Etesian the level 7 Higher Adventurer by etesian

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
QuickTome: Event Changes 1.3.1
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHigher
ClassAdventurer
Level / Exp7 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity13 (base 12)
Constitution12 (base 12)
Magic13 (base 12)
Willpower13 (base 12)
Cunning12 (base 12)

Resources

Life188/188
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage5
Accuracy8
Crit Chance1%
APR0
Speed1.00

Offense: Spell

Spellpower13
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save8
Spell Save9
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Generic Talents

Race / Higher1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source

Inventory

Achievements

Log

A part of Islavea the halfling guard's bone shield regenerates.

Islavea the halfling guard hits Islavea the halfling guard for (628 to bones) damage.

You feel a surge of power as a powerful creature falls nearby.

Welcome to level 7 [Etesian].
Etesian has 21 stat point(s), 12 class talent point(s), 9 generic talent point(s), 7 category point(s) to spend. Press p to use them.

You have gained one more life (4 remaining).

Etesian picks up (b.):
acid wave rune of the warrior (87 acid damage; dur 5; apply 28).
Etesian picks up (E.):
onyx.
Etesian picks up (t.):
Saluwe (0 def, 2 armour).
Etesian picks up (j.):
mighty yew longbow.
Etesian picks up (A.):
prismatic cured leather armour of cold resistance (2 def, 4 armour).
Etesian picks up (s.):
balanced dwarven-steel waraxe of projection (20-28 power, 4 apr).
Etesian picks up (t.):
insidious iron waraxe (11-15.4 power, 2 apr).

You are now inscribed with Rune: Manasurge.

You have no more
manasurge rune (1022% regen over 10 turns; 51 instant mana).

Resting starts...

Talent Rune: Manasurge is ready to use.
Rested for 28 turns (stop reason: all resources and life at maximum).


You gain 0.64 gold from the transmogrification of
healing infusion (heal 50).

The smith spends some time with you, teaching you the basics of armour and weapon usage.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).