Radiantly Bob the level 12 Cornac Sun Paladin by Serujisu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassSun Paladin
Level / Exp12 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 28)
Dexterity11 (base 10)
Constitution20 (base 10)
Magic46 (base 37)
Willpower11 (base 10)
Cunning17 (base 10)

Resources

Life461/461
Positive53/53
Stamina135/135
Healing Factor1.1870588855781
Regeneration0.29676472139453

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision1

Offense: Mainhand

Damage32
Accuracy29
Crit Chance15%
APR3
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower33
Crit Chance8%
Speed1

Offense: Mind

Mindpower14
Crit Chance7%
Speed1

Offense: Damage Bonus

Light+30%
Mind+3%

Offense: Damage Penetration

Acid+5%

Defense: Base

Armour (hardiness)40.551211628464 (73.607947236566%)
Defense19
Ranged Defense19
Fatigue40
Physical Save23
Spell Save23
Mental Save33

Defense: Resistances

Light+ 70%( 70%)
Fire+ 9%( 70%)
Cold+ 27%( 70%)
Physical+ 2%( 70%)
Mind+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance21%
Poison Resistance0%
Knockback Resistance10%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Crusader1.30
0/5
0/5
0/5
0/5
Celestial / Combat1.30
2/5
2/5
0/5
0/5
Technique / Shield offense1.00
2/5
5/5
0/5
0/5
Celestial / Sun1.30
3/5
2/5
2/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.30
5/5
1/5
1/5
0/5
Celestial / Light1.30
2/5
1/5
2/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
1/5
0/5

Effects

talent
talent

Quests

done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Radiantly Bob the Cornac Sun Paladin level 10
8th Mirth 122nd year of Ascendancy at 19:05
see stats
Lost in translation (Nightmare (Roguelike) difficulty) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Radiantly Bob the Cornac Sun Paladin level 4
77th Pyre 122nd year of Ascendancy at 02:57
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Radiantly Bob the Cornac Sun Paladin level 9
7th Mirth 122nd year of Ascendancy at 08:24
see stats

Log


Radiantly Bob picks up (g.):
shielding rune of the duelist (absorb 83; dur 3; cd 18).
Radiantly Bob picks up (e.):
wild infusion (res 16%; physical; dur 4; cd 14).
Radiantly Bob picks up (g.):
shatter afflictions rune (absorb 26; cd 14).
Radiantly Bob picks up (f.):
wild infusion of the psychic (res 18%; mental; dur 3; cd 13).
Radiantly Bob picks up (f.):
wild infusion (res 16%; magical; dur 3; cd 10).
There is a ladder to the next level here (press '' or right click to use).
Ran for 19 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


You gain 5.86 gold from the transmogrification of
restful rough leather gloves of magic (+3) (0 def, 1 armour).
You gain 2.12 gold from the transmogrification of
arcing iron waraxe of daylight (12-16 power, 2 apr).
You gain 3.56 gold from the transmogrification of
cruel elm starstaff of illumination (10-12 power, 2 apr, physical element).
You gain 1.65 gold from the transmogrification of
shielding rune of the psychic (absorb 83; dur 3; cd 18).
You gain 1.65 gold from the transmogrification of
shielding rune of the duelist (absorb 83; dur 3; cd 18).
You gain 1.20 gold from the transmogrification of
shielding rune (absorb 69; dur 4; cd 15).
You gain 0.57 gold from the transmogrification of
shatter afflictions rune (absorb 26; cd 14).
You gain 0.56 gold from the transmogrification of
shatter afflictions rune (absorb 21; cd 14).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (res 18%; mental; dur 3; cd 13).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; magical; dur 3; cd 10).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; physical; dur 4; cd 14).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 61; 14 cd).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.