Aceaell the level 2 Higher Necromancer by streetsbound

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp2 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic18 (base 17)
Willpower15 (base 14)
Cunning11 (base 11)

Resources

Life99/99
Mana92/92
Soul10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save11
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
2/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

failed
active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Aceaell's Invoke Darkness killed Forest troll!

Talent Create Minions is ready to use.
Talent Command Staff is ready to use.
You pickup 0.80 gold pieces.

Talent Invoke Darkness is ready to use.

Resting starts...

Rested for 19 turns (stop reason: all resources and life at maximum).


Aceaell picks up (b.):
magic missile rune of the sneak (64 arcane damage).
Aceaell picks up (c.):
agate.
Aceaell picks up (c.):
grounding linen wizard hat of lightning (+22%) (1 def, 0 armour).
Degenerated skeleton warrior decays into a pile of ash!
Aceaell picks up (d.):
stabilizing iron helm of constitution (+3) (0 def, 3 armour).
White worm mass uses Multiply.

Ran for 3 turns (stop reason: hostile spotted to the south (white worm mass)).


Aceaell casts Invoke Darkness.

Welcome to level 2 [Aceaell].
Aceaell has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.

You have gained one more life (2 remaining).
Aceaell's Invoke Darkness hits White worm mass for
59 darkness damage.
Aceaell's Invoke Darkness killed White worm mass!

Talent Invoke Darkness is ready to use.
Ran for 8 turns (stop reason: didn't move).


Aceaell deactivates Necrotic Aura.

Aceaell deactivates Blurred Mortality.