Hyllymbyör the level 15 Cornac Wanderer by bene

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassWanderer
Level / Exp15 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity15 (base 12)
Constitution29 (base 25)
Magic42 (base 34)
Willpower24 (base 18)
Cunning14 (base 12)

Resources

Life479/479
Mana254/254
Positive82/82
Healing Factor1.2524687383468
Regeneration0.31311718458669

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite9

Offense: Mainhand

Damage37
Accuracy15
Crit Chance14%
APR2
Speed1.00

Offense: Spell

Spellpower32
Crit Chance13%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+3%
Light+29%
Temporal+11%
Cold+10%
Lightning+10%
Fire+6%
All0%

Offense: Damage Penetration

Fire+15%
Light+20%

Defense: Base

Armour (hardiness)10 (35.65183292883%)
Defense26
Ranged Defense26
Fatigue0
Physical Save20
Spell Save24
Mental Save29

Defense: Resistances

Physical+ 4%( 70%)
Cold+ 26%( 70%)
All+ 3%( 70%)
Darkness+ 12%( 70%)
Light+ 32%( 70%)
Temporal+ 20%( 70%)
Mind+ 15%( 70%)
Fire+ 15%( 70%)
Lightning+ 13%( 70%)

Defense: Immunities

Disarm Resistance21%
Instadeath Resistance100%
Confusion Resistance31%

Inscriptions (5/5)

Infusions
Infusions
Infusions
Runes
Runes

Class Talents

Spell / Aether1.00
4/5
1/5
0/5
0/5
Wild-gift / Corrosive blades1.00
0/5
0/5
0/5
0/5
Corruption / Heart of Fire1.00
0/5
0/5
0/5
0/5
Psionic / Kinetic mastery1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.00
5/5
5/5
5/5
2/5
Technique / Buckler Training1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
0/5
0/5
0/5
0/5
Celestial / Chants1.00
2/5
1/5
1/5
1/5
Technique / Combat training1.00
1/5
0/5
1/5
0/5
0/5
0/5
Spell / Staff combat1.00
5/5
5/5
1/5
0/5

Effects

talent

Quests

done
done
done
done
done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Hyllymbyör the Cornac Wanderer level 10
7th Mirth 122nd year of Ascendancy at 12:06
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Hyllymbyör the Cornac Wanderer level 7
79th Pyre 122nd year of Ascendancy at 04:55
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Hyllymbyör the Cornac Wanderer level 13
5th Flare 122nd year of Ascendancy at 01:21
see stats

Log

You gain 0.75 gold from the transmogrification of rough leather cap of constitution (+3) (0 def, 1 armour).
You gain 6.13 gold from the transmogrification of
Scabtooth the pair of iron boots (0 def, 5 armour).
You gain 5.64 gold from the transmogrification of
Pyrevenom the pair of iron boots (0 def, 3 armour).
You gain 6.87 gold from the transmogrification of
Hanogen the Singenight (0 def, 1 armour).
You gain 1.21 gold from the transmogrification of
thick linen cloak of protection (1 def, 5 armour).
You gain 1.04 gold from the transmogrification of
grounding rough leather belt of life.
You gain 2.12 gold from the transmogrification of
impenetrable steel mail armour of clarity (2 def, 12 armour).
You gain 1.62 gold from the transmogrification of
prismatic iron mail armour of cold resistance (2 def, 4 armour).
You gain 1.40 gold from the transmogrification of
impenetrable iron mail armour (2 def, 11 armour).
You gain 1.68 gold from the transmogrification of
cleansing cured leather armour of lightning resistance (6 def, 4 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 2.51 gold from the transmogrification of
steady cured leather sling of lightning.
You gain 2.74 gold from the transmogrification of
steady cured leather sling of cold.
You gain 0.25 gold from the transmogrification of
iron dagger (11-14 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (10-15 power, 2 apr).
You gain 2.00 gold from the transmogrification of
iron mace of paradox (12-17 power, 2 apr).
You gain 3.45 gold from the transmogrification of
flaming iron mace of crippling (12-17 power, 2 apr).
You gain 1.20 gold from the transmogrification of
acidic steel greatmaul of massacre (38-56 power, 2 apr).
You gain 1.76 gold from the transmogrification of
potent elm magestaff of might (12-14 power, 2 apr, lightning element).
You gain 4.22 gold from the transmogrification of
cruel elm starstaff of illumination (10-12 power, 2 apr, light element).
You gain 8.82 gold from the transmogrification of
Xuda the Hazedeath (10-12 power, 2 apr, darkness element).
You gain 1.80 gold from the transmogrification of
mule's steel ring of lightning (+24%).
You gain 1.76 gold from the transmogrification of
mule's steel ring of fire (+24%).
You gain 1.76 gold from the transmogrification of
clarifying steel amulet of cunning (+2).
You gain 2.01 gold from the transmogrification of
blink rune of the sneak (range 4; phase 12; cd 20).
You gain 1.50 gold from the transmogrification of
wild infusion of the titan (res 22%; physical; dur 2; cd 15).
You gain 1.50 gold from the transmogrification of
wild infusion of the titan (res 21%; magical; dur 2; cd 10).
You gain 1.20 gold from the transmogrification of
regeneration infusion of the warrior (heal 118; 15 cd).
There is a collapsed tower here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.