








Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.6 |
| Addons | Embers With All Races 1.5.10Adds all races available in the Arena campaign to the Orcs campaign. You will still need to have a race unlocked in order to play it in the Orcs campaign. This should work for all DLC races and most addon races, assuming they are not implemented in an unusual way and their addon weight is lower than that of this addon (200000). CHN Addons for ToME 1.6.6The Chinese translation of tome4 for older version (1.6 or even before). Please remove this outdated addon for 1.7.0 or above, since the Chinese translation is now built in game. 为1.6或更早版本使用的汉化插件。游戏版本在1.7及以后请勿使用,游戏内已经集成汉化,请于游戏选项-语言(Option-Language)中选择中文并重新开启游戏即可。 Items Vault 1.6.0Donators/Buyers bonus! Proper Time Hounds 1.4.6Corrects a grievous error with temporal wardens. More specifically, it changes the ASCII display for time hounds from a dark grey C to a light blue Z, as is right and proper. Two versions: Elemental also goes a step further and changes their type and subtype to Elemental/Zephyr hound, introducing a small gameplay change. Viper Class 1.4.0Adds the Viper class, an archer wilder who possesses great speed and access to nature damage. Possessor Bonus Class 1.6.6Donators/Buyers bonus! Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] adventurers_unlocked 1.4.8Allows adventurers to play the game with any combination of other class skills. The adventurer class can now use Skirmisher talents, Stone Warden talents and Cursed Aura, as well as the Tinker system. It also starts with a steam generator, and because I also tend to play with Adventurer Tweaks, it starts with two extra talent and generic points, three extra stat points, and has a mastery of 1.3 in all categories. Unlock Exotic Mastery 1.3.1Are you tired of needing to rescue a Warrior escort before you can train Exotic Mastery? Then this is the addon for you! This addon gives access to the Exotic Weapons Mastery talent by default so it can be trained on any character with Technique/Combat Training. It should be compatible will all other addons. Ashes of Urh'Rok 1.6.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Unlock Adventurer Class 1.5.5Unlock the Adventurer class category (internally T-Engine calls them"classes"). This allows the Weekly Adventurer class to be selected.It does not unlock anything else, not even the titular Adventurer class(called a "subclass" by the engine). Embers of Rage 1.6.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Embers Races for Maj'Eyal Campaign 1.4.4Adds Embers of Rage races for use in the Maj'Eyal Campaign. Currently they all start in the Trollmire, Allied faction, with the default Human quest. Suggestions for that stuff is welcome. DarkGod pretty much showed me how to do this, so thank you! Yeti/Whitehoof will be locked unless you've unlocked them in the Embers of Rage DLC. I'm still new at this, so let me know if there are any issues and I'll try to sort them out. V1.0.1 is up, I wasn't paying attention when I did it through TOME so I just got rid of the old version. This version should hopefully add in the random escort quests for the three races, since they weren't defined before. Adventurer Class Boost 1.3.1This mod is not intended to be balanced. For the majority of players, it will likely spoil/ruin the game. If you are one of those players, do not download or use the mod. This mod alters the Adventurer class to provide even more freedom in customizing your talents. A new elven subrace is also included which provides several talents (i.e. racial) which Adventurer does not pick up. Sufficient points and options are available to make character level the only limiting factor in your talent selections. You are not obligated to use all points provided. Given the boosts your character will receive while playing with this mod active, it is strongly recommended that you select the highest difficulty setting available to you. If you have not yet unlocked the Adventurer class, you will also need the Ignore Race/Class Locks mod. This mod was tested with TOME v1.3.1. Since it only edits the Adventurer-class-specific data and adds a sub-race, it should remain compatible with most other mods. For example, the Infinite 500 mod alters many parts of the game mechanics, but it doesn't make edits which affect Adventurers without affecting other characters, so the edits do not conflict. Playable Mummy Race 1.4.8Adds Mummies as a new type of undead that cripple their enemies and overcome any obstacle. Embalming increases Strength and Willpower Mummies begin in their own starter zone, a low-level dungeon reminiscent of both the Blighted Scar and the Elven Ruins. Mummies are initially locked, and unlock by defeating the Mummy Lord Forbidden Cults 1.6.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Adventure |
| Sex | Male |
| Race | Lich |
| Class | Necromancer |
| Level / Exp | 22 / 0% |
| Size | medium |
| Lifes / Deaths | Killed by storm drake : 漆黑热血 at level 16 on the 8th 薄暮季 122nd year of Ascendancy at 08:54 2 / 4Killed by bone giant : 未知护符,许愿者 at level 20 on the 54th 薄暮季 122nd year of Ascendancy at 03:06 Killed by armoured skeleton warrior : 未来青草 at level 20 on the 54th 薄暮季 122nd year of Ascendancy at 05:50 Killed by halfling : Walinogu at level 21 on the 64th 薄暮季 122nd year of Ascendancy at 04:29 |
Primary Stats
| Strength | 8 (base 10) |
| Dexterity | 13 (base 10) |
| Constitution | 17 (base 13) |
| Magic | 65 (base 50) |
| Willpower | 46 (base 41) |
| Cunning | 20 (base 11) |
Resources
| Life | 346/391 |
| Mana | 403/410 |
| Soul | 12/12 |
| Healing Factor | 1.0561497326203 |
| Regeneration | 2.3763368983957 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +25% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 4 |
Offense: Mainhand
| Damage | 26 |
| Accuracy | 26 |
| Crit Chance | 13% |
| APR | 10 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 54 |
| Crit Chance | 14% |
| Speed | 1 |
Offense: Mind
| Mindpower | 33 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Damage Bonus
| 暗影 | +22% |
| 精神 | +10% |
| 枯萎 | +16% |
| 物理 | +13% |
| 奥术 | +17% |
| All | +7% |
Offense: Damage Penetration
| 光系 | +10% |
| 精神 | +25% |
| 火焰 | +5% |
Defense: Base
| Armour (hardiness) | 13 (30%) |
| Defense | 18 |
| Ranged Defense | 18 |
| Fatigue | 1 |
| Physical Save | 36 |
| Spell Save | 40 |
| Mental Save | 43 |
Defense: Resistances
| 精神 | + 17%( 70%) |
| 枯萎 | + 18%( 70%) |
| 寒冷 | + 26%( 70%) |
| 火焰 | + 24%( 70%) |
| 暗影 | + 46%( 70%) |
| 酸性 | + 24%( 70%) |
| 奥术 | + 16%( 70%) |
| 光系 | + 20%( 70%) |
| 自然 | + 13%( 70%) |
| All | + 7%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Instadeath Resistance | 100% |
| Poison Resistance | 100% |
| Disarm Resistance | 31% |
Inscriptions (3/3)
| Runes | 当前技能等级:1.0 符文:护盾使用模式:主动 作用范围:近身/单体 冷却时间:16 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是: 一种法术 描述: 激活这个符文产生一个防护护盾,吸收最多 213 伤害持续 4 回合。 受你的 敏捷 影响,此效果按比例加成。 |
| Runes | 当前技能等级:1.0 符文: 粉碎痛苦使用模式:主动 作用范围:近身/单体 冷却时间:18 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是: 一种法术 描述: 激活符文,立刻清除你身上的负面效果。 清除所有 CT 效果(失去平衡、法术冲击和锁脑),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 50 伤害的护盾,持续 3 回合。 如果只清除了CT效果,不会产生护盾且冷却时间减少75% |
| Runes | 当前技能等级:1.0 符文:魔力使用模式:主动 作用范围:近身/单体 冷却时间:15 飞行时间:瞬间 使用速度:法术 (100% 回合) 这是: 一种法术 和 可在以太之体下使用 描述: 激活这个符文对你自己释放法力回复,增加 820% 回复量持续 10 回合(总计 64 ),并立即回复 41 法力值。 同时,在你休息时增加每回合 0.5 的魔力回复。 |
Class Talents
| Spell / 死灵召唤系 | 1.30 |
| 3/5 |
| 3/5 |
| 1/5 |
| 5/5 |
| Spell / 仇恨系 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / 死灵系 | 1.50 |
| 1/5 |
| 1/5 |
| 1/5 |
| 2/5 |
| Spell / 陵墓系 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / 黑夜降临系 | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Generic Talents
| Race / 魔化精灵 | 1.00 |
| 3/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| Spell / 传送系 | 1.30 |
| 5/5 |
| 5/5 |
| 4/5 |
| 1/5 |
| Cunning / 生存系 | 1.00 |
| 0/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| Spell / 侦查系 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / 战斗训练系 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| talent | 死灵光环 |
| talent | 模糊死亡 |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her failed experiments. You have taken her heart, for your own experiments. You do not plan to fail as she did. | done |
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons' spells failing to divert its course! It lands near you, knocking you off your feet with its shockwave and killing your handler instantly. As you recover, and your platform of searing earth splits from the main continent, your old memories flood your mind and you come to your senses - the demons are out to destroy your home! You must escape... but not without destroying the crystal they've used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Trollmire. Escort: lost defiler (level 2 of Trollmire)As a reward you gained talent category Corruption / 诅咒系 (at mastery 1.00). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Old Forest. Escort: lost warrior (level 2 of Old Forest)As a reward you improved talent 活力 (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 1 of Old Forest. Escort: repented thief (level 1 of Old Forest)As a reward you improved talent 追踪 (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 4 of Old Forest. Escort: temporal explorer (level 4 of Old Forest)As a reward you improved Magic by +5. | done |
The affairs of this mortal world are trifling compared to your true goal: To conquer death. From Death, LifeYour studies have uncovered much surrounding this subject, but now you must prepare for your glorious rebirth. You will need: * You are experienced enough. * You have 'extracted' the heart of one of your fellow necromancers. * Yiilkgur the Sher'tul Fortress is a suitable location. * Yiilkgur has enough energy. * You are now on the path of lichdom. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Somehow you did not recall out as usual but instead ended up on a sadly familiar area. I've a feeling we're not on Eyal anymoreYou are back in the Fearscape. Back and with a welcome committee. You must find a way to escape, again. * You have found your way out of the primary ambush. * You have destroyed Rogroth the Eater of Souls and made your escape possible. Flee! | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 80. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' * You've found the needed bear paw. * You've found the needed length of troll intestine. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed black mamba head. * 'Needed: one storm wyrm claw. I recommend severing one of dewclaws. They're smaller and easier to remove, but they've never been blunted by use, so be careful you don't poke yourself. Oh yes, and don't get eaten.' * 'Needed: one faerlhing fang. I've lost a number of adventurers to this one, but I'm sure you'll be fine.' Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed sandworm tooth. * You've found the needed vial of squid ink. * 'Needed: one vial of fire wyrm saliva. Keep this stuff well away from your campfire unless you want me to have to find a new, more alive adventurer.' | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | 速度之矿工的粗制皮靴 (0 闪避, 2 护甲值)装备灌输力量:奥术力量 装备制造者:某位大师 2.00 负重 装备类型: 护甲 / 脚部 ; 材质级别 1 当使用或装备时: 护甲值:+2 夜视范围:+2 移动速度:+25% 一双用皮做的靴子。 |
| Light source | 健康之保持的黄铜灯笼装备魔法来源:自然力量 2.00 负重 装备类型: 灯具 / 灯具 ; 材质级别 1 当使用或装备时: 属性变化:+1体质 抗性改变:+6% 枯萎 疾病免疫:+15% 生命回复:+2.00 生命上限:+42.00 光照范围:+3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
| On head | 稀有头部★希望的高手 之 闪烁晚上★ (0 闪避, 1 护甲值)装备魔法来源:自然力量 2.00 负重 装备类型: 护甲 / 头部 ; 材质级别 1 当使用或装备时: 护甲值:+1 疲劳值:+1% 属性变化:+2灵巧 / +3魔法 抗性改变:+11% 光系 / +11% 暗影 抗性穿透改变:+10% 光系 夜视范围:+1 |
| Tool | 稀有图腾★'明亮怪物'★ [强度 182] (15 回合冷却)装备魔法来源:自然力量 2.00 负重 装备类型: 护符 / 图腾 ; 材质级别 2 当使用或装备时: 近战反击伤害:10 火焰 属性变化:+2魔法 / +5灵巧 / +2体质 抗性改变:+6% 火焰 夜视范围:+1 可以用来施放【 heal yourself and all friendly characters within 10 spaces for 182 】 激活使所有护符进入15回合冷却。 当使用时: * 延长 2 项正面状态 2回合持续时间. 自然图腾是由自然守护者们制造,用以储存自然能量的。 |
| On fingers | 以太抵抗之神射手的铜戒指(+10%)装备灌输力量:奥术力量 装备制造者:某位大师 0.10 负重 装备类型: 首饰 / 戒指 ; 材质级别 1 当使用或装备时: 命中:+4 (+2 有效值) 属性变化:+2敏捷 抗性改变:+10% 奥术 伤害加成:+10% 奥术 戒指可以具有魔法属性。 |
| On fingers | 能量之盗贼的铜戒指装备灌输力量:奥术力量 装备制造者:某位大师 0.10 负重 装备类型: 首饰 / 戒指 ; 材质级别 1 当使用或装备时: 物理强度:+7 (+3 有效值) 近身闪避:+4 (+3 有效值) 属性变化:+2灵巧 法术强度:+6 (+2 有效值) 精神强度:+6 (+3 有效值) 戒指可以具有魔法属性。 |
| Around waist | 稀有腰带★猎物诗人 的 ★装备能量来源:超能力 1.00 负重 装备类型: 护甲 / 腰带 ; 材质级别 3 当使用或装备时: 护甲值:+4 近身闪避:+10 (+6 有效值) 属性变化:+3意志 抗性改变:+9% 酸性 / +12% 火焰 精神豁免加成:+7 (+2 有效值) 生命上限:+55.00 体力上限:+30.00 一条可以围住腰的皮带。 |
| In main hand | 传奇法杖★无名青草 的 ★ (111% 伤害, 3 穿透, 暗影 元素伤害)装备需求: - 魔法 16 装备灌输力量:奥术力量 装备制造者:某位大师 5.00 负重 [Random Unique] 装备类型: 武器 / 法杖 ; 材质级别 2 Power: 111% Range: 1.2x 伤害受属性加成: 80% 魔法 伤害类型:物理 武器精通类型:法杖掌握 命中加成:+1.3% 附加伤害 (最高 200%) 护甲穿透:+3 暴击率:+3.0% 攻击速度:100% 当使用或装备时: 命中:+8 (+4 有效值) 物理暴击率:+7.0% 物理强度:+5 (+2 有效值) 抗性改变:+6% 枯萎 / +9% 酸性 伤害加成:+15% 暗影 / +9% 枯萎 技能加成:+1 法杖掌控 暴击伤害加成:+12.00% 减少直接暴击伤害: 15.00% 每回合法力回复:+0.14 法术强度:+22 (+7 有效值) 法术暴击率:+10% 可以用来施放【 传导法力 (5回合内法力恢复速度增加2000% ) 】 激活使所有护符进入30回合冷却。 法杖经过精细的加工,被法师所使用。 |
| On hands | 稀有手部★弑神高手 之 阴燃太阳★ (0 闪避, 2 护甲值)装备能量来源:超能力 1.00 负重 装备类型: 护甲 / 手部 ; 材质级别 2 当使用或装备时: 命中:+6 (+3 有效值) 护甲值:+2 近战反击伤害:4 火焰 抗性改变:+3% 光系 / +6% 自然 抗性穿透改变:+25% 精神 / +5% 火焰 伤害加成:+3% 精神 物理豁免加成:+6 (+3 有效值) 精神豁免加成:+7 (+2 有效值) 缴械免疫:+31% 徒手伤害加成: Power: 111% Range: 1.1x 伤害受属性加成: 40% 敏捷, 40% 力量, 40% 灵巧 伤害类型:物理 命中加成:+0.3% 暴击率 (最高 25%) 命中:+8 护甲穿透:+3 暴击率:+3.0% 攻击速度:100% 武器命中特效: 完美控制 (10% 几率,等级 3). 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
| Main armor | 能量之梦想家的亚麻长袍 (0 闪避, 0 护甲值)装备灌输力量:奥术力量 装备能量来源:超能力 2.00 负重 装备类型: 护甲 / 长袍 ; 材质级别 1 当使用或装备时: 抗性改变:+11% 暗影 / +11% 精神 / +7%全体 伤害加成:+7%全体 物理豁免加成:+11 (+5 有效值) 法术豁免加成:+11 (+3 有效值) 精神豁免加成:+21 (+7 有效值) 法术强度:+11 (+4 有效值) 穿戴者陷入沉睡。 清晰梦境:此装备允许装备者边睡觉边行动。 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
| Cloak | 稀有斗蓬★呼唤的太空 的 ★ (2 闪避, 4 护甲值)装备制造者:某位大师 2.00 负重 装备类型: 护甲 / 斗蓬 ; 材质级别 3 当使用或装备时: 命中:+7 (+3 有效值) 护甲穿透:+7 护甲值:+4 近身闪避:+2 (+2 有效值) 伤害加成:+6% 物理 暴击伤害加成:+15.00% 潜行加成:+7 物理豁免加成:+15 (+6 有效值) 被击中回复超能力值:+0.20 生命底限:-40.00 life 超能力值上限:+20.00 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
| Around neck | 法力汹涌之救世主的铜项链装备灌输力量:奥术力量 装备制造者:某位大师 0.10 负重 装备类型: 首饰 / 项链 ; 材质级别 1 当使用或装备时: 属性变化:+2魔法 物理豁免加成:+12 (+5 有效值) 法术豁免加成:+11 (+3 有效值) 精神豁免加成:+11 (+3 有效值) 每回合法力回复:+0.14 法术暴击时增加法术强度(最大叠加3次):+2 法力上限:+23.00 项链可以具有魔法属性。 |
Inventory
心灵的治疗纹身 (治疗 136; 冷却 13)装备魔法来源:自然力量 0.10 负重 装备类型: 卷轴 / 纹身 当纹刻在你身上时: 当前技能等级:0.0 使用模式:主动 作用范围:近身/单体 冷却时间:13 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是: 一种自然之赐 描述: 激活纹身立即治疗你 136 生命值,然后去除一个流血、毒素和疾病效果。 受你的 意志 影响,此效果按比例加成。 可以用来【纹刻到你的身上】 自然纹身可以印在你的身上,给予你必要的技能。 |
龟裂符文 (334.00 时空伤害,从时间中移除 4 回合 )装备灌输力量:奥术力量 0.10 负重 [Unique] 装备类型: 卷轴 / 符文 ; 材质级别 3 当纹刻在你身上时: 当前技能等级:0.0 使用模式:主动 作用范围:6.0 冷却时间:14 飞行时间:瞬间 使用速度:法术 (100% 回合) 这是: 一种法术 描述: 造成 357.38 时空伤害。如果你的目标存活,则它会被传送 4 回合至未来。 它也能降低你 60 紊乱值 ( 如果你拥有该能量 )。 注意,若与其他时空效果相混合则可能产生无法预料的后果。 可以用来【把符文纹刻到身上】 |
恐惧护符装备灌输力量:奥术力量 0.10 负重 [Unique] 装备类型: 首饰 / 项链 ; 材质级别 3 当使用或装备时: 物理强度:+5 (+2 有效值) 致盲免疫:+100% 法术强度:+5 (+2 有效值) 侦测隐形:+10 可以用来施放【 召唤一个会使用嘲讽的吸血鬼长老为你服务 15 回合。 】 激活消耗 60 能量(共 60/60 )。 这件护符散发着不死生物的邪恶气息。 |
星光的铜项链装备魔法来源:自然力量 0.10 负重 装备类型: 首饰 / 项链 ; 材质级别 1 当使用或装备时: 抗性改变:+10% 光系 / +11% 暗影 致盲免疫:+21% 项链可以具有魔法属性。 |
当你离开这一层地图时该装备将被自动转化。传奇戒指★'烧焦雨'★ 装备灌输力量:奥术力量 装备制造者:某位大师 0.10 负重 [Random Unique] 装备类型: 首饰 / 戒指 ; 材质级别 2 当使用或装备时: 疲劳值:-5% 近战附加伤害:11 光系 远程附加伤害:12 光系 属性变化:+2魔法 抗性穿透改变:+15% 暗影 伤害加成:+10% 光系 / +12% 火焰 负重上限加成:+21 震慑/冰冻免疫:+23% 生命回复:+3.00 戒指可以具有魔法属性。 |
元素的铁匕首 (100% 伤害, 5 穿透)装备需求: - 敏捷 11 装备灌输力量:奥术力量 1.00 负重 装备类型: 武器 / 匕首 ; 材质级别 1 Power: 100% Range: 1.3x 伤害受属性加成: 45% 力量, 45% 敏捷 伤害类型:物理 命中加成:+0.3% 暴击率 (最高 25%) 护甲穿透:+5 暴击率:+4.0% 攻击速度:100% 武器命中特效: * 制造元素爆炸,造成 92 寒冷 伤害 (1次/回合) 当使用或装备时: 抗性穿透改变:+6% 寒冷 伤害加成:+5% 寒冷 锋利、短而致命。 |
当你离开这一层地图时该装备将被自动转化。矮人钢大锤 (148% 伤害, 2 穿透) 装备需求: - 力量 24 5.00 负重 1.40 词缀加成 装备类型: 武器 / 巨槌 ; 材质级别 3 你必须使用双手装备。 Power: 148% Range: 1.5x 伤害受属性加成: 120% 力量 伤害类型:物理 命中加成:+0.2% 基础伤害 (最高 20%) 护甲穿透:+2 暴击率:+1.5% 攻击速度:100% 沉重的双手大锤。 |
当你离开这一层地图时该装备将被自动转化。藤蔓灵晶 (85% 伤害, 18 穿透, 精神 伤害) 装备需求: - 意志 16 装备魔法来源:自然力量 3.00 负重 装备类型: 武器 / 灵晶 ; 材质级别 2 Power: 85% Range: 1.1x 伤害受属性加成: 50% 意志, 30% 灵巧 伤害类型:精神 武器精通类型:心灵利刃 命中加成:+0.3% 暴击率 (最高 25%) 该武器的命中率受意志加成。 护甲穿透:+18 暴击率:+3.0% 攻击速度:100% 当使用或装备时: 技能加成:+1 灵晶调谐 精神强度:+4 (+2 有效值) 精神暴击率:+2% 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和超能力量。副手装备灵晶不会触发副手伤害惩罚。 |
榆木法杖(邪恶) (100% 伤害, 2 穿透, 暗影 元素伤害)装备需求: - 魔法 11 5.00 负重 装备类型: 武器 / 法杖 ; 材质级别 1 你必须使用双手装备。 Power: 100% Range: 1.2x 伤害受属性加成: 80% 魔法 伤害类型:物理 武器精通类型:法杖掌握 命中加成:+2.5% 附加伤害 (最高 200%) 护甲穿透:+2 暴击率:+2.5% 攻击速度:100% 当使用或装备时: 伤害加成:+10% 暗影 技能加成:+1 法杖掌控 法术强度:+3 (+1 有效值) 法术暴击率:+1% 法杖经过精细的加工,被法师所使用。 |
传导之榆木法杖(邪恶) (100% 伤害, 2 穿透, 暗影 元素伤害)装备需求: - 魔法 11 装备灌输力量:奥术力量 5.00 负重 装备类型: 武器 / 法杖 ; 材质级别 1 你必须使用双手装备。 Power: 100% Range: 1.2x 伤害受属性加成: 80% 魔法 伤害类型:物理 武器精通类型:法杖掌握 命中加成:+2.5% 附加伤害 (最高 200%) 护甲穿透:+2 暴击率:+2.5% 攻击速度:100% 当使用或装备时: 伤害加成:+10% 暗影 技能加成:+1 法杖掌控 每回合法力回复:+0.15 法术强度:+12 (+4 有效值) 法术暴击率:+1% 可以用来施放【 传导法力 (5回合内法力恢复速度增加2000% ) 】 激活使所有护符进入30回合冷却。 法杖经过精细的加工,被法师所使用。 |
当你离开这一层地图时该装备将被自动转化。导管之魔战士的紫衫法杖(术士) (120% 伤害, 4 穿透, 奥术 元素伤害) 装备需求: - 魔法 24 装备灌输力量:奥术力量 装备制造者:某位大师 5.00 负重 装备类型: 武器 / 法杖 ; 材质级别 3 Power: 121% Range: 1.2x 伤害受属性加成: 80% 魔法 伤害类型:物理 武器精通类型:法杖掌握 命中加成:+1.3% 附加伤害 (最高 200%) 护甲穿透:+4 暴击率:+3.5% 攻击速度:100% 当使用或装备时: 命中:+6 (+3 有效值) 物理暴击率:+6.0% 物理强度:+8 (+4 有效值) 抗性穿透改变:+10% 奥术 伤害加成:+20% 奥术 技能加成:+1 法杖掌控 法术强度:+15 (+5 有效值) 法术暴击率:+5% 法杖经过精细的加工,被法师所使用。 |
强化之有效的榆木法杖(众星) (107% 伤害, 2 穿透, 暗影 元素伤害)装备需求: - 魔法 11 装备灌输力量:奥术力量 5.00 负重 装备类型: 武器 / 法杖 ; 材质级别 1 你必须使用双手装备。 Power: 107% Range: 1.2x 伤害受属性加成: 80% 魔法 伤害类型:物理 武器精通类型:法杖掌握 命中加成:+2.5% 附加伤害 (最高 200%) 护甲穿透:+2 暴击率:+2.5% 攻击速度:100% 当使用或装备时: 伤害加成:+13% 暗影 技能加成:+1 法杖掌控 法术强度:+5 (+2 有效值) 法术暴击率:+6% 法杖经过精细的加工,被法师所使用。 |
超级守护之有效的紫衫法杖(邪恶) (127% 伤害, 4 穿透, 暗影 元素伤害)装备需求: - 魔法 24 装备灌输力量:奥术力量 5.00 负重 装备类型: 武器 / 法杖 ; 材质级别 3 你必须使用双手装备。 Power: 127% Range: 1.2x 伤害受属性加成: 80% 魔法 伤害类型:物理 武器精通类型:法杖掌握 命中加成:+2.5% 附加伤害 (最高 200%) 护甲穿透:+4 暴击率:+3.5% 攻击速度:100% 当使用或装备时: 护甲值:+7 近身闪避:+7 (+4 有效值) 最大抵挡值:+3 暗影 伤害加成:+24% 暗影 技能加成:+2 守护 +1 法杖掌控 法术强度:+11 (+4 有效值) 法术暴击率:+3% 法杖经过精细的加工,被法师所使用。 |
当你离开这一层地图时该装备将被自动转化。屠杀之矮人钢斧 (131% 伤害, 4 穿透) 装备需求: - 力量 24 装备制造者:某位大师 3.00 负重 装备类型: 武器 / 巨斧 ; 材质级别 3 Power: 131% Range: 1.4x 伤害受属性加成: 100% 力量 伤害类型:物理 命中加成:+0.3% 暴击率 (最高 25%) 护甲穿透:+4 暴击率:+4.5% 攻击速度:100% 单手斧。 |
巨人腰带装备制造者:某位大师 1.00 负重 [Unique] 装备类型: 护甲 / 腰带 ; 材质级别 1 它是某个套装中的一件。 如果有一对大些的手套就好了。 当使用或装备时: 护甲值:+4 疲劳值:-10% 负重上限加成:+70 击退免疫:+40% 生命上限:+40.00 这条腰带被赋予了神秘的魔力来对抗膨胀的腰围。不管它蕴含着的是何种力量,它总是能在你负重不足时助你一臂之力。 |
蛇纹斗篷 (20 闪避, 0 护甲值)装备魔法来源:自然力量 2.00 负重 [Unique] 装备类型: 护甲 / 斗蓬 ; 材质级别 3 当使用或装备时: 近身闪避:+20 (+11 有效值) 属性变化:+4敏捷 / +4意志 / +4灵巧 抗性穿透改变:+20% 自然 伤害加成:+20% 自然 技能掌握:+0.20 灵巧 / 潜行系 +0.50 灵巧 / 毒药系 毒素免疫:+50% 技能(精神)命中后释放: 毒性打击 (10% 几率 等级 1). 这件斗篷散发着恶毒和狡诈的气息。 |
当你离开这一层地图时该装备将被自动转化。虚空追猎之暗影蒙面的羊绒斗篷 (2 闪避, 0 护甲值) 装备灌输力量:奥术力量 2.00 负重 装备类型: 护甲 / 斗蓬 ; 材质级别 3 当使用或装备时: 近身闪避:+2 (+2 有效值) 属性变化:+2魔法 / +3意志 抗性改变:+13% 暗影 / +13% 时空 法术豁免加成:+7 (+2 有效值) 法力上限:+45.00 传送后增加闪避:+13 传送后增加所有抵抗:+11% 传送后减少效果持续时间:+11% 可以用来施放【 传送到距离8以内的敌对目标处,误差半径2 】 激活使所有护符进入10回合冷却。 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
稀有斗蓬★本影潜行者★ (1 闪避, 0 护甲值)装备魔法来源:自然力量 2.00 负重 装备类型: 护甲 / 斗蓬 ; 材质级别 1 当使用或装备时: 近身闪避:+1 (+1 有效值) 近战附加特效: * 20% 几率减少 22 闪避和豁免 近战反击伤害:2 枯萎 伤害加成:+3% 暗影 / +3% 枯萎 生命上限:+30.00 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
稀有斗蓬★试炼群魔 ★ (12 闪避, 0 护甲值)装备制造者:某位大师 2.00 负重 装备类型: 护甲 / 斗蓬 ; 材质级别 3 当使用或装备时: 近身闪避:+12 (+7 有效值) 近战附加特效: * 10%几率减少 36%护甲 属性变化:+2力量 / +2敏捷 / +5体质 抗性改变:+9% 光系 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
当你离开这一层地图时该装备将被自动转化。暗影抵抗之梦想家的羊绒长袍(+12%) (0 闪避, 0 护甲值) 装备灌输力量:奥术力量 装备能量来源:超能力 2.00 负重 装备类型: 护甲 / 长袍 ; 材质级别 3 当使用或装备时: 抗性改变:+28% 暗影 / +12% 精神 / +11%全体 伤害加成:+11% 暗影 物理豁免加成:+11 (+5 有效值) 法术豁免加成:+12 (+4 有效值) 精神豁免加成:+20 (+6 有效值) 穿戴者陷入沉睡。 清晰梦境:此装备允许装备者边睡觉边行动。 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
亚麻长袍 (0 闪避, 0 护甲值)2.00 负重 装备类型: 护甲 / 长袍 ; 材质级别 1 当使用或装备时: 抗性改变:+7%全体 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
莱娜尼尔之亚麻长袍 (0 闪避, 0 护甲值)装备灌输力量:奥术力量 2.00 负重 装备类型: 护甲 / 长袍 ; 材质级别 1 当使用或装备时: 抗性改变:+7%全体 每回合法力回复:+0.12 法力上限:+42.00 法术强度:+16 (+6 有效值) 法术暴击率:+6% 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
当你离开这一层地图时该装备将被自动转化。时间抵抗之翠绿的羊绒长袍(+13%) (0 闪避, 0 护甲值) 装备灌输力量:奥术力量 装备魔法来源:自然力量 2.00 负重 装备类型: 护甲 / 长袍 ; 材质级别 3 当使用或装备时: 属性变化:+4体质 抗性改变:+11%全体 / +13% 时空 伤害加成:+5% 自然 / +13% 时空 毒素免疫:+26% 疾病免疫:+25% 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
魔法之粗制手套(+2) (0 闪避, 1 护甲值)装备灌输力量:奥术力量 1.00 负重 装备类型: 护甲 / 手部 ; 材质级别 1 当使用或装备时: 护甲值:+1 属性变化:+2魔法 伤害加成:+3% 奥术 徒手伤害加成: Power: 96% Range: 1.1x 伤害受属性加成: 40% 力量, 40% 灵巧, 40% 敏捷 伤害类型:物理 命中加成:+0.3% 暴击率 (最高 25%) 护甲穿透:+1 暴击率:+1.0% 攻击速度:100% 近战附加伤害:+5 奥术 暴击时溅射伤害(2格半径):+5 奥术 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
当你离开这一层地图时该装备将被自动转化。体质之硬化皮帽(+2) (0 闪避, 3 护甲值) 装备制造者:某位大师 2.00 负重 装备类型: 护甲 / 头部 ; 材质级别 3 当使用或装备时: 护甲值:+3 疲劳值:+3% 属性变化:+2体质 |
力量之粗制皮帽(+2) (0 闪避, 1 护甲值)装备制造者:某位大师 2.00 负重 装备类型: 护甲 / 头部 ; 材质级别 1 当使用或装备时: 护甲值:+1 疲劳值:+1% 属性变化:+2力量 |
稀有头部★目盲机械★ (2 闪避, 0 护甲值)装备灌输力量:奥术力量 2.00 负重 装备类型: 护甲 / 头部 ; 材质级别 3 当使用或装备时: 近身闪避:+2 (+2 有效值) 近战附加特效: * 20% 几率减少 18%伤害 抗性改变:+3% 火焰 / +6% 暗影 / +3% 寒冷 抗性穿透改变:+15% 火焰 每回合法力回复:+0.21 法术强度:+4 (+2 有效值) 法术暴击率:+3% 一顶法师风格的尖帽子…… |
不可触及 (14 闪避, 12 护甲值)装备需求: - 力量 16 装备灌输力量:奥术力量 9.00 负重 [Unique] 装备类型: 护甲 / 轻甲 ; 材质级别 3 当使用或装备时: 护甲穿透:+10 护甲值:+12 近身闪避:+14 (+8 有效值) 属性变化:+8灵巧 当你受到一次攻击损失超过20%最大生命值时,你获得一个护盾,可吸收那个数值130%的伤害。 这件破旧的夹克流传在许多乡村传说中。有人说,它属于魔法大爆炸前的一位法师转职成的盗贼,在此之后就遗失了。行行色色的人都声称曾穿过这件衣服,并且在千钧一发时救过他的命,他们说,这就是其名为“不可触及”的原因。 |
当你离开这一层地图时该装备将被自动转化。寒颤的一袋紫杉箭矢 (20/20, 139% 伤害, 10 穿透) 装备需求: - 敏捷 24 装备灌输力量:奥术力量 3.00 负重 1.50 词缀加成 装备类型: 弹药 / 箭矢 ; 材质级别 3 Power: 139% Range: 1.4x 伤害受属性加成: 50% 力量, 70% 敏捷 伤害类型:物理 命中加成:+0.3% 暴击率 (最高 25%) 护甲穿透:+10 暴击率:+2.0% 弹仓容量:20 远程附加伤害:+15 寒冷 箭矢可用来射穿敌人。 |
4 玛瑙石0.00 负重 装备类型: 珠宝 / 黑曜石 ; 材质级别 1 当使用或装备时: 属性变化:+1力量 / +1敏捷 / +1魔法 / +1意志 / +1灵巧 / +1体质 当被用来强化装备时: 属性变化:+1力量 / +1敏捷 / +1魔法 / +1意志 / +1灵巧 / +1体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
8 海蓝宝石0.00 负重 装备类型: 珠宝 / 蓝宝石 ; 材质级别 2 当使用或装备时: 护甲值:+2 抗性改变:+2%全体 当被用来强化装备时: 护甲值:+2 抗性改变:+2%全体 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
4 猫眼石0.00 负重 装备类型: 珠宝 / 蓝宝石 ; 材质级别 2 当使用或装备时: 属性变化:+2力量 / +2敏捷 / +2魔法 / +2意志 / +2灵巧 / +2体质 当被用来强化装备时: 属性变化:+2力量 / +2敏捷 / +2魔法 / +2意志 / +2灵巧 / +2体质 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
7 蓝刚玉0.00 负重 装备类型: 珠宝 / 蓝宝石 ; 材质级别 2 当使用或装备时: 近身闪避:+4 (+3 有效值) 物理豁免加成:+4 (+2 有效值) 法术豁免加成:+4 (+1 有效值) 精神豁免加成:+4 (+1 有效值) 当被用来强化装备时: 近身闪避:+4 (+3 有效值) 物理豁免加成:+4 (+2 有效值) 法术豁免加成:+4 (+1 有效值) 精神豁免加成:+4 (+1 有效值) 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
耐久之铁质鹤嘴锄 (挖掘速度 40 回合)装备制造者:某位大师 3.00 负重 装备类型: 工具 / 鹤嘴锄 ; 材质级别 1 当使用或装备时: 疲劳值:-4% 属性变化:+3力量 当携带时: 技能加成:+1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
稀有鹤嘴锄★空虚本影★ (挖掘速度 28 回合)装备制造者:某位大师 3.00 负重 装备类型: 工具 / 鹤嘴锄 ; 材质级别 3 当使用或装备时: 疲劳值:-4% 近战反击伤害:4 枯萎 属性变化:+4力量 / +1意志 抗性改变:+12% 暗影 法术豁免加成:+3 (+1 有效值) 传送后增加闪避:+10 传送后增加所有抵抗:+10% 传送后减少效果持续时间:+10% 当携带时: 技能加成:+1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
3 祖母绿0.00 负重 装备类型: 珠宝 / 绿宝石 ; 材质级别 3 当使用或装备时: 护甲值:+3 抗性改变:+3%全体 当被用来强化装备时: 护甲值:+3 抗性改变:+3%全体 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
6 尖晶石0.00 负重 装备类型: 珠宝 / 绿宝石 ; 材质级别 1 当使用或装备时: 近身闪避:+2 (+2 有效值) 物理豁免加成:+2 (+1 有效值) 法术豁免加成:+2 (+0 有效值) 精神豁免加成:+2 (+0 有效值) 当被用来强化装备时: 近身闪避:+2 (+2 有效值) 物理豁免加成:+2 (+1 有效值) 法术豁免加成:+2 (+0 有效值) 精神豁免加成:+2 (+0 有效值) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
赛利亚的跳动心脏装备灌输力量:奥术力量 2.00 负重 [Unique] 装备类型: 杂项 / 心脏 可以用来施放【 extract a tiny part of Celia's soul 】 激活消耗 80 能量(共 80/80 )。 亡灵法师赛利亚的跳动心脏,取自她的胸膛,上面充满了魔法的力量。 |
黄铜灯笼2.00 负重 装备类型: 灯具 / 灯具 ; 材质级别 1 当使用或装备时: 光照范围:+3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
专注之明亮的黄铜灯笼装备制造者:某位大师 装备能量来源:超能力 2.00 负重 装备类型: 灯具 / 灯具 ; 材质级别 1 当使用或装备时: 属性变化:+4意志 伤害加成:+6% 精神 光照范围:+6 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
鉴定水晶球装备灌输力量:未知力量 1.00 负重 [剧情物品] 装备类型: 水晶球 / 水晶球 当携带时: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
2 石榴石0.00 负重 装备类型: 珠宝 / 红宝石 ; 材质级别 3 当使用或装备时: 物理暴击率:+3.0% 伤害加成:+6%全体 法术暴击率:+3% 精神暴击率:+3% 当被用来强化装备时: 物理暴击率:+3.0% 伤害加成:+6%全体 法术暴击率:+3% 精神暴击率:+3% 潜在伤害类型:火焰 宝石可用来卖钱或用于法术仪式。 |
回归之杖 (1/1)装备灌输力量:未知力量 2.00 负重 [剧情物品] 装备类型: 护符 / 魔杖 可以用来施放【 传送至世界地图(等待40回合) 】 激活消耗 202 能量(共 400/400 )。 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
转化之盒装备灌输力量:未知力量 2.00 负重 [剧情物品] 装备类型: 盒子 / 夏·图尔 当携带时: 可以用来施放【 立即转化盒子中的所有物品(当你切换地图时也会自动转化) 】 激活消耗 0 能量(共 1000/1000 )。 这只宝箱是伊尔克古尔的延伸,任何扔在里面的物品会被自动传送到湖底要塞,由核心驱动,当能量耗尽时会被破坏。这件物品的副作用是,由于金币对要塞是没用的,它会自动返还给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
当你离开这一层地图时该装备将被自动转化。风暴的一袋矮人钢弹 (23/23, 137% 伤害, 3 穿透) 装备需求: - 敏捷 24 装备魔法来源:自然力量 3.00 负重 装备类型: 弹药 / 子弹 ; 材质级别 3 Power: 137% Range: 1.2x 伤害受属性加成: 50% 灵巧, 70% 敏捷 伤害类型:物理 命中加成:+0.2% 基础伤害 (最高 20%) 护甲穿透:+3 暴击率:+5.0% 弹仓容量:23 远程附加伤害:+11 闪电 暴击时溅射伤害(2格半径):+6 闪电 弹丸是配合投石索投掷敌人用的。 |
当你离开这一层地图时该装备将被自动转化。稀有子弹★梦幻神★ (19/19, 139% 伤害, 3 穿透) 装备需求: - 敏捷 24 装备制造者:某位大师 3.00 负重 装备类型: 弹药 / 子弹 ; 材质级别 3 Power: 139% Range: 1.2x 伤害受属性加成: 70% 敏捷, 50% 灵巧 伤害类型:物理 命中加成:+0.2% 基础伤害 (最高 20%) 命中:+13 护甲穿透:+3 暴击率:+5.0% 弹仓容量:19 远程附加伤害:+20 酸性 / +20 精神 暴击时溅射伤害(2格半径):+8 酸性 弹丸是配合投石索投掷敌人用的。 |
稀有项圈★希望安静★ [强度 110] (15 回合冷却)装备能量来源:超能力 2.00 负重 装备类型: 护符 / 项圈 ; 材质级别 1 当使用或装备时: 近战附加特效: * 10%几率减速 48% 属性变化:+1力量 / +3体质 抗性改变:+5% 奥术 可以用来施放【 制造一阵狂风,击退锥形范围内的敌人至多 7 格并造成 124 physical 伤害 】 激活使所有护符进入15回合冷却。 当使用时: * 减少 1 项技能2回合冷却时间. 项圈是由强大的精神能量制造而成,用来储存灵能。 |
7 紫水晶0.00 负重 装备类型: 珠宝 / 紫宝石 ; 材质级别 2 当使用或装备时: 物理暴击率:+2.0% 伤害加成:+4%全体 法术暴击率:+2% 精神暴击率:+2% 当被用来强化装备时: 物理暴击率:+2.0% 伤害加成:+4%全体 法术暴击率:+2% 精神暴击率:+2% 潜在伤害类型:奥术 宝石可用来卖钱或用于法术仪式。 |
2 石英0.00 负重 装备类型: 珠宝 / 白宝石 ; 材质级别 3 当使用或装备时: 震慑/冰冻免疫:+30% 当被用来强化装备时: 震慑/冰冻免疫:+30% 潜在伤害类型:寒冷 宝石可用来卖钱或用于法术仪式。 |
4 紫黄晶0.00 负重 装备类型: 珠宝 / 黄宝石 ; 材质级别 1 当使用或装备时: 物理暴击率:+1.0% 伤害加成:+2%全体 法术暴击率:+1% 精神暴击率:+1% 当被用来强化装备时: 物理暴击率:+1.0% 伤害加成:+2%全体 法术暴击率:+1% 精神暴击率:+1% 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
4 黄水晶0.00 负重 装备类型: 珠宝 / 黄宝石 ; 材质级别 1 当使用或装备时: 光照范围:+4 夜视范围:+4 当被用来强化装备时: 光照范围:+4 夜视范围:+4 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
2 锆石0.00 负重 装备类型: 珠宝 / 黄宝石 ; 材质级别 1 当使用或装备时: 护甲值:+1 抗性改变:+1%全体 当被用来强化装备时: 护甲值:+1 抗性改变:+1%全体 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
Curse Lifter
Killed Ben Cruthdar the Cursed.By df the Doomelf Necromancer level 17
40th 薄暮季 122nd year of Ascendancy at 21:53 see stats
Exterminator
Killed 1000 creatures.By df the Doomelf Necromancer level 19
47th 薄暮季 122nd year of Ascendancy at 18:44 see stats
Hell has no fury like a demon scorned!
Escaped the Searing Halls.By df the Doomelf Necromancer level 5
76th 派尔季 122nd year of Ascendancy at 20:59 see stats
Home sweet home
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By df the Doomelf Necromancer level 14
2nd 薄暮季 122nd year of Ascendancy at 13:13 see stats
Level 10
Got a character to level 10.By df the Doomelf Necromancer level 10
8th 狂欢旬 122nd year of Ascendancy at 12:02 see stats
Level 20
Got a character to level 20.By df the Doomelf Necromancer level 20
48th 薄暮季 122nd year of Ascendancy at 01:36 see stats
Lichform
Achieved your wild dreams of power and eternal life: you turned into a Lich!By df the Doomelf Necromancer level 21
64th 薄暮季 122nd year of Ascendancy at 04:29 see stats
Once bitten, twice shy
Escaped the Anteroom of Agony.By df the Doomelf Necromancer level 21
55th 薄暮季 122nd year of Ascendancy at 09:09 see stats
Rescuer of the lost
Rescued the merchant from the assassin lord.By df the Doomelf Necromancer level 21
61st 薄暮季 122nd year of Ascendancy at 00:54 see stats
Size matters
Did over 600 damage in one attack.By df the Doomelf Necromancer level 18
46th 薄暮季 122nd year of Ascendancy at 09:38 see stats
That was close
Killed your target while having only 1 life left.By df the Doomelf Necromancer level 18
46th 薄暮季 122nd year of Ascendancy at 00:59 see stats
The Arena
Unlocked Arena mode.By df the Doomelf Necromancer level 8
79th 派尔季 122nd year of Ascendancy at 06:14 see stats
The secret city
Discovered the truth about mages.By df the Doomelf Necromancer level 16
7th 薄暮季 122nd year of Ascendancy at 19:52 see stats
Treasure Hunter
Amassed 1000 gold pieces.By df the Lich Necromancer level 21
74th 薄暮季 122nd year of Ascendancy at 17:42 see stats
Log
墓穴尸妖感受到了死亡迫近!
Df的尸僵症 击中 食尸鬼 造成 (55 坚韧), 250 暗影 (250 合计伤害).
Df的尸僵症 击中 墓穴尸妖 造成 305 暗影 伤害。
Df的尸僵症 击杀了 食尸鬼!
墓穴尸妖 释放了 精神崩溃.
食尸鬼王 陷入昏迷而无目的地四处游荡!
df 释放了 黑夜降临.
欢迎来到等级 22 [ Df ]
Df 有 3 属性点, 1 职业技能点, 1 通用技能点, 2 技能树解锁点 可以使用。按下 P 键分配点数.
你搜集了一个新的材料: 一瓶尸妖的血浆 (1).
df 击中 墓穴尸妖 造成 294 暗影 伤害。
df 击杀了 墓穴尸妖!
墓穴尸妖的极寒冰雾 区域 效果 击中 df 造成 17 寒冷 伤害。
墓穴尸妖的极寒冰雾 区域 效果 击中 食尸鬼王 造成 19 寒冷 伤害。
墓穴尸妖的极寒冰雾 区域 效果 击杀了 食尸鬼王!
开始休息...
休息了1回合(中断原因: 承受伤害)
墓穴尸妖的极寒冰雾 区域 效果 击中 df 造成 17 寒冷 伤害。
墓穴尸妖的极寒冰雾 区域 效果 击中 df 造成 17 寒冷 伤害。
技能 黑夜降临 已经可以使用。
df 取消了 模糊死亡.
df 激活了 模糊死亡.
df 取消了 死灵光环.
df 激活了 死灵光环.
df 取消了 死灵光环.
df 取消了 模糊死亡.

































































































