Tentaclaire the level 14 Cornac Adventurer by Willizord

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassAdventurer
Level / Exp14 / 75%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 12)
Dexterity16 (base 12)
Constitution23 (base 21)
Magic41 (base 36)
Willpower12 (base 12)
Cunning24 (base 21)

Resources

Insanity0/100
Psi122/122
Life321/321
Paradox300
Negative69/69
Healing Factor1.20103626943
Regeneration5.1044041450776

Speed

Mental0%
Attack0%
Movement+17.583947565532%
Spell-6.3171690101171E-12%
Global+100%

Vision

Sight10
Lite7
Infravision5
See Stealth15.186593872817
See Invisible17.186593872817

Offense: Mainhand

Damage49
Accuracy40
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower40
Crit Chance7%
Speed1.0000000000001

Offense: Mind

Mindpower18
Crit Chance7%
Speed1

Offense: Damage Bonus

Darkness+16%
Light+16%
Blight+5%
Mind+3%
Fire+17%

Offense: Damage Penetration

Darkness+10%
Mind+10%
Acid+10%
Physical+15%
Fire+5%
Nature+5%

Defense: Base

Armour (hardiness)16 (30%)
Defense26
Ranged Defense26
Fatigue13
Physical Save31
Spell Save19
Mental Save13

Defense: Resistances

Acid+ 6%( 73%)
Arcane+ 10%( 73%)
Mind+ 3%( 73%)
All 0%( 73%)
Light+ 35%( 73%)
Physical+ 1%( 73%)
Cold+ 5%( 73%)
Fire+ 44%( 73%)
Nature+ 9%( 73%)

Defense: Immunities

Teleport Resistance10%
Stun Resistance0%
Instadeath Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Demented / Friend of the worm1.00
2/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.20
3/5
2/5
0/5
0/5
Demented / Path of horror1.00
2/5
1/5
0/5
0/5
Psionic / Absorption1.00
0/5
3/5
1/5
0/5
Demented / Tentacles1.20
4/5
1/5
2/5
1/5

Generic Talents

Chronomancy / Spacetime Weaving1.00
4/5
1/5
1/5
0/5
Celestial / Hymns1.00
4/5
1/5
3/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
3/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
done
done
done
active
done
active
done

Equipment

Psionic focus
Quiver
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
On hands
Around waist
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Tentaclaire the Cornac Adventurer level 10
1st Dusk 122nd year of Ascendancy at 08:30
see stats
The Arena Unlocked Arena mode.
By Tentaclaire the Cornac Adventurer level 9
3rd Summertide 122nd year of Ascendancy at 17:13
see stats
The secret city Discovered the truth about mages.
By Tentaclaire the Cornac Adventurer level 7
5th Mirth 122nd year of Ascendancy at 13:02
see stats

Log

You gain 1.27 gold from the melting of steel steamsaw of resilience (11-16.5 power, 0 apr).
You collect a new ingredient:
lump of steel (1).
You gain 5.10 gold from the melting of
ranger's steel steamgun of tinkering (+3).
You collect a new ingredient:
lump of steel (1).
You gain 5.65 gold from the melting of
overgrown steel steamgun of dampening.
You gain 0.50 gold from the melting of
ash starstaff (15-18 power, 3 apr, darkness element).
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 0.50 gold from the melting of
vined mindstar (4-4.4 power, 18 apr, nature damage).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel mace (14-19.6 power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 2.00 gold from the melting of
steel dagger of phasing (12.5-16.25 power, 11 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.70 gold from the melting of
steel battleaxe of massacre (30.5-45.75 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 4.65 gold from the melting of
balanced iron battleaxe of persecution (15-22.5 power, 1 apr).
You gain 1.30 gold from the melting of
shielding rune (absorb 102; dur 4; cd 15).
You gain 1.65 gold from the melting of
biting gale rune of the duelist (damage 65; dur 4; cd 20).
You collect a new ingredient:
stack of herbs (bilberry) (5).
You gain 0.62 gold from the melting of
healing infusion (heal 40; cd 12).
There is a ladder to the previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Worm that walks (servant of Tentaclaire) deactivates
Worm that Walks Link.
Tentaclaire deactivates
Beyond the Flesh.
Tentaclaire deactivates
Hymn of Detection.
Tentaclaire vanishes from sight.

Tentaclaire deactivates
Charged Shield.
Tentaclaire deactivates
Thermal Shield.