Salhatsh the level 12 Ogre Wanderer by zarnsttj

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceOgre
ClassWanderer
Level / Exp12 / 94%
Sizebig
Lifes / Deaths

Primary Stats

Strength21 (base 12)
Dexterity16 (base 12)
Constitution14 (base 12)
Magic26 (base 23)
Willpower48 (base 37)
Cunning22 (base 12)

Resources

Life399/399
Equilibrium169
Healing Factor1.0372895330003
Regeneration2.3339014492507

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision1

Offense: Mainhand

Damage14
Accuracy40
Crit Chance7%
APR18
Speed1.00

Offense: Offhand

Damage12
Accuracy40
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower23
Crit Chance5%
Speed1

Offense: Mind

Mindpower45
Crit Chance13%
Speed1

Offense: Damage Bonus

Physical+3%
Darkness+3%
Light+10%
Nature+5%
Mind+2%
Arcane+3%
Cold+35%
All0%

Offense: Damage Penetration

Darkness+5%
Lightning+10%

Defense: Base

Armour (hardiness)8 (30%)
Defense9
Ranged Defense9
Fatigue7
Physical Save25
Spell Save33
Mental Save28

Defense: Resistances

Nature+ 27%( 70%)
Light+ 21%( 70%)
Temporal+ 16%( 70%)
Fire+ 10%( 70%)
Arcane+ 16%( 70%)
Cold+ 34%( 70%)
All+ 7%( 70%)

Defense: Immunities

Knockback Resistance21%
Pinning Resistance20%
Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Steamtech / Elusiveness1.00
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Spell / Ice1.00
0/5
0/5
0/5
0/5
Steamtech / Thoughts of iron1.00
0/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.00
5/5
5/5
1/5
1/5

Generic Talents

Psionic / Feedback1.00
0/5
0/5
0/5
0/5
Corruption / Vile life1.00
5/5
0/5
0/5
0/5
Technique / Conditioning1.00
2/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
5/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

done
active
active
done
done
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Salhatsh the Ogre Wanderer level 8
1st Summertide 122nd year of Ascendancy at 17:09
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Salhatsh the Ogre Wanderer level 10
5th Flare 122nd year of Ascendancy at 19:23
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Salhatsh the Ogre Wanderer level 7
3rd Mirth 122nd year of Ascendancy at 04:39
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Salhatsh the Ogre Wanderer level 11
4th Dusk 122nd year of Ascendancy at 13:17
see stats

Log

You gain 2.79 gold from the transmogrification of stabilizing steel amulet of dexterity (+3).
You gain 1.73 gold from the transmogrification of
grounding steel amulet of willpower (+2).
You gain 1.67 gold from the transmogrification of
shielding rune of the titan (absorb 113; dur 4; cd 18).
You gain 1.08 gold from the transmogrification of
shatter afflictions rune of the psychic (absorb 91; cd 16).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (res 21%; magical; dur 2; cd 12).
You gain 1.27 gold from the transmogrification of
regeneration infusion of the titan (heal 155; 17 cd).
You gain 1.23 gold from the transmogrification of
regeneration infusion of the sneak (heal 175; 17 cd).
You gain 1.12 gold from the transmogrification of
healing infusion of the psychic (heal 166; cd 10).
There is a collapsed tower here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.

Salhatsh slides on a rock!

Salhatsh shrugs off the effect 'Stunned'!
Ran for 8 turns (stop reason: detrimental status effect).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 31 turns (stop reason: at exit).


There is a way to the previous level here (press '' or right click to use).
You feel very confident walking into this place.