +10 Armour Hardiness: +8% Changes stats: +4 Str / +9 Con Changes resistances: +4% physical Metal gloves protecting the hands up to the middle of the lower arm. |
| Main armor | Cuirass of the Dark Lord (0 def, 30 armour) =Main= Cuirass of the Dark Lord (0 def, 30 armour) =Main=Requires: - Strength 52 - Talent Armour Training (level 3) Powered by arcane forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Physical power: +10 (+2 eff.) Armour: +30 Fatigue: +25% Damage when hit (Melee): 30 physical Changes stats: +10 Str / +10 Con Changes resistances: +20% physical Physical save: +15 (+3 eff.) Life regen: +0.00 Blood Charges: 0 It can be used to drain blood from all creatures within range 5, causing them to bleed for 371.28 physical damage over 4 turns (based on your Physicalpower). For each creature drained (up to 10), the armor gains strength, which fades over 10 turns if it is not fed, costing 25 power out of 25/25. Worn by a villain long forgotten, this armor was powered by the blood of thousands of innocents. Decrepit and old, the dark lord died in solitude, his dominion crumbled, his subjects gone. Only this cuirass remained, dying to finally taste fresh blood again. |
| Cloak | murderer's elven-silk cloak of Iron Throne (3 def, 0 armour) murderer's elven-silk cloak of Iron Throne (3 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Accuracy: +6 (+1 eff.) Armour penetration: +5 Defense: +3 (+2 eff.) Changes stats: +2 Str / +3 Dex / +4 Cun / +2 Con A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | voratun amulet 'Kindlewill' voratun amulet 'Kindlewill'Infused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Fatigue: -9% Damage when hit (Melee): 12 fire Changes stats: +10 Str / +10 Dex / +7 Wil / +6 Con Changes resistances: +6% blight / +3% cold / +5% arcane Physical save: +20 (+4 eff.) Spell save: +20 (+6 eff.) Life regen: +7.30 Maximum life: +80.00 Amulets can have magical properties. |
Inventory
heroism infusion (+6 for 9 turns, die at -213) heroism infusion (+6 for 9 turns, die at -213)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 6 for 9 turns. While Heroism is active, you will only die when reaching -213 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. heroism infusion (+7 for 12 turns, die at -637)heroism infusion (+7 for 12 turns, die at -637) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 7 for 12 turns. While Heroism is active, you will only die when reaching -637 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. heroism infusion (+5 for 12 turns, die at -511)heroism infusion (+5 for 12 turns, die at -511) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 5 for 12 turns. While Heroism is active, you will only die when reaching -511 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. heroism infusion (+7 for 11 turns, die at -629)heroism infusion (+7 for 11 turns, die at -629) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 27 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 7 for 11 turns. While Heroism is active, you will only die when reaching -629 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. insidious poison infusion (21 nature damage, 53% healing reduction)insidious poison infusion (21 nature damage, 53% healing reduction) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 5 Cooldown: 22 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to spit a bolt of poison doing 21.41 nature damage per turn for 7 turns, and reducing the target's healing received by 53%. The sudden stream of natural forces also strips you of one random detrimental magical effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion (heal 397 over 5 turns) regeneration infusion (heal 397 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 397 life over 5 turns. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion (heal 420 over 5 turns) regeneration infusion (heal 420 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 420 life over 5 turns. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. sun infusion (rad 8; power 22; turns 5; dispells darkness)sun infusion (rad 8; power 22; turns 5; dispells darkness) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 8 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 11). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 22) for 5 turns. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
sun infusion of the sneak (rad 6; power 59; turns 5; dispells darkness) sun infusion of the sneak (rad 6; power 59; turns 5; dispells darkness)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 6 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 30). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 59) for 5 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. sun infusion of the warrior (rad 10; power 85; turns 4; dispells darkness)sun infusion of the warrior (rad 10; power 85; turns 4; dispells darkness) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 10 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 42). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 85) for 4 turns. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. wild infusion (resist 26%; cure physical)wild infusion (resist 26%; cure physical) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 26% for 7 turns. Also removes cross-tier effects of the affected types for free. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Rune of the Rift (278.00 temporal damage, removed from time 4 turns) Rune of the Rift (278.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 308.58 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. phase door rune (range 13; power 25; dur 7)phase door rune (range 13; power 25; dur 7) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 13. Afterwards you stay out of phase for 7 turns. In this state all new negative status effects duration is reduced by 25%, your defense is increased by 25 and all your resistances by 25%. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. phase door rune (range 9; power 30; dur 6)phase door rune (range 9; power 30; dur 6) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 9. Afterwards you stay out of phase for 6 turns. In this state all new negative status effects duration is reduced by 30%, your defense is increased by 30 and all your resistances by 30%. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. shielding rune (absorb 231 for 7 turns)shielding rune (absorb 231 for 7 turns) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 231 damage for 7 turns. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. shielding rune (absorb 356 for 7 turns)shielding rune (absorb 356 for 7 turns) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 356 damage for 7 turns. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Blazeclash the gold amulet Blazeclash the gold amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes resistances: +3% lightning / +16% fire / +14% cold Changes resistances penetration: +10% lightning Amulets can have magical properties. |
Zemekkys' Broken Hourglass Zemekkys' Broken HourglassPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +4 Wil Changes resistances: +20% temporal Changes resistances cap: +5% temporal Changes damage: +10% temporal Lowers spell cool-downs by: 10% Activating this item is instant. It can be used to activate talent Time Stop (costing 50 power out of 80/80) : Effective talent level: 1.0 Power cost: 50 out of 80/80. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Gain 1 turns. During this time your damage will be reduced by 100%. This small broken hourglass hangs from a thin gold chain. The glass is cracked and the sand has long since escaped. |
This item will automatically be transmogrified when you leave the level. serendipitous voratun amulet of visionserendipitous voratun amulet of vision Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Accuracy: +13 (+3 eff.) Defense: +13 (+7 eff.) Changes stats: +15 Lck Blindness immunity: +31% Infravision radius: +5 Sight radius: +2 See invisible: +11 Reduce all damage from unseen attackers: 17% Amulets can have magical properties. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Ring of the Dead Ring of the DeadInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +10 Lck Physical save: +10 (+2 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+4 eff.) Only die when reaching: -100.00 life Will bring you back from death, but only once! This ring is imbued with powers from beyond the grave. It is said that those who wear it may find a new path when all other roads turn dim. |
Crude Iron Battle Axe of Kroll (68-102 power, 7 apr) Crude Iron Battle Axe of Kroll (68-102 power, 7 apr)Requires: - Strength 50 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 68.0 - 102.0 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +7 Physical crit. chance: +10.0% Attack speed: 100% When wielded/worn: Armour: +6 Defense: +6 (+3 eff.) Changes stats: +2 Dex / +2 Con Changes damage: +10% physical Stun/Freeze immunity: +30% Knockback immunity: +30% Made in times before the Dwarves learned beautiful craftsmanship, the rough appearance of this axe belies its great power. Only Dwarves may harness its true strength, however. |
Eksatin's Ultimatum (63-94.5 power, 25 apr) Eksatin's Ultimatum (63-94.5 power, 25 apr)Requires: - Strength 50 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 63.0 - 94.5 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +25 Physical crit. chance: +25.0% Attack speed: 100% On weapon crit: * decapitate a weakened target When wielded/worn: Critical mult.: +25.00% This gore-stained battleaxe was once used by an infamously sadistic king, who took the time to personally perform each and every execution he ordered. He kept a vault of every head he ever removed, each and every one of them carefully preserved. When he was overthrown, his own head was added as the centrepiece of the vault, which was maintained as a testament to his cruelty. |
This item will automatically be transmogrified when you leave the level. elemental voratun battleaxe of vileness (54.5-81.75 power, 4 apr)elemental voratun battleaxe of vileness (54.5-81.75 power, 4 apr) Requires: - Strength 48 Powered by arcane forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 54.5 - 81.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Physical crit. chance: +8.0% Attack speed: 100% On weapon hit: * 26% chance to disease * Random elemental explosion Damage (Melee): +20 blight When wielded/worn: Changes resistances penetration: +23% acid / +23% fire / +21% lightning / +20% cold Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level. inquisitor's voratun battleaxe of massacre (74.5-111.75 power, 4 apr)inquisitor's voratun battleaxe of massacre (74.5-111.75 power, 4 apr) Requires: - Strength 48 Infused by arcane disrupting forces Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 74.5 - 111.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Physical crit. chance: +8.0% Attack speed: 100% On weapon hit: * 28 arcane resource burn On weapon crit: * burns latent spell energy Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level. quick voratun battleaxe of rage (57.5-86.25 power, 4 apr)quick voratun battleaxe of rage (57.5-86.25 power, 4 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 57.5 - 86.3 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Physical crit. chance: +8.0% Attack speed: 111% When wielded/worn: Accuracy: +38 (+9 eff.) Changes stats: +9 Str / +9 Dex Changes damage: +12% physical Stamina when hit: +3.00 Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level. plaguebringer's voratun dagger of paradox (39.5-51.35 power, 9 apr)plaguebringer's voratun dagger of paradox (39.5-51.35 power, 9 apr) Requires: - Dexterity 48 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 39.5 - 51.4 Uses stats: 45% Str, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +10.0% Attack speed: 100% When this weapon hits: Epidemic (10% chance level 5). On weapon hit: * 13% chance to disease Damage (Melee): +16 blight / +16 temporal When wielded/worn: Damage when hit (Melee): 12 temporal Changes resistances: +15% temporal Disease immunity: +19% Sharp, short and deadly. |
balanced voratun greatsword of rage (62-99.2 power, 4 apr) balanced voratun greatsword of rage (62-99.2 power, 4 apr)Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 62.0 - 99.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +33 (+8 eff.) Defense: +17 (+9 eff.) Changes stats: +7 Str Changes damage: +19% physical Disarm immunity: +67% Stamina when hit: +4.00 Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. quick voratun greatsword of shearing (60-96 power, 4 apr)quick voratun greatsword of shearing (60-96 power, 4 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 60.0 - 96.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 111% When wielded/worn: Accuracy: +14 (+3 eff.) Armour penetration: +21 Changes stats: +9 Dex Changes resistances penetration: +19% physical Changes damage: +21% physical Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. quick voratun longsword of massacre (56-78.4 power, 6 apr)quick voratun longsword of massacre (56-78.4 power, 6 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 56.0 - 78.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 111% When wielded/worn: Accuracy: +7 (+1 eff.) Changes stats: +7 Dex Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level. arcing voratun mace of shearing (46-64.4 power, 6 apr)arcing voratun mace of shearing (46-64.4 power, 6 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 46.0 - 64.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Physical crit. chance: +3.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to arc to a second target Damage (Melee): +16 lightning When wielded/worn: Armour penetration: +10 Changes resistances penetration: +12% physical Changes damage: +15% physical Blunt and deadly. |
This item will automatically be transmogrified when you leave the level. insidious voratun mace of ruin (44-61.6 power, 6 apr)insidious voratun mace of ruin (44-61.6 power, 6 apr) Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 44.0 - 61.6 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Physical crit. chance: +3.0% Attack speed: 100% Damage (Melee): +59 insidious poison When wielded/worn: Armour penetration: +11 Physical crit. chance: +12.0% Critical mult.: +17.00% Blunt and deadly. |
This item will automatically be transmogrified when you leave the level. horrifying living mindstar of the jelly (18-19.8 power, 40 apr, mind damage)horrifying living mindstar of the jelly (18-19.8 power, 40 apr, mind damage) Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 18.0 - 19.8 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Damage when hit (Melee): 7 mind / 10 darkness Changes damage: +5% acid / +5% mind / +7% darkness Equilibrium when hit: +2.50 Mindpower: +10 (+4 eff.) Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level. living mindstar of storms (16-17.6 power, 40 apr, nature damage)living mindstar of storms (16-17.6 power, 40 apr, nature damage) Requires: - Willpower 48 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 It is part of a set of items. This natural lightning should be returned to the wyrm. Base power: 16.0 - 17.6 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Damage when hit (Melee): 13 lightning Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Changes resistances: +19% lightning Changes resistances penetration: +14% lightning Changes damage: +18% lightning Mindpower: +10 (+4 eff.) Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level. cruel dragonbone magestaff of channeling (30-36 power, 6 apr, lightning element)cruel dragonbone magestaff of channeling (30-36 power, 6 apr, lightning element) Requires: - Magic 48 Powered by arcane forces Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Physical crit. chance: +12.0% Changes damage: +30% lightning Talent granted: +1 Command Staff Critical mult.: +20.00% Mana each turn: +0.27 Spellpower: +30 (+15 eff.) Spell crit. chance: +5% It can be used to channel mana (increasing mana regeneration by 500% for ten turns), putting all charms on cooldown for 30 turns. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. elemental voratun waraxe of rage (38-53.2 power, 6 apr)elemental voratun waraxe of rage (38-53.2 power, 6 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 38.0 - 53.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Physical crit. chance: +7.0% Attack speed: 100% On weapon hit: * Random elemental explosion When wielded/worn: Accuracy: +13 (+3 eff.) Changes stats: +3 Str Changes resistances penetration: +14% acid / +14% fire / +14% lightning / +15% cold Changes damage: +9% physical Stamina when hit: +2.10 One-handed war axes. |
This item will automatically be transmogrified when you leave the level. drakeskin leather belt of dampeningdrakeskin leather belt of dampening Infused by nature 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Changes resistances: +8% acid / +8% fire / +9% lightning / +8% cold A belt that goes around your waist. |
monstrous drakeskin leather belt of recklessness monstrous drakeskin leather belt of recklessnessInfused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Physical power: +15 (+3 eff.) Changes stats: +4 Str / +6 Con Critical mult.: +15.00% Physical save: +13 (+2 eff.) Size category: +1 A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level. elven-silk cloak of the hunter (3 def, 0 armour)elven-silk cloak of the hunter (3 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Accuracy: +31 (+7 eff.) Defense: +3 (+2 eff.) Fatigue: -9% Maximum life: +89.00 Maximum stamina: +29.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level. spellcowled elven-silk cloak of implacability (3 def, 0 armour)spellcowled elven-silk cloak of implacability (3 def, 0 armour) Powered by arcane forces Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +3 (+2 eff.) Changes stats: +5 Mag / +4 Wil Physical save: +12 (+2 eff.) Spell save: +15 (+5 eff.) Mental save: +12 (+4 eff.) Only die when reaching: -50.00 life Maximum mana: +76.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level. mindwoven elven-silk robe of Angolwen (5 def, 0 armour)mindwoven elven-silk robe of Angolwen (5 def, 0 armour) Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Defense: +5 (+3 eff.) Changes stats: +4 Mag / +5 Wil Mental save: +26 (+9 eff.) Silence immunity: +41% Spellpower on spell critical (stacks up to 3 times): +7 Spellpower: +15 (+8 eff.) Mindpower: +6 (+2 eff.) Mental crit. chance: +5% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Unbreakable Greaves (8 def, 20 armour) Unbreakable Greaves (8 def, 20 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 5 When wielded/worn: Physical power: +10 (+2 eff.) Armour: +20 Armour Hardiness: +20% Defense: +8 (+4 eff.) Fatigue: +12% Changes stats: +20 Str / -6 Dex / +10 Con Changes resistances: +15% acid / +15% physical Changes damage: +15% physical Knockback immunity: +100% These titanic boots appear to have been carved from stone. They appear weathered and cracked, but easily deflect all blows. |
This item will automatically be transmogrified when you leave the level. dreamer's pair of voratun boots (0 def, 5 armour)dreamer's pair of voratun boots (0 def, 5 armour) Requires: - Talent Armour Training Infused by psionic forces 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +4% Physical save: +12 (+2 eff.) Spell save: +9 (+3 eff.) Mental save: +13 (+5 eff.) Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level. scholar's pair of drakeskin leather boots of strife (0 def, 5 armour)scholar's pair of drakeskin leather boots of strife (0 def, 5 armour) Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +5 Con / +3 Wil Changes resistances penetration: +8% physical Spellpower: +6 (+3 eff.) Mindpower: +6 (+2 eff.) It can be used to activate talent Blindside, placing all other charms into a 25 cooldown : Effective talent level: 3.0 Power cost: 25 out of 25/25. Range: 6 Travel Speed: instantaneous Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 49% (at 0 Hate) to 163% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 44 extra Defense for 1 turn. The Defense boost improves with your Strength. A pair of boots made of leather. |
This item will automatically be transmogrified when you leave the level. undeterred pair of voratun boots of speed (0 def, 5 armour)undeterred pair of voratun boots of speed (0 def, 5 armour) Requires: - Talent Armour Training Powered by arcane forces 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +4% Silence immunity: +42% Confusion immunity: +49% Stun/Freeze immunity: +48% Movement speed: +20% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level. wanderer's pair of drakeskin leather boots of speed (0 def, 5 armour)wanderer's pair of drakeskin leather boots of speed (0 def, 5 armour) Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +6 Cun / +4 Con Physical save: +23 (+4 eff.) Mental save: +14 (+5 eff.) Movement speed: +20% A pair of boots made of leather. |
This item will automatically be transmogrified when you leave the level. Spellhunt Remnants (6 def, 8 armour)Spellhunt Remnants (6 def, 8 armour) Requires: - Talent Armour Training Infused by arcane disrupting forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Armour: +8 Defense: +6 (+3 eff.) Spell save: +15 (+5 eff.) Mindpower: +12 (+4 eff.) Mental crit. chance: +5% Light radius: +1 It can be used to attempt to destroy all magic effects and sustains on creatures in a radius 5 cone (unnatural creatures are additionally dealt 156.51 arcane damage and stunned), costing 100 power out of 150/150. These brilliant voratun gauntlets shine with an almost otherworldly glow. Originally used in the spellhunt, they were often used to destroy arcane artifacts, ridding the world of their influence. Pride in the fulfillment of this ancient duty practically radiates from them. |
This item will automatically be transmogrified when you leave the level. alchemist's voratun gauntlets of the iron hand (0 def, 3 armour)alchemist's voratun gauntlets of the iron hand (0 def, 3 armour) Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Armour: +3 Damage (Melee): 7 acid / 7 fire / 8 cold / 9 lightning Changes stats: +5 Str / +3 Mag / +9 Wil / +4 Con Talent mastery: +0.20 Technique / Grappling Disarm immunity: +41% Metal gloves protecting the hands up to the middle of the lower arm. |
This item will automatically be transmogrified when you leave the level. brawler's voratun gauntlets of dispersion (0 def, 3 armour)brawler's voratun gauntlets of dispersion (0 def, 3 armour) Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Armour: +3 Damage (Melee): 15 arcane Changes stats: +4 Str / +4 Dex / +8 Mag / +10 Wil / +4 Cun Changes resistances: +7% arcane Talent cooldown: Double Strike (-1 turn) Physical save: +12 (+2 eff.) It can be used to activate talent Disperse Magic, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 10 Travel Speed: instantaneous Is: a spell Description: Removes up to 3 magical effects (good effects from foes, and bad effects from friends) from the target. At level 3, it can be targeted. Metal gloves protecting the hands up to the middle of the lower arm. |
Crown of Eternal Night (0 def, 3 armour) Crown of Eternal Night (0 def, 3 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 It is part of a set of items. You need to find something to bind its powers. When wielded/worn: Armour: +3 Fatigue: +3% Reduce damage by fixed amount: +10 all This crown looks useless, yet you can feel it is woven with fell magics of undeath. Maybe it has a use. |
Steel Helm of Garkul (0 def, 6 armour) Steel Helm of Garkul (0 def, 6 armour)Requires: - Strength 16 - Talent Armour Training Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 (+2 eff.) Spell save: +12 (+4 eff.) Mental save: +12 (+4 eff.) A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
This item will automatically be transmogrified when you leave the level. bladed voratun helm of knowledge (0 def, 5 armour)bladed voratun helm of knowledge (0 def, 5 armour) Requires: - Talent Armour Training Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Damage when hit (Melee): 9 physical Changes stats: +4 Str / +4 Wil / +4 Cun Mindpower: +5 (+2 eff.) It can be used to activate talent Skullcracker, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 897.0 Physical damage. If the attack hits, the target is confused (41% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power and chance increase with your Dexterity and Accuracy. A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
This item will automatically be transmogrified when you leave the level. clarifying elven-silk wizard hat of knowledge (3 def, 0 armour)clarifying elven-silk wizard hat of knowledge (3 def, 0 armour) Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Defense: +3 (+2 eff.) Changes stats: +15 Cun / +5 Wil Mental save: +11 (+4 eff.) Mindpower: +5 (+2 eff.) A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level. drakeskin leather cap of trickery (0 def, 5 armour)drakeskin leather cap of trickery (0 def, 5 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour penetration: +6 Armour: +5 Fatigue: +5% Changes stats: +5 Cun / +3 Dex A cap made of leather. |
This item will automatically be transmogrified when you leave the level. miner's voratun helm of precognition (8 def, 10 armour)miner's voratun helm of precognition (8 def, 10 armour) Requires: - Talent Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Accuracy: +8 (+2 eff.) Armour: +10 Defense: +8 (+4 eff.) Fatigue: +5% Effects when hit in melee: * 17% chance to gain 10% of a turn Changes stats: +7 Cun Infravision radius: +4 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
This item will automatically be transmogrified when you leave the level. thaloren drakeskin leather cap of ire (0 def, 5 armour)thaloren drakeskin leather cap of ire (0 def, 5 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +5 Str / +10 Wil / +4 Con Changes resistances: +14% blight Physical save: +13 (+2 eff.) Mental save: +26 (+9 eff.) It can be used to activate talent Battle Cry, placing all other charms into a 28 cooldown : Effective talent level: 2.6 Power cost: 28 out of 28/28. Range: melee/personal Travel Speed: instantaneous Description: Your battle cry shatters the will of your foes within a radius of 5, lowering their Defense by 18 for 7 turns, making them easier to hit. All evasion and concealment bonuses are also disabled. The chance to hit increases with your Physical Power. A cap made of leather. |
Halytorak the Purebile (5 def, 10 armour) Halytorak the Purebile (5 def, 10 armour)Requires: - Strength 48 - Talent Armour Training Crafted by a master 14.00 Encumbrance. [Random Unique] Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 (+3 eff.) Fatigue: +16% Changes stats: +15 Str / +2 Cun / +6 Con Changes resistances: +15% physical / +18% darkness / +27% cold / +3% nature / +6% temporal Equilibrium when hit: +0.12 Psi when hit: +0.08 Maximum life: +96.00 Light radius: +2 It can be used to activate talent Track, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 33 for 5 turns. The radius will increase with your Cunning. A suit of armour made of mail. |
fortifying stralite mail armour of the deep (4 def, 13 armour) =For Water Breathing= fortifying stralite mail armour of the deep (4 def, 13 armour) =For Water Breathing=Requires: - Strength 38 - Talent Armour Training Infused by nature Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +13 Defense: +4 (+2 eff.) Fatigue: +16% Changes stats: +4 Str / +4 Con Changes resistances: +9% acid / +10% cold Allows you to breathe in: water Maximum life: +56.00 A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level. hardened voratun mail armour (5 def, 17 armour)hardened voratun mail armour (5 def, 17 armour) Requires: - Strength 48 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +17 Defense: +5 (+3 eff.) Fatigue: +16% Changes resistances: +9% acid / +9% physical / +10% cold / +13% lightning / +10% fire A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level. spiked voratun mail armour of fire resistance (5 def, 10 armour)spiked voratun mail armour of fire resistance (5 def, 10 armour) Requires: - Strength 48 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 (+3 eff.) Fatigue: +16% Damage when hit (Melee): 17 physical Changes resistances: +22% fire A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level. drakeskin leather armour of delving (5 def, 8 armour)drakeskin leather armour of delving (5 def, 8 armour) Requires: - Strength 20 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +5 (+3 eff.) Fatigue: +8% Changes stats: +8 Str Changes resistances: +16% darkness / +14% physical Light radius: +2 It can be used to activate talent Track, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 33 for 5 turns. The radius will increase with your Cunning. A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level. enlightening drakeskin leather armour of Eyal (5 def, 8 armour)enlightening drakeskin leather armour of Eyal (5 def, 8 armour) Requires: - Strength 20 Infused by nature Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +5 (+3 eff.) Fatigue: +8% Changes stats: +9 Cun / +7 Wil Mental save: +18 (+6 eff.) Life regen: +2.30 Maximum life: +65.00 Healing mod.: +30% A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level. troll-hide drakeskin leather armour (5 def, 8 armour)troll-hide drakeskin leather armour (5 def, 8 armour) Requires: - Strength 20 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +5 (+3 eff.) Fatigue: +8% Life regen: +15.00 Healing mod.: +25% A suit of armour made of leather. |
Plate of the Blackened Mind (15 def, 40 armour) Plate of the Blackened Mind (15 def, 40 armour)Requires: - Strength 48 - Talent Armour Training (level 3) Infused by psionic forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +40 Defense: +15 (+8 eff.) Fatigue: +17% Effects when hit in melee: * 20% chance to cause random gloom Changes stats: +6 Wil / +4 Cun / +3 Con Changes resistances: +15% acid / +15% light / +20% blight / +25% mind / +20% darkness Talent mastery: +0.20 Cursed / Gloom Physical save: +15 (+3 eff.) Mental save: +25 (+9 eff.) Confusion immunity: +100% Fear immunity: +100% Mindpower: +10 (+4 eff.) Light radius: -2 Infravision radius: +4 It can be used to activate talent Dominate (costing 15 power out of 25/25) : Effective talent level: 2.0 Power cost: 15 out of 25/25. Range: 2 Travel Speed: instantaneous Description: Turn your attention to a nearby foe, and dominate them with your overwhelming presence. If the target fails to save versus your Mindpower, it will be unable to move for 4 turns and vulnerable to attacks. They will lose 6 Armour, 9 Defense and your attacks will gain 30% resistance penetration. If the target is adjacent to you, your domination will include a melee attack. Effects will improve with your Willpower. This deep black armor absorbs all light that touches it. A dark power sleeps within, primal, yet aware. When you touch the plate, you feel dark thoughts creeping into your mind. |
This item will automatically be transmogrified when you leave the level. radiant voratun plate armour of implacability (9 def, 23 armour)radiant voratun plate armour of implacability (9 def, 23 armour) Requires: - Strength 60 - Talent Armour Training (level 3) Infused by nature Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +23 Defense: +9 (+5 eff.) Fatigue: +19% Damage when hit (Melee): 10 light Changes stats: +4 Wil Changes resistances: +18% blight / +14% darkness Physical save: +11 (+2 eff.) Light radius: +1 A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level. searing voratun plate armour of the deep (9 def, 20 armour)searing voratun plate armour of the deep (9 def, 20 armour) Requires: - Strength 60 - Talent Armour Training (level 3) Powered by arcane forces Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +20 Defense: +9 (+5 eff.) Fatigue: +26% Damage (Melee): 19 acid / 19 fire Damage when hit (Melee): 15 acid / 12 fire Changes resistances: +43% acid / +30% fire / +12% cold Allows you to breathe in: water A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level. voratun plate armour of natural resilience (9 def, 16 armour)voratun plate armour of natural resilience (9 def, 16 armour) Requires: - Strength 60 - Talent Armour Training (level 3) Infused by arcane disrupting forces 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +16 Defense: +9 (+5 eff.) Fatigue: +26% Changes resistances: +17% nature / +18% blight Reduced damage from: +9% Unnatural A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level. corrosive voratun shield of radiance (12 def, 3 armour, 196 block)corrosive voratun shield of radiance (12 def, 3 armour, 196 block) Requires: - Strength 48 - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. Type: armor / shield ; tier 5 When wielded/worn: Armour: +3 Defense: +12 (+6 eff.) Ranged Defense: +12 (+6 eff.) Fatigue: +14% Effects when hit in melee: * 16% chance to corrode armour * 24% chance to blind Changes stats: +5 Mag / +10 Con Changes resistances: +16% acid / +20% light Talent granted: +5 Block Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level. icy voratun shield of patience (12 def, 3 armour, 195 block)icy voratun shield of patience (12 def, 3 armour, 195 block) Requires: - Strength 48 - Talent Armour Training (level 2) Powered by arcane forces Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 5 When wielded/worn: Armour: +3 Defense: +12 (+6 eff.) Ranged Defense: +12 (+6 eff.) Fatigue: +14% Damage (Melee): 9 cold Damage when hit (Melee): 20 ice / 17 temporal Changes resistances: +20% temporal Talent granted: +5 Block Activating this item is instant. It can be used to activate talent Time Shield, placing all other charms into a 30 cooldown : Effective talent level: 3.0 Power cost: 30 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a spell Description: This intricate spell instantly erects a time shield around the caster, preventing any incoming damage and sending it forward in time. Once either the maximum damage (255) is absorbed, or the time runs out (8 turns), the stored damage will return as a temporal restoration field over time (5 turns). Each turn the restoration field is active, you get healed for 10% of the absorbed damage (Aegis Shielding talent affects the percentage). While under the effect of Time Shield, all newly applied magical, physical and mental effects will have their durations reduced by 46%. The shield's max absorption will increase with your Spellpower. Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level. scouring voratun shield of earthen fury (12 def, 15 armour, 190.5 block)scouring voratun shield of earthen fury (12 def, 15 armour, 190.5 block) Requires: - Strength 48 - Talent Armour Training (level 2) Infused by nature Infused by arcane disrupting forces 7.00 Encumbrance. Type: armor / shield ; tier 5 When wielded/worn: Armour: +15 Armour Hardiness: +9% Defense: +12 (+6 eff.) Ranged Defense: +12 (+6 eff.) Fatigue: +14% Effects when hit in melee: * 28% chance to reduce powers by 20% * 31 arcane resource burn Changes stats: +6 Con Changes resistances: +14% acid / +20% physical / +16% nature Talent granted: +5 Block Handheld deflection devices. |
Essence of Bearness Essence of BearnessInfused by nature 3.00 Encumbrance. [Unique] Type: misc / animal It can be used to invoke your inner bearness, costing 100 power out of 100/100. The very essence of bearness! |
Axe of Fluffy Evil Axe of Fluffy EvilPowered by unknown forces 4.00 Encumbrance. [Unique] Type: misc / axe It can be used to create a ... clockwork gnome, costing 50 power out of 50/50. It seems there was still one present left. This is a pink ... axe. It obviously is not made for fighting. It looks fluffy. |
3 agate 3 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
705 alchemist agate 705 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
11 onyx 11 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
5 aquamarine 5 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
12 lapis lazuli 12 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+1 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+1 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 opal 5 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
13 sapphire 13 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+1 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+1 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 topaz 5 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
voratun pickaxe 'Ravenraven' (dig speed 17 turns) voratun pickaxe 'Ravenraven' (dig speed 17 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Damage when hit (Melee): 12 darkness Changes stats: +3 Str Changes resistances: +3% darkness / +6% fire Changes damage: +9% darkness / +3% fire Infravision radius: +2 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Rungof's Fang Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
12 emerald 12 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
11 jade 11 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 spinel 4 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
10 turquoise 10 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of Poosh Heart of PooshInfused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance, costing 100 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
Eldritch Pearl Eldritch PearlPowered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Physical power: +12 (+2 eff.) Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck Allows you to breathe in: water Spellpower: +12 (+6 eff.) Light radius: +6 It can be used to activate talent Tidal Wave (costing 80 power out of 150/150) : Effective talent level: 4.0 Power cost: 80 out of 150/150. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 3, doing 12.12 cold damage and 12.99 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 4 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light (86 power, based on Willpower), costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
Umbraphage UmbraphageInfused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% light / +15% darkness Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 (+4 eff.) Mindpower: +10 (+4 eff.) Light radius: +5 Absorbs all darkness (power 100, based on Willpower and Cunning) within its light radius, increasing its own brightness. (current charge 0). It can be used to release absorbed darkness in a 5 radius cone with a 50% chance to blind (based on lite radius), dealing 153.18 darkness damage (based on Mindpower and charge), costing 10 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
alchemist's lamp 'Blindenvy' alchemist's lamp 'Blindenvy'Crafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +8 Cun Changes resistances: +9% acid / +3% mind Changes damage: +9% mind / +9% darkness Light radius: -7 Infravision radius: +7 A normal brass lantern, enhanced by alchemy to make it brighter. |
This item will automatically be transmogrified when you leave the level. dreamer's dwarven lantern of corpselightdreamer's dwarven lantern of corpselight Powered by arcane forces Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Changes resistances: +15% blight / +15% darkness Mental save: +10 (+4 eff.) Spellpower: +5 (+3 eff.) Spell crit. chance: +5% Mindpower: +10 (+4 eff.) Mental crit. chance: +9% Light radius: +4 Infravision radius: +5 See invisible: +15 The wearer is treated as an undead. The wearer no longer has to breathe. It can be used to activate talent Retch, placing all other charms into a 30 cooldown : Effective talent level: 1.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Vomit on the ground around you, healing any undead in the area and damaging anyone else. Lasts 7 turns, and deals 39 blight damage or heals 52 life. Creatures standing in the retch also have 5% chance to remove a physical effect each turn. Undeads will be stripped from a detrimental effect while others will be stripped from a beneficial effect. Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
The Cog The CogPowered by unknown forces 0.00 Encumbrance. [Legendary] Type: cog / mechanical ; tier 3 When wielded/worn: Changes stats: +5 Cun / +3 Wil 10% chances when you are hurt to negate the blow entirely. A tiny set of metal pieces. It seems to move on its own. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Plumpkin PlumpkinPowered by unknown forces 15.00 Encumbrance. [Plot Item] Type: misc / plant ; tier 3 When carried: Changes damage: +2% all Damage against: +20% Immovable It can be used to become the plumpkin, costing 100 power out of 100/100. The legendary Plumpkin is finaly yours! It lashes at immovable foes with extreme force (+20% damage against immovables). |
45 alchemist bloodstone 45 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
5 bloodstone 5 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
3 fire opal 3 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
8 garnet 8 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
6 ruby 6 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level. pouch of voratun shots of erosion (23/23, 53.5-64.2 power, 6 apr)pouch of voratun shots of erosion (23/23, 53.5-64.2 power, 6 apr) Requires: - Dexterity 48 Infused by nature 3.00 Encumbrance. Type: ammo / shot ; tier 5 Base power: 53.5 - 64.2 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Physical crit. chance: +7.0% Capacity: 23 Damage (Ranged): +14 nature / +16 temporal Shots are used with slings to pummel your foes to death. |
overpowered stralite torque of mindblast [power 389] (9 cooldown) overpowered stralite torque of mindblast [power 389] (9 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 4 It can be used to fire a blast of psionic energies in a range 7 beam dealing 215.90 to 431.79 mind damage, putting all charms on cooldown for 9 turns. Torques are made by powerful psionics to store psionic powers. |
This item will automatically be transmogrified when you leave the level. warded voratun torque of kinetic psionic shield [power 161] (20 cooldown)warded voratun torque of kinetic psionic shield [power 161] (20 cooldown) Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 5 When wielded/worn: Maximum wards: +2 physical / +4 mind / +3 darkness Talent granted: +1 Ward It can be used to setup a psionic shield, reducing all physical, nature, temporal and acid damage by 161 for 7 turns, putting all charms on cooldown for 20 turns. Torques are made by powerful psionics to store psionic powers. |
Honeywood Chalice Honeywood ChaliceInfused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +5 Str Changes resistances: +10% nature Changes damage: +5% physical Talent granted: +1 Battle Trance Physical save: +10 (+2 eff.) Life regen: +0.15 Healing mod.: +10% This wooden cup seems perpetually filled with a thick sap-like substance. Tasting it is exhilarating, and you feel intensely aware when you do so. |
The Guardian's Totem The Guardian's TotemInfused by nature Infused by arcane disrupting forces 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 5 When wielded/worn: Damage when hit (Melee): 18 nature slow Changes stats: +10 Wil Changes resistances: +20% blight / +20% arcane Talent masteries: +0.10 Wild-gift / Fungus +0.10 Wild-gift / Antimagic Spell save: +20 (+6 eff.) Mindpower: +8 (+3 eff.) It can be used to call forth an immobile antimagic pillar for 15 turns. (It spits slime, pulls in, stuns, and burns the arcane resources of your foes, while emitting an aura of silence against them within range 5, and will silence you for 5 turns when first summoned.), costing 35 power out of 35/35. This totem of ancient stone oozes a thick slime from myriad cracks. Nonetheless, you sense great power within it. |
This item will automatically be transmogrified when you leave the level. overpowered dragonbone totem of thorny skin [power 154] (33 cooldown)overpowered dragonbone totem of thorny skin [power 154] (33 cooldown) Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 5 It can be used to harden the skin for 7 turns increasing armour by 154 and armour hardiness by 70%, putting all charms on cooldown for 33 turns. Natural totems are made by powerful wilders to store nature power. |
This item will automatically be transmogrified when you leave the level. tentacled dragonbone totem of thorny skin [power 76] (20 cooldown)tentacled dragonbone totem of thorny skin [power 76] (20 cooldown) Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 5 When wielded/worn: Talent cooldown: Invoke Tentacle (+5 turn) Talent granted: +1 Invoke Tentacle It can be used to harden the skin for 7 turns increasing armour by 76 and armour hardiness by 70%, putting all charms on cooldown for 20 turns. Natural totems are made by powerful wilders to store nature power. |
7 amethyst 7 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Pearl of Life and Death Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
4 diamond 4 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
6 moonstone 6 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+5 eff.) Physical save: +10 (+2 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+4 eff.) When used to imbue an object: Defense: +10 (+5 eff.) Physical save: +10 (+2 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+4 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
5 pearl 5 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
11 quartz 11 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
5 amber 5 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
8 ametrine 8 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
8 citrine 8 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 zircon 4 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
In a selfless act, you sacrificed yourself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world.
The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Beldar the Cornac Berserker level 24
2nd Haze 123rd year of Ascendancy at 09:40 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Beldar the Cornac Berserker level 42
52nd Haze 124th year of Ascendancy at 07:12 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Beldar the Cornac Berserker level 32
75th Pyre 124th year of Ascendancy at 05:09 see stats
Ay ay captain! (Exploration mode)
Turn into a pirate!By Beldar the Cornac Berserker level 25
9th Haze 123rd year of Ascendancy at 17:49 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Beldar the Cornac Berserker level 47
2nd Dusk 125th year of Ascendancy at 18:39 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Beldar the Cornac Berserker level 32
67th Pyre 124th year of Ascendancy at 21:00 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Beldar the Cornac Berserker level 28
75th Haze 123rd year of Ascendancy at 10:15 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By Beldar the Cornac Berserker level 29
19th Regrowth 124th year of Ascendancy at 03:50 see stats
Catch that Plumpkin! (Exploration mode)
Finish the Plumpkin event.By Beldar the Cornac Berserker level 27
74th Haze 123rd year of Ascendancy at 05:36 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Beldar the Cornac Berserker level 40
12nd Haze 124th year of Ascendancy at 14:52 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Beldar the Cornac Berserker level 16
12nd Pyre 123rd year of Ascendancy at 10:56 see stats
Destroyer of the creation (Exploration mode)
Killed Slasul.By Beldar the Cornac Berserker level 39
2nd Haze 124th year of Ascendancy at 05:28 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Beldar the Cornac Berserker level 31
29th Pyre 124th year of Ascendancy at 16:53 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By Beldar the Cornac Berserker level 25
43rd Haze 123rd year of Ascendancy at 08:14 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Beldar the Cornac Berserker level 41
22nd Haze 124th year of Ascendancy at 05:10 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Beldar the Cornac Berserker level 19
50th Dusk 123rd year of Ascendancy at 23:07 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Beldar the Cornac Berserker level 17
61st Pyre 123rd year of Ascendancy at 11:57 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Beldar the Cornac Berserker level 46
70th Pyre 125th year of Ascendancy at 16:09 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By Beldar the Cornac Berserker level 47
72nd Dusk 125th year of Ascendancy at 18:08 see stats
Got eggs? (Exploration mode)
Finish the Pikataclysm event.By Beldar the Cornac Berserker level 45
23rd Pyre 125th year of Ascendancy at 12:30 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Beldar the Cornac Berserker level 44
62nd Haze 124th year of Ascendancy at 01:56 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Beldar the Cornac Berserker level 10
27th Dusk 122nd year of Ascendancy at 01:35 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Beldar the Cornac Berserker level 20
53rd Dusk 123rd year of Ascendancy at 11:22 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Beldar the Cornac Berserker level 30
23rd Pyre 124th year of Ascendancy at 13:38 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Beldar the Cornac Berserker level 40
2nd Haze 124th year of Ascendancy at 05:28 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Beldar the Cornac Berserker level 50
1st Time of Equilibrium 125th year of Ascendancy at 22:08 see stats
Merry wintertide! (Exploration mode)
Finish the Santascape event and free the little helper elves.By Beldar the Cornac Berserker level 46
51st Pyre 125th year of Ascendancy at 21:05 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Beldar the Cornac Berserker level 42
51st Haze 124th year of Ascendancy at 15:49 see stats
Selfless (Exploration mode)
Won ToME by closing the Void portal using yourself as a sacrifice.By Beldar the Cornac Berserker level 50
4th Haze 125th year of Ascendancy at 05:12 see stats
Shasshhiy'Kaish (Exploration mode)
Killed Shasshhiy'Kaish after letting her grow as powerful as possible.By Beldar the Cornac Berserker level 30
27th Pyre 124th year of Ascendancy at 05:27 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Beldar the Cornac Berserker level 32
74th Pyre 124th year of Ascendancy at 00:30 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Beldar the Cornac Berserker level 20
68th Dusk 123rd year of Ascendancy at 23:24 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Beldar the Cornac Berserker level 31
29th Pyre 124th year of Ascendancy at 18:56 see stats
Slimefest (Exploration mode)
Have 100 walls on the sludgenest turn into hostile creatures.By Beldar the Cornac Berserker level 45
14th Pyre 125th year of Ascendancy at 19:01 see stats
Tactical master (Exploration mode)
Fought the two Sorcerers without closing any invocation portals.By Beldar the Cornac Berserker level 50
4th Haze 125th year of Ascendancy at 05:11 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Beldar the Cornac Berserker level 48
74th Dusk 125th year of Ascendancy at 00:14 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Beldar the Cornac Berserker level 5
79th Pyre 122nd year of Ascendancy at 07:03 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Beldar the Cornac Berserker level 41
23rd Haze 124th year of Ascendancy at 10:42 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Beldar the Cornac Berserker level 28
76th Haze 123rd year of Ascendancy at 16:40 see stats
The bigger the better! (Exploration mode)
Did over 3000 damage in one attack.By Beldar the Cornac Berserker level 42
25th Haze 124th year of Ascendancy at 23:30 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Beldar the Cornac Berserker level 11
44th Dusk 122nd year of Ascendancy at 15:11 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Beldar the Cornac Berserker level 45
54th Regrowth 125th year of Ascendancy at 08:16 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Beldar the Cornac Berserker level 28
75th Haze 123rd year of Ascendancy at 18:40 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Beldar the Cornac Berserker level 29
20th Regrowth 124th year of Ascendancy at 03:48 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Beldar the Cornac Berserker level 19
52nd Dusk 123rd year of Ascendancy at 06:29 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Beldar the Cornac Berserker level 23
78th Dusk 123rd year of Ascendancy at 02:52 see stats
Log
Beldar hits Elandar for 113 fire, 353 physical, 46 fire (512 total damage).
Elandar hits Beldar for 64 arcane damage.
Beldar hits Elandar for 11 fire, 21 physical (32 total damage).
Beldar stops burning.
Beldar receives 76 healing.
Elandar hits Beldar for 70 arcane damage.
Beldar hits Elandar for 11 fire, 21 physical (32 total damage).
Beldar uses Execution.
Beldar performs a melee critical strike against Elandar!
Quest 'Falling Toward Apotheosis' is done! (Press 'j' to see the quest log)
New Achievement: Tactical master (Exploration mode)!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
Elandar hits Beldar for 20 darkness damage.
Beldar hits Elandar for 440 fire, 1372 physical (1812 total damage).
Beldar killed Elandar!
Talent Stunning Blow is ready to use.
Beldar receives 76 healing.
Berserker Rage's rage subsides!
Saving game...
Lore found: closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.
New Achievement: Selfless (Exploration mode)!
Option unlocked: New Class: Adventurer
Saving done.
Beldar has finished recovering.
Beldar deactivates Daunting Presence.
Beldar no longer revels in blood quite so much.
Beldar deactivates Berserker Rage.
