Abe no seimei the level 24 Higher Necromancer by Scipio Africanus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassNecromancer
Level / Exp24 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity19 (base 10)
Constitution38 (base 35)
Magic66 (base 53)
Willpower43 (base 13)
Cunning43 (base 17)

Resources

Life378/378
Mana426/426
Soul10/11
Vim120/212
Healing Factor1.2102122670883
Regeneration5.1434021351253

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight11
Lite5
Infravision2
See Invisible9
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage28
Accuracy26
Crit Chance14%
APR5
Speed1.00

Offense: Spell

Spellpower51
Crit Chance25%
Speed1

Offense: Mind

Mindpower38
Crit Chance11%
Speed1

Offense: Damage Bonus

Acid+24%
Fire+49%
Nature+37%
Cold+23%
Physical+18%
Mind+25%
All+12%

Offense: Damage Penetration

Nature+20%

Defense: Base

Armour (hardiness)20 (30%)
Defense43
Ranged Defense43
Fatigue0
Physical Save40
Spell Save49
Mental Save35

Defense: Resistances

Acid+ 34%( 74%)
Arcane+ 32%( 74%)
Cold+ 41%( 74%)
All+ 13%( 74%)
Lightning+ 32%( 74%)
Light+ 16%( 74%)
Physical+ 22%( 74%)
Mind+ 39%( 74%)
Fire+ 22%( 74%)
Nature+ 22%( 74%)

Defense: Immunities

Silence Resistance50%
Instadeath Resistance100%
Confusion Resistance57%
Stun Resistance30%
Pinning Resistance100%
Poison Resistance70%
Blind Resistance15%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
3/5
2/5
1/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Age of dusk1.30
3/5
1/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
2/5
1/5
1/5
0/5
Spell / Animus1.30
1/5
1/5
3/5
0/5
Spell / Master necromancer1.30
1/5
3/5
0/5
0/5
Spell / Master of flesh1.30
4/5
1/5
1/5
1/5

Generic Talents

Spell / Spectre1.30
1/5
1/5
1/5
0/5
Spell / Necrosis1.30
5/5
4/5
5/5
3/5
Race / Higher1.00
1/5
1/5
1/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

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Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Abe no seimei the Higher Necromancer level 15
9th Decay 122nd year of Ascendancy at 17:20
see stats
Earth Master (Roguelike) Killed Harkor'Zun.
By Abe no seimei the Higher Necromancer level 21
46th Pyre 123rd year of Ascendancy at 05:32
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By Abe no seimei the Higher Necromancer level 17
2nd Regrowth 123rd year of Ascendancy at 05:37
see stats
Home sweet home (Roguelike) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Abe no seimei the Higher Necromancer level 19
46th Regrowth 123rd year of Ascendancy at 16:03
see stats
Level 10 (Roguelike) Got a character to level 10.
By Abe no seimei the Higher Necromancer level 10
39th Haze 122nd year of Ascendancy at 17:37
see stats
Level 20 (Roguelike) Got a character to level 20.
By Abe no seimei the Higher Necromancer level 20
53rd Regrowth 123rd year of Ascendancy at 05:35
see stats
Rescuer of the lost (Roguelike) Rescued the merchant from the assassin lord.
By Abe no seimei the Higher Necromancer level 21
2nd Pyre 123rd year of Ascendancy at 02:31
see stats
That was close (Roguelike) Killed your target while having only 1 life left.
By Abe no seimei the Higher Necromancer level 2
76th Pyre 122nd year of Ascendancy at 14:10
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Abe no seimei the Higher Necromancer level 13
62nd Haze 122nd year of Ascendancy at 03:19
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Abe no seimei the Higher Necromancer level 6
3rd Mirth 122nd year of Ascendancy at 12:18
see stats
Thralless (Roguelike) Freed at least 30 enthralled slaves in the slavers' compound.
By Abe no seimei the Higher Necromancer level 21
43rd Pyre 123rd year of Ascendancy at 10:06
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Abe no seimei the Higher Necromancer level 18
45th Regrowth 123rd year of Ascendancy at 07:22
see stats
Unstoppable (Roguelike) Returned from the dead.
By Abe no seimei the Higher Necromancer level 24
66th Pyre 123rd year of Ascendancy at 06:18
see stats

Log

Talent Hiemal Shield is ready to use.
Abe no seimei activates
Hiemal Shield.
Abe no seimei stops surging mana.

Talent Grim Shadow is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Discarded Refuse is ready to use.
Rested for 24 turns (stop reason: all resources and life at maximum).


Abe no seimei picks up (s.):
cashmere wizard hat of time (+13%) (2 def, 0 armour).
Abe no seimei picks up (t.):
cleansing hardened leather armour of the deep (9 def, 8 armour).
Abe no seimei picks up (q.):
creative thorny mindstar of balance (10-10 power, 24 apr, nature damage).
Abe no seimei picks up (r.):
protector's thorny mindstar of frost (9-10 power, 24 apr, mind damage).
Abe no seimei picks up (P.):
supercharged ash wand of lightning storm [power 278] (19 cooldown).
Abe no seimei picks up (N.):
high-capacity pouch of dwarven-steel shots of accuracy (57/60, 34-41 power, 3 apr).
Abe no seimei picks up (u.):
insulating pair of hardened leather boots of tirelessness (0 def, 3 armour).
Abe no seimei picks up (u.):
cashmere robe of the mind (+15%) (0 def, 0 armour).
Abe no seimei picks up (s.):
wyrm's thorny mindstar of frost (8-9 power, 24 apr, nature damage).
Abe no seimei picks up (t.):
throat-seeking dwarven-steel steamgun of enduring.
Abe no seimei picks up (q.):
dwarven-steel greatmaul of shearing (44-67 power, 2 apr).
Abe no seimei picks up (B.):
cured leather armour of Toknor (6 def, 4 armour).
Abe no seimei picks up (s.):
nature's pulsing mindstar of storms (12-14 power, 32 apr, nature damage).
Abe no seimei picks up (s.):
manaburning living mindstar of balance (17-19 power, 40 apr, nature damage).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 12 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).