archmeme the level 2 Higher Archmage by epikpie

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp2 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic19 (base 18)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life98/98
Mana127/127
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Arcane+10%
All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save11
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By archmeme the Higher Archmage level 1
74th Pyre 122nd year of Ascendancy at 11:23
see stats

Log

Arcane Reconstruction is still on cooldown for 10 turns.
Resting starts...

Archmeme starts to surge mana.

Talent Lightning is ready to use.
Archmeme starts regenerating health quickly.

Archmeme stops regenerating health quickly.

Talent Arcane Reconstruction is ready to use.
Archmeme stops surging mana.

Talent Infusion: Regeneration is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Wrath of the Highborn is ready to use.
Rested for 40 turns (stop reason: all resources and life at maximum).


Archmeme uses
Infusion: Regeneration.
Archmeme starts regenerating health quickly.


Resting starts...

Archmeme stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


Archmeme casts
Lightning.
The wormhole absorbs energies and stabilizes. You can now use it to travel.

Resting starts...

Talent Lightning is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


There is a stable wormhole here (press '' or right click to use).