Dark Crystal the level 3 Prismatic Golem Adventurer by Duskheart

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RacePrismatic Golem
ClassAdventurer
Level / Exp3 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 14)
Dexterity17 (base 12)
Constitution14 (base 12)
Magic14 (base 14)
Willpower12 (base 12)
Cunning17 (base 17)

Resources

Mana122/122
Psi92/92
Vim108/108
Life144/144
Stamina91/91
Healing Factor1.53
Regeneration6.6555

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage10
Accuracy8
Crit Chance9%
APR13
Speed1.00

Offense: Offhand

Damage4
Accuracy8
Crit Chance12%
APR5
Speed1.00

Offense: Spell

Spellpower28
Crit Chance4%
Speed1

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Offense: Damage Penetration

All+10%

Defense: Base

Armour (hardiness)9 (30%)
Defense11
Ranged Defense11
Fatigue9
Physical Save15
Spell Save9
Mental Save10

Defense: Immunities

Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Dark1.00
2/5
0/5
0/5
0/5
Technique / Magical combat1.00
3/5
0/5
0/5
0/5
Psionic / Absorption1.00
1/5
0/5
0/5
0/5
Corruption / Demonic pact1.00
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Blood spear1.00
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.00
2/5
0/5
0/5
0/5
Technique / Unarmed training1.00
0/5
0/5
0/5
0/5
Cunning / Wicked Mind1.00
3/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active

Equipment

Psionic focus
On hands
On head
Crystal-imbued Gem
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Talent Rune: Shielding is ready to use.
There is a way to the next level here (press '' or right click to use).
Ran for 40 turns (stop reason: at exit).


You gain 0.05 gold from the melting of
elm wand of conjuration [power 85] (10 cooldown).
You gain 0.97 gold from the melting of
miner's rough leather cap of constitution (+2) (0 def, 2 armour).
You gain 0.83 gold from the melting of
thick linen cloak (1 def, 5 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.00 gold from the melting of
iron mail armour (2 def, 4 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.00 gold from the melting of
iron mail armour (2 def, 4 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
rough leather whip (8.5-9.35 power, 2 apr).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You collect a new ingredient:
lump of iron (1).
You gain 3.40 gold from the melting of
balanced iron longsword of erosion (11.5-16.1 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.42 gold from the melting of
thought-forged coral trident of massacre (19-30.4 power, 6 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.03 gold from the melting of
flaming coral trident (12-19.2 power, 6 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.45 gold from the melting of
coral trident of massacre (20.5-32.8 power, 6 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
coral trident (14.5-23.2 power, 6 apr).
You gain 0.25 gold from the melting of
elm vilestaff (10-12 power, 2 apr, blight element).
There is a way to the previous level here (press '' or right click to use).
Dark Crystal deactivates Kinetic Shield.

Dark Crystal deactivates Arcane Combat.

Dark Crystal deactivates Beyond the Flesh.