mad cow the level 13 Whitehoof Archmage by knifebutton

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.0
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceWhitehoof
ClassArchmage
Level / Exp13 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity9 (base 10)
Constitution14 (base 10)
Magic46 (base 39)
Willpower25 (base 28)
Cunning12 (base 11)

Resources

Life-6/260
Mana91/285
Steam100/100
Healing Factor1.0372895330004
Regeneration0.2593223832501

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6
See Stealth17
See Invisible17

Offense: Mainhand

Damage25
Accuracy3
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower40
Crit Chance6%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+25%
Temporal+3%
Arcane+39%
Fire+25%
Cold+25%

Defense: Base

Armour (hardiness)4 (30%)
Defense8
Ranged Defense8
Fatigue1
Physical Save26
Spell Save22
Mental Save18

Defense: Resistances

Temporal+ 14%( 70%)
Cold+ 23%( 70%)
All+ 9%( 70%)

Defense: Immunities

Silence Resistance50%
Bleed Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance44%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
2/5
1/5
0/5
Spell / Air1.30
2/5
2/5
2/5
0/5
Spell / Arcane1.30
3/5
1/5
1/5
2/5
Spell / Phantasm1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Race / Whitehooves1.00
2/5
1/5
0/5
0/5

Effects

Quests

active
done
active
active

Equipment

On fingers
On fingers
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By mad cow the Whitehoof Archmage level 10
21st Retaking 124th year of Ascendancy at 05:41
see stats

Log

Outpost Leader John casts Moonlight Ray.
Your shield crumbles under the damage!

The shield around mad cow crumbles.

Talent Disruption Shield is ready to use.
Outpost Leader John hits mad cow for (2 flat reduction), (49 absorbed), 50 darkness (50 total damage).
mad cow receives 35 healing from Temporal Restoration Field.
Mad cow activates
Disruption Shield.

Outpost Leader John casts
Solar Orb.

The fabric of time around mad cow returns to normal.


Outpost Leader John casts
Astral Path.

Outpost Leader John casts
Shadow Blast.
Mad cow deactivates
Disruption Shield.
Outpost Leader John hits mad cow for (2 flat reduction), 32 darkness (32 total damage).

Outpost Leader John's darkness area effect hits Outpost Leader John for
17 darkness damage.
Outpost Leader John's darkness area effect hits
mad cow for (2 flat reduction), 15 darkness (15 total damage).
Outpost Leader John casts
Searing Light.
LIFE LOST WARNING!

Outpost Leader John hits mad cow for (2 flat reduction), 95 light (95 total damage).
Mad cow stops surging mana.


Outpost Leader John's darkness area effect hits Outpost Leader John for
17 darkness damage.
Outpost Leader John casts
Moonlight Ray.
Outpost Leader John hits mad cow for (2 flat reduction), 111 darkness (111 total damage).
mad cow the level 13 whitehoof archmage was swallowed by the void to death by Outpost Leader John on level 3 of Sunwall Outpost.