Zorsha the level 9 Cornac Corruptor by Calanor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassCorruptor
Level / Exp9 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution13 (base 12)
Magic33 (base 33)
Willpower29 (base 18)
Cunning22 (base 13)

Resources

Life231/231
Vim230/230
Healing Factor1.1283363011315
Regeneration0.28208407528288

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage12
Accuracy4
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance6%
Speed1

Offense: Mind

Mindpower25
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+20%
Fire+10%
Mind+6%
Cold+3%
Nature+5%

Offense: Damage Penetration

Cold+10%

Defense: Base

Armour (hardiness)8 (30%)
Defense10
Ranged Defense10
Fatigue0
Physical Save8
Spell Save20
Mental Save17

Defense: Resistances

Nature+ 16%( 70%)
Lightning+ 45%( 70%)
Acid+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%
Poison Resistance20%
Bleed Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Blood1.30
2/5
1/5
1/5
0/5
Corruption / Vim1.30
2/5
1/5
0/5
0/5
Corruption / Blight1.30
1/5
2/5
0/5
0/5
Corruption / Sanguisuge1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
1/5
1/5
0/5

Generic Talents

Corruption / Hexes1.30
1/5
1/5
0/5
0/5
Corruption / Curses1.30
1/5
1/5
1/5
0/5
Corruption / Torment1.30
5/5
1/5
1/5
0/5

Effects

talent

Quests

done
done
active
active
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By Zorsha the Cornac Corruptor level 7
77th Pyre 122nd year of Ascendancy at 18:44
see stats

Log

Talent Overkill is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 21 turns (stop reason: dialog is displayed).


Zorsha wears (replacing
elm vilestaff (10-12 power, 2 apr, blight element)): shimmering elm magestaff (10-12 power, 2 apr, fire element).

You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, blight element).
You gain 0.73 gold from the transmogrification of
clarifying linen wizard hat (1 def, 0 armour).
Zorsha wears (replacing
linen robe (0 def, 0 armour)): linen robe of lightning (+15%) (0 def, 0 armour).

You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.50 gold from the transmogrification of
Prox's Lucky Halfling Foot.
You gain 1.08 gold from the transmogrification of
grounding rough leather cap of dexterity (+3) (0 def, 1 armour).
You gain 0.27 gold from the transmogrification of
iron shield of fire resistance (+16%) (0 def, 2 armour, 16 block).
You gain 1.08 gold from the transmogrification of
rough leather sling of acid.
You gain 1.55 gold from the transmogrification of
creative mossy mindstar (2-3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron greatsword (16-26 power, 1 apr).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Talent Command Staff is ready to use.
Today is the 4th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:26.


Saving done.

There is a Way into the heart of the gloom here (press '' or right click to use).

There is a ladder to worldmap here (press '' or right click to use).