Death the level 7 Higher Deathknight by SuperHC

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeInsane Exploration
SexMale
RaceHigher
ClassDeathknight
Level / Exp7 / 67%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 25)
Dexterity11 (base 10)
Constitution12 (base 10)
Magic31 (base 25)
Willpower21 (base 10)
Cunning16 (base 10)

Resources

Life205/205
Mana219/219
Stamina146/146
Soul10/10
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth18.815289237657
See Invisible18.815289237657

Offense: Mainhand

Damage34
Accuracy27
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower28
Crit Chance3%
Speed1

Offense: Mind

Mindpower25
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+15%
Acid+6%
Nature+5%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)13.596689338462 (59.10447761194%)
Defense9
Ranged Defense9
Fatigue20
Physical Save25
Spell Save27
Mental Save25

Defense: Resistances

Lightning+ 6%( 70%)
Temporal+ 5%( 70%)
Nature+ 10%( 70%)
Fire+ 5%( 70%)
Cold+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Bleed Resistance20%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Soul1.30
2/5
1/5
0/5
0/5
Spell / Dread1.30
1/5
1/5
0/5
0/5
Spell / Desecration1.30
1/5
1/5
0/5
0/5
Spell / Necrotic might1.30
2/5
1/5
0/5
0/5
Spell / Undeath1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
1/5
0/5
Spell / Soulforge1.30
0/5
0/5
0/5
0/5
Spell / Reaping1.30
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
2/5
1/5
0/5

Effects

talent
talent
beneficial effect
detrimental effect

Quests

done
done
done
done
active

Equipment

On feet
Light source
On head
Tool
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Log

Ran for 30 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 30 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 30 turns (stop reason: at exit).


Death wears:
copper amulet of constitution (+2).

You gain 0.96 gold from the transmogrification of
flaming quiver of elm arrows (17/17, 108% power, 5 apr).
You gain 1.90 gold from the transmogrification of
earthen elm magestaff of might (100% power, 2 apr, lightning element).
You gain 1.39 gold from the transmogrification of
steady rough leather sling.
You gain 0.25 gold from the transmogrification of
iron mace (105% power, 2 apr).
You gain 5.38 gold from the transmogrification of
Lisatta the Phoenixdash (103% power, 2 apr).
There is a previous level here (press '' or right click to use).
Resting starts...

Death starts regenerating health quickly.

Death stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Death deactivates
Spirit Feed.
Death deactivates
Necrotic Aura.