灵巧 / Armorsmithing | 1.30 |
有效技能等级:1.3
使用模式:被动技能
介绍:You can craft armor using the Craft Item talent.
Starting at talent level 2, the base stats of all armor you craft will be improved by 0%.
The following stats are affected: defense, armor, all resist, fatigue, block. Craft Armor
| 1/5 |
有效技能等级:0.0
使用模式:被动技能
介绍:You have learned to modify your armor to better protect against unusual or supernatural attacks. These modifications are quick enough that you automatically apply them to all armor you wear.
All direct, non-weapon damage you take is reduced by 1 (based on the armor bonus of your armor and armor training talent). This can prevent at most 30% of the damage you take (based on armor hardiness).
Your raw saves are increased by 0 (based on the defense bonus of your armor and armor training talent).
If you are wearing robes, then the all damage resist of the robe will be counted as both armor and defense for the purpose of this talent. Fortification
| 0/5 |
有效技能等级:0.0
使用模式:被动技能
介绍:You learn how to create a variety of special components, called "augments", of level 0.0 that you can apply to armor that you craft.
Augments are created and applied when creating an item. Each augment requires one or more components that meet certain requirements to be used as materials in order to be created.
The resulting augment will inherit the power source(s) of the components used as materials, but will not otherwise inherit any of the materials' attributes.
Components can be used as materials regardless of their affinity at no penalty.
Some augments may also have other material or special requirements; these will be listed in the description of the augment.
You can only apply one augment to an item.
Augments cannot be directly extracted from an item, but the material components used to create them can be. Augment Armor
| 0/5 |
有效技能等级:0.0
使用模式:持续技能
持续体力值消耗:20
吸收体力值:1
使用范围:近战/单体
冷却时间:15
飞行速度:瞬间
使用速度:标准(100%回合)
介绍:You use your armor actively for both offense and defense.
You have a 0% chance of repelling melee attacks against you. If you repel an enemy's attack, the attacker may be knocked off balance. The chance of repelling attacks increases based on the total armor bonus of your armor and armor training talent.
You also have a 0% chance to deflect incoming projectiles up to 1 squares away. The chance to deflect incoming projectiles increases based on the total defense bonus granted by your armor and armor training talent.
If you are wearing robes, then the all damage resist of the robe will be counted as both armor and defense for the purpose of this talent.
If you are wearing a shield in your offhand, you automatically make a shield bash with it when you attack.
If you are wielding a one-handed weapon, have nothing in your offhand, and are wearing gloves or gauntlets, then you will automatically perform an unarmed strike when you attack
Defending yourself in this manner is tiring, and costs 1 stamina per turn. Armor Clash
| 0/5 |
灵巧 / Accessory crafting | 1.30 |
| 1/5 |
有效技能等级:0.0
使用模式:被动技能
介绍:When crafting, you can now use a gem of up to tier 0 as a component. You can only add one gem to a given item.
At talent levels higher than 5, the stats granted by gems are improved by 0%. Gem Component
| 0/5 |
有效技能等级:0.0
使用模式:被动技能
介绍:You learn how to create a variety of special components, called "augments", of level 0.0 that you can apply to accessories that you craft.
Augments are created and applied when creating an item. Each augment requires one or more components that meet certain requirements to be used as materials in order to be created.
The resulting augment will inherit the power source(s) of the components used as materials, but will not otherwise inherit any of the materials' attributes.
Components can be used as materials regardless of their affinity at no penalty.
Some augments may also have other material or special requirements; these will be listed in the description of the augment.
You can only apply one augment to an item.
Augments cannot be directly extracted from an item, but the material components used to create them can be. Augment Accessory
| 0/5 |
有效技能等级:0.0
使用模式:持续技能
持续体力值消耗:20
使用范围:近战/单体
冷却时间:8
飞行速度:瞬间
使用速度:标准(100%回合)
介绍:As you fight, you flourish your accessories, drawing attention to yourself.
All enemies that can see you are distracted by your display, reducing their defense and saves by 1 (based on Cunning).
This only works if you have a ring or amulet equipped, and it does not work if you are stealthed or invisible. Regalia
| 0/5 |
灵巧 / Toolsmithing | 1.30 |
有效技能等级:1.3
使用模式:被动技能
介绍:You can craft charms, lanterns, and pickaxes using the Craft Item talent.
Starting at talent level 2, the base stats of all charms, lanterns, and pickaxes you craft will be improved by 0%.
The following stats are affected: charmpower, light, digging speed. Craft Tool
| 1/5 |
有效技能等级:0.0
使用模式:被动技能
介绍:Your cunning manipulations allow you to use charms (wands, totems and torques) more efficiently, reducing their cooldowns and the power cost of all usable items by 8%.
In addition, your charms which use charmpower can now perform critical strikes with a 3% chance (based on Cunning and Luck).
The cooldown reduction does not stack with Device Mastery. Device Expertise
| 0/5 |
有效技能等级:0.0
使用模式:被动技能
介绍:You learn how to create a variety of special components, called "augments", of level 0.0 that you can apply to tools that you craft.
Augments are created and applied when creating an item. Each augment requires one or more components that meet certain requirements to be used as materials in order to be created.
The resulting augment will inherit the power source(s) of the components used as materials, but will not otherwise inherit any of the materials' attributes.
Components can be used as materials regardless of their affinity at no penalty.
Some augments may also have other material or special requirements; these will be listed in the description of the augment.
You can only apply one augment to an item.
Augments cannot be directly extracted from an item, but the material components used to create them can be. Augment Tool
| 0/5 |
| 0/5 |
灵巧 / Imbuing | 1.30 |
有效技能等级:1.3
使用模式:主动技能
使用范围:近战/单体
飞行速度:瞬间
使用速度:Standard (100% of a turn)
介绍:Dismantles items, extracting crafting materials and components.
You have a 30% chance of extracting a single component from the item dismantled.
You can select which component to attempt to extract by clicking on that component in the preview window (This will dismantle the item).
If it is an item that you crafted, you instead are guarenteed to extract one component from the item, and have a 15% chance of extracting each other component from the item. Dismantle Item
| 1/5 |
| 0/5 |
有效技能等级:0.0
使用模式:被动技能
介绍:When crafting, you can use components even if their affinity does not match the item you are crafting.
However, the component's effects will be reduced to -3% of their normal value. Flexible Imbuing
| 0/5 |
有效技能等级:0.0
使用模式:被动技能
介绍:When crafting items of your specialized type, the stats of egos that match the crafted item's affinity are increased by 0%.
When you first learn this talent, you must choose to specialize in either weapons, armor, accessories, or tools. Specialist Imbuing
| 0/5 |
灵巧 / Weaponsmithing | 1.30 |
有效技能等级:1.3
使用模式:被动技能
介绍:You can craft weapons and ammunition using the Craft Item talent.
Starting at talent level 2, the base stats of all weapons and ammo you craft will be improved by 0%.
The following stats are affected: damage, spell power, mind power, armor penetration, critical strike chance.
If you also know how to craft shields and gloves/gauntlets, then you apply your knowledge of weapon crafting to improve the offensive stats of those items as well. Craft Weapon
| 1/5 |
有效技能等级:0.0
使用模式:被动技能
介绍:By understanding the fundamentals of how the weapons you create are used, you are able to create them more skillfully.
Increases weapon damage by 0% and physical power by 30 when using weapons from a chosen category.
Additionally, the Craft Weapon talent is treated as 1 talent level higher when you craft items of the selected category for the purposes of determining increases to base stats.
You can select from the following categories (you need to close the levelup dialog in order to choose):
Swords
Axes
Maces/Hammers
Daggers
Tridents
Whips
Bows
Slings
Staves
Mindstars
Shields
Gloves/Gauntlets
You may pick an additional category at each raw talent level. Weapon Aptitude
| 0/5 |
有效技能等级:0.0
使用模式:被动技能
介绍:You learn how to create a variety of special components, called "augments", of level 0.0 that you can apply to weapons that you craft.
Augments are created and applied when creating an item. Each augment requires one or more components that meet certain requirements to be used as materials in order to be created.
The resulting augment will inherit the power source(s) of the components used as materials, but will not otherwise inherit any of the materials' attributes.
Components can be used as materials regardless of their affinity at no penalty.
Some augments may also have other material or special requirements; these will be listed in the description of the augment.
You can only apply one augment to an item.
Augments cannot be directly extracted from an item, but the material components used to create them can be. Augment Weapon
| 0/5 |
有效技能等级:0.0
使用模式:持续技能
使用范围:近战/单体
冷却时间:5
飞行速度:瞬间
使用速度:标准(100%回合)
介绍:When you attack, there is a 20% chance to automatically use your weapon's usable ability (if it has one).
This does not take any time, but will still use power and/or put charms on cooldown as normal.
Not all abilities can be activated this way.
Additionally, the damage of all your on-hit and on-crit effects is passively increased by 0%. Charm Combat
| 0/5 |