Norm the level 3 Cornac Shaman by crabitalism

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Harbinger 1.5.6
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassShaman
Level / Exp3 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 15)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic13 (base 13)
Willpower14 (base 14)
Cunning10 (base 10)

Resources

Life151/151
Mana134/134
Stamina116/116
Equilibrium15
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage5
Accuracy20
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy20
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower13
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+2%
Mind+13%
Nature+10%

Defense: Base

Armour (hardiness)5.7845479600177 (45.178571428571%)
Defense10
Ranged Defense10
Fatigue12
Physical Save9
Spell Save10
Mental Save14

Defense: Resistances

Nature+ 10%( 70%)
Mind+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Shaman / Natural warrior1.30
1/5
0/5
0/5
0/5
Shaman / Elemental magic1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
2/5
0/5
0/5
0/5
Shaman / Spirits1.30
2/5
0/5
0/5
0/5

Generic Talents

Shaman / Fetishes1.30
0/5
0/5
0/5
0/5
Shaman / Totems1.30
0/5
0/5
0/5
0/5
Spell / Staff combat1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
0/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.10
0/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
active

Equipment

Tool
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Rested for 67 turns (stop reason: all resources and life at maximum).

You are now inscribed with Infusion: Regeneration.

You have no more
regeneration infusion of the warrior (heal 111 over 5 turns).

Resting starts...

Talent Infusion: Regeneration is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the east (poison ivy)).


Earth Spirit uses Bark Spit.


Earth Spirit uses Bark Spit.

Wolf is stunned!

Earth Spirit's Bark Spit hits Wolf for
22 nature damage.

Norm picks up (f.):
zircon.

Earth Spirit uses Bark Spit.

Wolf shrugs off the effect 'Stunned'!
Earth Spirit's projectile hits Wolf for
22 nature damage.
Earth Spirit's Bark Spit hits Wolf for
22 nature damage.
Earth Spirit's Bark Spit killed Wolf!

Norm deactivates Earth Spirit.

Norm is no longer attuned to nature.

Norm deactivates Chant of Fortitude.