Edo the level 8 Ghoul Archmage by naalis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceGhoul
ClassArchmage
Level / Exp8 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity11 (base 10)
Constitution18 (base 10)
Magic42 (base 32)
Willpower20 (base 20)
Cunning11 (base 11)

Resources

Life237/237
Mana199/199
Healing Factor1.0711363549267
Regeneration0.26778408873168

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3
Infravision1
See Stealth10
See Invisible10

Offense: Mainhand

Damage19
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower37
Crit Chance2%
Speed1

Offense: Mind

Mindpower27
Crit Chance1%
Speed1

Offense: Damage Bonus

Mind+12%
Light+16%
Nature+10%

Offense: Damage Penetration

Lightning+25%
All0%

Defense: Base

Armour (hardiness)8 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save20
Spell Save23
Mental Save20

Defense: Resistances

Nature+ 24%( 70%)
Acid+ 15%( 70%)
Fire+ 10%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Silence Resistance10%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
1/5
0/5
Spell / Air1.30
2/5
3/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

done
active
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Log

You gain 6.99 gold from the transmogrification of iron battleaxe 'Zodas' (14-20 power, 1 apr).
You gain 4.87 gold from the transmogrification of
Tarrubar the iron battleaxe (15-22 power, 1 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Resting starts...

Talent Command Staff is ready to use.
Talent Ward is ready to use.
Talent Arcane Vortex is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


--------------------------------

Resting starts...

Talent Arcane Power is ready to use.
Talent Time Prison is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


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You cannot do that on the world map.

You cannot do that on the world map.


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You cannot do that on the world map.


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Today is the 13rd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:40.


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There is a Passageway into the Trollmire here (press '' or right click to use).