Pokmen the level 20 Cornac Summoner by DarkDranix

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceCornac
ClassSummoner
Level / Exp20 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 14)
Dexterity11 (base 11)
Constitution30 (base 27)
Magic10 (base 10)
Willpower63 (base 35)
Cunning47 (base 32)

Resources

Life571/571
Equilibrium20
Healing Factor1.3692147729953
Regeneration11.70678630911

Speed

Mental0%
Attack0%
Movement+37.5%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth32.679862542722
See Invisible32.679862542722

Offense: Mainhand

Damage17
Accuracy38
Crit Chance14%
APR18
Speed1.00

Offense: Offhand

Damage17
Accuracy38
Crit Chance14%
APR18
Speed1.00

Offense: Spell

Spellpower10
Crit Chance12%
Speed1

Offense: Mind

Mindpower46
Crit Chance16%
Speed1

Offense: Damage Bonus

Darkness+6%
Light+10%
Fire+5%
Mind+12%
All0%

Offense: Damage Penetration

Darkness+10%

Defense: Base

Armour (hardiness)11 (30%)
Defense22
Ranged Defense22
Fatigue0
Physical Save30
Spell Save27
Mental Save43

Defense: Resistances

Light+ 30%( 70%)
Fire+ 10%( 70%)
Physical+ 5%( 70%)
Cold+ 12%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Stun Resistance21%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance64%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (advanced)1.30
3/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
5/5
5/5
1/5
5/5
Wild-gift / Summoning (augmentation)1.30
3/5
1/5
5/5
2/5

Generic Talents

Wild-gift / Call of the wild1.30
2/5
5/5
1/5
1/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Wild-gift / Harmony1.30
5/5
1/5
1/5
5/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
done
done
done
active
done
active
active
done
done
done
done

Equipment

On feet
Light source
On hands
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Log

Talent Hydra is ready to use.
Your summoned 3-headed hydra disappears.
Rested for 8 turns (stop reason: all resources and life at maximum).


Your summoned ritch flamespitter disappears.
You pickup 0.70 gold pieces.

You pickup 0.65 gold pieces.

Ran for 3 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 5 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 11 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 13 turns (stop reason: at exit).


You gain 4.35 gold from the transmogrification of
hardened leather armour of command (19 def, 10 armour).
You gain 4.07 gold from the transmogrification of
traveler's pair of dwarven-steel boots of phasing (0 def, 4 armour).
You gain 2.63 gold from the transmogrification of
short ash magestaff (15-18 power, 3 apr, arcane element).
You gain 2.91 gold from the transmogrification of
dwarven-steel dagger of vileness (20-25 power, 7 apr).
You gain 1.25 gold from the transmogrification of
arcing dwarven-steel dagger (18-23 power, 7 apr).
Quest 'Trapped!' is done! (Press 'j' to see the quest log)
Quest 'Trapped!' completed! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.