Vehemenz the level 8 Dwarf Stone Warden by shadow2356

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassStone Warden
Level / Exp8 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 20)
Dexterity8 (base 10)
Constitution16 (base 10)
Magic23 (base 22)
Willpower24 (base 21)
Cunning10 (base 10)

Resources

Life271/271
Mana152/162
Equilibrium30
Healing Factor1.1545771506545
Regeneration0.28864428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision2

Offense: Mainhand

Damage28
Accuracy24
Crit Chance2%
APR15
Speed1.00

Offense: Offhand

Damage13
Accuracy24
Crit Chance2%
APR15
Speed1.00

Offense: Spell

Spellpower25
Crit Chance1%
Speed1

Offense: Mind

Mindpower24
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+5%
Arcane+4%
Light+10%

Defense: Base

Armour (hardiness)32.413408721348 (65.897138898113%)
Defense9
Ranged Defense9
Fatigue31
Physical Save20
Spell Save16
Mental Save17

Defense: Resistances

Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
1/5
2/5
0/5
0/5
Wild-gift / Earthen vines1.30
3/5
1/5
0/5
0/5
Wild-gift / Dwarven nature1.30
3/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
0/5
0/5
0/5
0/5
Race / Dwarf1.00
5/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Squadmate (Nightmare (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Vehemenz the Dwarf Stone Warden level 5
19th Voratun 122nd year of Ascendancy at 02:13
see stats

Log

You gain 2.15 gold from the transmogrification of thought-forged iron battleaxe (110% power, 1 apr).
There is a ladder to the next level here (press '' or right click to use).
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.

There is a ladder to the previous level here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).


Run in which direction?

Saving done.

There is a The Deep Bellow here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.

Vehemenz deactivates
Eldritch Infusion.
Vehemenz activates
Eldritch Infusion.
Vehemenz deactivates
Stone Vines.
Vehemenz activates
Stone Vines.