Slingo the level 7 Halfling Skirmisher by Kleszczuk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Hulk! 1.4.8
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp7 / 55%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 13)
Dexterity25 (base 20)
Constitution18 (base 16)
Magic10 (base 10)
Willpower14 (base 11)
Cunning28 (base 20)

Resources

Life219/219
Stamina128/128
Healing Factor1.1711363549267
Regeneration0.29278408873168

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage36
Accuracy35
Crit Chance11%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower16
Crit Chance8%
Speed1

Offense: Mind

Mindpower23
Crit Chance8%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+10%
Fire+10%
Light+10%

Defense: Base

Armour (hardiness)20 (55%)
Defense16
Ranged Defense16
Fatigue14
Physical Save11
Spell Save9
Mental Save20

Defense: Resistances

Lightning+ 10%( 70%)
Light+ 30%( 70%)
Cold+ 10%( 70%)
Fire+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
0/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
0/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
5/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Adventure / Partner1.00
0/15
0/29
0/3
0/2
0/2
0/2
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
5/5
2/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

done
done
active

Equipment

Quiver
On hands
On head
On fingers
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Rested for 9 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting character).


There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

There is a Derth (Town) here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


Saving done.

You gain 1.38 gold from the transmogrification of
prismatic rough leather armour of temporal resistance (3 def, 2 armour).
You gain 0.98 gold from the transmogrification of
stabilizing iron helm of dexterity (+2) (0 def, 3 armour).
You gain 4.73 gold from the transmogrification of
Elinne (0 def, 3 armour).
You gain 1.11 gold from the transmogrification of
mindwoven linen robe of time (+7%) (0 def, 0 armour).
You gain 4.56 gold from the transmogrification of
Zubyrianor the Dimrend (6 def, 0 armour).
You gain 2.63 gold from the transmogrification of
manaburning iron mace (12-18 power, 2 apr).
You gain 6.26 gold from the transmogrification of
iron longsword 'Amekor' (17-24 power, 2 apr).
You gain 4.32 gold from the transmogrification of
Demonwreck (20-29 power, 1 apr).
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (16-21 power, 5 apr).
There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Ran for 11 turns (stop reason: didn't move).


Saving done.

Ran for 6 turns (stop reason: didn't move).