
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
| Addons | Possessor Bonus Class 1.5.4Donators/Buyers bonus! Items Vault 1.5.0Donators/Buyers bonus! Better Item Description 1.5.10This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game |
| Campaign | Maj'Eyal |
| Mode | Normal Adventure |
| Sex | Female |
| Race | Cornac |
| Class | Oozemancer |
| Level / Exp | 32 / 48% |
| Size | medium |
| Lifes / Deaths | Killed by gladiator at level 7 on the 79th Pyre 122nd year of Ascendancy at 01:46 1 / 5Killed by The Shade at level 8 on the 3rd Mirth 122nd year of Ascendancy at 20:59 Killed by worm that walks at level 17 on the 66th Haze 122nd year of Ascendancy at 23:17 Killed by elven tempest at level 26 on the 68th Haze 123rd year of Ascendancy at 10:06 Killed by Poruleth the Guardian at level 32 on the 60th Regrowth 124th year of Ascendancy at 13:24 |
| Antimagic | Follower |
Primary Stats
| Strength | 29 (base 17) |
| Dexterity | 26 (base 19) |
| Constitution | 36 (base 31) |
| Magic | 15 (base 10) |
| Willpower | 102.41224696721 (base 47) |
| Cunning | 63.804082322405 (base 44) |
Resources
| Life | 588/588 |
| Equilibrium | 91 |
| Healing Factor | 2.0393203883493 |
| Regeneration | 8.1572815533973 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 6 |
| Infravision | 5 |
| See Stealth | 38.870316486935 |
| See Invisible | 38.870316486935 |
| ESP Range | 10 |
| ESP Kinds | demon/minor, demon/major |
Offense: Mainhand
| Damage | 114 |
| Accuracy | 55 |
| Crit Chance | 30% |
| APR | 49 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 59 |
| Accuracy | 55 |
| Crit Chance | 30% |
| APR | 25 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 7.5 |
| Crit Chance | 20% |
| Speed | 1 |
Offense: Mind
| Mindpower | 69 |
| Crit Chance | 40% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +15% |
| Nature | +67% |
| Blight | +9% |
| Physical | +8% |
| Fire | +5% |
| All | 0% |
Offense: Damage Penetration
| Nature | +59% |
Defense: Base
| Armour (hardiness) | 3 (30%) |
| Defense | 32 |
| Ranged Defense | 33 |
| Fatigue | 1 |
| Physical Save | 36 |
| Spell Save | 41 |
| Mental Save | 44 |
Defense: Resistances
| Acid | + 26%( 70%) |
| Blight | + 35%( 70%) |
| Arcane | + 20%( 70%) |
| Cold | + 23%( 70%) |
| All | + 4%( 70%) |
| Lightning | + 7%( 70%) |
| Darkness | + 13%( 70%) |
| Fire | + 19%( 70%) |
| Nature | + 70%( 70%) |
Defense: Immunities
| Stun Resistance | 24% |
| Bleed Resistance | 54% |
| Confusion Resistance | 15% |
| Instadeath Resistance | 100% |
| Poison Resistance | 54% |
| Blind Resistance | 54% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical or physical effect and reduce all damage taken by 24% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 258 life over 5 turns. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 283 and cleanse 1 wound and 1 poison effect. Its effects scale with your Willpower stat. |
Class Talents
| Wild-gift / Oozing blades | 1.30 |
| 4/5 |
| 2/5 |
| 2/5 |
| 2/5 |
| Wild-gift / Corrosive blades | 1.30 |
| 4/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Moss | 1.40 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Slime | 1.40 |
| 5/5 |
| 3/5 |
| 1/5 |
| 0/5 |
| Wild-gift / Ooze | 1.40 |
| 5/5 |
| 1/5 |
| 1/5 |
| 2/5 |
| Wild-gift / Mucus | 1.30 |
| 4/5 |
| 2/5 |
| 2/5 |
| 2/5 |
Generic Talents
| Wild-gift / Fungus | 1.60 |
| 2/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| Cunning / Survival | 1.10 |
| 1/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| Wild-gift / Mindstar mastery | 1.30 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Call of the wild | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.40 |
| 5/5 |
| 2/5 |
| 5/5 |
| 2/5 |
Prodigies
| 1/1 |
Effects
| talent | Acidic Skin |
| talent | Wild Growth |
| talent | Unstoppable Nature |
| talent | Psiblades |
| talent | Mitosis |
| talent | Antimagic Shield |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You successfully escorted the injured seer to the recall portal on level 2 of Old Forest. Escort: injured seer (level 2 of Old Forest)As a reward you improved Willpower by +2. | done |
You successfully escorted the injured seer to the recall portal on level 3 of Trollmire. Escort: injured seer (level 3 of Trollmire)As a reward you improved Willpower by +2. | done |
You successfully escorted the injured seer to the recall portal on level 5 of Dreadfell. Escort: injured seer (level 5 of Dreadfell)As a reward you improved Willpower by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 4 of Dreadfell. Escort: lone alchemist (level 4 of Dreadfell)As a reward you improved talent Thorn Grab (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Old Forest. Escort: lost sun paladin (level 3 of Old Forest)As a reward you improved Willpower by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Daikara. Escort: lost warrior (level 2 of Daikara)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Dreadfell. Escort: lost warrior (level 2 of Dreadfell)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lost warrior (level 2 of Ruins of Kor'Pul)As a reward you improved talent Vitality (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | active |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 254. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. | done |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | dreamer's pair of rough leather boots of uncanny dodging (3 def, 1 armour)2.0 T1 feet armor [Ego+] Master/Psionic While equipped: ----- def ----- Armour +1 Defense +3 (+1 eff.) Rng.Def +3 (+2 eff.) Fatigue +1% Phys.save +5 (+2 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+2 eff.) A pair of boots made of leather. |
| Light source | nightwalker's alchemist's lamp of health1.0 T3 lite [Ego+] Nature While equipped: Stats +5 Wil dps ---------- Phys.crit +4.0% Crit.mult +13.00% Phys.pwr +7 (+3 eff.) ----- def ----- Max.HP +63.00 ---------- misc Light +3 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | mindwoven linen wizard hat of nature (+16%) (1 def, 0 armour)2.0 T1 head armor [Ego] Nature/Psionic While equipped: dps ---------- Mind.crit +3% Mind.pwr +3 (+1 eff.) Dmg.mod +11% nature ----- def ----- Defense +1 (+0 eff.) Resists +16% nature ---------- misc Psi/turn +0.11 A pointy cloth hat, very wizardly... |
| On hands | Flamewrought (0 def, 2 armour)1.0 T1 hands armor [Unique] Nature While equipped: Stats +2 Cun +3 Wil dps ---------- Mind.pwr +2 (+1 eff.) Dmg.mod +5% fire ----- def ----- Armour +2 Resists +10% fire Flamespit: Level 3.0 Pwr.cost 7 out of 24/24. Range 10 Travel.spd instantaneous Is a nature gift Description: Spits a bolt of fire, doing 84.80 fire damage. The damage will increase with your Mindpower. These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch. |
| Tool | Maleromigund the ash totem of thorny skin [power 33] (16 cooldown)2.0 T2 totem charm [Rare] Nature While equipped: Stats +6 Str +5 Mag +5 Wil +8 Cun dps ---------- Dmg.mod +9% blight ---------- misc Telepathy Demon/Minor Demon/Major Talents +2 Rushing Claws Cooldown Rushing Claws -1 Harden the skin for 7 turns increasing armour by 33 and armour hardiness by 40% Puts all charms on 16 cooldown Natural totems are made by powerful wilders to store nature power. |
| On fingers | steel ring 'Fularin'0.1 T2 ring jewelry [Rare] Master While equipped: Stats +2 Str +5 Dex +8 Wil ----- def ----- HP.reg +1.40 Stun/Frz- +24% ---------- misc Light +3 Rings can have magical properties. |
| On fingers | Ring of Growth0.1 T2 ring jewelry [Unique] Nature/Master While equipped: Stats +4 Str +4 Wil dps ---------- Dmg.mod +8% nature +8% physical ----- def ----- Resists +10% nature Phys.save +8 (+4 eff.) HP.reg +0.15 Heal.mod +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
| Around neck | gold amulet 'Eremurosta'0.1 T3 amulet jewelry [Random Unique] Nature/Psionic While equipped: Stats +2 Dex +3 Wil +8 Lck dps ---------- Mind.pwr +7 (+2 eff.) Acc +7 (+4 eff.) ----- def ----- Defense +10 (+5 eff.) Resists +3% lightning +6% fire +9% darkness +5% arcane Mind.save +7 (+2 eff.) Unseen.red 13% Confus- +15% Amulets can have magical properties. |
| In main hand | Oozing Heart (17-18.7 power, 49 apr, nature slow damage)3.0 T4 mindstar 1H weapon [Unique] Nature/Disrupt Power 17.0 - 18.7 Nature slow Uses 95% Wil, 38% Cun Mastery Psiblades Acc uses Wil Apr +49 Crit +7.0% Atk.spd 100% Melee+ +30 manaburn arcane While equipped: Stats +4 Cun +11 Wil dps ---------- Mind.crit +8% Mind.pwr +23 (+6 eff.) Dmg.mod +18% nature +15% acid ----- def ----- Resists +12% arcane +12% blight Spell.save +15 (+5 eff.) ---------- misc Masteries +0.10 Wild-gift/Slime +0.10 Wild-gift/Ooze Ooze Spit: Level 2.0 Pwr.cost 16 out of 20/20. Range 10 Travel.spd 800% of base Description: Spit slime at your target doing 95.30 nature damage and slowing it down by 30% for 3 turns. The damage will increase with the Dexterity stat This mindstar oozes a thick, caustic liquid. Magic seems to die around it. This item has been sent to the Item's Vault. |
| Around waist | Girdle of the Calm Waters1.0 T1 belt armor [Unique] Nature While equipped: Stats +3 Wil ----- def ----- Resists +20% blight +20% cold +20% nature Heal.mod +30% A belt rumoured to have been worn by the Conclave healers. |
| In off hand | Bloomsoul (8-8.8 power, 25 apr, nature damage)3.0 T2 mindstar 1H weapon [Unique] Nature Power 8.0 - 8.8 Nature Uses 48% Wil, 19% Cun Mastery Psiblades Acc uses Wil Apr +25 Crit +7.0% Atk.spd 100% While equipped: dps ---------- Mind.crit +4% Mind.pwr +15 (+4 eff.) ----- def ----- HP.reg +2.00 Heal.mod +20% ---------- misc Masteries +0.20 Wild-gift/Fungus Bloom Heal: (Instant) Level 1.0 Pwr.cost 47 out of 60/60. Range melee/personal Travel.spd instantaneous Description: Call upon the power of nature to regenerate your body for 58 life every turn for 6 turns. The life healed will increase with the Willpower stat. Pristine flowers coat the surface of this mindstar. Touching it fills you with a sense of calm and refreshes your body. |
| Cloak | Serpentine Cloak (10 def, 0 armour)2.0 T3 cloak armor [Unique] Nature While equipped: Stats +6 Cun +5 Con dps ---------- Res.pen +15% nature ----- def ----- Defense +10 (+5 eff.) ---------- misc Masteries +0.10 Cunning/Stealth Phase Door: Level 2.0 Pwr.cost 24 out of 60/60. Range melee/personal Travel.spd instantaneous Is a spell Description: Teleports you randomly within a small range of up to 6 grids. At level 4, it allows you to specify which creature to teleport. At level 5, it allows you to choose the target area (radius 4). If the target area is not in line of sight, there is a chance the spell will partially fail and teleport the target randomly. The range will increase with your Spellpower. Cunning and malice seem to emanate from this cloak. |
| Main armor | Evermoss Robe (12 def, 0 armour)2.0 T4 cloth armor [Unique] Nature While equipped: Stats +5 Wil dps ---------- Mind.crit +5% Mind.pwr +12 (+3 eff.) Dmg.mod +30% nature Res.pen +10% nature Melee Ret 35 nature slow ----- def ----- Defense +12 (+6 eff.) Resists +25% nature Phys.save +15 (+6 eff.) HP.reg +0.20 Heal.mod +15% ---------- misc Masteries +0.10 Wild-gift/Moss This thick robe is woven from a dark green moss, firmly bound and cool to the touch. It is said to have rejuvenating properties. This item has been sent to the Item's Vault. |
Inventory
heroism infusion of the psychic (+18 for 10 turns, die at -767)0.1 T3 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 22 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to increase three of your primary stats by 18 for 10 turns. While Heroism is active, you will only die when reaching -767 life. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Willpower stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion of the warrior (heal 426 over 5 turns)0.1 T1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 14 Travel.spd instantaneous Usage Speed Standard (100% of a turn) Is a nature gift Description: Activate the infusion to heal yourself for 426 life over 5 turns. Its effects scale with your Strength stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion of the sneak (resist 25%; cure physical)0.1 T1 infusion scroll [Ego] Nature When inscribed on your body: Level 1.0 Use mode Activated Range melee/personal Cooldown 13 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 25% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Cunning stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
dreamer's pulsing mindstar of storms (13-14.3 power, 32 apr, nature damage)3.0 T4 mindstar 1H weapon [Ego++] Nature/Psionic This psionic mindstar dreams of an epiphany. This natural lightning should be returned to the wyrm. Power 13.0 - 14.3 Nature Uses 45% Wil, 25% Cun Mastery Psiblades Acc uses Wil Apr +32 Crit +4.5% Atk.spd 100% While equipped: Stats +3 Str +2 Dex +3 Mag +2 Wil +2 Cun +2 Con dps ---------- Mind.crit +4% Mind.pwr +8 (+2 eff.) Dmg.mod +5% lightning Res.pen +10% lightning Melee Ret 8 lightning ----- def ----- Resists +12% mind +9% lightning Mind.save +4 (+1 eff.) ---------- misc Max.psi +22.00 Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Eilinakira the drakeskin leather armour (5 def, 12 armour)9.0 T5 light armor [Random Unique] Nature/Master While equipped: Stats +3 Cun +2 Wil dps ---------- Phys.crit +5.0% Crit.mult +16.00% Phys.pwr +8 (+3 eff.) ----- def ----- Armour +12 Defense +5 (+2 eff.) Fatigue +8% Resists +10% acid +14% cold +9% blight +28% lightning ---------- misc Max.psi +20.00 Breathe water A suit of armour made of leather. |
iron pickaxe of endurance (dig speed 36 turns)3.0 T1 digger tool [Ego] Master While equipped: Stats +2 Str ----- def ----- Fatigue -5% While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Rod of Recall (2/2)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 159 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
A dangerous secret
Found the mysterious staff and told Last Hope about it.By slimster the Cornac Oozemancer level 32
10th Pyre 124th year of Ascendancy at 15:26 see stats
Against all odds
Killed Ukruk in the ambush.By slimster the Cornac Oozemancer level 31
35th Regrowth 124th year of Ascendancy at 17:09 see stats
Antimagic!
Completed antimagic training in the Ziguranth camp.By slimster the Cornac Oozemancer level 12
6th Dusk 122nd year of Ascendancy at 06:21 see stats
Bringer of Doom
Killed a Bringer of Doom.By slimster the Cornac Oozemancer level 20
36th Dusk 123rd year of Ascendancy at 12:25 see stats
Curse Lifter
Killed Ben Cruthdar the Cursed.By slimster the Cornac Oozemancer level 15
18th Haze 122nd year of Ascendancy at 17:40 see stats
Earth Master
Killed Harkor'Zun and unlocked Stone magic.By slimster the Cornac Oozemancer level 22
58th Dusk 123rd year of Ascendancy at 13:58 see stats
Exterminator
Killed 1000 creatures.By slimster the Cornac Oozemancer level 18
10th Allure 123rd year of Ascendancy at 01:49 see stats
Eye of the storm
Freed Derth from the onslaught of the mad Tempest, Urkis.By slimster the Cornac Oozemancer level 21
57th Dusk 123rd year of Ascendancy at 03:57 see stats
Home sweet home
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By slimster the Cornac Oozemancer level 23
16th Haze 123rd year of Ascendancy at 23:00 see stats
Level 10
Got a character to level 10.By slimster the Cornac Oozemancer level 10
4th Flare 122nd year of Ascendancy at 21:50 see stats
Level 20
Got a character to level 20.By slimster the Cornac Oozemancer level 20
35th Dusk 123rd year of Ascendancy at 21:02 see stats
Level 30
Got a character to level 30.By slimster the Cornac Oozemancer level 30
32nd Regrowth 124th year of Ascendancy at 23:15 see stats
Lucky Girl
Saved Melinda again and invited her to the Fortress to cure her.By slimster the Cornac Oozemancer level 27
78th Haze 123rd year of Ascendancy at 14:22 see stats
Merry wintertide!
Finish the Santascape event and free the little helper elves.By slimster the Cornac Oozemancer level 23
19th Haze 123rd year of Ascendancy at 12:07 see stats
Rescuer of the lost
Rescued the merchant from the assassin lord.By slimster the Cornac Oozemancer level 9
2nd Summertide 122nd year of Ascendancy at 09:16 see stats
Santassacre!
Killed the little helper elves after saving them!By slimster the Cornac Oozemancer level 23
19th Haze 123rd year of Ascendancy at 17:56 see stats
Savior of the damsels in distress
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By slimster the Cornac Oozemancer level 27
71st Haze 123rd year of Ascendancy at 04:52 see stats
Size matters
Did over 600 damage in one attack.By slimster the Cornac Oozemancer level 27
69th Haze 123rd year of Ascendancy at 16:02 see stats
The Arena
Unlocked Arena mode.By slimster the Cornac Oozemancer level 7
79th Pyre 122nd year of Ascendancy at 05:49 see stats
The Restless Dead
Disturbed an old battlefield and survived the consequences.By slimster the Cornac Oozemancer level 18
8th Allure 123rd year of Ascendancy at 21:48 see stats
The Right thing to do
Did the righteous thing in the ring of blood and disposed of the Blood Master.By slimster the Cornac Oozemancer level 19
37th Regrowth 123rd year of Ascendancy at 23:01 see stats
Treasure Hoarder
Amassed 3000 gold pieces.By slimster the Cornac Oozemancer level 27
69th Haze 123rd year of Ascendancy at 15:47 see stats
Treasure Hunter
Amassed 1000 gold pieces.By slimster the Cornac Oozemancer level 18
9th Allure 123rd year of Ascendancy at 00:10 see stats
Vampire crusher
Destroyed the Master in its lair of the Dreadfell.By slimster the Cornac Oozemancer level 30
34th Regrowth 124th year of Ascendancy at 20:40 see stats
Log
Today is the 15th Pyre of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:48.
Today is the 16th Pyre of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:15.
Today is the 17th Pyre of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:30.
Today is the 18th Pyre of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:45.
There is a Ruins of Kor'Pul here (press '' or right click to use).
Today is the 19th Pyre of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:11.
Today is the 20th Pyre of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:26.
Today is the 21st Pyre of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:53.
Today is the 22nd Pyre of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:08.
Today is the 23rd Pyre of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:35.
Today is the 24th Pyre of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:50.
Today is the 25th Pyre of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:16.
There is a A gate into the old kingdom of Reknor here (press '' or right click to use).
Slimster deactivates Mitosis.
Slimster deactivates Antimagic Shield.
Slimster deactivates Unstoppable Nature.
The skin of Slimster starts dripping acid.
Slimster deactivates Psiblades.
Slimster deactivates Wild Growth.







































































