Ormarhe the level 2 Cornac Berserker by Lordeiro

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBerserker
Level / Exp2 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 17)
Dexterity11 (base 11)
Constitution14 (base 14)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life156/156
Stamina103/103
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage28
Accuracy21
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue12
Physical Save12
Spell Save9
Mental Save9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
2/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Giant crystal rat hits Ormarhe for 8 physical damage.

Ormarhe hits Giant crystal rat for 36 physical damage.
Ormarhe killed Giant crystal rat!

Ormarhe picks up (g.):
blurring rough leather belt of carrying.

Resting starts...

Rested for 23 turns (stop reason: all resources and life at maximum).


Ran for 6 turns (stop reason: at door).


Ormarhe picks up (k.):
quick ash wand of conjuration [power 125] (10 cooldown).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


You gain 10.25 gold from the transmogrification of
quick ash wand of conjuration [power 125] (10 cooldown).
You gain 1.02 gold from the transmogrification of
miner's iron helm of strength (+2) (0 def, 4 armour).
You gain 2.15 gold from the transmogrification of
blurring rough leather belt of carrying.
You gain 0.85 gold from the transmogrification of
iron plate armour of resilience (0 def, 7 armour).
You gain 0.40 gold from the transmogrification of
reinforced iron shield (0 def, 3 armour, 40 block).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (12/12, 12-18 power, 5 apr).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 2.16 gold from the transmogrification of
creative mossy mindstar of resolve (2-3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron dagger (9-12 power, 5 apr).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)