the dab of tome the level 1 Higher Sun Paladin by A Kobold

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHigher
ClassSun Paladin
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 16)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic17 (base 16)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life110/122
Positive20/20
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy5
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower17
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.118138619369 (56.923076923077%)
Defense2
Ranged Defense2
Fatigue20
Physical Save9
Spell Save9
Mental Save14

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Character control switched to player.
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Accepted quest 'Serpentine Invaders'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.

Saving done.


Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.


Talent Block is ready to use.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 16 turns (stop reason: interesting character).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: chat started).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Way into the Slazish fens here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


There is a Way into the Slazish fens here (press '' or right click to use).

The dab of tome activates
Weapon of Light.

The dab of tome activates
Chant of Fortitude.
The dab of tome deactivates
Chant of Fortitude.
The dab of tome deactivates
Weapon of Light.