TakesAges the level 7 Shalore Archmage by Unviable

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp7 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic31 (base 29)
Willpower20 (base 17)
Cunning12 (base 11)

Resources

Life126/126
Mana192/192
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance9%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save6
Spell Save21
Mental Save17

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active
active
failed
active
active

Equipment

Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 51 turns (stop reason: at exit).


TakesAges wears:
mindwoven linen wizard hat of darkness (+15%) (1 def, 0 armour).

TakesAges wears:
thick linen cloak of protection (1 def, 7 armour).

TakesAges wears (replacing
elm starstaff (10-12 power, 2 apr, darkness element)): elm vilestaff of blasting (10-12 power, 2 apr, blight element).

You gain 6.91 gold from the transmogrification of
pouch of steel shots 'Noonvenom' (19/19, 19-22.8 power, 2 apr).
You gain 1.10 gold from the transmogrification of
reinforced iron shield (4 def, 7 armour, 50 block).
You gain 0.76 gold from the transmogrification of
iron shield of cold resistance (+15%) (4 def, 2 armour, 21.5 block).
You gain 1.95 gold from the transmogrification of
spiked iron mail armour of resilience (2 def, 4 armour).
You gain 1.38 gold from the transmogrification of
spiked iron mail armour (2 def, 4 armour).
You gain 1.11 gold from the transmogrification of
iron mail armour of lightning resistance (2 def, 4 armour).
You gain 6.13 gold from the transmogrification of
steel waraxe 'Zubinn' (13-18.2 power, 3 apr).
You gain 1.19 gold from the transmogrification of
acidic iron mace of massacre (17-23.8 power, 2 apr).
You gain 1.15 gold from the transmogrification of
arcing iron longsword of massacre (15-21 power, 2 apr).
You gain 4.75 gold from the transmogrification of
Yarodor the iron greatsword (16-25.6 power, 1 apr).
You gain 3.53 gold from the transmogrification of
Ce'Naldath the iron greatmaul (17-25.5 power, 1 apr).
You gain 1.12 gold from the transmogrification of
arcing iron dagger of massacre (14.5-18.85 power, 5 apr).
You gain 2.79 gold from the transmogrification of
Aruralle the Hellsparry (9-11.7 power, 5 apr).
You gain 1.07 gold from the transmogrification of
healing infusion of the wizard (heal 100).
There is a Shatur (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.