Hezekiah the level 9 Cornac Paradox Mage by Uzziah

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.2
Addons
Slow Tweak 1.4.9
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassParadox Mage
Level / Exp9 / 30%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity13 (base 10)
Constitution14 (base 12)
Magic39 (base 33)
Willpower29 (base 21)
Cunning11 (base 10)

Resources

Life205/205
Paradox300
Healing Factor1.3326086956522
Regeneration0.33315217391304

Speed

Mental-2.1094237467878E-13%
Attack-2.1094237467878E-13%
Movement+36.804258065936%
Spell-2.1094237467878E-13%
Global+100%

Vision

Sight10
Lite2
See Stealth10
See Invisible10

Offense: Mainhand

Damage14
Accuracy7
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance2%
Speed1

Offense: Mind

Mindpower25
Crit Chance3%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)1 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save8
Spell Save21
Mental Save24

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Chronomancy / Speed Control1.30
1/5
1/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Timetravel1.30
1/5
3/5
0/5
0/5
Chronomancy / Matter1.30
5/5
0/5
0/5
0/5
Chronomancy / Gravity1.30
0/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Energy1.30
1/5
1/5
1/5
0/5
Chronomancy / Chronomancy1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
1/5
1/5
0/5
0/5
Chronomancy / Fate Weaving1.30
2/5
1/5
2/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
active
done
done
active
active
active

Equipment

Tool
Around neck
Main armor
On hands
Light source
Around waist
In main hand

Inventory

Achievements

Wibbly Wobbly Timey Wimey Stuff Killed the weaver queen and the temporal defiler.
By Hezekiah the Cornac Paradox Mage level 5
78th Pyre 122nd year of Ascendancy at 00:55
see stats

Log

Saving game...
Saving done.

Saving game...

Saving done.

Hezekiah deactivates Energy Decomposition.

Hezekiah activates Energy Decomposition.


The smith spends some time with you, teaching you the basics of armour and weapon usage.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


You can check the ingredients you possess by pressing Escape and selecting 'Show ingredients'.
Accepted quest 'The Brotherhood of Alchemists'! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
He points the location of the graveyard on your map.

Accepted quest 'And now for a grave'! (Press 'j' to see the quest log)

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


There is a Last Hope (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Hezekiah deactivates Energy Decomposition.