Archibald the level 12 Cornac Necromancer by controllerFreak

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassNecromancer
Level / Exp12 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity10 (base 10)
Constitution39 (base 37)
Magic47 (base 37)
Willpower37 (base 37)
Cunning18 (base 18)

Resources

Life126/126
Mana297/297
Soul1/13
Healing Factor1.3162543368031
Regeneration0.32906358420077

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision8
See Stealth42.332026376616
See Invisible44.332026376616
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage21
Accuracy4
Crit Chance4%
APR15
Speed1.00

Offense: Spell

Spellpower40
Crit Chance21%
Speed1

Offense: Mind

Mindpower26
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+10%
Light+10%
Blight+15%
Fire+10%
Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense22
Ranged Defense22
Fatigue0
Physical Save17
Spell Save26
Mental Save22

Defense: Resistances

Light+ 35%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.50
5/5
1/5
1/5
1/5
Spell / Master of flesh1.50
5/5
0/5
0/5
0/5
Spell / Nightfall1.50
5/5
0/5
0/5
0/5
Spell / Dreadmaster1.50
5/5
1/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.50
5/5
0/5
0/5
0/5
Spell / Animus1.30
2/5
1/5
1/5
1/5
Spell / Master necromancer1.30
3/5
0/5
0/5
0/5
Spell / Master of bones1.50
5/5
5/5
5/5
1/5

Generic Talents

Spell / Spectre1.50
5/5
5/5
5/5
1/5
Spell / Necrosis1.50
5/5
5/5
5/5
1/5
Cunning / Survival1.20
4/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
active
done
active
done

Equipment

Tool
Around neck
Main armor
Around waist
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Archibald the Cornac Necromancer level 10
8th Mirth 122nd year of Ascendancy at 02:26
see stats
That was close Killed your target while having only 1 life left.
By Archibald the Cornac Necromancer level 10
10th Mirth 122nd year of Ascendancy at 01:33
see stats

Log

You gain 9.79 gold from the transmogrification of brass lantern 'Dazzlestoker'.
You gain 1.33 gold from the transmogrification of
shocking steel shield of acid resistance (+17%) (0 def, 4 armour, 39.5 block).
You gain 7.42 gold from the transmogrification of
rejuvenating rough leather armour of Eyal (3 def, 2 armour).
You gain 3.70 gold from the transmogrification of
steel mail armour of the deep (2 def, 7 armour).
You gain 8.64 gold from the transmogrification of
rejuvenating steel mail armour of stability (2 def, 6 armour).
You gain 3.69 gold from the transmogrification of
enlightening steel mail armour (2 def, 6 armour).
You gain 1.64 gold from the transmogrification of
shimmering linen wizard hat of the mountain (+11%) (1 def, 0 armour).
You gain 1.24 gold from the transmogrification of
miner's rough leather cap of strength (+3) (0 def, 3 armour).
You gain 2.35 gold from the transmogrification of
psychic's rough leather gloves of strength (+2) (0 def, 1 armour).
You gain 3.12 gold from the transmogrification of
dwarven-steel gauntlets of archery (0 def, 2 armour).
You gain 2.46 gold from the transmogrification of
pair of voratun boots of tirelessness (0 def, 5 armour).
You gain 1.60 gold from the transmogrification of
shimmering woollen robe of blight (+10%) (0 def, 0 armour).
You gain 3.25 gold from the transmogrification of
iron steamsaw of shrapnel (10-15 power, 0 apr).
You gain 1.05 gold from the transmogrification of
acidic steel steamsaw (12-17 power, 0 apr).
You gain 4.80 gold from the transmogrification of
cruel ash magestaff of illumination (15-18 power, 3 apr, cold element).
You gain 2.60 gold from the transmogrification of
creative vined mindstar of life (6-6 power, 18 apr, mind damage).
You gain 8.73 gold from the transmogrification of
steel mace 'Forestmire' (15-21 power, 3 apr).
You gain 2.73 gold from the transmogrification of
balanced steel mace (13-18 power, 3 apr).
You gain 1.55 gold from the transmogrification of
quick steel longsword (14-20 power, 3 apr).
You gain 3.43 gold from the transmogrification of
truestriking steel greatsword (24-38 power, 2 apr).
You gain 3.72 gold from the transmogrification of
thought-forged steel greatsword of erosion (24-38 power, 2 apr).
You gain 1.48 gold from the transmogrification of
flaming steel dagger of massacre (16-21 power, 6 apr).
You gain 3.49 gold from the transmogrification of
acidic steel dagger of crippling (12-16 power, 6 apr).
There is a Passageway into the Daikara here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

Saving game...

Saving done.