Shelza the level 16 Cornac Summoner by bloodythorn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceCornac
ClassSummoner
Level / Exp16 / 43%
Sizebig
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity16 (base 11)
Constitution26 (base 25)
Magic10 (base 10)
Willpower42 (base 30)
Cunning42 (base 31)

Resources

Life353/353
Equilibrium20
Healing Factor1.5866190276032
Regeneration3.8078856662476

Speed

Mental0%
Attack0%
Movement-4.4408920985006E-14%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage12
Accuracy30
Crit Chance17%
APR19
Speed1.00

Offense: Offhand

Damage13
Accuracy30
Crit Chance13%
APR24
Speed1.00

Offense: Spell

Spellpower5
Crit Chance11%
Speed1

Offense: Mind

Mindpower41.4
Crit Chance17%
Speed1

Defense: Base

Armour (hardiness)8 (30%)
Defense16.1
Ranged Defense18.1
Fatigue3
Physical Save28.2
Spell Save28.6
Mental Save38.222243992791

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance30%
Confusion Resistance15%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (advanced)1.30
2/5
1/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
3/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
2/5
1/5
1/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
2/5
2/5
2/5

Generic Talents

Wild-gift / Call of the wild1.20
3/5
3/5
3/5
1/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Harmony1.23
3/5
3/5
0/5
0/5
Technique / Combat training1.00
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
failed
done
active
done
active
active
done

Equipment

On feet
Light source
On head
On hands
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Shelza the Cornac Summoner level 10
8th Flare 122nd year of Ascendancy at 15:02
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Shelza the Cornac Summoner level 13
19th Dusk 122nd year of Ascendancy at 18:28
see stats

Log

Shelza uses Earth's Eyes.
Talent Turtle is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Nature's Balance is ready to use.
Talent Frantic Summoning is ready to use.
Your summoned stone golem disappears.
Talent Minotaur is ready to use.
Talent Master Summoner is ready to use.
Talent War Hound is ready to use.
Shelza activates Master Summoner.

Talent Earth's Eyes is ready to use.
Shelza uses Earth's Eyes.

Talent Stone Golem is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Talent Meditation is ready to use.
Shelza meditates on nature.


Talent Earth's Eyes is ready to use.
Shelza uses Earth's Eyes.


There is a Passageway into the Daikara here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

Saving done.

Saving game...

Saving done.

Shelza deactivates Master Summoner.

Shelza meditates on nature.