










Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Talent Point Planner 1.7.0The Talent Point Planner allows you to plan how to spend your character's future talent points (hence the name). Bound to the <alt-shift-g> key by default [which can be changed in the usual manner], the planner makes a temporary copy of your character, levels it up to level 50, and opens the level-up dialog for you to set up your point plan. When you're finished, the plan will be saved and displayed as annotations in the regular level-up dialog. Also provides various small improvements and bugfixes for the levelup dialog:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Possessor Bonus Class 1.7.4Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Female |
Race | Cornac |
Class | Shadowblade |
Level / Exp | 24 / 9% |
Size | medium |
Lifes / Deaths | Killed by broken golem at level 2 on the 76th Pyre 122nd year of Ascendancy at 12:10 / 109Killed by giant venus flytrap at level 2 on the 76th Pyre 122nd year of Ascendancy at 15:15 Killed by skeleton magus at level 3 on the 76th Pyre 122nd year of Ascendancy at 22:42 Killed by skeleton magus at level 3 on the 77th Pyre 122nd year of Ascendancy at 00:42 Killed by skeleton magus at level 3 on the 77th Pyre 122nd year of Ascendancy at 03:19 Killed by skeleton warrior at level 5 on the 78th Pyre 122nd year of Ascendancy at 08:19 Killed by gladiator at level 5 on the 3rd Mirth 122nd year of Ascendancy at 19:22 Killed by arcane blade at level 6 on the 3rd Mirth 122nd year of Ascendancy at 20:43 Killed by Bill the Stone Troll at level 6 on the 4th Mirth 122nd year of Ascendancy at 14:53 Killed by Bill the Stone Troll at level 6 on the 4th Mirth 122nd year of Ascendancy at 17:20 Killed by Ben Cruthdar, the Cursed at level 7 on the 21st Dusk 122nd year of Ascendancy at 06:34 Killed by Ben Cruthdar, the Cursed at level 7 on the 21st Dusk 122nd year of Ascendancy at 09:50 Killed by Evnd the thalore at level 8 on the 26th Dusk 122nd year of Ascendancy at 04:22 Killed by Evnd the thalore at level 8 on the 26th Dusk 122nd year of Ascendancy at 07:03 Killed by Ctalari the shalore at level 8 on the 26th Dusk 122nd year of Ascendancy at 08:38 Killed by Ivohud the dwarf at level 8 on the 78th Dusk 122nd year of Ascendancy at 21:07 Killed by Brirbo the dwarf at level 9 on the 79th Dusk 122nd year of Ascendancy at 05:25 Killed by Brirbo the dwarf at level 9 on the 79th Dusk 122nd year of Ascendancy at 09:17 Killed by Brirbo the dwarf at level 9 on the 79th Dusk 122nd year of Ascendancy at 15:13 Killed by Brirbo the dwarf at level 9 on the 79th Dusk 122nd year of Ascendancy at 17:36 Killed by Saloma the large brown snake at level 11 on the 12nd Haze 122nd year of Ascendancy at 12:35 Killed by Patoobum the halfling at level 12 on the 20th Haze 122nd year of Ascendancy at 17:29 Killed by Patoobum the halfling at level 12 on the 20th Haze 122nd year of Ascendancy at 22:39 Killed by ritch flamespitter at level 12 on the 23rd Haze 122nd year of Ascendancy at 22:38 Killed by Gunsnake at level 12 on the 32nd Haze 122nd year of Ascendancy at 19:53 Killed by Gunsnake at level 12 on the 32nd Haze 122nd year of Ascendancy at 22:57 Killed by Elyma the black bear at level 13 on the 34th Haze 122nd year of Ascendancy at 09:27 Killed by Douir the human at level 14 on the 40th Haze 122nd year of Ascendancy at 12:24 Killed by Idek the dwarf at level 14 on the 40th Haze 122nd year of Ascendancy at 15:27 Killed by Aerelaith the minotaur at level 15 on the 43rd Haze 122nd year of Ascendancy at 05:28 Killed by bandit at level 15 on the 44th Haze 122nd year of Ascendancy at 02:29 Killed by Minotaur of the Labyrinth at level 15 on the 45th Haze 122nd year of Ascendancy at 04:50 Killed by Betonne the giant red ant at level 16 on the 45th Haze 122nd year of Ascendancy at 12:11 Killed by skeleton master archer at level 16 on the 6th Decay 122nd year of Ascendancy at 02:55 Killed by skeleton master archer at level 16 on the 6th Decay 122nd year of Ascendancy at 11:47 Killed by Emalrama the skeleton warrior at level 16 on the 6th Decay 122nd year of Ascendancy at 15:36 Killed by skeleton master archer at level 16 on the 6th Decay 122nd year of Ascendancy at 19:41 Killed by animated skull at level 16 on the 6th Decay 122nd year of Ascendancy at 22:57 Killed by Betygakira the skeleton mage at level 17 on the 7th Decay 122nd year of Ascendancy at 03:46 Killed by degenerated skeleton archer at level 17 on the 8th Decay 122nd year of Ascendancy at 01:12 Killed by Headless Horseman at level 17 on the 8th Decay 122nd year of Ascendancy at 04:56 Killed by Larer the krog at level 17 on the 6th Allure 123rd year of Ascendancy at 02:13 Killed by Larer the krog at level 17 on the 6th Allure 123rd year of Ascendancy at 06:25 Killed by Nerodabeth the giant acid ant at level 17 on the 1st Regrowth 123rd year of Ascendancy at 04:11 Killed by giant carpenter ant at level 17 on the 1st Regrowth 123rd year of Ascendancy at 09:27 Killed by worm that walks at level 18 on the 2nd Regrowth 123rd year of Ascendancy at 00:09 Killed by worm that walks at level 18 on the 2nd Regrowth 123rd year of Ascendancy at 04:15 Killed by worm that walks at level 18 on the 2nd Regrowth 123rd year of Ascendancy at 08:26 Killed by worm that walks at level 18 on the 2nd Regrowth 123rd year of Ascendancy at 10:35 Killed by worm that walks at level 18 on the 2nd Regrowth 123rd year of Ascendancy at 13:09 Killed by Salyriann the grizzly bear at level 18 on the 2nd Regrowth 123rd year of Ascendancy at 21:02 Killed by Salyriann the grizzly bear at level 18 on the 3rd Regrowth 123rd year of Ascendancy at 00:17 Killed by cold drake hatchling at level 18 on the 3rd Regrowth 123rd year of Ascendancy at 06:08 Killed by ravaging entropic rip at level 18 on the 3rd Regrowth 123rd year of Ascendancy at 11:14 Killed by Gloryra the giant ice ant at level 18 on the 3rd Regrowth 123rd year of Ascendancy at 18:34 Killed by multi-hued crystal at level 18 on the 3rd Regrowth 123rd year of Ascendancy at 22:07 Killed by bandit at level 18 on the 4th Regrowth 123rd year of Ascendancy at 12:26 Killed by assassin at level 18 on the 4th Regrowth 123rd year of Ascendancy at 16:40 Killed by snow giant thunderer at level 19 on the 12nd Regrowth 123rd year of Ascendancy at 05:40 Killed by snow giant thunderer at level 19 on the 12nd Regrowth 123rd year of Ascendancy at 09:32 Killed by storm drake hatchling at level 19 on the 12nd Regrowth 123rd year of Ascendancy at 12:42 Killed by Ce'Nulelle the large brown snake at level 19 on the 12nd Regrowth 123rd year of Ascendancy at 17:20 Killed by fire drake hatchling at level 19 on the 12nd Regrowth 123rd year of Ascendancy at 21:54 Killed by fire drake hatchling at level 19 on the 13rd Regrowth 123rd year of Ascendancy at 05:38 Killed by Glabeth the snow giant boulder thrower at level 19 on the 13rd Regrowth 123rd year of Ascendancy at 07:37 Killed by Xeruth the snow giant thunderer at level 19 on the 14th Regrowth 123rd year of Ascendancy at 05:57 Killed by fire wyrm at level 19 on the 14th Regrowth 123rd year of Ascendancy at 13:20 Killed by fire wyrm at level 19 on the 14th Regrowth 123rd year of Ascendancy at 16:16 Killed by degenerated skeleton archer at level 19 on the 15th Regrowth 123rd year of Ascendancy at 10:09 Killed by skeleton magus at level 19 on the 15th Regrowth 123rd year of Ascendancy at 13:08 Killed by skeleton warrior at level 19 on the 15th Regrowth 123rd year of Ascendancy at 15:33 Killed by Ce'Nina the forest wight at level 19 on the 15th Regrowth 123rd year of Ascendancy at 19:18 Killed by skeleton mage at level 19 on the 15th Regrowth 123rd year of Ascendancy at 21:47 Killed by faeros at level 20 on the 16th Regrowth 123rd year of Ascendancy at 16:42 Killed by ultimate telugoroth at level 20 on the 17th Regrowth 123rd year of Ascendancy at 11:05 Killed by dredgling at level 20 on the 18th Regrowth 123rd year of Ascendancy at 10:28 Killed by temporal stalker at level 20 on the 18th Regrowth 123rd year of Ascendancy at 13:18 Killed by Eliyatta the dredge at level 20 on the 19th Regrowth 123rd year of Ascendancy at 01:44 Killed by Chronolith Twin at level 20 on the 19th Regrowth 123rd year of Ascendancy at 09:33 Killed by Chronolith Clone at level 20 on the 19th Regrowth 123rd year of Ascendancy at 11:53 Killed by faeros at level 21 on the 20th Regrowth 123rd year of Ascendancy at 09:08 Killed by Varsha the Writhing at level 21 on the 20th Regrowth 123rd year of Ascendancy at 14:49 Killed by Salomikira the hornet swarm at level 21 on the 20th Regrowth 123rd year of Ascendancy at 18:17 Killed by Siluth the void horror at level 22 on the 21st Regrowth 123rd year of Ascendancy at 04:12 Killed by Emelira the broken golem at level 22 on the 30th Regrowth 123rd year of Ascendancy at 20:25 Killed by Assassin Lord at level 22 on the 49th Regrowth 123rd year of Ascendancy at 21:01 Killed by enthralled slave at level 22 on the 52nd Regrowth 123rd year of Ascendancy at 13:45 Killed by slaver at level 22 on the 52nd Regrowth 123rd year of Ascendancy at 18:10 Killed by enthralled slave at level 22 on the 53rd Regrowth 123rd year of Ascendancy at 06:36 Killed by Blood Master at level 22 on the 54th Regrowth 123rd year of Ascendancy at 08:13 Killed by Bolonowl the krog at level 22 on the 68th Regrowth 123rd year of Ascendancy at 21:41 Killed by Abebo the thalore at level 22 on the 69th Regrowth 123rd year of Ascendancy at 03:43 Killed by Broruk the thalore at level 22 on the 70th Regrowth 123rd year of Ascendancy at 07:15 Killed by skeleton warrior at level 23 on the 73rd Regrowth 123rd year of Ascendancy at 16:41 Killed by bandit lord at level 23 on the 73rd Regrowth 123rd year of Ascendancy at 23:07 Killed by rogue at level 23 on the 74th Regrowth 123rd year of Ascendancy at 01:47 Killed by greater mummy at level 23 on the 74th Regrowth 123rd year of Ascendancy at 08:49 Killed by Siloretha the rotting mummy at level 23 on the 74th Regrowth 123rd year of Ascendancy at 12:26 Killed by Cyryldamira the skeleton master archer at level 23 on the 74th Regrowth 123rd year of Ascendancy at 18:29 Killed by Cyryldamira the skeleton master archer at level 23 on the 74th Regrowth 123rd year of Ascendancy at 21:13 Killed by Cyryldamira the skeleton master archer at level 23 on the 74th Regrowth 123rd year of Ascendancy at 23:31 Killed by Cyryldamira the skeleton master archer at level 23 on the 75th Regrowth 123rd year of Ascendancy at 02:08 Killed by Cyryldamira the skeleton master archer at level 23 on the 75th Regrowth 123rd year of Ascendancy at 06:06 Killed by Cyryldamira the skeleton master archer at level 23 on the 75th Regrowth 123rd year of Ascendancy at 08:57 Killed by Cyryldamira the skeleton master archer at level 23 on the 75th Regrowth 123rd year of Ascendancy at 12:08 Killed by Hikari at level 23 on the 79th Regrowth 123rd year of Ascendancy at 01:44 Killed by Hikari at level 23 on the 79th Regrowth 123rd year of Ascendancy at 07:05 Killed by Hikari at level 24 on the 4th Pyre 123rd year of Ascendancy at 21:04 Killed by Hikari at level 24 on the 4th Pyre 123rd year of Ascendancy at 23:50 |
Primary Stats
Strength | 21 (base 10) |
Dexterity | 20 (base 13) |
Constitution | 13 (base 10) |
Magic | 64 (base 47) |
Willpower | 13 (base 10) |
Cunning | 54 (base 54) |
Resources
Life | 440/440 |
Mana | 313/313 |
Stamina | 190/190 |
Healing Factor | 1.3283363011315 |
Regeneration | 0.33208407528287 |
Speed
Mental | +9.9920072216264E-13% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | +9.9920072216264E-13% |
Global | +100% |
Vision
Sight | 10 |
Lite | 5 |
Infravision | 9 |
See Stealth | 74.862337278038 |
See Invisible | 74.862337278037 |
Offense: Mainhand
Damage | 36 |
Accuracy | 39 |
Crit Chance | 25% |
APR | 40 |
Speed | 1.00 |
Offense: Offhand
Damage | 31 |
Accuracy | 39 |
Crit Chance | 30% |
APR | 21 |
Speed | 1.00 |
Offense: Spell
Spellpower | 50 |
Crit Chance | 18% |
Speed | 0.99999999999999 |
Offense: Mind
Mindpower | 27 |
Crit Chance | 14% |
Speed | 1 |
Offense: Damage Bonus
Darkness | +14% |
Light | +30% |
Blight | +7% |
Arcane | +8% |
Physical | +7% |
All | +2% |
Offense: Damage Penetration
Blight | +15% |
Lightning | +10% |
Cold | +5% |
Temporal | +15% |
Defense: Base
Armour (hardiness) | 31 (49.007671158813%) |
Defense | 30 |
Ranged Defense | 30 |
Fatigue | 0 |
Physical Save | 17 |
Spell Save | 32 |
Mental Save | 21 |
Defense: Resistances
Cold | + 14%( 70%) |
Acid | + 18%( 70%) |
Light | + 68%( 70%) |
Temporal | + 13%( 70%) |
Darkness | + 24%( 70%) |
Arcane | + 12%( 70%) |
Fire | + 14%( 70%) |
All | + 7%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Disarm Resistance | 46% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 305 life over 5 turns. Its effects scale with your Magic stat. |
Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 206.04 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (0 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Cunning / Shadow magic | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Cunning / Stealth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Duelist | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Phantasm | 1.20 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Technique / Dual techniques | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Dirty fighting | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.00 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Technique / Combat training | 1.30 |
| 0/5 |
| 1/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| 1/5 |
Spell / Divination | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Technique / Mobility | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Conveyance | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Lethality | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You failed to protect the injured seer from death by snow giant boulder thrower. Escort: injured seer (level 1 of Daikara) | failed |
You successfully escorted the lost defiler to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lost defiler (level 2 of Ruins of Kor'Pul)As a reward you improved Magic by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Old Forest. Escort: lost warrior (level 1 of Old Forest)As a reward you improved Strength by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Old Forest. Escort: lost warrior (level 3 of Old Forest)As a reward you improved Strength by +5. | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Daikara. Escort: worried loremaster (level 2 of Daikara)As a reward you improved Dexterity by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
You have found clues about the legendary plumpkin. If you find more maybe you could find and capture it? Hunt for the legendary Plumpkin!You seem to have enough clues to enter the portal, which should be.. somewhere in Maj'Eyal.. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: -6% Maximum encumbrance: +27 Physical save: +6 (+4 eff.) A pair of boots made of leather. |
Light source | ![]() Infused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(56 power, based on Willpower) Activation costs 6 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
On head | ![]() Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +16 Defense: +2 (+1 eff.) Changes resistances: +18% darkness / +6% temporal Changes damage: +12% darkness Disarm immunity: +20% Only die when reaching: -80.00 life A pointy cloth hat, very wizardly... |
On hands | ![]() Requires: - Heavy armour training Infused by nature 1.50 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Physical crit. chance: +6.0% Armour: +8 Fatigue: +3% Damage (Melee): 9 physical Changes resistances: +12% acid / +5% arcane Changes damage: +6% arcane / +5% physical Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
Tool | ![]() Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
On fingers | ![]() Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +8 Mag Changes resistances: +24% light Changes resistances penetration: +5% blight Changes damage: +12% light Mana when firing critical spell: +2.00 Damage Shield penetration: +20% Defense after a teleport: +5 Resist all after a teleport: +5% New effects duration reduction after a teleport: +5% Rings make your fingers look great! |
On fingers | ![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Damage when hit (Melee): 2 blight Changes stats: +4 Mag / +3 Wil / +2 Con Changes resistances penetration: +10% blight Spell save: +12 (+6 eff.) Maximum mana: +60.00 Maximum stamina: +13.00 Spell crit. chance: +4% Rings make your fingers look great! |
Around neck | ![]() Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+3 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
In main hand | ![]() Requires: - Cunning 16 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 1 Base power: 15.0 - 19.5 Uses stats: 45% Cun, 55% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +25 Attack speed: 100% Damage Shield penetration (this weapon only): +50% When wielded/worn: Accuracy: +20 (+7 eff.) Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. This scalpel was used by the dread sorcerer Kor'Pul when he began learning the necromantic arts in the Age of Dusk. Many were the bodies, living and dead, that became unwilling victims of his terrible experiments. |
Around waist | ![]() Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Effects on melee hit: * 10% chance to gain 10% of a turn (3/turn limit) Damage when hit (Melee): 2 light Changes resistances: +8% fire / +12% light / +8% cold Changes resistances penetration: +10% lightning / +15% temporal Changes damage: +6% light A belt that goes around your waist. |
In off hand | ![]() Requires: - Dexterity 16 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Base power: 17.5 - 22.8 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +6 (+2 eff.) Defense: +7 (+3 eff.) Disarm immunity: +26% Sharp, short and deadly. |
Cloak | ![]() Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +4 Defense: +1 (+0 eff.) Changes stats: +1 Str / +2 Dex / +1 Con Changes resistances penetration: +5% cold Talent mastery: +0.30 Technique / Combat training Reduces incoming crit damage: 10.00% Spell save: +6 (+3 eff.) Stamina each turn: +0.40 Psi when hit: +0.32 Healing mod.: +20% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | ![]() 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +7% all You have never taken it off. Revealing, pink, fun. If you never take it off and win you will gain a neat achievement and bragging rights! |
Inventory
![]() Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 238 life over 5 turns. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 299 damage for 4 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() 0.10 Encumbrance. Type: jewelry / ring ; tier 1 Rings make your fingers look great! |
![]() 0.10 Encumbrance. Type: jewelry / ring ; tier 1 Rings make your fingers look great! |
![]() 0.10 Encumbrance. Type: jewelry / ring ; tier 1 Rings make your fingers look great! |
![]() 0.10 Encumbrance. Type: jewelry / ring ; tier 1 Rings make your fingers look great! |
![]() 0.10 Encumbrance. Type: jewelry / ring ; tier 2 Rings make your fingers look great! |
![]() Requires: - Dexterity 24 Infused by nature 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 19.0 - 24.7 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% When wielded/worn: Changes stats: +7 Con / +5 Wil Maximum life: +18.00 Sharp, short and deadly. |
![]() Requires: - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 20.5 - 26.7 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% When this weapon hits: Epidemic (20% chance level 3). On weapon hit: * 7% chance to reduce strength, dexterity, and constitution by 25 Damage (Melee): +7 blight / +8 light Damage against: +5% Undead When wielded/worn: Disease immunity: +13% Sharp, short and deadly. |
![]() Requires: - Dexterity 16 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Base power: 12.5 - 16.2 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon crit: * Wound the target dealing 141 physical damage across 5 turns and reducing healing by 50% When wielded/worn: Physical crit. chance: +6.0% Physical power: +5 (+3 eff.) Sharp, short and deadly. |
![]() Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 32.0 - 41.6 Uses stats: 10% Mag, 120% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +8.0% Attack speed: 100% When wielded/worn: No gem It can be used to imbue the hammer with a gem of your choice Activation costs 6 power out of 10/10. This massive hammer is formed from a thick mass of strange crystalline growths. In the side of the hammer itself you see an empty slot; it looks like a gem of your own could easily fit inside it. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+4 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+4 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+3 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+3 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+4 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+4 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Plumpkin PlumpkinPowered by unknown forces 15.00 Encumbrance. [Plot Item] Type: misc / plant ; tier 3 When carried: Changes damage: +2% all Damage against: +20% Immovable It can be used to become the plumpkin Activation costs 60 power out of 100/100. The legendary Plumpkin is finaly yours! It lashes at immovable foes with extreme force (+20% damage against immovables). |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 122 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 2.00 Encumbrance. [Unique] Type: misc / tool ; tier 2 When wielded/worn: Changes stats: +8 Cun Changes resistances: +15% lightning Changes damage: +15% lightning Physical save: +18 (+10 eff.) This strange device appears to be entirely mechanical in nature, but you cannot understand how any of the components are supposed to work. There does appear to be some sort of metallic grid in its side which sometimes emits strange noises. |
![]() 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+5 eff.) Physical save: +10 (+6 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+5 eff.) When used to imbue an object: Defense: +10 (+5 eff.) Physical save: +10 (+6 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+5 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Hikari the Cornac Shadowblade level 17
8th Decay 122nd year of Ascendancy at 09:19 see stats
By Hikari the Cornac Shadowblade level 8
21st Dusk 122nd year of Ascendancy at 14:37 see stats
By Hikari the Cornac Shadowblade level 19
12nd Regrowth 123rd year of Ascendancy at 16:58 see stats
By Hikari the Cornac Shadowblade level 10
8th Haze 122nd year of Ascendancy at 15:22 see stats
By Hikari the Cornac Shadowblade level 20
16th Regrowth 123rd year of Ascendancy at 11:06 see stats
By Hikari the Cornac Shadowblade level 22
50th Regrowth 123rd year of Ascendancy at 01:47 see stats
By Hikari the Cornac Shadowblade level 6
3rd Mirth 122nd year of Ascendancy at 20:57 see stats
By Hikari the Cornac Shadowblade level 19
15th Regrowth 123rd year of Ascendancy at 19:12 see stats
By Hikari the Cornac Shadowblade level 22
54th Regrowth 123rd year of Ascendancy at 11:06 see stats
By Hikari the Cornac Shadowblade level 5
2nd Mirth 122nd year of Ascendancy at 10:29 see stats
By Hikari the Cornac Shadowblade level 17
1st Regrowth 123rd year of Ascendancy at 02:50 see stats
By Hikari the Cornac Shadowblade level 24
4th Pyre 123rd year of Ascendancy at 23:50 see stats
Log
Ran for 2 turns (stop reason: suffocating).
Ran for 2 turns (stop reason: suffocating).
Ran for 2 turns (stop reason: suffocating).
Ran for 2 turns (stop reason: suffocating).
Hikari starts suffocating to death!
Hikari is suffocating.
Ran for 2 turns (stop reason: suffocating).
Ran for 2 turns (stop reason: suffocating).
Ran for 2 turns (stop reason: suffocating).
Hikari the level 24 cornac shadowblade suffocated to death on level 1 of Derth.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Talent Shadow Feed is ready to use.
Talent Shadow Combat is ready to use.
Talent Phantasmal Shield is ready to use.
Talent Keen Senses is ready to use.
Saving done.
Personal New Achievement: Utterly Destroyed (Exploration mode)!